v2ray-core/proxy/shadowsocks/server.go

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package shadowsocks
import (
"context"
"time"
"v2ray.com/core"
"v2ray.com/core/common"
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/log"
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"v2ray.com/core/common/net"
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"v2ray.com/core/common/protocol"
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"v2ray.com/core/common/signal"
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"v2ray.com/core/proxy"
"v2ray.com/core/transport/internet"
"v2ray.com/core/transport/internet/udp"
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)
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type Server struct {
config *ServerConfig
user *protocol.User
account *MemoryAccount
v *core.Instance
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}
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// NewServer create a new Shadowsocks server.
func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) {
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if config.GetUser() == nil {
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return nil, newError("user is not specified")
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}
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rawAccount, err := config.User.GetTypedAccount()
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if err != nil {
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return nil, newError("failed to get user account").Base(err)
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}
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account := rawAccount.(*MemoryAccount)
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s := &Server{
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config: config,
user: config.GetUser(),
account: account,
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v: core.MustFromContext(ctx),
}
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return s, nil
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}
func (s *Server) Network() net.NetworkList {
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list := net.NetworkList{
Network: []net.Network{net.Network_TCP},
}
if s.config.UdpEnabled {
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list.Network = append(list.Network, net.Network_UDP)
}
return list
}
func (s *Server) Process(ctx context.Context, network net.Network, conn internet.Connection, dispatcher core.Dispatcher) error {
switch network {
case net.Network_TCP:
return s.handleConnection(ctx, conn, dispatcher)
case net.Network_UDP:
return s.handlerUDPPayload(ctx, conn, dispatcher)
default:
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return newError("unknown network: ", network)
}
}
func (s *Server) handlerUDPPayload(ctx context.Context, conn internet.Connection, dispatcher core.Dispatcher) error {
udpServer := udp.NewDispatcher(dispatcher)
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reader := buf.NewReader(conn)
for {
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mpayload, err := reader.ReadMultiBuffer()
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if err != nil {
break
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}
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for _, payload := range mpayload {
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request, data, err := DecodeUDPPacket(s.user, payload)
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if err != nil {
if source, ok := proxy.SourceFromContext(ctx); ok {
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newError("dropping invalid UDP packet from: ", source).Base(err).WriteToLog()
log.Record(&log.AccessMessage{
From: source,
To: "",
Status: log.AccessRejected,
Reason: err,
})
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}
payload.Release()
continue
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}
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if request.Option.Has(RequestOptionOneTimeAuth) && s.account.OneTimeAuth == Account_Disabled {
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newError("client payload enables OTA but server doesn't allow it").WriteToLog()
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payload.Release()
continue
}
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if !request.Option.Has(RequestOptionOneTimeAuth) && s.account.OneTimeAuth == Account_Enabled {
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newError("client payload disables OTA but server forces it").WriteToLog()
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payload.Release()
continue
}
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dest := request.Destination()
if source, ok := proxy.SourceFromContext(ctx); ok {
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log.Record(&log.AccessMessage{
From: source,
To: dest,
Status: log.AccessAccepted,
Reason: "",
})
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}
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newError("tunnelling request to ", dest).WriteToLog()
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ctx = protocol.ContextWithUser(ctx, request.User)
udpServer.Dispatch(ctx, dest, data, func(payload *buf.Buffer) {
defer payload.Release()
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data, err := EncodeUDPPacket(request, payload.Bytes())
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if err != nil {
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newError("failed to encode UDP packet").Base(err).AtWarning().WriteToLog()
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return
}
defer data.Release()
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conn.Write(data.Bytes())
})
}
}
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return nil
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}
func (s *Server) handleConnection(ctx context.Context, conn internet.Connection, dispatcher core.Dispatcher) error {
sessionPolicy := s.v.PolicyManager().ForLevel(s.user.Level)
conn.SetReadDeadline(time.Now().Add(sessionPolicy.Timeouts.Handshake))
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bufferedReader := buf.NewBufferedReader(buf.NewReader(conn))
request, bodyReader, err := ReadTCPSession(s.user, bufferedReader)
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if err != nil {
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log.Record(&log.AccessMessage{
From: conn.RemoteAddr(),
To: "",
Status: log.AccessRejected,
Reason: err,
})
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return newError("failed to create request from: ", conn.RemoteAddr()).Base(err)
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}
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conn.SetReadDeadline(time.Time{})
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bufferedReader.SetBuffered(false)
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dest := request.Destination()
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log.Record(&log.AccessMessage{
From: conn.RemoteAddr(),
To: dest,
Status: log.AccessAccepted,
Reason: "",
})
newError("tunnelling request to ", dest).WriteToLog()
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ctx = protocol.ContextWithUser(ctx, request.User)
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ctx, cancel := context.WithCancel(ctx)
timer := signal.CancelAfterInactivity(ctx, cancel, sessionPolicy.Timeouts.ConnectionIdle)
ray, err := dispatcher.Dispatch(ctx, dest)
if err != nil {
return err
}
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responseDone := signal.ExecuteAsync(func() error {
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bufferedWriter := buf.NewBufferedWriter(buf.NewWriter(conn))
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responseWriter, err := WriteTCPResponse(request, bufferedWriter)
if err != nil {
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return newError("failed to write response").Base(err)
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}
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payload, err := ray.InboundOutput().ReadMultiBuffer()
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if err != nil {
return err
}
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if err := responseWriter.WriteMultiBuffer(payload); err != nil {
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return err
}
payload.Release()
if err := bufferedWriter.SetBuffered(false); err != nil {
return err
}
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if err := buf.Copy(ray.InboundOutput(), responseWriter, buf.UpdateActivity(timer)); err != nil {
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return newError("failed to transport all TCP response").Base(err)
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}
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timer.SetTimeout(sessionPolicy.Timeouts.UplinkOnly)
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return nil
})
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requestDone := signal.ExecuteAsync(func() error {
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defer ray.InboundInput().Close()
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if err := buf.Copy(bodyReader, ray.InboundInput(), buf.UpdateActivity(timer)); err != nil {
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return newError("failed to transport all TCP request").Base(err)
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}
timer.SetTimeout(sessionPolicy.Timeouts.DownlinkOnly)
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return nil
})
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if err := signal.ErrorOrFinish2(ctx, requestDone, responseDone); err != nil {
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ray.InboundInput().CloseError()
ray.InboundOutput().CloseError()
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return newError("connection ends").Base(err)
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}
return nil
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}
func init() {
common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) {
return NewServer(ctx, config.(*ServerConfig))
}))
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}