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102 lines
4.0 KiB
102 lines
4.0 KiB
# Copyright 2018 The Prometheus Authors
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# Needs to be defined before including Makefile.common to auto-generate targets
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DOCKER_ARCHS ?= amd64 armv7 arm64 ppc64le s390x
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REACT_APP_PATH = web/ui/react-app
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REACT_APP_SOURCE_FILES = $(shell find $(REACT_APP_PATH)/public/ $(REACT_APP_PATH)/src/ $(REACT_APP_PATH)/tsconfig.json)
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REACT_APP_OUTPUT_DIR = web/ui/static/react
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REACT_APP_NODE_MODULES_PATH = $(REACT_APP_PATH)/node_modules
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REACT_APP_NPM_LICENSES_TARBALL = "npm_licenses.tar.bz2"
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REACT_APP_BUILD_SCRIPT = ./scripts/build_react_app.sh
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PROMTOOL = ./promtool
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TSDB_BENCHMARK_NUM_METRICS ?= 1000
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TSDB_BENCHMARK_DATASET ?= ./tsdb/testdata/20kseries.json
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TSDB_BENCHMARK_OUTPUT_DIR ?= ./benchout
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GOLANGCI_LINT_OPTS ?= --timeout 4m
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include Makefile.common
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DOCKER_IMAGE_NAME ?= prometheus
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$(REACT_APP_NODE_MODULES_PATH): $(REACT_APP_PATH)/package.json $(REACT_APP_PATH)/package-lock.json
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cd $(REACT_APP_PATH) && npm ci
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$(REACT_APP_OUTPUT_DIR): $(REACT_APP_NODE_MODULES_PATH) $(REACT_APP_SOURCE_FILES) $(REACT_APP_BUILD_SCRIPT)
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@echo ">> building React app"
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@$(REACT_APP_BUILD_SCRIPT)
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.PHONY: assets
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assets: $(REACT_APP_OUTPUT_DIR)
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@echo ">> writing assets"
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# Un-setting GOOS and GOARCH here because the generated Go code is always the same,
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# but the cached object code is incompatible between architectures and OSes (which
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# breaks cross-building for different combinations on CI in the same container).
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cd web/ui && GO111MODULE=$(GO111MODULE) GOOS= GOARCH= $(GO) generate -x -v $(GOOPTS)
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@$(GOFMT) -w ./web/ui
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.PHONY: react-app-lint
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react-app-lint:
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@echo ">> running React app linting"
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cd $(REACT_APP_PATH) && npm run lint:ci
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.PHONY: react-app-lint-fix
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react-app-lint-fix:
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@echo ">> running React app linting and fixing errors where possible"
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cd $(REACT_APP_PATH) && npm run lint
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.PHONY: react-app-test
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react-app-test: | $(REACT_APP_NODE_MODULES_PATH) react-app-lint
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@echo ">> running React app tests"
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cd $(REACT_APP_PATH) && npm run test --no-watch --coverage
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.PHONY: test
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# If we only want to only test go code we have to change the test target
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# which is called by all.
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ifeq ($(GO_ONLY),1)
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test: common-test
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else
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test: common-test react-app-test
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endif
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.PHONY: npm_licenses
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npm_licenses: $(REACT_APP_NODE_MODULES_PATH)
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@echo ">> bundling npm licenses"
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rm -f $(REACT_APP_NPM_LICENSES_TARBALL)
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find $(REACT_APP_NODE_MODULES_PATH) -iname "license*" | tar cfj $(REACT_APP_NPM_LICENSES_TARBALL) --transform 's/^/npm_licenses\//' --files-from=-
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.PHONY: tarball
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tarball: npm_licenses common-tarball
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.PHONY: docker
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docker: npm_licenses common-docker
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.PHONY: build
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build: assets common-build
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.PHONY: bench_tsdb
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bench_tsdb: $(PROMU)
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@echo ">> building promtool"
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@GO111MODULE=$(GO111MODULE) $(PROMU) build --prefix $(PREFIX) promtool
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@echo ">> running benchmark, writing result to $(TSDB_BENCHMARK_OUTPUT_DIR)"
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@$(PROMTOOL) tsdb bench write --metrics=$(TSDB_BENCHMARK_NUM_METRICS) --out=$(TSDB_BENCHMARK_OUTPUT_DIR) $(TSDB_BENCHMARK_DATASET)
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/cpu.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/cpuprof.svg
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@$(GO) tool pprof --inuse_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.inuse.svg
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@$(GO) tool pprof --alloc_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.alloc.svg
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/block.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/blockprof.svg
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mutex.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/mutexprof.svg
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