You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
prometheus/rules/alerting.go

596 lines
17 KiB

// Copyright 2013 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rules
import (
"context"
"fmt"
"log/slog"
"net/url"
"strings"
"sync"
"time"
"github.com/prometheus/common/model"
"go.uber.org/atomic"
"gopkg.in/yaml.v2"
"github.com/prometheus/prometheus/model/labels"
"github.com/prometheus/prometheus/model/rulefmt"
"github.com/prometheus/prometheus/model/timestamp"
"github.com/prometheus/prometheus/promql"
"github.com/prometheus/prometheus/promql/parser"
"github.com/prometheus/prometheus/storage"
"github.com/prometheus/prometheus/template"
)
const (
// AlertMetricName is the metric name for synthetic alert timeseries.
alertMetricName = "ALERTS"
// AlertForStateMetricName is the metric name for 'for' state of alert.
alertForStateMetricName = "ALERTS_FOR_STATE"
// AlertStateLabel is the label name indicating the state of an alert.
alertStateLabel = "alertstate"
)
// AlertState denotes the state of an active alert.
type AlertState int
const (
// StateInactive is the state of an alert that is neither firing nor pending.
StateInactive AlertState = iota
// StatePending is the state of an alert that has been active for less than
// the configured threshold duration.
StatePending
// StateFiring is the state of an alert that has been active for longer than
// the configured threshold duration.
StateFiring
)
func (s AlertState) String() string {
switch s {
case StateInactive:
return "inactive"
case StatePending:
return "pending"
case StateFiring:
return "firing"
}
panic(fmt.Errorf("unknown alert state: %d", s))
}
// Alert is the user-level representation of a single instance of an alerting rule.
type Alert struct {
State AlertState
Labels labels.Labels
Annotations labels.Labels
// The value at the last evaluation of the alerting expression.
Value float64
// The interval during which the condition of this alert held true.
// ResolvedAt will be 0 to indicate a still active alert.
ActiveAt time.Time
FiredAt time.Time
ResolvedAt time.Time
LastSentAt time.Time
ValidUntil time.Time
KeepFiringSince time.Time
}
func (a *Alert) needsSending(ts time.Time, resendDelay time.Duration) bool {
if a.State == StatePending {
return false
}
// if an alert has been resolved since the last send, resend it
if a.ResolvedAt.After(a.LastSentAt) {
return true
}
return a.LastSentAt.Add(resendDelay).Before(ts)
}
// An AlertingRule generates alerts from its vector expression.
type AlertingRule struct {
// The name of the alert.
name string
// The vector expression from which to generate alerts.
vector parser.Expr
// The duration for which a labelset needs to persist in the expression
// output vector before an alert transitions from Pending to Firing state.
holdDuration time.Duration
// The amount of time that the alert should remain firing after the
// resolution.
keepFiringFor time.Duration
// Extra labels to attach to the resulting alert sample vectors.
labels labels.Labels
// Non-identifying key/value pairs.
annotations labels.Labels
// External labels from the global config.
externalLabels map[string]string
// The external URL from the --web.external-url flag.
externalURL string
// true if old state has been restored. We start persisting samples for ALERT_FOR_STATE
// only after the restoration.
restored *atomic.Bool
// Time in seconds taken to evaluate rule.
evaluationDuration *atomic.Duration
// Timestamp of last evaluation of rule.
evaluationTimestamp *atomic.Time
// The health of the alerting rule.
health *atomic.String
// The last error seen by the alerting rule.
lastError *atomic.Error
// activeMtx Protects the `active` map.
activeMtx sync.Mutex
// A map of alerts which are currently active (Pending or Firing), keyed by
// the fingerprint of the labelset they correspond to.
active map[uint64]*Alert
logger *slog.Logger
noDependentRules *atomic.Bool
noDependencyRules *atomic.Bool
}
// NewAlertingRule constructs a new AlertingRule.
func NewAlertingRule(
name string, vec parser.Expr, hold, keepFiringFor time.Duration,
labels, annotations, externalLabels labels.Labels, externalURL string,
restored bool, logger *slog.Logger,
) *AlertingRule {
el := externalLabels.Map()
return &AlertingRule{
name: name,
vector: vec,
holdDuration: hold,
keepFiringFor: keepFiringFor,
labels: labels,
annotations: annotations,
externalLabels: el,
externalURL: externalURL,
active: map[uint64]*Alert{},
logger: logger,
restored: atomic.NewBool(restored),
health: atomic.NewString(string(HealthUnknown)),
evaluationTimestamp: atomic.NewTime(time.Time{}),
evaluationDuration: atomic.NewDuration(0),
lastError: atomic.NewError(nil),
noDependentRules: atomic.NewBool(false),
noDependencyRules: atomic.NewBool(false),
}
}
// Name returns the name of the alerting rule.
func (r *AlertingRule) Name() string {
return r.name
}
// SetLastError sets the current error seen by the alerting rule.
func (r *AlertingRule) SetLastError(err error) {
r.lastError.Store(err)
}
// LastError returns the last error seen by the alerting rule.
func (r *AlertingRule) LastError() error {
return r.lastError.Load()
}
// SetHealth sets the current health of the alerting rule.
func (r *AlertingRule) SetHealth(health RuleHealth) {
r.health.Store(string(health))
}
// Health returns the current health of the alerting rule.
func (r *AlertingRule) Health() RuleHealth {
return RuleHealth(r.health.String())
}
// Query returns the query expression of the alerting rule.
func (r *AlertingRule) Query() parser.Expr {
return r.vector
}
// HoldDuration returns the hold duration of the alerting rule.
func (r *AlertingRule) HoldDuration() time.Duration {
return r.holdDuration
}
// KeepFiringFor returns the duration an alerting rule should keep firing for
// after resolution.
func (r *AlertingRule) KeepFiringFor() time.Duration {
return r.keepFiringFor
}
// Labels returns the labels of the alerting rule.
func (r *AlertingRule) Labels() labels.Labels {
return r.labels
}
// Annotations returns the annotations of the alerting rule.
func (r *AlertingRule) Annotations() labels.Labels {
return r.annotations
}
func (r *AlertingRule) sample(alert *Alert, ts time.Time) promql.Sample {
lb := labels.NewBuilder(r.labels)
alert.Labels.Range(func(l labels.Label) {
lb.Set(l.Name, l.Value)
})
lb.Set(labels.MetricName, alertMetricName)
lb.Set(labels.AlertName, r.name)
lb.Set(alertStateLabel, alert.State.String())
s := promql.Sample{
Metric: lb.Labels(),
T: timestamp.FromTime(ts),
F: 1,
}
return s
}
// forStateSample returns a promql.Sample with the rule labels, `ALERTS_FOR_STATE` as the metric name and the rule name as the `alertname` label.
// Optionally, if an alert is provided it'll copy the labels of the alert into the sample labels.
func (r *AlertingRule) forStateSample(alert *Alert, ts time.Time, v float64) promql.Sample {
lb := labels.NewBuilder(r.labels)
if alert != nil {
alert.Labels.Range(func(l labels.Label) {
lb.Set(l.Name, l.Value)
})
}
lb.Set(labels.MetricName, alertForStateMetricName)
lb.Set(labels.AlertName, r.name)
s := promql.Sample{
Metric: lb.Labels(),
T: timestamp.FromTime(ts),
F: v,
}
return s
}
// QueryForStateSeries returns the series for ALERTS_FOR_STATE of the alert rule.
func (r *AlertingRule) QueryForStateSeries(ctx context.Context, q storage.Querier) (storage.SeriesSet, error) {
// We use a sample to ease the building of matchers.
// Don't provide an alert as we want matchers that match all series for the alert rule.
smpl := r.forStateSample(nil, time.Now(), 0)
var matchers []*labels.Matcher
smpl.Metric.Range(func(l labels.Label) {
mt, err := labels.NewMatcher(labels.MatchEqual, l.Name, l.Value)
if err != nil {
panic(err)
}
matchers = append(matchers, mt)
})
sset := q.Select(ctx, false, nil, matchers...)
return sset, sset.Err()
}
// SetEvaluationDuration updates evaluationDuration to the duration it took to evaluate the rule on its last evaluation.
func (r *AlertingRule) SetEvaluationDuration(dur time.Duration) {
r.evaluationDuration.Store(dur)
}
// GetEvaluationDuration returns the time in seconds it took to evaluate the alerting rule.
func (r *AlertingRule) GetEvaluationDuration() time.Duration {
return r.evaluationDuration.Load()
}
// SetEvaluationTimestamp updates evaluationTimestamp to the timestamp of when the rule was last evaluated.
func (r *AlertingRule) SetEvaluationTimestamp(ts time.Time) {
r.evaluationTimestamp.Store(ts)
}
// GetEvaluationTimestamp returns the time the evaluation took place.
func (r *AlertingRule) GetEvaluationTimestamp() time.Time {
return r.evaluationTimestamp.Load()
}
// SetRestored updates the restoration state of the alerting rule.
func (r *AlertingRule) SetRestored(restored bool) {
r.restored.Store(restored)
}
// Restored returns the restoration state of the alerting rule.
func (r *AlertingRule) Restored() bool {
return r.restored.Load()
}
func (r *AlertingRule) SetNoDependentRules(noDependentRules bool) {
r.noDependentRules.Store(noDependentRules)
}
func (r *AlertingRule) NoDependentRules() bool {
return r.noDependentRules.Load()
}
func (r *AlertingRule) SetNoDependencyRules(noDependencyRules bool) {
r.noDependencyRules.Store(noDependencyRules)
}
func (r *AlertingRule) NoDependencyRules() bool {
return r.noDependencyRules.Load()
}
// resolvedRetention is the duration for which a resolved alert instance
// is kept in memory state and consequently repeatedly sent to the AlertManager.
const resolvedRetention = 15 * time.Minute
// Eval evaluates the rule expression and then creates pending alerts and fires
// or removes previously pending alerts accordingly.
func (r *AlertingRule) Eval(ctx context.Context, queryOffset time.Duration, ts time.Time, query QueryFunc, externalURL *url.URL, limit int) (promql.Vector, error) {
ctx = NewOriginContext(ctx, NewRuleDetail(r))
res, err := query(ctx, r.vector.String(), ts.Add(-queryOffset))
if err != nil {
return nil, err
}
// Create pending alerts for any new vector elements in the alert expression
// or update the expression value for existing elements.
resultFPs := map[uint64]struct{}{}
lb := labels.NewBuilder(labels.EmptyLabels())
sb := labels.NewScratchBuilder(0)
var vec promql.Vector
alerts := make(map[uint64]*Alert, len(res))
for _, smpl := range res {
// Provide the alert information to the template.
l := smpl.Metric.Map()
tmplData := template.AlertTemplateData(l, r.externalLabels, r.externalURL, smpl)
// Inject some convenience variables that are easier to remember for users
// who are not used to Go's templating system.
defs := []string{
"{{$labels := .Labels}}",
"{{$externalLabels := .ExternalLabels}}",
"{{$externalURL := .ExternalURL}}",
"{{$value := .Value}}",
}
expand := func(text string) string {
tmpl := template.NewTemplateExpander(
ctx,
strings.Join(append(defs, text), ""),
"__alert_"+r.Name(),
tmplData,
model.Time(timestamp.FromTime(ts)),
template.QueryFunc(query),
externalURL,
nil,
)
result, err := tmpl.Expand()
if err != nil {
result = fmt.Sprintf("<error expanding template: %s>", err)
r.logger.Warn("Expanding alert template failed", "err", err, "data", tmplData)
}
return result
}
lb.Reset(smpl.Metric)
lb.Del(labels.MetricName)
r.labels.Range(func(l labels.Label) {
lb.Set(l.Name, expand(l.Value))
})
lb.Set(labels.AlertName, r.Name())
sb.Reset()
r.annotations.Range(func(a labels.Label) {
sb.Add(a.Name, expand(a.Value))
})
annotations := sb.Labels()
lbs := lb.Labels()
h := lbs.Hash()
resultFPs[h] = struct{}{}
if _, ok := alerts[h]; ok {
return nil, fmt.Errorf("vector contains metrics with the same labelset after applying alert labels")
}
alerts[h] = &Alert{
Labels: lbs,
Annotations: annotations,
ActiveAt: ts,
State: StatePending,
Value: smpl.F,
}
}
r.activeMtx.Lock()
defer r.activeMtx.Unlock()
for h, a := range alerts {
// Check whether we already have alerting state for the identifying label set.
// Update the last value and annotations if so, create a new alert entry otherwise.
if alert, ok := r.active[h]; ok && alert.State != StateInactive {
alert.Value = a.Value
alert.Annotations = a.Annotations
continue
}
r.active[h] = a
}
var numActivePending int
// Check if any pending alerts should be removed or fire now. Write out alert timeseries.
for fp, a := range r.active {
if _, ok := resultFPs[fp]; !ok {
// There is no firing alerts for this fingerprint. The alert is no
// longer firing.
// Use keepFiringFor value to determine if the alert should keep
// firing.
var keepFiring bool
if a.State == StateFiring && r.keepFiringFor > 0 {
if a.KeepFiringSince.IsZero() {
a.KeepFiringSince = ts
}
if ts.Sub(a.KeepFiringSince) < r.keepFiringFor {
keepFiring = true
}
}
// If the alert is resolved (was firing but is now inactive) keep it for
// at least the retention period. This is important for a number of reasons:
//
// 1. It allows for Prometheus to be more resilient to network issues that
// would otherwise prevent a resolved alert from being reported as resolved
// to Alertmanager.
//
// 2. It helps reduce the chance of resolved notifications being lost if
// Alertmanager crashes or restarts between receiving the resolved alert
// from Prometheus and sending the resolved notification. This tends to
// occur for routes with large Group intervals.
if a.State == StatePending || (!a.ResolvedAt.IsZero() && ts.Sub(a.ResolvedAt) > resolvedRetention) {
delete(r.active, fp)
}
if a.State != StateInactive && !keepFiring {
a.State = StateInactive
a.ResolvedAt = ts
}
if !keepFiring {
continue
}
} else {
// The alert is firing, reset keepFiringSince.
a.KeepFiringSince = time.Time{}
}
numActivePending++
if a.State == StatePending && ts.Sub(a.ActiveAt) >= r.holdDuration {
a.State = StateFiring
a.FiredAt = ts
}
if r.restored.Load() {
vec = append(vec, r.sample(a, ts.Add(-queryOffset)))
vec = append(vec, r.forStateSample(a, ts.Add(-queryOffset), float64(a.ActiveAt.Unix())))
}
}
if limit > 0 && numActivePending > limit {
r.active = map[uint64]*Alert{}
return nil, fmt.Errorf("exceeded limit of %d with %d alerts", limit, numActivePending)
}
return vec, nil
}
// State returns the maximum state of alert instances for this rule.
// StateFiring > StatePending > StateInactive.
func (r *AlertingRule) State() AlertState {
r.activeMtx.Lock()
defer r.activeMtx.Unlock()
maxState := StateInactive
for _, a := range r.active {
if a.State > maxState {
maxState = a.State
}
}
return maxState
}
// ActiveAlerts returns a slice of active alerts.
func (r *AlertingRule) ActiveAlerts() []*Alert {
var res []*Alert
for _, a := range r.currentAlerts() {
if a.ResolvedAt.IsZero() {
res = append(res, a)
}
}
return res
}
// currentAlerts returns all instances of alerts for this rule. This may include
// inactive alerts that were previously firing.
func (r *AlertingRule) currentAlerts() []*Alert {
r.activeMtx.Lock()
defer r.activeMtx.Unlock()
alerts := make([]*Alert, 0, len(r.active))
for _, a := range r.active {
anew := *a
alerts = append(alerts, &anew)
}
return alerts
}
// ForEachActiveAlert runs the given function on each alert.
// This should be used when you want to use the actual alerts from the AlertingRule
// and not on its copy.
// If you want to run on a copy of alerts then don't use this, get the alerts from 'ActiveAlerts()'.
func (r *AlertingRule) ForEachActiveAlert(f func(*Alert)) {
r.activeMtx.Lock()
defer r.activeMtx.Unlock()
for _, a := range r.active {
f(a)
}
}
func (r *AlertingRule) ActiveAlertsCount() int {
r.activeMtx.Lock()
defer r.activeMtx.Unlock()
return len(r.active)
}
func (r *AlertingRule) sendAlerts(ctx context.Context, ts time.Time, resendDelay, interval time.Duration, notifyFunc NotifyFunc) {
alerts := []*Alert{}
r.ForEachActiveAlert(func(alert *Alert) {
if alert.needsSending(ts, resendDelay) {
alert.LastSentAt = ts
// Allow for two Eval or Alertmanager send failures.
delta := resendDelay
if interval > resendDelay {
delta = interval
}
alert.ValidUntil = ts.Add(4 * delta)
anew := *alert
// The notifier re-uses the labels slice, hence make a copy.
anew.Labels = alert.Labels.Copy()
alerts = append(alerts, &anew)
}
})
notifyFunc(ctx, r.vector.String(), alerts...)
}
func (r *AlertingRule) String() string {
ar := rulefmt.Rule{
Alert: r.name,
Expr: r.vector.String(),
For: model.Duration(r.holdDuration),
KeepFiringFor: model.Duration(r.keepFiringFor),
Labels: r.labels.Map(),
Annotations: r.annotations.Map(),
}
byt, err := yaml.Marshal(ar)
if err != nil {
return fmt.Sprintf("error marshaling alerting rule: %s", err.Error())
}
return string(byt)
}