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138 lines
4.0 KiB
138 lines
4.0 KiB
// Copyright 2015 The Prometheus Authors |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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package promql |
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import ( |
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"math" |
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"sort" |
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"github.com/prometheus/common/model" |
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"github.com/prometheus/prometheus/storage/metric" |
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) |
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// Helpers to calculate quantiles. |
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// excludedLabels are the labels to exclude from signature calculation for |
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// quantiles. |
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var excludedLabels = map[model.LabelName]struct{}{ |
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model.MetricNameLabel: {}, |
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model.BucketLabel: {}, |
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} |
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type bucket struct { |
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upperBound float64 |
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count model.SampleValue |
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} |
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// buckets implements sort.Interface. |
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type buckets []bucket |
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func (b buckets) Len() int { return len(b) } |
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func (b buckets) Swap(i, j int) { b[i], b[j] = b[j], b[i] } |
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func (b buckets) Less(i, j int) bool { return b[i].upperBound < b[j].upperBound } |
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type metricWithBuckets struct { |
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metric metric.Metric |
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buckets buckets |
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} |
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// bucketQuantile calculates the quantile 'q' based on the given buckets. The |
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// buckets will be sorted by upperBound by this function (i.e. no sorting |
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// needed before calling this function). The quantile value is interpolated |
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// assuming a linear distribution within a bucket. However, if the quantile |
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// falls into the highest bucket, the upper bound of the 2nd highest bucket is |
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// returned. A natural lower bound of 0 is assumed if the upper bound of the |
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// lowest bucket is greater 0. In that case, interpolation in the lowest bucket |
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// happens linearly between 0 and the upper bound of the lowest bucket. |
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// However, if the lowest bucket has an upper bound less or equal 0, this upper |
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// bound is returned if the quantile falls into the lowest bucket. |
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// |
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// There are a number of special cases (once we have a way to report errors |
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// happening during evaluations of AST functions, we should report those |
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// explicitly): |
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// |
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// If 'buckets' has fewer than 2 elements, NaN is returned. |
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// |
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// If the highest bucket is not +Inf, NaN is returned. |
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// |
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// If q<0, -Inf is returned. |
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// |
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// If q>1, +Inf is returned. |
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func bucketQuantile(q model.SampleValue, buckets buckets) float64 { |
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if q < 0 { |
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return math.Inf(-1) |
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} |
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if q > 1 { |
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return math.Inf(+1) |
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} |
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if len(buckets) < 2 { |
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return math.NaN() |
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} |
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sort.Sort(buckets) |
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if !math.IsInf(buckets[len(buckets)-1].upperBound, +1) { |
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return math.NaN() |
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} |
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rank := q * buckets[len(buckets)-1].count |
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b := sort.Search(len(buckets)-1, func(i int) bool { return buckets[i].count >= rank }) |
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if b == len(buckets)-1 { |
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return buckets[len(buckets)-2].upperBound |
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} |
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if b == 0 && buckets[0].upperBound <= 0 { |
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return buckets[0].upperBound |
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} |
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var ( |
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bucketStart float64 |
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bucketEnd = buckets[b].upperBound |
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count = buckets[b].count |
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) |
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if b > 0 { |
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bucketStart = buckets[b-1].upperBound |
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count -= buckets[b-1].count |
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rank -= buckets[b-1].count |
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} |
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return bucketStart + (bucketEnd-bucketStart)*float64(rank/count) |
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} |
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// qauntile calculates the given quantile of a vector of samples. |
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// |
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// The vector will be sorted. |
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// If 'values' has zero elements, NaN is returned. |
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// If q<0, -Inf is returned. |
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// If q>1, +Inf is returned. |
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func quantile(q float64, values vectorByValueHeap) float64 { |
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if len(values) == 0 { |
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return math.NaN() |
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} |
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if q < 0 { |
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return math.Inf(-1) |
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} |
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if q > 1 { |
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return math.Inf(+1) |
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} |
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sort.Sort(values) |
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n := float64(len(values)) |
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// When the quantile lies between two samples, |
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// we use a weighted average of the two samples. |
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rank := q * (n - 1) |
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lowerIndex := math.Max(0, math.Floor(rank)) |
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upperIndex := math.Min(n-1, lowerIndex+1) |
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weight := rank - math.Floor(rank) |
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return float64(values[int(lowerIndex)].Value)*(1-weight) + float64(values[int(upperIndex)].Value)*weight |
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}
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