v2ray-core/release/release.sh

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#!/bin/bash
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VERSION=$(sed -n 's/.*Version.*=.*\"\([^"]*\)\".*/\1/p' $GOPATH/src/github.com/v2ray/v2ray-core/core.go)
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BIN_PATH=$GOPATH/bin
mkdir -p $BIN_PATH
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function build {
local GOOS=$1
local GOARCH=$2
local SUFFIX=$3
local EXT=$4
local REL_PATH=$BIN_PATH/v2ray_${VERSION}${SUFFIX}
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local TARGET=$REL_PATH/v2ray${EXT}
if [ -d "$REL_PATH" ]; then
rm -rf "$REL_PATH"
fi
mkdir -p $REL_PATH/config
cp -R $GOPATH/src/github.com/v2ray/v2ray-core/release/config/* $REL_PATH/config/
GOOS=${GOOS} GOARCH=${GOARCH} go build -o ${TARGET} -compiler gc github.com/v2ray/v2ray-core/release/server
ZIP_FILE=$BIN_PATH/v2ray${SUFFIX}.zip
if [ -f $ZIP_FILE ]; then
rm -f $ZIP_FILE
fi
pushd $BIN_PATH
zip -r $ZIP_FILE ./v2ray_${VERSION}${SUFFIX}/*
popd
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}
build "darwin" "amd64" "-macos" "-macos"
build "windows" "amd64" "-windows-64" "-windows-64.exe"
build "windows" "amd64" "-windows-32" "-windows-32.exe"
build "linux" "amd64" "-linux-64" "-linux-64"
build "linux" "386" "-linux-32" "-linux-32"
build "linux" "arm" "-armv6" "-armv6"
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