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package ray
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import (
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"context"
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"io"
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"sync"
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"time"
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"v2ray.com/core/common"
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/platform"
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"v2ray.com/core/common/signal"
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)
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type Option func(*Stream)
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type addInt64 interface {
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Add(int64) int64
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}
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func WithStatCounter(c addInt64) Option {
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return func(s *Stream) {
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s.onDataSize = append(s.onDataSize, func(delta uint64) {
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c.Add(int64(delta))
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})
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}
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}
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// New creates a new Ray for direct traffic transport.
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func New(ctx context.Context, opts ...Option) Ray {
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return &directRay{
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Input: NewStream(ctx, opts...),
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Output: NewStream(ctx, opts...),
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}
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}
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type directRay struct {
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Input *Stream
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Output *Stream
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}
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func (v *directRay) OutboundInput() InputStream {
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return v.Input
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}
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func (v *directRay) OutboundOutput() OutputStream {
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return v.Output
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}
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func (v *directRay) InboundInput() OutputStream {
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return v.Input
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}
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func (v *directRay) InboundOutput() InputStream {
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return v.Output
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}
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var streamSizeLimit uint64 = 10 * 1024 * 1024
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func init() {
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const raySizeEnvKey = "v2ray.ray.buffer.size"
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size := platform.EnvFlag{
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Name: raySizeEnvKey,
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AltName: platform.NormalizeEnvName(raySizeEnvKey),
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}.GetValueAsInt(10)
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streamSizeLimit = uint64(size) * 1024 * 1024
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}
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// Stream is a sequential container for data in bytes.
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type Stream struct {
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access sync.RWMutex
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data buf.MultiBuffer
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size uint64
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ctx context.Context
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readSignal *signal.Notifier
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writeSignal *signal.Notifier
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onDataSize []func(uint64)
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close bool
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err bool
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}
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// NewStream creates a new Stream.
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func NewStream(ctx context.Context, opts ...Option) *Stream {
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s := &Stream{
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ctx: ctx,
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readSignal: signal.NewNotifier(),
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writeSignal: signal.NewNotifier(),
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size: 0,
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}
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for _, opt := range opts {
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opt(s)
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}
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return s
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}
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func (s *Stream) getData() (buf.MultiBuffer, error) {
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s.access.Lock()
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defer s.access.Unlock()
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if s.data != nil {
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mb := s.data
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s.data = nil
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s.size = 0
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return mb, nil
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}
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if s.err {
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return nil, io.ErrClosedPipe
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}
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if s.close {
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return nil, io.EOF
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}
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return nil, nil
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}
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// Peek fills in the given buffer with data from head of the Stream.
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func (s *Stream) Peek(b *buf.Buffer) {
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s.access.RLock()
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defer s.access.RUnlock()
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common.Must(b.Reset(func(data []byte) (int, error) {
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return s.data.Copy(data), nil
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}))
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}
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// ReadMultiBuffer reads data from the Stream.
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func (s *Stream) ReadMultiBuffer() (buf.MultiBuffer, error) {
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for {
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mb, err := s.getData()
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if err != nil {
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return nil, err
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}
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if mb != nil {
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s.readSignal.Signal()
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return mb, nil
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}
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select {
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case <-s.ctx.Done():
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return nil, s.ctx.Err()
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case <-s.writeSignal.Wait():
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}
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}
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}
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// ReadTimeout reads from the Stream with a specified timeout.
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func (s *Stream) ReadTimeout(timeout time.Duration) (buf.MultiBuffer, error) {
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for {
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mb, err := s.getData()
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if err != nil {
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return nil, err
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}
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if mb != nil {
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s.readSignal.Signal()
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return mb, nil
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}
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select {
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case <-s.ctx.Done():
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return nil, s.ctx.Err()
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case <-time.After(timeout):
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return nil, buf.ErrReadTimeout
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case <-s.writeSignal.Wait():
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}
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}
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}
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// Size returns the number of bytes hold in the Stream.
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func (s *Stream) Size() uint64 {
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s.access.RLock()
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defer s.access.RUnlock()
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return s.size
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}
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// waitForStreamSize waits until the Stream has room for more data, or any error happens.
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func (s *Stream) waitForStreamSize() error {
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if streamSizeLimit == 0 {
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return nil
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}
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for s.Size() >= streamSizeLimit {
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select {
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case <-s.ctx.Done():
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return s.ctx.Err()
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case <-s.readSignal.Wait():
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if s.err || s.close {
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return io.ErrClosedPipe
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}
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}
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}
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return nil
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}
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// WriteMultiBuffer writes more data into the Stream.
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func (s *Stream) WriteMultiBuffer(data buf.MultiBuffer) error {
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if data.IsEmpty() {
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return nil
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}
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if err := s.waitForStreamSize(); err != nil {
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data.Release()
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return err
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}
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s.access.Lock()
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defer s.access.Unlock()
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if s.err || s.close {
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data.Release()
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return io.ErrClosedPipe
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}
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if s.data == nil {
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s.data = buf.NewMultiBufferCap(128)
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}
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dataSize := uint64(data.Len())
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for _, f := range s.onDataSize {
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f(dataSize)
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}
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s.data.AppendMulti(data)
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s.size += dataSize
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s.writeSignal.Signal()
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return nil
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}
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// Close closes the stream for writing. Read() still works until EOF.
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func (s *Stream) Close() error {
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s.access.Lock()
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s.close = true
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s.readSignal.Signal()
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s.writeSignal.Signal()
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s.access.Unlock()
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return nil
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}
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// CloseError closes the Stream with error. Read() will return an error afterwards.
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func (s *Stream) CloseError() {
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s.access.Lock()
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s.err = true
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if s.data != nil {
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s.data.Release()
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s.data = nil
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s.size = 0
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}
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s.access.Unlock()
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s.readSignal.Signal()
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s.writeSignal.Signal()
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}
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