v2ray-core/common/signal/timer.go

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package signal
import (
"context"
"time"
)
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type ActivityTimer interface {
Update()
}
type realActivityTimer struct {
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updated chan bool
timeout time.Duration
ctx context.Context
cancel context.CancelFunc
}
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func (t *realActivityTimer) Update() {
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select {
case t.updated <- true:
default:
}
}
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func (t *realActivityTimer) run() {
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for {
select {
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case <-time.After(t.timeout):
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case <-t.ctx.Done():
return
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}
select {
case <-t.updated:
// Updated keep waiting.
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default:
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t.cancel()
return
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}
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}
}
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func CancelAfterInactivity(ctx context.Context, timeout time.Duration) (context.Context, ActivityTimer) {
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ctx, cancel := context.WithCancel(ctx)
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timer := &realActivityTimer{
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ctx: ctx,
cancel: cancel,
timeout: timeout,
updated: make(chan bool, 1),
}
go timer.run()
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return ctx, timer
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}
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type noOpActivityTimer struct{}
func (noOpActivityTimer) Update() {}
func BackgroundTimer() ActivityTimer {
return noOpActivityTimer{}
}