v2ray-core/app/proxyman/inbound/dynamic.go

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package inbound
import (
"context"
"sync"
"time"
"v2ray.com/core/app/log"
"v2ray.com/core/app/proxyman"
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"v2ray.com/core/app/proxyman/mux"
"v2ray.com/core/common/dice"
v2net "v2ray.com/core/common/net"
"v2ray.com/core/proxy"
)
type DynamicInboundHandler struct {
tag string
ctx context.Context
cancel context.CancelFunc
proxyConfig interface{}
receiverConfig *proxyman.ReceiverConfig
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portMutex sync.Mutex
portsInUse map[v2net.Port]bool
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workerMutex sync.RWMutex
worker []worker
lastRefresh time.Time
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mux *mux.Server
}
func NewDynamicInboundHandler(ctx context.Context, tag string, receiverConfig *proxyman.ReceiverConfig, proxyConfig interface{}) (*DynamicInboundHandler, error) {
ctx, cancel := context.WithCancel(ctx)
h := &DynamicInboundHandler{
ctx: ctx,
tag: tag,
cancel: cancel,
proxyConfig: proxyConfig,
receiverConfig: receiverConfig,
portsInUse: make(map[v2net.Port]bool),
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mux: mux.NewServer(ctx),
}
return h, nil
}
func (h *DynamicInboundHandler) allocatePort() v2net.Port {
from := int(h.receiverConfig.PortRange.From)
delta := int(h.receiverConfig.PortRange.To) - from + 1
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h.portMutex.Lock()
defer h.portMutex.Unlock()
for {
r := dice.Roll(delta)
port := v2net.Port(from + r)
_, used := h.portsInUse[port]
if !used {
h.portsInUse[port] = true
return port
}
}
}
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func (h *DynamicInboundHandler) waitAnyCloseWorkers(ctx context.Context, cancel context.CancelFunc, workers []worker, duration time.Duration) {
time.Sleep(duration)
cancel()
ports2Del := make([]v2net.Port, len(workers))
for idx, worker := range workers {
ports2Del[idx] = worker.Port()
worker.Close()
}
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h.portMutex.Lock()
for _, port := range ports2Del {
delete(h.portsInUse, port)
}
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h.portMutex.Unlock()
}
func (h *DynamicInboundHandler) refresh() error {
h.lastRefresh = time.Now()
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timeout := time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()) * 2
concurrency := h.receiverConfig.AllocationStrategy.GetConcurrencyValue()
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ctx, cancel := context.WithTimeout(h.ctx, timeout)
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workers := make([]worker, 0, concurrency)
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address := h.receiverConfig.Listen.AsAddress()
if address == nil {
address = v2net.AnyIP
}
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for i := uint32(0); i < concurrency; i++ {
port := h.allocatePort()
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p, err := proxy.CreateInboundHandler(ctx, h.proxyConfig)
if err != nil {
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log.Trace(newError("failed to create proxy instance").Base(err).AtWarning())
continue
}
nl := p.Network()
if nl.HasNetwork(v2net.Network_TCP) {
worker := &tcpWorker{
tag: h.tag,
address: address,
port: port,
proxy: p,
stream: h.receiverConfig.StreamSettings,
recvOrigDest: h.receiverConfig.ReceiveOriginalDestination,
dispatcher: h.mux,
}
if err := worker.Start(); err != nil {
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log.Trace(newError("failed to create TCP worker").Base(err).AtWarning())
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continue
}
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workers = append(workers, worker)
}
if nl.HasNetwork(v2net.Network_UDP) {
worker := &udpWorker{
tag: h.tag,
proxy: p,
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address: address,
port: port,
recvOrigDest: h.receiverConfig.ReceiveOriginalDestination,
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dispatcher: h.mux,
}
if err := worker.Start(); err != nil {
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log.Trace(newError("failed to create UDP worker").Base(err).AtWarning())
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continue
}
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workers = append(workers, worker)
}
}
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h.workerMutex.Lock()
h.worker = workers
h.workerMutex.Unlock()
go h.waitAnyCloseWorkers(ctx, cancel, workers, timeout)
return nil
}
func (h *DynamicInboundHandler) monitor() {
for {
select {
case <-h.ctx.Done():
return
case <-time.After(time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue())):
h.refresh()
}
}
}
func (h *DynamicInboundHandler) Start() error {
err := h.refresh()
go h.monitor()
return err
}
func (h *DynamicInboundHandler) Close() {
h.cancel()
}
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func (h *DynamicInboundHandler) GetRandomInboundProxy() (proxy.Inbound, v2net.Port, int) {
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h.workerMutex.RLock()
defer h.workerMutex.RUnlock()
if len(h.worker) == 0 {
return nil, 0, 0
}
w := h.worker[dice.Roll(len(h.worker))]
expire := h.receiverConfig.AllocationStrategy.GetRefreshValue() - uint32(time.Since(h.lastRefresh)/time.Minute)
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return w.Proxy(), w.Port(), int(expire)
}