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package buf
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import "io"
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// BytesToBufferReader is a Reader that adjusts its reading speed automatically.
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type BytesToBufferReader struct {
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reader io.Reader
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largeBuffer *Buffer
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highVolumn bool
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}
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// Read implements Reader.Read().
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func (v *BytesToBufferReader) Read() (*Buffer, error) {
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if v.highVolumn && v.largeBuffer.IsEmpty() {
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if v.largeBuffer == nil {
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v.largeBuffer = NewLocal(32 * 1024)
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}
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err := v.largeBuffer.AppendSupplier(ReadFrom(v.reader))
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if err != nil {
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return nil, err
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}
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if v.largeBuffer.Len() < Size {
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v.highVolumn = false
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}
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}
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buffer := New()
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if !v.largeBuffer.IsEmpty() {
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err := buffer.AppendSupplier(ReadFrom(v.largeBuffer))
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return buffer, err
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}
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err := buffer.AppendSupplier(ReadFrom(v.reader))
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if err != nil {
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buffer.Release()
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return nil, err
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}
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if buffer.IsFull() {
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v.highVolumn = true
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}
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return buffer, nil
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}
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type bufferToBytesReader struct {
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stream Reader
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current *Buffer
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err error
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}
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// fill fills in the internal buffer.
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func (v *bufferToBytesReader) fill() {
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b, err := v.stream.Read()
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if err != nil {
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v.err = err
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return
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}
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v.current = b
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}
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func (v *bufferToBytesReader) Read(b []byte) (int, error) {
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if v.err != nil {
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return 0, v.err
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}
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if v.current == nil {
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v.fill()
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if v.err != nil {
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return 0, v.err
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}
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}
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nBytes, err := v.current.Read(b)
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if v.current.IsEmpty() {
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v.current.Release()
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v.current = nil
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}
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return nBytes, err
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}
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