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package vmess
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import (
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"github.com/v2ray/v2ray-core/common/dice"
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)
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type UserLevel byte
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const (
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UserLevelAdmin = UserLevel(255)
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UserLevelUntrusted = UserLevel(0)
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)
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type User struct {
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ID *ID
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AlterIDs []*ID
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Level UserLevel
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}
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func NewUser(id *ID, level UserLevel, alterIdCount uint16) *User {
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u := &User{
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ID: id,
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Level: level,
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}
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if alterIdCount > 0 {
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u.AlterIDs = make([]*ID, alterIdCount)
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prevId := id.UUID()
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for idx, _ := range u.AlterIDs {
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newid := prevId.Next()
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// TODO: check duplicate
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u.AlterIDs[idx] = NewID(newid)
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prevId = newid
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}
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}
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return u
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}
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func (this *User) AnyValidID() *ID {
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if len(this.AlterIDs) == 0 {
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return this.ID
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}
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return this.AlterIDs[dice.Roll(len(this.AlterIDs))]
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}
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type UserSettings struct {
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PayloadReadTimeout int
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}
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func GetUserSettings(level UserLevel) UserSettings {
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settings := UserSettings{
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PayloadReadTimeout: 120,
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}
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if level > 0 {
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settings.PayloadReadTimeout = 0
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}
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return settings
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}
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