v2ray-core/common/buf/buffered_writer.go

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package buf
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import "io"
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// BufferedWriter is an io.Writer with internal buffer. It writes to underlying writer when buffer is full or on demand.
// This type is not thread safe.
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type BufferedWriter struct {
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writer io.Writer
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buffer *Buffer
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buffered bool
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}
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// NewBufferedWriter creates a new BufferedWriter.
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func NewBufferedWriter(rawWriter io.Writer) *BufferedWriter {
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return &BufferedWriter{
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writer: rawWriter,
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buffer: NewLocal(1024),
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buffered: true,
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}
}
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// Write implements io.Writer.
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func (w *BufferedWriter) Write(b []byte) (int, error) {
if !w.buffered || w.buffer == nil {
return w.writer.Write(b)
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}
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nBytes, err := w.buffer.Write(b)
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if err != nil {
return 0, err
}
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if w.buffer.IsFull() {
if err := w.Flush(); err != nil {
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return 0, err
}
if nBytes < len(b) {
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if _, err := w.writer.Write(b[nBytes:]); err != nil {
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return nBytes, err
}
}
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}
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return len(b), nil
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}
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// Flush writes all buffered content into underlying writer, if any.
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func (w *BufferedWriter) Flush() error {
defer w.buffer.Clear()
for !w.buffer.IsEmpty() {
nBytes, err := w.writer.Write(w.buffer.Bytes())
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if err != nil {
return err
}
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w.buffer.SliceFrom(nBytes)
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}
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return nil
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}
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// IsBuffered returns true if this BufferedWriter holds a buffer.
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func (w *BufferedWriter) IsBuffered() bool {
return w.buffered
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}
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// SetBuffered controls whether the BufferedWriter holds a buffer for writing. If not buffered, any write() calls into underlying writer directly.
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func (w *BufferedWriter) SetBuffered(cached bool) error {
w.buffered = cached
if !cached && !w.buffer.IsEmpty() {
return w.Flush()
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}
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return nil
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}