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@ -620,6 +620,7 @@ func (h *Head) Init(minValidTime int64) error {
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refSeries := make(map[chunks.HeadSeriesRef]*memSeries)
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snapshotLoaded := false
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var chunkSnapshotLoadDuration time.Duration
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if h.opts.EnableMemorySnapshotOnShutdown {
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level.Info(h.logger).Log("msg", "Chunk snapshot is enabled, replaying from the snapshot")
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// If there are any WAL files, there should be at least one WAL file with an index that is current or newer
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@ -650,7 +651,8 @@ func (h *Head) Init(minValidTime int64) error {
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snapIdx, snapOffset, refSeries, err = h.loadChunkSnapshot()
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if err == nil {
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snapshotLoaded = true
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level.Info(h.logger).Log("msg", "Chunk snapshot loading time", "duration", time.Since(start).String())
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chunkSnapshotLoadDuration = time.Since(start)
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level.Info(h.logger).Log("msg", "Chunk snapshot loading time", "duration", chunkSnapshotLoadDuration.String())
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}
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if err != nil {
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snapIdx, snapOffset = -1, 0
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@ -672,6 +674,8 @@ func (h *Head) Init(minValidTime int64) error {
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oooMmappedChunks map[chunks.HeadSeriesRef][]*mmappedChunk
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lastMmapRef chunks.ChunkDiskMapperRef
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err error
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mmapChunkReplayDuration time.Duration
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)
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if snapshotLoaded || h.wal != nil {
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// If snapshot was not loaded and if there is no WAL, then m-map chunks will be discarded
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@ -695,7 +699,8 @@ func (h *Head) Init(minValidTime int64) error {
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return err
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}
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}
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level.Info(h.logger).Log("msg", "On-disk memory mappable chunks replay completed", "duration", time.Since(mmapChunkReplayStart).String())
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mmapChunkReplayDuration = time.Since(mmapChunkReplayStart)
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level.Info(h.logger).Log("msg", "On-disk memory mappable chunks replay completed", "duration", mmapChunkReplayDuration.String())
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}
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if h.wal == nil {
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@ -817,6 +822,8 @@ func (h *Head) Init(minValidTime int64) error {
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"checkpoint_replay_duration", checkpointReplayDuration.String(),
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"wal_replay_duration", walReplayDuration.String(),
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"wbl_replay_duration", wblReplayDuration.String(),
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"chunk_snapshot_load_duration", chunkSnapshotLoadDuration.String(),
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"mmap_chunk_replay_duration", mmapChunkReplayDuration.String(),
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"total_replay_duration", totalReplayDuration.String(),
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)
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