mirror of https://github.com/prometheus/prometheus
968 lines
30 KiB
Go
968 lines
30 KiB
Go
// Copyright 2022 The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package chunkenc
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import (
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"encoding/binary"
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"fmt"
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"math"
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"github.com/prometheus/prometheus/model/histogram"
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"github.com/prometheus/prometheus/model/value"
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)
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// FloatHistogramChunk holds encoded sample data for a sparse, high-resolution
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// float histogram.
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//
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// Each sample has multiple "fields", stored in the following way (raw = store
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// number directly, delta = store delta to the previous number, dod = store
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// delta of the delta to the previous number, xor = what we do for regular
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// sample values):
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//
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// field → ts count zeroCount sum []posbuckets []negbuckets
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// sample 1 raw raw raw raw []raw []raw
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// sample 2 delta xor xor xor []xor []xor
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// sample >2 dod xor xor xor []xor []xor
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type FloatHistogramChunk struct {
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b bstream
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}
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// NewFloatHistogramChunk returns a new chunk with float histogram encoding.
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func NewFloatHistogramChunk() *FloatHistogramChunk {
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b := make([]byte, 3, 128)
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return &FloatHistogramChunk{b: bstream{stream: b, count: 0}}
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}
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func (c *FloatHistogramChunk) Reset(stream []byte) {
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c.b.Reset(stream)
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}
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// xorValue holds all the necessary information to encode
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// and decode XOR encoded float64 values.
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type xorValue struct {
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value float64
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leading uint8
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trailing uint8
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}
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// Encoding returns the encoding type.
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func (c *FloatHistogramChunk) Encoding() Encoding {
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return EncFloatHistogram
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}
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// Bytes returns the underlying byte slice of the chunk.
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func (c *FloatHistogramChunk) Bytes() []byte {
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return c.b.bytes()
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}
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// NumSamples returns the number of samples in the chunk.
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func (c *FloatHistogramChunk) NumSamples() int {
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return int(binary.BigEndian.Uint16(c.Bytes()))
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}
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// Layout returns the histogram layout. Only call this on chunks that have at
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// least one sample.
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func (c *FloatHistogramChunk) Layout() (
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schema int32, zeroThreshold float64,
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negativeSpans, positiveSpans []histogram.Span,
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err error,
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) {
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if c.NumSamples() == 0 {
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panic("FloatHistogramChunk.Layout() called on an empty chunk")
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}
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b := newBReader(c.Bytes()[2:])
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return readHistogramChunkLayout(&b)
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}
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// GetCounterResetHeader returns the info about the first 2 bits of the chunk
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// header.
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func (c *FloatHistogramChunk) GetCounterResetHeader() CounterResetHeader {
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return CounterResetHeader(c.Bytes()[2] & CounterResetHeaderMask)
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}
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// Compact implements the Chunk interface.
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func (c *FloatHistogramChunk) Compact() {
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if l := len(c.b.stream); cap(c.b.stream) > l+chunkCompactCapacityThreshold {
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buf := make([]byte, l)
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copy(buf, c.b.stream)
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c.b.stream = buf
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}
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}
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// Appender implements the Chunk interface.
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func (c *FloatHistogramChunk) Appender() (Appender, error) {
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it := c.iterator(nil)
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// To get an appender, we must know the state it would have if we had
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// appended all existing data from scratch. We iterate through the end
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// and populate via the iterator's state.
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for it.Next() == ValFloatHistogram {
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}
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if err := it.Err(); err != nil {
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return nil, err
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}
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pBuckets := make([]xorValue, len(it.pBuckets))
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for i := 0; i < len(it.pBuckets); i++ {
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pBuckets[i] = xorValue{
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value: it.pBuckets[i],
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leading: it.pBucketsLeading[i],
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trailing: it.pBucketsTrailing[i],
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}
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}
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nBuckets := make([]xorValue, len(it.nBuckets))
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for i := 0; i < len(it.nBuckets); i++ {
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nBuckets[i] = xorValue{
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value: it.nBuckets[i],
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leading: it.nBucketsLeading[i],
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trailing: it.nBucketsTrailing[i],
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}
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}
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a := &FloatHistogramAppender{
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b: &c.b,
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schema: it.schema,
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zThreshold: it.zThreshold,
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pSpans: it.pSpans,
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nSpans: it.nSpans,
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t: it.t,
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tDelta: it.tDelta,
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cnt: it.cnt,
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zCnt: it.zCnt,
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pBuckets: pBuckets,
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nBuckets: nBuckets,
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sum: it.sum,
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}
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if it.numTotal == 0 {
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a.sum.leading = 0xff
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a.cnt.leading = 0xff
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a.zCnt.leading = 0xff
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}
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return a, nil
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}
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func (c *FloatHistogramChunk) iterator(it Iterator) *floatHistogramIterator {
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// This comment is copied from XORChunk.iterator:
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// Should iterators guarantee to act on a copy of the data so it doesn't lock append?
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// When using striped locks to guard access to chunks, probably yes.
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// Could only copy data if the chunk is not completed yet.
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if histogramIter, ok := it.(*floatHistogramIterator); ok {
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histogramIter.Reset(c.b.bytes())
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return histogramIter
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}
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return newFloatHistogramIterator(c.b.bytes())
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}
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func newFloatHistogramIterator(b []byte) *floatHistogramIterator {
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it := &floatHistogramIterator{
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br: newBReader(b),
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numTotal: binary.BigEndian.Uint16(b),
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t: math.MinInt64,
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}
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// The first 3 bytes contain chunk headers.
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// We skip that for actual samples.
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_, _ = it.br.readBits(24)
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it.counterResetHeader = CounterResetHeader(b[2] & CounterResetHeaderMask)
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return it
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}
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// Iterator implements the Chunk interface.
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func (c *FloatHistogramChunk) Iterator(it Iterator) Iterator {
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return c.iterator(it)
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}
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// FloatHistogramAppender is an Appender implementation for float histograms.
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type FloatHistogramAppender struct {
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b *bstream
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// Layout:
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schema int32
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zThreshold float64
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pSpans, nSpans []histogram.Span
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t, tDelta int64
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sum, cnt, zCnt xorValue
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pBuckets, nBuckets []xorValue
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}
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func (a *FloatHistogramAppender) GetCounterResetHeader() CounterResetHeader {
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return CounterResetHeader(a.b.bytes()[2] & CounterResetHeaderMask)
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}
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func (a *FloatHistogramAppender) setCounterResetHeader(cr CounterResetHeader) {
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a.b.bytes()[2] = (a.b.bytes()[2] & (^CounterResetHeaderMask)) | (byte(cr) & CounterResetHeaderMask)
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}
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func (a *FloatHistogramAppender) NumSamples() int {
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return int(binary.BigEndian.Uint16(a.b.bytes()))
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}
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// Append implements Appender. This implementation panics because normal float
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// samples must never be appended to a histogram chunk.
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func (a *FloatHistogramAppender) Append(int64, float64) {
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panic("appended a float sample to a histogram chunk")
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}
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// appendable returns whether the chunk can be appended to, and if so whether
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// any recoding needs to happen using the provided inserts (in case of any new
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// buckets, positive or negative range, respectively). If the sample is a gauge
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// histogram, AppendableGauge must be used instead.
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//
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// The chunk is not appendable in the following cases:
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// - The schema has changed.
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// - The threshold for the zero bucket has changed.
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// - Any buckets have disappeared.
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// - There was a counter reset in the count of observations or in any bucket, including the zero bucket.
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// - The last sample in the chunk was stale while the current sample is not stale.
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//
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// The method returns an additional boolean set to true if it is not appendable
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// because of a counter reset. If the given sample is stale, it is always ok to
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// append. If counterReset is true, okToAppend is always false.
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func (a *FloatHistogramAppender) appendable(h *histogram.FloatHistogram) (
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positiveInserts, negativeInserts []Insert,
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okToAppend, counterReset bool,
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) {
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if a.NumSamples() > 0 && a.GetCounterResetHeader() == GaugeType {
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return
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}
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if h.CounterResetHint == histogram.CounterReset {
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// Always honor the explicit counter reset hint.
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counterReset = true
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return
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}
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if value.IsStaleNaN(h.Sum) {
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// This is a stale sample whose buckets and spans don't matter.
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okToAppend = true
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return
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}
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if value.IsStaleNaN(a.sum.value) {
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// If the last sample was stale, then we can only accept stale
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// samples in this chunk.
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return
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}
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if h.Count < a.cnt.value {
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// There has been a counter reset.
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counterReset = true
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return
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}
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if h.Schema != a.schema || h.ZeroThreshold != a.zThreshold {
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return
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}
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if h.ZeroCount < a.zCnt.value {
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// There has been a counter reset since ZeroThreshold didn't change.
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counterReset = true
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return
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}
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var ok bool
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positiveInserts, ok = expandSpansForward(a.pSpans, h.PositiveSpans)
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if !ok {
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counterReset = true
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return
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}
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negativeInserts, ok = expandSpansForward(a.nSpans, h.NegativeSpans)
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if !ok {
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counterReset = true
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return
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}
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if counterResetInAnyFloatBucket(a.pBuckets, h.PositiveBuckets, a.pSpans, h.PositiveSpans) ||
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counterResetInAnyFloatBucket(a.nBuckets, h.NegativeBuckets, a.nSpans, h.NegativeSpans) {
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counterReset, positiveInserts, negativeInserts = true, nil, nil
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return
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}
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okToAppend = true
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return
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}
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// appendableGauge returns whether the chunk can be appended to, and if so
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// whether:
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// 1. Any recoding needs to happen to the chunk using the provided inserts
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// (in case of any new buckets, positive or negative range, respectively).
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// 2. Any recoding needs to happen for the histogram being appended, using the
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// backward inserts (in case of any missing buckets, positive or negative
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// range, respectively).
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//
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// This method must be only used for gauge histograms.
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//
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// The chunk is not appendable in the following cases:
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// - The schema has changed.
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// - The threshold for the zero bucket has changed.
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// - The last sample in the chunk was stale while the current sample is not stale.
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func (a *FloatHistogramAppender) appendableGauge(h *histogram.FloatHistogram) (
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positiveInserts, negativeInserts []Insert,
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backwardPositiveInserts, backwardNegativeInserts []Insert,
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positiveSpans, negativeSpans []histogram.Span,
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okToAppend bool,
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) {
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if a.NumSamples() > 0 && a.GetCounterResetHeader() != GaugeType {
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return
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}
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if value.IsStaleNaN(h.Sum) {
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// This is a stale sample whose buckets and spans don't matter.
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okToAppend = true
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return
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}
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if value.IsStaleNaN(a.sum.value) {
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// If the last sample was stale, then we can only accept stale
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// samples in this chunk.
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return
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}
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if h.Schema != a.schema || h.ZeroThreshold != a.zThreshold {
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return
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}
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positiveInserts, backwardPositiveInserts, positiveSpans = expandSpansBothWays(a.pSpans, h.PositiveSpans)
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negativeInserts, backwardNegativeInserts, negativeSpans = expandSpansBothWays(a.nSpans, h.NegativeSpans)
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okToAppend = true
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return
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}
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// counterResetInAnyFloatBucket returns true if there was a counter reset for any
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// bucket. This should be called only when the bucket layout is the same or new
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// buckets were added. It does not handle the case of buckets missing.
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func counterResetInAnyFloatBucket(oldBuckets []xorValue, newBuckets []float64, oldSpans, newSpans []histogram.Span) bool {
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if len(oldSpans) == 0 || len(oldBuckets) == 0 {
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return false
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}
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var (
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oldSpanSliceIdx, newSpanSliceIdx int = -1, -1 // Index for the span slices. Starts at -1 to indicate that the first non empty span is not yet found.
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oldInsideSpanIdx, newInsideSpanIdx uint32 // Index inside a span.
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oldIdx, newIdx int32 // Index inside a bucket slice.
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oldBucketSliceIdx, newBucketSliceIdx int // Index inside bucket slice.
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)
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// Find first non empty spans.
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oldSpanSliceIdx, oldIdx = nextNonEmptySpanSliceIdx(oldSpanSliceIdx, oldIdx, oldSpans)
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newSpanSliceIdx, newIdx = nextNonEmptySpanSliceIdx(newSpanSliceIdx, newIdx, newSpans)
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oldVal, newVal := oldBuckets[0].value, newBuckets[0]
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// Since we assume that new spans won't have missing buckets, there will never be a case
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// where the old index will not find a matching new index.
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for {
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if oldIdx == newIdx {
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if newVal < oldVal {
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return true
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}
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}
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if oldIdx <= newIdx {
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// Moving ahead old bucket and span by 1 index.
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if oldInsideSpanIdx+1 >= oldSpans[oldSpanSliceIdx].Length {
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// Current span is over.
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oldSpanSliceIdx, oldIdx = nextNonEmptySpanSliceIdx(oldSpanSliceIdx, oldIdx, oldSpans)
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oldInsideSpanIdx = 0
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if oldSpanSliceIdx >= len(oldSpans) {
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// All old spans are over.
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break
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}
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} else {
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oldInsideSpanIdx++
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oldIdx++
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}
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oldBucketSliceIdx++
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oldVal = oldBuckets[oldBucketSliceIdx].value
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}
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if oldIdx > newIdx {
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// Moving ahead new bucket and span by 1 index.
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if newInsideSpanIdx+1 >= newSpans[newSpanSliceIdx].Length {
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// Current span is over.
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newSpanSliceIdx, newIdx = nextNonEmptySpanSliceIdx(newSpanSliceIdx, newIdx, newSpans)
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newInsideSpanIdx = 0
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if newSpanSliceIdx >= len(newSpans) {
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// All new spans are over.
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// This should not happen, old spans above should catch this first.
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panic("new spans over before old spans in counterReset")
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}
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} else {
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newInsideSpanIdx++
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newIdx++
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}
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newBucketSliceIdx++
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newVal = newBuckets[newBucketSliceIdx]
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}
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}
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return false
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}
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// appendFloatHistogram appends a float histogram to the chunk. The caller must ensure that
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// the histogram is properly structured, e.g. the number of buckets used
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// corresponds to the number conveyed by the span structures. First call
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// Appendable() and act accordingly!
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func (a *FloatHistogramAppender) appendFloatHistogram(t int64, h *histogram.FloatHistogram) {
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var tDelta int64
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num := binary.BigEndian.Uint16(a.b.bytes())
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if value.IsStaleNaN(h.Sum) {
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// Emptying out other fields to write no buckets, and an empty
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// layout in case of first histogram in the chunk.
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h = &histogram.FloatHistogram{Sum: h.Sum}
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}
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if num == 0 {
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// The first append gets the privilege to dictate the layout
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// but it's also responsible for encoding it into the chunk!
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writeHistogramChunkLayout(a.b, h.Schema, h.ZeroThreshold, h.PositiveSpans, h.NegativeSpans)
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a.schema = h.Schema
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a.zThreshold = h.ZeroThreshold
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if len(h.PositiveSpans) > 0 {
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a.pSpans = make([]histogram.Span, len(h.PositiveSpans))
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copy(a.pSpans, h.PositiveSpans)
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} else {
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a.pSpans = nil
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}
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if len(h.NegativeSpans) > 0 {
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a.nSpans = make([]histogram.Span, len(h.NegativeSpans))
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copy(a.nSpans, h.NegativeSpans)
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} else {
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a.nSpans = nil
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}
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numPBuckets, numNBuckets := countSpans(h.PositiveSpans), countSpans(h.NegativeSpans)
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if numPBuckets > 0 {
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a.pBuckets = make([]xorValue, numPBuckets)
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for i := 0; i < numPBuckets; i++ {
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a.pBuckets[i] = xorValue{
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value: h.PositiveBuckets[i],
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leading: 0xff,
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}
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}
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} else {
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a.pBuckets = nil
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}
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if numNBuckets > 0 {
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a.nBuckets = make([]xorValue, numNBuckets)
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for i := 0; i < numNBuckets; i++ {
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a.nBuckets[i] = xorValue{
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value: h.NegativeBuckets[i],
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leading: 0xff,
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}
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}
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} else {
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a.nBuckets = nil
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}
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// Now store the actual data.
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putVarbitInt(a.b, t)
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a.b.writeBits(math.Float64bits(h.Count), 64)
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a.b.writeBits(math.Float64bits(h.ZeroCount), 64)
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a.b.writeBits(math.Float64bits(h.Sum), 64)
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a.cnt.value = h.Count
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a.zCnt.value = h.ZeroCount
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a.sum.value = h.Sum
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for _, b := range h.PositiveBuckets {
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a.b.writeBits(math.Float64bits(b), 64)
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}
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for _, b := range h.NegativeBuckets {
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a.b.writeBits(math.Float64bits(b), 64)
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}
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} else {
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// The case for the 2nd sample with single deltas is implicitly handled correctly with the double delta code,
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// so we don't need a separate single delta logic for the 2nd sample.
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tDelta = t - a.t
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tDod := tDelta - a.tDelta
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putVarbitInt(a.b, tDod)
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a.writeXorValue(&a.cnt, h.Count)
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a.writeXorValue(&a.zCnt, h.ZeroCount)
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a.writeXorValue(&a.sum, h.Sum)
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for i, b := range h.PositiveBuckets {
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a.writeXorValue(&a.pBuckets[i], b)
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}
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for i, b := range h.NegativeBuckets {
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a.writeXorValue(&a.nBuckets[i], b)
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}
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}
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binary.BigEndian.PutUint16(a.b.bytes(), num+1)
|
|
|
|
a.t = t
|
|
a.tDelta = tDelta
|
|
}
|
|
|
|
func (a *FloatHistogramAppender) writeXorValue(old *xorValue, v float64) {
|
|
xorWrite(a.b, v, old.value, &old.leading, &old.trailing)
|
|
old.value = v
|
|
}
|
|
|
|
// recode converts the current chunk to accommodate an expansion of the set of
|
|
// (positive and/or negative) buckets used, according to the provided inserts,
|
|
// resulting in the honoring of the provided new positive and negative spans. To
|
|
// continue appending, use the returned Appender rather than the receiver of
|
|
// this method.
|
|
func (a *FloatHistogramAppender) recode(
|
|
positiveInserts, negativeInserts []Insert,
|
|
positiveSpans, negativeSpans []histogram.Span,
|
|
) (Chunk, Appender) {
|
|
// TODO(beorn7): This currently just decodes everything and then encodes
|
|
// it again with the new span layout. This can probably be done in-place
|
|
// by editing the chunk. But let's first see how expensive it is in the
|
|
// big picture. Also, in-place editing might create concurrency issues.
|
|
byts := a.b.bytes()
|
|
it := newFloatHistogramIterator(byts)
|
|
hc := NewFloatHistogramChunk()
|
|
app, err := hc.Appender()
|
|
if err != nil {
|
|
panic(err) // This should never happen for an empty float histogram chunk.
|
|
}
|
|
happ := app.(*FloatHistogramAppender)
|
|
numPositiveBuckets, numNegativeBuckets := countSpans(positiveSpans), countSpans(negativeSpans)
|
|
|
|
for it.Next() == ValFloatHistogram {
|
|
tOld, hOld := it.AtFloatHistogram(nil)
|
|
|
|
// We have to newly allocate slices for the modified buckets
|
|
// here because they are kept by the appender until the next
|
|
// append.
|
|
// TODO(beorn7): We might be able to optimize this.
|
|
var positiveBuckets, negativeBuckets []float64
|
|
if numPositiveBuckets > 0 {
|
|
positiveBuckets = make([]float64, numPositiveBuckets)
|
|
}
|
|
if numNegativeBuckets > 0 {
|
|
negativeBuckets = make([]float64, numNegativeBuckets)
|
|
}
|
|
|
|
// Save the modified histogram to the new chunk.
|
|
hOld.PositiveSpans, hOld.NegativeSpans = positiveSpans, negativeSpans
|
|
if len(positiveInserts) > 0 {
|
|
hOld.PositiveBuckets = insert(hOld.PositiveBuckets, positiveBuckets, positiveInserts, false)
|
|
}
|
|
if len(negativeInserts) > 0 {
|
|
hOld.NegativeBuckets = insert(hOld.NegativeBuckets, negativeBuckets, negativeInserts, false)
|
|
}
|
|
happ.appendFloatHistogram(tOld, hOld)
|
|
}
|
|
|
|
happ.setCounterResetHeader(CounterResetHeader(byts[2] & CounterResetHeaderMask))
|
|
return hc, app
|
|
}
|
|
|
|
// recodeHistogram converts the current histogram (in-place) to accommodate an expansion of the set of
|
|
// (positive and/or negative) buckets used.
|
|
func (a *FloatHistogramAppender) recodeHistogram(
|
|
fh *histogram.FloatHistogram,
|
|
pBackwardInter, nBackwardInter []Insert,
|
|
) {
|
|
if len(pBackwardInter) > 0 {
|
|
numPositiveBuckets := countSpans(fh.PositiveSpans)
|
|
fh.PositiveBuckets = insert(fh.PositiveBuckets, make([]float64, numPositiveBuckets), pBackwardInter, false)
|
|
}
|
|
if len(nBackwardInter) > 0 {
|
|
numNegativeBuckets := countSpans(fh.NegativeSpans)
|
|
fh.NegativeBuckets = insert(fh.NegativeBuckets, make([]float64, numNegativeBuckets), nBackwardInter, false)
|
|
}
|
|
}
|
|
|
|
func (a *FloatHistogramAppender) AppendHistogram(*HistogramAppender, int64, *histogram.Histogram, bool) (Chunk, bool, Appender, error) {
|
|
panic("appended a histogram sample to a float histogram chunk")
|
|
}
|
|
|
|
func (a *FloatHistogramAppender) AppendFloatHistogram(prev *FloatHistogramAppender, t int64, h *histogram.FloatHistogram, appendOnly bool) (Chunk, bool, Appender, error) {
|
|
if a.NumSamples() == 0 {
|
|
a.appendFloatHistogram(t, h)
|
|
if h.CounterResetHint == histogram.GaugeType {
|
|
a.setCounterResetHeader(GaugeType)
|
|
return nil, false, a, nil
|
|
}
|
|
|
|
switch {
|
|
case h.CounterResetHint == histogram.CounterReset:
|
|
// Always honor the explicit counter reset hint.
|
|
a.setCounterResetHeader(CounterReset)
|
|
case prev != nil:
|
|
// This is a new chunk, but continued from a previous one. We need to calculate the reset header unless already set.
|
|
_, _, _, counterReset := prev.appendable(h)
|
|
if counterReset {
|
|
a.setCounterResetHeader(CounterReset)
|
|
} else {
|
|
a.setCounterResetHeader(NotCounterReset)
|
|
}
|
|
}
|
|
return nil, false, a, nil
|
|
}
|
|
|
|
// Adding counter-like histogram.
|
|
if h.CounterResetHint != histogram.GaugeType {
|
|
pForwardInserts, nForwardInserts, okToAppend, counterReset := a.appendable(h)
|
|
if !okToAppend || counterReset {
|
|
if appendOnly {
|
|
if counterReset {
|
|
return nil, false, a, fmt.Errorf("float histogram counter reset")
|
|
}
|
|
return nil, false, a, fmt.Errorf("float histogram schema change")
|
|
}
|
|
newChunk := NewFloatHistogramChunk()
|
|
app, err := newChunk.Appender()
|
|
if err != nil {
|
|
panic(err) // This should never happen for an empty float histogram chunk.
|
|
}
|
|
happ := app.(*FloatHistogramAppender)
|
|
if counterReset {
|
|
happ.setCounterResetHeader(CounterReset)
|
|
}
|
|
happ.appendFloatHistogram(t, h)
|
|
return newChunk, false, app, nil
|
|
}
|
|
if len(pForwardInserts) > 0 || len(nForwardInserts) > 0 {
|
|
if appendOnly {
|
|
return nil, false, a, fmt.Errorf("float histogram layout change with %d positive and %d negative forwards inserts", len(pForwardInserts), len(nForwardInserts))
|
|
}
|
|
chk, app := a.recode(
|
|
pForwardInserts, nForwardInserts,
|
|
h.PositiveSpans, h.NegativeSpans,
|
|
)
|
|
app.(*FloatHistogramAppender).appendFloatHistogram(t, h)
|
|
return chk, true, app, nil
|
|
}
|
|
a.appendFloatHistogram(t, h)
|
|
return nil, false, a, nil
|
|
}
|
|
// Adding gauge histogram.
|
|
pForwardInserts, nForwardInserts, pBackwardInserts, nBackwardInserts, pMergedSpans, nMergedSpans, okToAppend := a.appendableGauge(h)
|
|
if !okToAppend {
|
|
if appendOnly {
|
|
return nil, false, a, fmt.Errorf("float gauge histogram schema change")
|
|
}
|
|
newChunk := NewFloatHistogramChunk()
|
|
app, err := newChunk.Appender()
|
|
if err != nil {
|
|
panic(err) // This should never happen for an empty float histogram chunk.
|
|
}
|
|
happ := app.(*FloatHistogramAppender)
|
|
happ.setCounterResetHeader(GaugeType)
|
|
happ.appendFloatHistogram(t, h)
|
|
return newChunk, false, app, nil
|
|
}
|
|
|
|
if len(pBackwardInserts)+len(nBackwardInserts) > 0 {
|
|
if appendOnly {
|
|
return nil, false, a, fmt.Errorf("float gauge histogram layout change with %d positive and %d negative backwards inserts", len(pBackwardInserts), len(nBackwardInserts))
|
|
}
|
|
h.PositiveSpans = pMergedSpans
|
|
h.NegativeSpans = nMergedSpans
|
|
a.recodeHistogram(h, pBackwardInserts, nBackwardInserts)
|
|
}
|
|
|
|
if len(pForwardInserts) > 0 || len(nForwardInserts) > 0 {
|
|
if appendOnly {
|
|
return nil, false, a, fmt.Errorf("float gauge histogram layout change with %d positive and %d negative forwards inserts", len(pForwardInserts), len(nForwardInserts))
|
|
}
|
|
chk, app := a.recode(
|
|
pForwardInserts, nForwardInserts,
|
|
h.PositiveSpans, h.NegativeSpans,
|
|
)
|
|
app.(*FloatHistogramAppender).appendFloatHistogram(t, h)
|
|
return chk, true, app, nil
|
|
}
|
|
|
|
a.appendFloatHistogram(t, h)
|
|
return nil, false, a, nil
|
|
}
|
|
|
|
type floatHistogramIterator struct {
|
|
br bstreamReader
|
|
numTotal uint16
|
|
numRead uint16
|
|
|
|
counterResetHeader CounterResetHeader
|
|
|
|
// Layout:
|
|
schema int32
|
|
zThreshold float64
|
|
pSpans, nSpans []histogram.Span
|
|
|
|
// For the fields that are tracked as deltas and ultimately dod's.
|
|
t int64
|
|
tDelta int64
|
|
|
|
// All Gorilla xor encoded.
|
|
sum, cnt, zCnt xorValue
|
|
|
|
// Buckets are not of type xorValue to avoid creating
|
|
// new slices for every AtFloatHistogram call.
|
|
pBuckets, nBuckets []float64
|
|
pBucketsLeading, nBucketsLeading []uint8
|
|
pBucketsTrailing, nBucketsTrailing []uint8
|
|
|
|
err error
|
|
|
|
// Track calls to retrieve methods. Once they have been called, we
|
|
// cannot recycle the bucket slices anymore because we have returned
|
|
// them in the histogram.
|
|
atFloatHistogramCalled bool
|
|
}
|
|
|
|
func (it *floatHistogramIterator) Seek(t int64) ValueType {
|
|
if it.err != nil {
|
|
return ValNone
|
|
}
|
|
|
|
for t > it.t || it.numRead == 0 {
|
|
if it.Next() == ValNone {
|
|
return ValNone
|
|
}
|
|
}
|
|
return ValFloatHistogram
|
|
}
|
|
|
|
func (it *floatHistogramIterator) At() (int64, float64) {
|
|
panic("cannot call floatHistogramIterator.At")
|
|
}
|
|
|
|
func (it *floatHistogramIterator) AtHistogram(*histogram.Histogram) (int64, *histogram.Histogram) {
|
|
panic("cannot call floatHistogramIterator.AtHistogram")
|
|
}
|
|
|
|
func (it *floatHistogramIterator) AtFloatHistogram(fh *histogram.FloatHistogram) (int64, *histogram.FloatHistogram) {
|
|
if value.IsStaleNaN(it.sum.value) {
|
|
return it.t, &histogram.FloatHistogram{Sum: it.sum.value}
|
|
}
|
|
if fh == nil {
|
|
it.atFloatHistogramCalled = true
|
|
return it.t, &histogram.FloatHistogram{
|
|
CounterResetHint: counterResetHint(it.counterResetHeader, it.numRead),
|
|
Count: it.cnt.value,
|
|
ZeroCount: it.zCnt.value,
|
|
Sum: it.sum.value,
|
|
ZeroThreshold: it.zThreshold,
|
|
Schema: it.schema,
|
|
PositiveSpans: it.pSpans,
|
|
NegativeSpans: it.nSpans,
|
|
PositiveBuckets: it.pBuckets,
|
|
NegativeBuckets: it.nBuckets,
|
|
}
|
|
}
|
|
|
|
fh.CounterResetHint = counterResetHint(it.counterResetHeader, it.numRead)
|
|
fh.Schema = it.schema
|
|
fh.ZeroThreshold = it.zThreshold
|
|
fh.ZeroCount = it.zCnt.value
|
|
fh.Count = it.cnt.value
|
|
fh.Sum = it.sum.value
|
|
|
|
fh.PositiveSpans = resize(fh.PositiveSpans, len(it.pSpans))
|
|
copy(fh.PositiveSpans, it.pSpans)
|
|
|
|
fh.NegativeSpans = resize(fh.NegativeSpans, len(it.nSpans))
|
|
copy(fh.NegativeSpans, it.nSpans)
|
|
|
|
fh.PositiveBuckets = resize(fh.PositiveBuckets, len(it.pBuckets))
|
|
copy(fh.PositiveBuckets, it.pBuckets)
|
|
|
|
fh.NegativeBuckets = resize(fh.NegativeBuckets, len(it.nBuckets))
|
|
copy(fh.NegativeBuckets, it.nBuckets)
|
|
|
|
return it.t, fh
|
|
}
|
|
|
|
func (it *floatHistogramIterator) AtT() int64 {
|
|
return it.t
|
|
}
|
|
|
|
func (it *floatHistogramIterator) Err() error {
|
|
return it.err
|
|
}
|
|
|
|
func (it *floatHistogramIterator) Reset(b []byte) {
|
|
// The first 3 bytes contain chunk headers.
|
|
// We skip that for actual samples.
|
|
it.br = newBReader(b[3:])
|
|
it.numTotal = binary.BigEndian.Uint16(b)
|
|
it.numRead = 0
|
|
|
|
it.counterResetHeader = CounterResetHeader(b[2] & CounterResetHeaderMask)
|
|
|
|
it.t, it.tDelta = 0, 0
|
|
it.cnt, it.zCnt, it.sum = xorValue{}, xorValue{}, xorValue{}
|
|
|
|
if it.atFloatHistogramCalled {
|
|
it.atFloatHistogramCalled = false
|
|
it.pBuckets, it.nBuckets = nil, nil
|
|
} else {
|
|
it.pBuckets, it.nBuckets = it.pBuckets[:0], it.nBuckets[:0]
|
|
}
|
|
it.pBucketsLeading, it.pBucketsTrailing = it.pBucketsLeading[:0], it.pBucketsTrailing[:0]
|
|
it.nBucketsLeading, it.nBucketsTrailing = it.nBucketsLeading[:0], it.nBucketsTrailing[:0]
|
|
|
|
it.err = nil
|
|
}
|
|
|
|
func (it *floatHistogramIterator) Next() ValueType {
|
|
if it.err != nil || it.numRead == it.numTotal {
|
|
return ValNone
|
|
}
|
|
|
|
if it.numRead == 0 {
|
|
// The first read is responsible for reading the chunk layout
|
|
// and for initializing fields that depend on it. We give
|
|
// counter reset info at chunk level, hence we discard it here.
|
|
schema, zeroThreshold, posSpans, negSpans, err := readHistogramChunkLayout(&it.br)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.schema = schema
|
|
it.zThreshold = zeroThreshold
|
|
it.pSpans, it.nSpans = posSpans, negSpans
|
|
numPBuckets, numNBuckets := countSpans(posSpans), countSpans(negSpans)
|
|
// Allocate bucket slices as needed, recycling existing slices
|
|
// in case this iterator was reset and already has slices of a
|
|
// sufficient capacity.
|
|
if numPBuckets > 0 {
|
|
it.pBuckets = append(it.pBuckets, make([]float64, numPBuckets)...)
|
|
it.pBucketsLeading = append(it.pBucketsLeading, make([]uint8, numPBuckets)...)
|
|
it.pBucketsTrailing = append(it.pBucketsTrailing, make([]uint8, numPBuckets)...)
|
|
}
|
|
if numNBuckets > 0 {
|
|
it.nBuckets = append(it.nBuckets, make([]float64, numNBuckets)...)
|
|
it.nBucketsLeading = append(it.nBucketsLeading, make([]uint8, numNBuckets)...)
|
|
it.nBucketsTrailing = append(it.nBucketsTrailing, make([]uint8, numNBuckets)...)
|
|
}
|
|
|
|
// Now read the actual data.
|
|
t, err := readVarbitInt(&it.br)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.t = t
|
|
|
|
cnt, err := it.br.readBits(64)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.cnt.value = math.Float64frombits(cnt)
|
|
|
|
zcnt, err := it.br.readBits(64)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.zCnt.value = math.Float64frombits(zcnt)
|
|
|
|
sum, err := it.br.readBits(64)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.sum.value = math.Float64frombits(sum)
|
|
|
|
for i := range it.pBuckets {
|
|
v, err := it.br.readBits(64)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.pBuckets[i] = math.Float64frombits(v)
|
|
}
|
|
for i := range it.nBuckets {
|
|
v, err := it.br.readBits(64)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.nBuckets[i] = math.Float64frombits(v)
|
|
}
|
|
|
|
it.numRead++
|
|
return ValFloatHistogram
|
|
}
|
|
|
|
// The case for the 2nd sample with single deltas is implicitly handled correctly with the double delta code,
|
|
// so we don't need a separate single delta logic for the 2nd sample.
|
|
|
|
// Recycle bucket slices that have not been returned yet. Otherwise, copy them.
|
|
// We can always recycle the slices for leading and trailing bits as they are
|
|
// never returned to the caller.
|
|
if it.atFloatHistogramCalled {
|
|
it.atFloatHistogramCalled = false
|
|
if len(it.pBuckets) > 0 {
|
|
newBuckets := make([]float64, len(it.pBuckets))
|
|
copy(newBuckets, it.pBuckets)
|
|
it.pBuckets = newBuckets
|
|
} else {
|
|
it.pBuckets = nil
|
|
}
|
|
if len(it.nBuckets) > 0 {
|
|
newBuckets := make([]float64, len(it.nBuckets))
|
|
copy(newBuckets, it.nBuckets)
|
|
it.nBuckets = newBuckets
|
|
} else {
|
|
it.nBuckets = nil
|
|
}
|
|
}
|
|
|
|
tDod, err := readVarbitInt(&it.br)
|
|
if err != nil {
|
|
it.err = err
|
|
return ValNone
|
|
}
|
|
it.tDelta += tDod
|
|
it.t += it.tDelta
|
|
|
|
if ok := it.readXor(&it.cnt.value, &it.cnt.leading, &it.cnt.trailing); !ok {
|
|
return ValNone
|
|
}
|
|
|
|
if ok := it.readXor(&it.zCnt.value, &it.zCnt.leading, &it.zCnt.trailing); !ok {
|
|
return ValNone
|
|
}
|
|
|
|
if ok := it.readXor(&it.sum.value, &it.sum.leading, &it.sum.trailing); !ok {
|
|
return ValNone
|
|
}
|
|
|
|
if value.IsStaleNaN(it.sum.value) {
|
|
it.numRead++
|
|
return ValFloatHistogram
|
|
}
|
|
|
|
for i := range it.pBuckets {
|
|
if ok := it.readXor(&it.pBuckets[i], &it.pBucketsLeading[i], &it.pBucketsTrailing[i]); !ok {
|
|
return ValNone
|
|
}
|
|
}
|
|
|
|
for i := range it.nBuckets {
|
|
if ok := it.readXor(&it.nBuckets[i], &it.nBucketsLeading[i], &it.nBucketsTrailing[i]); !ok {
|
|
return ValNone
|
|
}
|
|
}
|
|
|
|
it.numRead++
|
|
return ValFloatHistogram
|
|
}
|
|
|
|
func (it *floatHistogramIterator) readXor(v *float64, leading, trailing *uint8) bool {
|
|
err := xorRead(&it.br, v, leading, trailing)
|
|
if err != nil {
|
|
it.err = err
|
|
return false
|
|
}
|
|
return true
|
|
}
|