mirror of https://github.com/portainer/portainer
379 lines
10 KiB
Go
379 lines
10 KiB
Go
package boltdb
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path"
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"time"
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"github.com/boltdb/bolt"
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dserrors "github.com/portainer/portainer/api/dataservices/errors"
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"github.com/sirupsen/logrus"
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)
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const (
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DatabaseFileName = "portainer.db"
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EncryptedDatabaseFileName = "portainer.edb"
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)
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var (
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ErrHaveEncryptedAndUnencrypted = errors.New("Portainer has detected both an encrypted and un-encrypted database and cannot start. Only one database should exist")
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ErrHaveEncryptedWithNoKey = errors.New("The portainer database is encrypted, but no secret was loaded")
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)
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type DbConnection struct {
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Path string
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MaxBatchSize int
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MaxBatchDelay time.Duration
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InitialMmapSize int
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EncryptionKey []byte
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isEncrypted bool
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*bolt.DB
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}
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// GetDatabaseFileName get the database filename
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func (connection *DbConnection) GetDatabaseFileName() string {
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if connection.IsEncryptedStore() {
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return EncryptedDatabaseFileName
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}
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return DatabaseFileName
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}
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// GetDataseFilePath get the path + filename for the database file
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func (connection *DbConnection) GetDatabaseFilePath() string {
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if connection.IsEncryptedStore() {
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return path.Join(connection.Path, EncryptedDatabaseFileName)
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}
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return path.Join(connection.Path, DatabaseFileName)
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}
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// GetStorePath get the filename and path for the database file
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func (connection *DbConnection) GetStorePath() string {
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return connection.Path
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}
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func (connection *DbConnection) SetEncrypted(flag bool) {
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connection.isEncrypted = flag
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}
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// Return true if the database is encrypted
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func (connection *DbConnection) IsEncryptedStore() bool {
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return connection.getEncryptionKey() != nil
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}
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// NeedsEncryptionMigration returns true if database encryption is enabled and
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// we have an un-encrypted DB that requires migration to an encrypted DB
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func (connection *DbConnection) NeedsEncryptionMigration() (bool, error) {
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// Cases: Note, we need to check both portainer.db and portainer.edb
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// to determine if it's a new store. We only need to differentiate between cases 2,3 and 5
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// 1) portainer.edb + key => False
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// 2) portainer.edb + no key => ERROR Fatal!
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// 3) portainer.db + key => True (needs migration)
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// 4) portainer.db + no key => False
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// 5) NoDB (new) + key => False
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// 6) NoDB (new) + no key => False
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// 7) portainer.db & portainer.edb => ERROR Fatal!
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// If we have a loaded encryption key, always set encrypted
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if connection.EncryptionKey != nil {
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connection.SetEncrypted(true)
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}
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// Check for portainer.db
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dbFile := path.Join(connection.Path, DatabaseFileName)
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_, err := os.Stat(dbFile)
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haveDbFile := err == nil
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// Check for portainer.edb
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edbFile := path.Join(connection.Path, EncryptedDatabaseFileName)
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_, err = os.Stat(edbFile)
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haveEdbFile := err == nil
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if haveDbFile && haveEdbFile {
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// 7 - encrypted and unencrypted db?
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return false, ErrHaveEncryptedAndUnencrypted
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}
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if haveDbFile && connection.EncryptionKey != nil {
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// 3 - needs migration
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return true, nil
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}
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if haveEdbFile && connection.EncryptionKey == nil {
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// 2 - encrypted db, but no key?
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return false, ErrHaveEncryptedWithNoKey
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}
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// 1, 4, 5, 6
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return false, nil
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}
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// Open opens and initializes the BoltDB database.
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func (connection *DbConnection) Open() error {
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logrus.Infof("Loading PortainerDB: %s", connection.GetDatabaseFileName())
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// Now we open the db
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databasePath := connection.GetDatabaseFilePath()
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db, err := bolt.Open(databasePath, 0600, &bolt.Options{
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Timeout: 1 * time.Second,
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InitialMmapSize: connection.InitialMmapSize,
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})
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if err != nil {
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return err
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}
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db.MaxBatchSize = connection.MaxBatchSize
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db.MaxBatchDelay = connection.MaxBatchDelay
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connection.DB = db
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return nil
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}
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// Close closes the BoltDB database.
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// Safe to being called multiple times.
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func (connection *DbConnection) Close() error {
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if connection.DB != nil {
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return connection.DB.Close()
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}
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return nil
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}
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// BackupTo backs up db to a provided writer.
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// It does hot backup and doesn't block other database reads and writes
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func (connection *DbConnection) BackupTo(w io.Writer) error {
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return connection.View(func(tx *bolt.Tx) error {
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_, err := tx.WriteTo(w)
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return err
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})
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}
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func (connection *DbConnection) ExportRaw(filename string) error {
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databasePath := connection.GetDatabaseFilePath()
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if _, err := os.Stat(databasePath); err != nil {
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return fmt.Errorf("stat on %s failed: %s", databasePath, err)
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}
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b, err := connection.exportJson(databasePath)
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if err != nil {
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return err
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}
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return ioutil.WriteFile(filename, b, 0600)
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}
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// ConvertToKey returns an 8-byte big endian representation of v.
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// This function is typically used for encoding integer IDs to byte slices
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// so that they can be used as BoltDB keys.
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func (connection *DbConnection) ConvertToKey(v int) []byte {
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b := make([]byte, 8)
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binary.BigEndian.PutUint64(b, uint64(v))
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return b
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}
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// CreateBucket is a generic function used to create a bucket inside a database database.
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func (connection *DbConnection) SetServiceName(bucketName string) error {
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return connection.Batch(func(tx *bolt.Tx) error {
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_, err := tx.CreateBucketIfNotExists([]byte(bucketName))
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if err != nil {
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return err
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}
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return nil
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})
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}
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// GetObject is a generic function used to retrieve an unmarshalled object from a database database.
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func (connection *DbConnection) GetObject(bucketName string, key []byte, object interface{}) error {
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var data []byte
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err := connection.View(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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value := bucket.Get(key)
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if value == nil {
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return dserrors.ErrObjectNotFound
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}
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data = make([]byte, len(value))
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copy(data, value)
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return nil
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})
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if err != nil {
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return err
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}
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return connection.UnmarshalObjectWithJsoniter(data, object)
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}
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func (connection *DbConnection) getEncryptionKey() []byte {
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if !connection.isEncrypted {
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return nil
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}
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return connection.EncryptionKey
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}
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// UpdateObject is a generic function used to update an object inside a database database.
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func (connection *DbConnection) UpdateObject(bucketName string, key []byte, object interface{}) error {
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data, err := connection.MarshalObject(object)
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if err != nil {
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return err
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}
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return connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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return bucket.Put(key, data)
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})
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}
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// DeleteObject is a generic function used to delete an object inside a database database.
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func (connection *DbConnection) DeleteObject(bucketName string, key []byte) error {
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return connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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return bucket.Delete(key)
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})
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}
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// DeleteAllObjects delete all objects where matching() returns (id, ok).
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// TODO: think about how to return the error inside (maybe change ok to type err, and use "notfound"?
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func (connection *DbConnection) DeleteAllObjects(bucketName string, matching func(o interface{}) (id int, ok bool)) error {
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return connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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cursor := bucket.Cursor()
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for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
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var obj interface{}
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err := connection.UnmarshalObject(v, &obj)
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if err != nil {
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return err
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}
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if id, ok := matching(obj); ok {
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err := bucket.Delete(connection.ConvertToKey(id))
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if err != nil {
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return err
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}
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}
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}
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return nil
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})
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}
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// GetNextIdentifier is a generic function that returns the specified bucket identifier incremented by 1.
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func (connection *DbConnection) GetNextIdentifier(bucketName string) int {
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var identifier int
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connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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id, err := bucket.NextSequence()
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if err != nil {
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return err
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}
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identifier = int(id)
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return nil
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})
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return identifier
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}
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// CreateObject creates a new object in the bucket, using the next bucket sequence id
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func (connection *DbConnection) CreateObject(bucketName string, fn func(uint64) (int, interface{})) error {
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return connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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seqId, _ := bucket.NextSequence()
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id, obj := fn(seqId)
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data, err := connection.MarshalObject(obj)
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if err != nil {
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return err
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}
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return bucket.Put(connection.ConvertToKey(int(id)), data)
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})
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}
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// CreateObjectWithId creates a new object in the bucket, using the specified id
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func (connection *DbConnection) CreateObjectWithId(bucketName string, id int, obj interface{}) error {
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return connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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data, err := connection.MarshalObject(obj)
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if err != nil {
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return err
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}
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return bucket.Put(connection.ConvertToKey(id), data)
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})
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}
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// CreateObjectWithSetSequence creates a new object in the bucket, using the specified id, and sets the bucket sequence
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// avoid this :)
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func (connection *DbConnection) CreateObjectWithSetSequence(bucketName string, id int, obj interface{}) error {
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return connection.Batch(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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// We manually manage sequences for schedules
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err := bucket.SetSequence(uint64(id))
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if err != nil {
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return err
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}
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data, err := connection.MarshalObject(obj)
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if err != nil {
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return err
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}
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return bucket.Put(connection.ConvertToKey(id), data)
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})
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}
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func (connection *DbConnection) GetAll(bucketName string, obj interface{}, append func(o interface{}) (interface{}, error)) error {
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err := connection.View(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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cursor := bucket.Cursor()
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for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
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err := connection.UnmarshalObject(v, obj)
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if err != nil {
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return err
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}
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obj, err = append(obj)
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if err != nil {
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return err
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}
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}
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return nil
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})
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return err
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}
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// TODO: decide which Unmarshal to use, and use one...
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func (connection *DbConnection) GetAllWithJsoniter(bucketName string, obj interface{}, append func(o interface{}) (interface{}, error)) error {
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err := connection.View(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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cursor := bucket.Cursor()
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for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
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err := connection.UnmarshalObjectWithJsoniter(v, obj)
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if err != nil {
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return err
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}
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obj, err = append(obj)
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if err != nil {
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return err
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}
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}
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return nil
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})
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return err
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}
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