This gives up on the idea to communicate throuh the Append() call (by
either not returning as it is now or returning an error as
suggested/explored elsewhere). Here I have added a Throttled() call,
which has the advantage that it can be called before a whole _batch_
of Append()'s. Scrapes will happen completely or not at all. Same for
rule group evaluations. That's a highly desired behavior (as discussed
elsewhere). The code is even simpler now as the whole ingestion buffer
could be removed.
Logging of throttled mode has been streamlined and will create at most
one message per minute.
The one central sample ingestion channel has caused a variety of
trouble. This commit removes it. Targets and rule evaluation call an
Append method directly now. To incorporate multiple storage backends
(like OpenTSDB), storage.Tee forks the Append into two different
appenders.
Note that the tsdb queue manager had its own queue anyway. It was a
queue after a queue... Much queue, so overhead...
Targets have their own little buffer (implemented as a channel) to
avoid stalling during an http scrape. But a new scrape will only be
started once the old one is fully ingested.
The contraption of three pipelined ingesters was removed. A Target is
an ingester itself now. Despite more logic in Target, things should be
less confusing now.
Also, remove lint and vet warnings in ast.go.
- Move CONTRIBUTORS.md to the more common AUTHORS.
- Added the required NOTICE file.
- Changed "Prometheus Team" to "The Prometheus Authors".
- Reverted the erroneous changes to the Apache License.
Having metrics with variable timestamps inconsistently
spaced when things fail will make it harder to write correct rules.
Update status page, requires some refactoring to insert a function.
Change-Id: Ie1c586cca53b8f3b318af8c21c418873063738a8
Having metrics with variable timestamps inconsistently
spaced when things fail will make it harder to write correct rules.
Update status page, requires some refactoring to insert a function.
Change-Id: Ie1c586cca53b8f3b318af8c21c418873063738a8
Right now, futureState is only used to give hints to the health scheduler, but
nowhere is this future state persisted into the target's state field, so we
don't actually track a target's state over time.
Future tests around the ``TargetPool`` and ``TargetManager`` and
friends will be a lot easier when the concrete behaviors of
``Target`` can be extracted out. Plus, each ``Target``, I suspect,
will have its own resolution and query strategy.
``Target`` will be refactored down the road to support various
nuanced endpoint types. Thusly incorporating the scheduling
behavior within it will be problematic. To that end, the scheduling
behavior has been moved into a separate assistance type to improve
conciseness and testability.
``make format`` was also run.