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// Copyright 2017 The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// The code in this file was largely written by Damian Gryski as part of
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// https://github.com/dgryski/go-tsz and published under the license below.
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// It received minor modifications to suit Prometheus's needs.
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// Copyright (c) 2015,2016 Damian Gryski <damian@gryski.com>
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// All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package chunkenc
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import (
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"encoding/binary"
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"io"
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)
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// bstream is a stream of bits.
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type bstream struct {
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stream []byte // the data stream
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count uint8 // how many bits are valid in current byte
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}
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func (b *bstream) bytes() []byte {
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return b.stream
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}
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type bit bool
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const (
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zero bit = false
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one bit = true
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)
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func (b *bstream) writeBit(bit bit) {
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if b.count == 0 {
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b.stream = append(b.stream, 0)
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b.count = 8
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}
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i := len(b.stream) - 1
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if bit {
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b.stream[i] |= 1 << (b.count - 1)
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}
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b.count--
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}
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func (b *bstream) writeByte(byt byte) {
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if b.count == 0 {
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b.stream = append(b.stream, 0)
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b.count = 8
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}
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i := len(b.stream) - 1
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// fill up b.b with b.count bits from byt
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b.stream[i] |= byt >> (8 - b.count)
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b.stream = append(b.stream, 0)
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i++
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b.stream[i] = byt << b.count
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}
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func (b *bstream) writeBits(u uint64, nbits int) {
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u <<= (64 - uint(nbits))
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for nbits >= 8 {
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byt := byte(u >> 56)
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b.writeByte(byt)
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u <<= 8
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nbits -= 8
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}
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for nbits > 0 {
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b.writeBit((u >> 63) == 1)
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u <<= 1
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nbits--
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}
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}
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type bstreamReader struct {
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stream []byte
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streamOffset int // The offset from which read the next byte from the stream.
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buffer uint64 // The current buffer, filled from the stream, containing up to 8 bytes from which read bits.
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valid uint8 // The number of bits valid to read (from left) in the current buffer.
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}
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func newBReader(b []byte) bstreamReader {
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return bstreamReader{
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stream: b,
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}
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}
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func (b *bstreamReader) readBit() (bit, error) {
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if b.valid == 0 {
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if !b.loadNextBuffer(1) {
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return false, io.EOF
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}
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}
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return b.readBitFast()
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}
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// readBitFast is like readBit but can return io.EOF if the internal buffer is empty.
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// If it returns io.EOF, the caller should retry reading bits calling readBit().
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// This function must be kept small and a leaf in order to help the compiler inlining it
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// and further improve performances.
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func (b *bstreamReader) readBitFast() (bit, error) {
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if b.valid == 0 {
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return false, io.EOF
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}
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b.valid--
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bitmask := uint64(1) << b.valid
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return (b.buffer & bitmask) != 0, nil
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}
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func (b *bstreamReader) readBits(nbits uint8) (uint64, error) {
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if b.valid == 0 {
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if !b.loadNextBuffer(nbits) {
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return 0, io.EOF
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}
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}
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if nbits <= b.valid {
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return b.readBitsFast(nbits)
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}
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// We have to read all remaining valid bits from the current buffer and a part from the next one.
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bitmask := (uint64(1) << b.valid) - 1
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nbits -= b.valid
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v := (b.buffer & bitmask) << nbits
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b.valid = 0
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if !b.loadNextBuffer(nbits) {
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return 0, io.EOF
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}
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bitmask = (uint64(1) << nbits) - 1
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v = v | ((b.buffer >> (b.valid - nbits)) & bitmask)
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b.valid -= nbits
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return v, nil
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}
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// readBitsFast is like readBits but can return io.EOF if the internal buffer is empty.
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// If it returns io.EOF, the caller should retry reading bits calling readBits().
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// This function must be kept small and a leaf in order to help the compiler inlining it
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// and further improve performances.
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func (b *bstreamReader) readBitsFast(nbits uint8) (uint64, error) {
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if nbits > b.valid {
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return 0, io.EOF
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}
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bitmask := (uint64(1) << nbits) - 1
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b.valid -= nbits
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return (b.buffer >> b.valid) & bitmask, nil
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}
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func (b *bstreamReader) ReadByte() (byte, error) {
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v, err := b.readBits(8)
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if err != nil {
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return 0, err
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}
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return byte(v), nil
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}
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// loadNextBuffer loads the next bytes from the stream into the internal buffer.
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// The input nbits is the minimum number of bits that must be read, but the implementation
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// can read more (if possible) to improve performances.
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func (b *bstreamReader) loadNextBuffer(nbits uint8) bool {
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if b.streamOffset >= len(b.stream) {
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return false
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}
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// Handle the case there are more then 8 bytes in the buffer (most common case)
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// in a optimized way. It's guaranteed that this branch will never read from the
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// very last byte of the stream (which suffers race conditions due to concurrent
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// writes).
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if b.streamOffset+8 < len(b.stream) {
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b.buffer = binary.BigEndian.Uint64(b.stream[b.streamOffset:])
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b.streamOffset += 8
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b.valid = 64
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return true
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}
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// We're here if the are 8 or less bytes left in the stream. Since this reader needs
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// to handle race conditions with concurrent writes happening on the very last byte
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// we make sure to never over more than the minimum requested bits (rounded up to
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// the next byte). The following code is slower but called less frequently.
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nbytes := int((nbits / 8) + 1)
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if b.streamOffset+nbytes > len(b.stream) {
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nbytes = len(b.stream) - b.streamOffset
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}
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buffer := uint64(0)
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for i := 0; i < nbytes; i++ {
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buffer = buffer | (uint64(b.stream[b.streamOffset+i]) << uint(8*(nbytes-i-1)))
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}
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b.buffer = buffer
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b.streamOffset += nbytes
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b.valid = uint8(nbytes * 8)
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return true
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}
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