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package kcp
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import (
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"errors"
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"io"
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"net"
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"sync"
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"time"
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"github.com/v2ray/v2ray-core/common/alloc"
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"github.com/v2ray/v2ray-core/common/log"
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"github.com/v2ray/v2ray-core/common/signal"
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)
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var (
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errTimeout = errors.New("i/o timeout")
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errBrokenPipe = errors.New("broken pipe")
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errClosedListener = errors.New("Listener closed.")
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errClosedConnection = errors.New("Connection closed.")
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)
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const (
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headerSize uint32 = 2
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)
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type Command byte
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var (
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CommandData Command = 0
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CommandTerminate Command = 1
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)
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type Option byte
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var (
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OptionClose Option = 1
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)
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type ConnState byte
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var (
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ConnStateActive ConnState = 0
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ConnStateReadyToClose ConnState = 1
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ConnStatePeerClosed ConnState = 2
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ConnStateClosed ConnState = 4
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)
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func nowMillisec() int64 {
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now := time.Now()
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return now.Unix()*1000 + int64(now.Nanosecond()/1000000)
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}
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// Connection is a KCP connection over UDP.
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type Connection struct {
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sync.RWMutex
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state ConnState
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kcp *KCP // the core ARQ
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kcpAccess sync.Mutex
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block Authenticator
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needUpdate bool
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local, remote net.Addr
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rd time.Time // read deadline
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wd time.Time // write deadline
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chReadEvent chan struct{}
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writer io.WriteCloser
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since int64
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terminateOnce signal.Once
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writeBufferSize uint32
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}
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// NewConnection create a new KCP connection between local and remote.
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func NewConnection(conv uint32, writerCloser io.WriteCloser, local *net.UDPAddr, remote *net.UDPAddr, block Authenticator) *Connection {
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conn := new(Connection)
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conn.local = local
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conn.chReadEvent = make(chan struct{}, 1)
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conn.remote = remote
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conn.block = block
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conn.writer = writerCloser
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conn.since = nowMillisec()
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mtu := effectiveConfig.Mtu - uint32(block.HeaderSize()) - headerSize
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conn.kcp = NewKCP(conv, mtu, effectiveConfig.GetSendingWindowSize(), effectiveConfig.GetReceivingWindowSize(), conn.output)
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conn.kcp.NoDelay(effectiveConfig.Tti, 2, effectiveConfig.Congestion)
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conn.kcp.current = conn.Elapsed()
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conn.writeBufferSize = effectiveConfig.WriteBuffer / effectiveConfig.Mtu
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go conn.updateTask()
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return conn
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}
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func (this *Connection) Elapsed() uint32 {
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return uint32(nowMillisec() - this.since)
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}
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// Read implements the Conn Read method.
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func (this *Connection) Read(b []byte) (int, error) {
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if this == nil || this.state == ConnStateReadyToClose || this.state == ConnStateClosed {
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return 0, io.EOF
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}
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for {
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this.RLock()
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if this.state == ConnStateReadyToClose || this.state == ConnStateClosed {
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this.RUnlock()
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return 0, io.EOF
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}
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if !this.rd.IsZero() && this.rd.Before(time.Now()) {
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this.RUnlock()
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return 0, errTimeout
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}
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this.RUnlock()
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this.kcpAccess.Lock()
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nBytes := this.kcp.Recv(b)
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this.kcpAccess.Unlock()
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if nBytes > 0 {
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return nBytes, nil
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}
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select {
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case <-this.chReadEvent:
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case <-time.After(time.Second):
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}
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}
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}
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// Write implements the Conn Write method.
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func (this *Connection) Write(b []byte) (int, error) {
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if this == nil ||
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this.state == ConnStateReadyToClose ||
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this.state == ConnStatePeerClosed ||
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this.state == ConnStateClosed {
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return 0, io.ErrClosedPipe
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}
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for {
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this.RLock()
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if this.state == ConnStateReadyToClose ||
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this.state == ConnStatePeerClosed ||
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this.state == ConnStateClosed {
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this.RUnlock()
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return 0, io.ErrClosedPipe
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}
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this.RUnlock()
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this.kcpAccess.Lock()
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if this.kcp.WaitSnd() < this.writeBufferSize {
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nBytes := len(b)
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this.kcp.Send(b)
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this.kcp.current = this.Elapsed()
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this.kcp.flush()
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this.kcpAccess.Unlock()
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return nBytes, nil
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}
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this.kcpAccess.Unlock()
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if !this.wd.IsZero() && this.wd.Before(time.Now()) {
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return 0, errTimeout
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}
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// Sending windows is 1024 for the moment. This amount is not gonna sent in 1 sec.
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time.Sleep(time.Second)
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}
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}
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func (this *Connection) Terminate() {
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if this == nil || this.state == ConnStateClosed {
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return
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}
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this.Lock()
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defer this.Unlock()
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if this.state == ConnStateClosed {
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return
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}
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this.state = ConnStateClosed
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this.writer.Close()
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}
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func (this *Connection) NotifyTermination() {
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for i := 0; i < 16; i++ {
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this.RLock()
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if this.state == ConnStateClosed {
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this.RUnlock()
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break
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}
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this.RUnlock()
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buffer := alloc.NewSmallBuffer().Clear()
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buffer.AppendBytes(byte(CommandTerminate), byte(OptionClose), byte(0), byte(0), byte(0), byte(0))
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this.outputBuffer(buffer)
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time.Sleep(time.Second)
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}
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this.Terminate()
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}
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func (this *Connection) ForceTimeout() {
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if this == nil {
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return
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}
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for i := 0; i < 5; i++ {
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if this.state == ConnStateClosed {
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return
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}
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time.Sleep(time.Minute)
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}
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go this.terminateOnce.Do(this.NotifyTermination)
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}
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// Close closes the connection.
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func (this *Connection) Close() error {
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if this == nil || this.state == ConnStateClosed || this.state == ConnStateReadyToClose {
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return errClosedConnection
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}
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log.Debug("KCP|Connection: Closing connection to ", this.remote)
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this.Lock()
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defer this.Unlock()
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if this.state == ConnStateActive {
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this.state = ConnStateReadyToClose
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if this.kcp.WaitSnd() == 0 {
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go this.terminateOnce.Do(this.NotifyTermination)
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} else {
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go this.ForceTimeout()
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}
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}
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if this.state == ConnStatePeerClosed {
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go this.Terminate()
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}
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return nil
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}
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// LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it.
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func (this *Connection) LocalAddr() net.Addr {
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if this == nil {
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return nil
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}
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return this.local
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}
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// RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it.
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func (this *Connection) RemoteAddr() net.Addr {
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if this == nil {
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return nil
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}
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return this.remote
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}
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// SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline.
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func (this *Connection) SetDeadline(t time.Time) error {
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if this == nil || this.state != ConnStateActive {
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return errClosedConnection
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}
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this.Lock()
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defer this.Unlock()
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this.rd = t
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this.wd = t
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return nil
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}
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// SetReadDeadline implements the Conn SetReadDeadline method.
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func (this *Connection) SetReadDeadline(t time.Time) error {
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if this == nil || this.state != ConnStateActive {
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return errClosedConnection
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}
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this.Lock()
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defer this.Unlock()
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this.rd = t
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return nil
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}
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// SetWriteDeadline implements the Conn SetWriteDeadline method.
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func (this *Connection) SetWriteDeadline(t time.Time) error {
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if this == nil || this.state != ConnStateActive {
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return errClosedConnection
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}
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this.Lock()
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defer this.Unlock()
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this.wd = t
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return nil
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}
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func (this *Connection) outputBuffer(payload *alloc.Buffer) {
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defer payload.Release()
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if this == nil {
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return
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}
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this.RLock()
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defer this.RUnlock()
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if this.state == ConnStatePeerClosed || this.state == ConnStateClosed {
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return
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}
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this.block.Seal(payload)
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this.writer.Write(payload.Value)
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}
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func (this *Connection) output(payload []byte) {
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if this == nil || this.state == ConnStateClosed {
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return
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}
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if this.state == ConnStateReadyToClose && this.kcp.WaitSnd() == 0 {
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go this.terminateOnce.Do(this.NotifyTermination)
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}
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if len(payload) < IKCP_OVERHEAD {
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return
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}
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buffer := alloc.NewBuffer().Clear().Append(payload)
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cmd := CommandData
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opt := Option(0)
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if this.state == ConnStateReadyToClose {
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opt = OptionClose
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}
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buffer.Prepend([]byte{byte(cmd), byte(opt)})
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this.outputBuffer(buffer)
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}
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// kcp update, input loop
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func (this *Connection) updateTask() {
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for this.state != ConnStateClosed {
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current := this.Elapsed()
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this.kcpAccess.Lock()
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this.kcp.Update(current)
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this.kcpAccess.Unlock()
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time.Sleep(time.Duration(effectiveConfig.Tti) * time.Millisecond)
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}
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}
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func (this *Connection) notifyReadEvent() {
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select {
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case this.chReadEvent <- struct{}{}:
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default:
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}
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}
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func (this *Connection) MarkPeerClose() {
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this.Lock()
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defer this.Unlock()
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if this.state == ConnStateReadyToClose {
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this.state = ConnStateClosed
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go this.Terminate()
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return
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}
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if this.state == ConnStateActive {
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this.state = ConnStatePeerClosed
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}
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this.kcpAccess.Lock()
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this.kcp.ClearSendQueue()
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this.kcpAccess.Unlock()
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}
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func (this *Connection) kcpInput(data []byte) {
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cmd := Command(data[0])
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opt := Option(data[1])
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if cmd == CommandTerminate {
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go this.Terminate()
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return
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}
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if opt == OptionClose {
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go this.MarkPeerClose()
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}
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this.kcpAccess.Lock()
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this.kcp.current = this.Elapsed()
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this.kcp.Input(data[2:])
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this.kcpAccess.Unlock()
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this.notifyReadEvent()
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}
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func (this *Connection) FetchInputFrom(conn net.Conn) {
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go func() {
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for {
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payload := alloc.NewBuffer()
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nBytes, err := conn.Read(payload.Value)
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if err != nil {
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return
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}
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payload.Slice(0, nBytes)
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if this.block.Open(payload) {
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this.kcpInput(payload.Value)
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} else {
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log.Info("KCP|Connection: Invalid response from ", conn.RemoteAddr())
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}
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payload.Release()
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}
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}()
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}
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func (this *Connection) Reusable() bool {
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return false
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}
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func (this *Connection) SetReusable(b bool) {}
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