v2ray-core/app/proxyman/mux/mux.go

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package mux
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import (
"context"
"sync"
"time"
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"v2ray.com/core/app/dispatcher"
"v2ray.com/core/app/log"
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/net"
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"v2ray.com/core/common/signal"
"v2ray.com/core/proxy"
"v2ray.com/core/transport/ray"
)
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const (
maxParallel = 8
maxTotal = 128
)
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type manager interface {
remove(id uint16)
}
type session struct {
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sync.Mutex
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input ray.InputStream
output ray.OutputStream
parent manager
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id uint16
uplinkClosed bool
downlinkClosed bool
}
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func (s *session) checkAndRemove() {
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s.Lock()
if s.uplinkClosed && s.downlinkClosed {
s.parent.remove(s.id)
}
s.Unlock()
}
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func (s *session) closeUplink() {
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s.Lock()
s.uplinkClosed = true
s.Unlock()
s.checkAndRemove()
}
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func (s *session) closeDownlink() {
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s.Lock()
s.downlinkClosed = true
s.Unlock()
s.checkAndRemove()
}
type Client struct {
access sync.RWMutex
count uint16
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sessions map[uint16]*session
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inboundRay ray.InboundRay
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ctx context.Context
cancel context.CancelFunc
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}
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var muxCoolDestination = net.TCPDestination(net.DomainAddress("v1.mux.cool"), net.Port(9527))
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func NewClient(p proxy.Outbound, dialer proxy.Dialer) (*Client, error) {
ctx, cancel := context.WithCancel(context.Background())
ctx = proxy.ContextWithTarget(ctx, muxCoolDestination)
pipe := ray.NewRay(ctx)
err := p.Process(ctx, pipe, dialer)
if err != nil {
cancel()
return nil, err
}
return &Client{
sessions: make(map[uint16]*session, 256),
inboundRay: pipe,
ctx: ctx,
cancel: cancel,
}, nil
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}
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func (m *Client) isFullyOccupied() bool {
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m.access.RLock()
defer m.access.RUnlock()
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return len(m.sessions) >= maxParallel
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}
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func (m *Client) remove(id uint16) {
m.access.Lock()
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defer m.access.Unlock()
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delete(m.sessions, id)
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if len(m.sessions) == 0 {
m.cancel()
m.inboundRay.InboundInput().Close()
}
}
func (m *Client) Closed() bool {
select {
case <-m.ctx.Done():
return true
default:
return false
}
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}
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func (m *Client) fetchInput(ctx context.Context, s *session) {
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dest, _ := proxy.TargetFromContext(ctx)
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writer := &Writer{
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dest: dest,
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id: s.id,
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writer: m.inboundRay.InboundInput(),
}
_, timer := signal.CancelAfterInactivity(ctx, time.Minute*5)
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buf.PipeUntilEOF(timer, s.input, writer)
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writer.Close()
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s.closeUplink()
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}
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func (m *Client) Dispatch(ctx context.Context, outboundRay ray.OutboundRay) bool {
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m.access.Lock()
defer m.access.Unlock()
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if len(m.sessions) >= maxParallel {
return false
}
if m.count >= maxTotal {
return false
}
select {
case <-m.ctx.Done():
return false
default:
}
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m.count++
id := m.count
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s := &session{
input: outboundRay.OutboundInput(),
output: outboundRay.OutboundOutput(),
parent: m,
id: id,
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}
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m.sessions[id] = s
go m.fetchInput(ctx, s)
return true
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}
func (m *Client) fetchOutput() {
reader := NewReader(m.inboundRay.InboundOutput())
for {
meta, err := reader.ReadMetadata()
if err != nil {
break
}
m.access.RLock()
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s, found := m.sessions[meta.SessionID]
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m.access.RUnlock()
if found && meta.SessionStatus == SessionStatusEnd {
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s.closeDownlink()
s.output.Close()
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}
if !meta.Option.Has(OptionData) {
continue
}
for {
data, more, err := reader.Read()
if err != nil {
break
}
if found {
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if err := s.output.Write(data); err != nil {
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break
}
}
if !more {
break
}
}
}
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}
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type Server struct {
dispatcher dispatcher.Interface
}
func (s *Server) Dispatch(ctx context.Context, dest net.Destination) (ray.InboundRay, error) {
if dest != muxCoolDestination {
return s.dispatcher.Dispatch(ctx, dest)
}
ray := ray.NewRay(ctx)
return ray, nil
}
type ServerWorker struct {
dispatcher dispatcher.Interface
outboundRay ray.OutboundRay
sessions map[uint16]*session
access sync.RWMutex
}
func (w *ServerWorker) remove(id uint16) {
w.access.Lock()
delete(w.sessions, id)
w.access.Unlock()
}
func (w *ServerWorker) handle(ctx context.Context, s *session) {
for {
select {
case <-ctx.Done():
return
default:
data, err := s.input.Read()
if err != nil {
return
}
w.outboundRay.OutboundOutput().Write(data)
}
}
}
func (w *ServerWorker) run(ctx context.Context) {
input := w.outboundRay.OutboundInput()
reader := NewReader(input)
for {
select {
case <-ctx.Done():
return
default:
}
meta, err := reader.ReadMetadata()
if err != nil {
return
}
w.access.RLock()
s, found := w.sessions[meta.SessionID]
w.access.RUnlock()
if found && meta.SessionStatus == SessionStatusEnd {
s.closeUplink()
s.output.Close()
}
if meta.SessionStatus == SessionStatusNew {
inboundRay, err := w.dispatcher.Dispatch(ctx, meta.Target)
if err != nil {
log.Info("Proxyman|Mux: Failed to dispatch request: ", err)
continue
}
s = &session{
input: inboundRay.InboundOutput(),
output: inboundRay.InboundInput(),
parent: w,
id: meta.SessionID,
}
w.access.Lock()
w.sessions[meta.SessionID] = s
w.access.Unlock()
go w.handle(ctx, s)
}
if meta.Option.Has(OptionData) {
for {
data, more, err := reader.Read()
if err != nil {
break
}
if s != nil {
s.output.Write(data)
}
if !more {
break
}
}
}
}
}