Commit Graph

4 Commits (c9fce2c6c6753ed2131fed067921d24ca0b5fcc9)

Author SHA1 Message Date
Julien Pivotto c901ebaf8d
ui/compress: Do not change git worktree (#10467)
This change makes sure that the git worktree is not changed while
compressing assets, making it better for local development.

To achieve this, the compression script keeps the un-compressed assets
and generates the go:embed directory when compressing the files.

A .gitignore file has been added to ignore generated files.

Signed-off-by: Julien Pivotto <roidelapluie@inuits.eu>
2022-03-20 15:08:32 +01:00
Jan Fajerski 2c3d45c88a
Replace vfsgen with embed for static web assets (#10220)
* remove vfsgen usages

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* web: use embed package for static assets

This requires go 1.16.

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* circleci: drop go generate in web/ui

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* Makefile: compress web assets before build

This commit add compression before (and decompression after) prometheus
is build. This ensures that gzipped assets are embeded in the prometheus
binary, if the builtinassets build tag is passed. If the build tag is
not passed this step is still executed but has no effect.
All this is executed in a subshell so that we can run the decompress
step even if the build step fails, but retain the exit code of promu.
This cleanup could also cover interrupts, but I left that out for now.

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>
2022-03-09 10:21:31 +01:00
Julien Pivotto b48a1e9e9b
Revert "Replace vfsgen with embed for static web assets (#9719)" (#9870)
This reverts commit ddaddc2a7a.
2021-11-26 10:11:26 +01:00
Jan Fajerski ddaddc2a7a
Replace vfsgen with embed for static web assets (#9719)
* remove vfsgen usages

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* web: use embed package for static assets

This requires go 1.16.

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* circleci: drop go generate in web/ui

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* Makefile: compress web assets before build

This commit add compression before (and decompression after) prometheus
is build. This ensures that gzipped assets are embeded in the prometheus
binary, if the builtinassets build tag is passed. If the build tag is
not passed this step is still executed but has no effect.
All this is executed in a subshell so that we can run the decompress
step even if the build step fails, but retain the exit code of promu.
This cleanup could also cover interrupts, but I left that out for now.

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>

* [FIXME]: add new module dependency on common/assets and temp replace

Signed-off-by: Jan Fajerski <jfajersk@redhat.com>
2021-11-25 15:04:51 +01:00