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v2ray-core/common/serial/bytes.go

87 lines
1.7 KiB

package serial
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import (
"bytes"
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"encoding/hex"
"strings"
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)
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func ByteToHexString(value byte) string {
return hex.EncodeToString([]byte{value})
}
func BytesToUint16(value []byte) uint16 {
return uint16(value[0])<<8 + uint16(value[1])
}
func BytesToHexString(value []byte) string {
strs := make([]string, len(value))
for i, b := range value {
strs[i] = hex.EncodeToString([]byte{b})
}
return "[" + strings.Join(strs, ",") + "]"
}
type BytesT []byte
func (this BytesT) Value() []byte {
return []byte(this)
}
func (this BytesT) Equals(another BytesT) bool {
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return bytes.Equal(this.Value(), another.Value())
}
func (this BytesT) Uint8Value() uint8 {
return this.Value()[0]
}
func (this BytesT) Uint16() Uint16Literal {
return Uint16Literal(this.Uint16Value())
}
func (this BytesT) Uint16Value() uint16 {
value := this.Value()
return uint16(value[0])<<8 + uint16(value[1])
}
func (this BytesT) IntValue() int {
value := this.Value()
return int(value[0])<<24 + int(value[1])<<16 + int(value[2])<<8 + int(value[3])
}
func (this BytesT) Uint32Value() uint32 {
value := this.Value()
return uint32(value[0])<<24 +
uint32(value[1])<<16 +
uint32(value[2])<<8 +
uint32(value[3])
}
func (this BytesT) Int64Value() int64 {
value := this.Value()
return int64(value[0])<<56 +
int64(value[1])<<48 +
int64(value[2])<<40 +
int64(value[3])<<32 +
int64(value[4])<<24 +
int64(value[5])<<16 +
int64(value[6])<<8 +
int64(value[7])
}
// String returns a string presentation of this ByteLiteral
func (this BytesT) String() string {
return string(this.Value())
}
// All returns true if all bytes in the ByteLiteral are the same as given value.
func (this BytesT) All(v byte) bool {
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for _, b := range this {
if b != v {
return false
}
}
return true
}