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${ noResults }
14 Commits (3711339a7d4f787b136a2ef1b282dd9b9ea161b9)
Author | SHA1 | Message | Date |
---|---|---|---|
cui fliter | 276ca6a883 |
fix some comments
Signed-off-by: cui fliter <imcusg@gmail.com> |
2 years ago |
Bryan Boreham | 1801cd4196 |
labels: small optimization to stringlabels
Add a fast path for the common case that a string is less than 127 bytes long, to skip a shift and the loop. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Bryan Boreham | 10cc60af01 |
labels: add ScratchBuilder.Overwrite for slice implementation
This is a method used by some downstream projects; it was created to optimize the implementation in `labels_string.go` but we should have one for both implementations so the same code works with either. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Ganesh Vernekar |
5588cab8b2
|
Merge pull request #12173 from bboreham/builder-no-empty-labels
labels: simplify call to get Labels from Builder |
2 years ago |
Bryan Boreham | ee1157c14a |
labels: shrink stack arrays in Builder.Range
Go spends some time initializing all the elements of these arrays to zero, so reduce the size from 1024 to 128. This is still much bigger than we ever expect for a set of labels. (If someone does have more than 128 labels it will still work, but via heap allocation.) Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Bryan Boreham | b987afa7ef |
labels: simplify call to get Labels from Builder
It took a `Labels` where the memory could be re-used, but in practice this hardly ever benefitted. Especially after converting `relabel.Process` to `relabel.ProcessBuilder`. Comparing the parameter to `nil` was a bug; `EmptyLabels` is not `nil` so the slice was reallocated multiple times by `append`. Lastly `Builder.Labels()` now estimates that the final size will depend on labels added and deleted. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Bryan Boreham | 3743d87c56 |
labels: cope with mutating Builder during Range call
Although we had a different slice, the underlying memory was the same so any changes meant we could skip some values. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Julien Pivotto |
5583c77b3a
|
Merge pull request #12095 from damnever/unnecessary-sort
Remove unnecessary sort |
2 years ago |
Xiaochao Dong (@damnever) | 36fc1158b5 |
Remove unnecessary sort
Signed-off-by: Xiaochao Dong (@damnever) <the.xcdong@gmail.com> |
2 years ago |
Bryan Boreham | d740abf0c6 |
model/labels: add Get and Range to Builder
This lets relabelling work on a `Builder` rather than converting to and from `Labels` on every rule. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Bryan Boreham |
ff993b279a
|
Merge pull request #12073 from bboreham/slices-sort2
labels: use slices.Sort for better performance |
2 years ago |
Bryan Boreham | 38c6d3da9f |
labels: use slices.Sort for better performance
The difference is modest, but we've used `slices.Sort` in lots of other places so why not here. name old time/op new time/op delta Builder 1.04µs ± 3% 0.95µs ± 3% -8.27% (p=0.008 n=5+5) name old alloc/op new alloc/op delta Builder 312B ± 0% 288B ± 0% -7.69% (p=0.008 n=5+5) name old allocs/op new allocs/op delta Builder 2.00 ± 0% 1.00 ± 0% -50.00% (p=0.008 n=5+5) Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Bryan Boreham | 30297f0d9b |
stringlabels: size buffer for added labels
This makes the buffer the correct size for the common case that labels have only been added. It will be too large for the case that labels are changed, but the current buffer resize logic in `appendLabelTo` doubles the buffer, so a small over-estimate is better. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |
Bryan Boreham | 6136ae67e0 |
labels: shrink by making internals a single string
This commit adds an alternate implementation for `labels.Labels`, behind a build tag `stringlabels`. Instead of storing label names and values as individual strings, they are all concatenated into one string in this format: [len][name0][len][value0][len][name1][len][value1]... The lengths are varint encoded so usually a single byte. The previous `[]string` had 24 bytes of overhead for the slice and 16 for each label name and value; this one has 16 bytes overhead plus 1 for each name and value. In `ScratchBuilder.Overwrite` and `Labels.Hash` we use an unsafe conversion from string to byte slice. `Overwrite` is explicitly unsafe, but for `Hash` this is a pure performance hack. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> |
2 years ago |