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v2ray-core/common/alloc/buffer.go

98 lines
1.6 KiB

package alloc
import (
"time"
)
type Buffer struct {
head []byte
pool *bufferPool
Value []byte
}
func (b *Buffer) Release() {
b.pool.free(b)
b.head = nil
b.Value = nil
b.pool = nil
}
func (b *Buffer) Clear() {
b.Value = b.head[:0]
}
func (b *Buffer) Append(data []byte) {
b.Value = append(b.Value, data...)
}
func (b *Buffer) Slice(from, to int) {
b.Value = b.Value[from:to]
}
func (b *Buffer) SliceFrom(from int) {
b.Value = b.Value[from:]
}
func (b *Buffer) Len() int {
return len(b.Value)
}
type bufferPool struct {
chain chan []byte
bufferSize int
buffers2Keep int
}
func newBufferPool(bufferSize, buffers2Keep, poolSize int) *bufferPool {
pool := &bufferPool{
chain: make(chan []byte, poolSize),
bufferSize: bufferSize,
buffers2Keep: buffers2Keep,
}
for i := 0; i < buffers2Keep; i++ {
pool.chain <- make([]byte, bufferSize)
}
go pool.cleanup(time.Tick(1 * time.Second))
return pool
}
func (p *bufferPool) allocate() *Buffer {
var b []byte
select {
case b = <-p.chain:
default:
b = make([]byte, p.bufferSize)
}
return &Buffer{
head: b,
pool: p,
Value: b,
}
}
func (p *bufferPool) free(buffer *Buffer) {
select {
case p.chain <- buffer.head:
default:
}
}
func (p *bufferPool) cleanup(tick <-chan time.Time) {
for range tick {
pSize := len(p.chain)
if pSize > p.buffers2Keep {
<-p.chain
continue
}
for delta := pSize - p.buffers2Keep; delta > 0; delta-- {
p.chain <- make([]byte, p.bufferSize)
}
}
}
var smallPool = newBufferPool(8*1024, 256, 2048)
func NewBuffer() *Buffer {
return smallPool.allocate()
}