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294 lines
7.5 KiB
294 lines
7.5 KiB
package boltdb
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import (
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"encoding/binary"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path"
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"time"
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"github.com/boltdb/bolt"
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"github.com/portainer/portainer/api/dataservices/errors"
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)
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const (
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DatabaseFileName = "portainer.db"
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)
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type DbConnection struct {
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Path string
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*bolt.DB
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}
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func (connection *DbConnection) GetDatabaseFilename() string {
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return DatabaseFileName
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}
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func (connection *DbConnection) GetStorePath() string {
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return connection.Path
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}
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// Open opens and initializes the BoltDB database.
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func (connection *DbConnection) Open() error {
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// Disabled for now. Can't use feature flags due to the way that works
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// databaseExportPath := path.Join(connection.Path, fmt.Sprintf("raw-%s-%d.json", DatabaseFileName, time.Now().Unix()))
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// if err := connection.ExportRaw(databaseExportPath); err != nil {
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// log.Printf("raw export to %s error: %s", databaseExportPath, err)
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// } else {
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// log.Printf("raw export to %s success", databaseExportPath)
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// }
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databasePath := path.Join(connection.Path, DatabaseFileName)
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db, err := bolt.Open(databasePath, 0600, &bolt.Options{Timeout: 1 * time.Second})
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if err != nil {
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return err
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}
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connection.DB = db
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return nil
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}
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// Close closes the BoltDB database.
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// Safe to being called multiple times.
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func (connection *DbConnection) Close() error {
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if connection.DB != nil {
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return connection.DB.Close()
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}
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return nil
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}
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// BackupTo backs up db to a provided writer.
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// It does hot backup and doesn't block other database reads and writes
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func (connection *DbConnection) BackupTo(w io.Writer) error {
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return connection.View(func(tx *bolt.Tx) error {
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_, err := tx.WriteTo(w)
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return err
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})
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}
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func (connection *DbConnection) ExportRaw(filename string) error {
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databasePath := path.Join(connection.Path, DatabaseFileName)
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if _, err := os.Stat(databasePath); err != nil {
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return fmt.Errorf("stat on %s failed: %s", databasePath, err)
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}
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b, err := exportJson(databasePath)
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if err != nil {
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return err
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}
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return ioutil.WriteFile(filename, b, 0600)
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}
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// ConvertToKey returns an 8-byte big endian representation of v.
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// This function is typically used for encoding integer IDs to byte slices
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// so that they can be used as BoltDB keys.
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func (connection *DbConnection) ConvertToKey(v int) []byte {
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b := make([]byte, 8)
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binary.BigEndian.PutUint64(b, uint64(v))
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return b
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}
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// CreateBucket is a generic function used to create a bucket inside a database database.
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func (connection *DbConnection) SetServiceName(bucketName string) error {
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return connection.Update(func(tx *bolt.Tx) error {
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_, err := tx.CreateBucketIfNotExists([]byte(bucketName))
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if err != nil {
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return err
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}
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return nil
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})
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}
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// GetObject is a generic function used to retrieve an unmarshalled object from a database database.
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func (connection *DbConnection) GetObject(bucketName string, key []byte, object interface{}) error {
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var data []byte
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err := connection.View(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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value := bucket.Get(key)
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if value == nil {
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return errors.ErrObjectNotFound
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}
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data = make([]byte, len(value))
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copy(data, value)
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return nil
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})
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if err != nil {
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return err
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}
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return UnmarshalObject(data, object)
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}
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// UpdateObject is a generic function used to update an object inside a database database.
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func (connection *DbConnection) UpdateObject(bucketName string, key []byte, object interface{}) error {
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return connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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data, err := MarshalObject(object)
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if err != nil {
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return err
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}
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err = bucket.Put(key, data)
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if err != nil {
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return err
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}
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return nil
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})
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}
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// DeleteObject is a generic function used to delete an object inside a database database.
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func (connection *DbConnection) DeleteObject(bucketName string, key []byte) error {
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return connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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return bucket.Delete(key)
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})
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}
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// DeleteAllObjects delete all objects where matching() returns (id, ok).
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// TODO: think about how to return the error inside (maybe change ok to type err, and use "notfound"?
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func (connection *DbConnection) DeleteAllObjects(bucketName string, matching func(o interface{}) (id int, ok bool)) error {
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return connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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cursor := bucket.Cursor()
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for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
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var obj interface{}
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err := UnmarshalObject(v, &obj)
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if err != nil {
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return err
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}
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if id, ok := matching(obj); ok {
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err := bucket.Delete(connection.ConvertToKey(id))
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if err != nil {
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return err
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}
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}
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}
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return nil
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})
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}
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// GetNextIdentifier is a generic function that returns the specified bucket identifier incremented by 1.
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func (connection *DbConnection) GetNextIdentifier(bucketName string) int {
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var identifier int
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connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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id, err := bucket.NextSequence()
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if err != nil {
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return err
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}
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identifier = int(id)
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return nil
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})
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return identifier
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}
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// CreateObject creates a new object in the bucket, using the next bucket sequence id
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func (connection *DbConnection) CreateObject(bucketName string, fn func(uint64) (int, interface{})) error {
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return connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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seqId, _ := bucket.NextSequence()
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id, obj := fn(seqId)
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data, err := MarshalObject(obj)
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if err != nil {
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return err
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}
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return bucket.Put(connection.ConvertToKey(int(id)), data)
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})
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}
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// CreateObjectWithId creates a new object in the bucket, using the specified id
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func (connection *DbConnection) CreateObjectWithId(bucketName string, id int, obj interface{}) error {
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return connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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data, err := MarshalObject(obj)
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if err != nil {
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return err
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}
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return bucket.Put(connection.ConvertToKey(id), data)
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})
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}
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// CreateObjectWithSetSequence creates a new object in the bucket, using the specified id, and sets the bucket sequence
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// avoid this :)
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func (connection *DbConnection) CreateObjectWithSetSequence(bucketName string, id int, obj interface{}) error {
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return connection.Update(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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// We manually manage sequences for schedules
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err := bucket.SetSequence(uint64(id))
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if err != nil {
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return err
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}
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data, err := MarshalObject(obj)
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if err != nil {
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return err
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}
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return bucket.Put(connection.ConvertToKey(id), data)
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})
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}
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func (connection *DbConnection) GetAll(bucketName string, obj interface{}, append func(o interface{}) (interface{}, error)) error {
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err := connection.View(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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cursor := bucket.Cursor()
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for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
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err := UnmarshalObject(v, obj)
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if err != nil {
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return err
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}
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obj, err = append(obj)
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if err != nil {
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return err
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}
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}
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return nil
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})
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return err
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}
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// TODO: decide which Unmarshal to use, and use one...
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func (connection *DbConnection) GetAllWithJsoniter(bucketName string, obj interface{}, append func(o interface{}) (interface{}, error)) error {
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err := connection.View(func(tx *bolt.Tx) error {
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bucket := tx.Bucket([]byte(bucketName))
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cursor := bucket.Cursor()
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for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
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err := UnmarshalObjectWithJsoniter(v, obj)
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if err != nil {
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return err
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}
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obj, err = append(obj)
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if err != nil {
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return err
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}
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}
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return nil
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})
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return err
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}
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