#ifndef THR_PLAY_H
#define THR_PLAY_H
#include <QThread>
#include "update_data.h"
class ThreadPlay : public QThread
{
Q_OBJECT
public:
ThreadPlay();
virtual void run();
void stop();
signals:
void signal_update_data(update_data*);
private:
bool m_need_stop;
};
#endif // THR_PLAY_H