mirror of https://github.com/v2ray/v2ray-core
38 lines
649 B
Go
38 lines
649 B
Go
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package ray
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import (
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"github.com/v2ray/v2ray-core/common/alloc"
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)
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const (
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bufferSize = 16
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)
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func NewRay() Ray {
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return &directRay{
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Input: make(chan *alloc.Buffer, bufferSize),
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Output: make(chan *alloc.Buffer, bufferSize),
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}
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}
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type directRay struct {
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Input chan *alloc.Buffer
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Output chan *alloc.Buffer
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}
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func (ray *directRay) OutboundInput() <-chan *alloc.Buffer {
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return ray.Input
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}
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func (ray *directRay) OutboundOutput() chan<- *alloc.Buffer {
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return ray.Output
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}
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func (ray *directRay) InboundInput() chan<- *alloc.Buffer {
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return ray.Input
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}
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func (ray *directRay) InboundOutput() <-chan *alloc.Buffer {
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return ray.Output
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}
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