v2ray-core/common/buf/reader.go

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package buf
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import "io"
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// BytesToBufferReader is a Reader that adjusts its reading speed automatically.
type BytesToBufferReader struct {
reader io.Reader
largeBuffer *Buffer
highVolumn bool
}
// Read implements Reader.Read().
func (v *BytesToBufferReader) Read() (*Buffer, error) {
if v.highVolumn && v.largeBuffer.IsEmpty() {
if v.largeBuffer == nil {
v.largeBuffer = NewLocal(32 * 1024)
}
err := v.largeBuffer.AppendSupplier(ReadFrom(v.reader))
if err != nil {
return nil, err
}
if v.largeBuffer.Len() < Size {
v.highVolumn = false
}
}
buffer := New()
if !v.largeBuffer.IsEmpty() {
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err := buffer.AppendSupplier(ReadFrom(v.largeBuffer))
return buffer, err
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}
err := buffer.AppendSupplier(ReadFrom(v.reader))
if err != nil {
buffer.Release()
return nil, err
}
if buffer.IsFull() {
v.highVolumn = true
}
return buffer, nil
}
type BufferToBytesReader struct {
stream Reader
current *Buffer
eof bool
}
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// Fill fills in the internal buffer.
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// Private: Visible for testing.
func (v *BufferToBytesReader) Fill() {
b, err := v.stream.Read()
v.current = b
if err != nil {
v.eof = true
v.current = nil
}
}
func (v *BufferToBytesReader) Read(b []byte) (int, error) {
if v.eof {
return 0, io.EOF
}
if v.current == nil {
v.Fill()
if v.eof {
return 0, io.EOF
}
}
nBytes, err := v.current.Read(b)
if v.current.IsEmpty() {
v.current.Release()
v.current = nil
}
return nBytes, err
}