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portainer/api/database/boltdb/db.go

294 lines
7.5 KiB

package boltdb
import (
"encoding/binary"
"fmt"
"io"
"io/ioutil"
"os"
"path"
"time"
"github.com/boltdb/bolt"
"github.com/portainer/portainer/api/dataservices/errors"
)
const (
DatabaseFileName = "portainer.db"
)
type DbConnection struct {
Path string
*bolt.DB
}
func (connection *DbConnection) GetDatabaseFilename() string {
return DatabaseFileName
}
func (connection *DbConnection) GetStorePath() string {
return connection.Path
}
// Open opens and initializes the BoltDB database.
func (connection *DbConnection) Open() error {
// Disabled for now. Can't use feature flags due to the way that works
// databaseExportPath := path.Join(connection.Path, fmt.Sprintf("raw-%s-%d.json", DatabaseFileName, time.Now().Unix()))
// if err := connection.ExportRaw(databaseExportPath); err != nil {
// log.Printf("raw export to %s error: %s", databaseExportPath, err)
// } else {
// log.Printf("raw export to %s success", databaseExportPath)
// }
databasePath := path.Join(connection.Path, DatabaseFileName)
db, err := bolt.Open(databasePath, 0600, &bolt.Options{Timeout: 1 * time.Second})
if err != nil {
return err
}
connection.DB = db
return nil
}
// Close closes the BoltDB database.
// Safe to being called multiple times.
func (connection *DbConnection) Close() error {
if connection.DB != nil {
return connection.DB.Close()
}
return nil
}
// BackupTo backs up db to a provided writer.
// It does hot backup and doesn't block other database reads and writes
func (connection *DbConnection) BackupTo(w io.Writer) error {
return connection.View(func(tx *bolt.Tx) error {
_, err := tx.WriteTo(w)
return err
})
}
func (connection *DbConnection) ExportRaw(filename string) error {
databasePath := path.Join(connection.Path, DatabaseFileName)
if _, err := os.Stat(databasePath); err != nil {
return fmt.Errorf("stat on %s failed: %s", databasePath, err)
}
b, err := exportJson(databasePath)
if err != nil {
return err
}
return ioutil.WriteFile(filename, b, 0600)
}
// ConvertToKey returns an 8-byte big endian representation of v.
// This function is typically used for encoding integer IDs to byte slices
// so that they can be used as BoltDB keys.
func (connection *DbConnection) ConvertToKey(v int) []byte {
b := make([]byte, 8)
binary.BigEndian.PutUint64(b, uint64(v))
return b
}
// CreateBucket is a generic function used to create a bucket inside a database database.
func (connection *DbConnection) SetServiceName(bucketName string) error {
return connection.Update(func(tx *bolt.Tx) error {
_, err := tx.CreateBucketIfNotExists([]byte(bucketName))
if err != nil {
return err
}
return nil
})
}
// GetObject is a generic function used to retrieve an unmarshalled object from a database database.
func (connection *DbConnection) GetObject(bucketName string, key []byte, object interface{}) error {
var data []byte
err := connection.View(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
value := bucket.Get(key)
if value == nil {
return errors.ErrObjectNotFound
}
data = make([]byte, len(value))
copy(data, value)
return nil
})
if err != nil {
return err
}
return UnmarshalObject(data, object)
}
// UpdateObject is a generic function used to update an object inside a database database.
func (connection *DbConnection) UpdateObject(bucketName string, key []byte, object interface{}) error {
return connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
data, err := MarshalObject(object)
if err != nil {
return err
}
err = bucket.Put(key, data)
if err != nil {
return err
}
return nil
})
}
// DeleteObject is a generic function used to delete an object inside a database database.
func (connection *DbConnection) DeleteObject(bucketName string, key []byte) error {
return connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
return bucket.Delete(key)
})
}
// DeleteAllObjects delete all objects where matching() returns (id, ok).
// TODO: think about how to return the error inside (maybe change ok to type err, and use "notfound"?
func (connection *DbConnection) DeleteAllObjects(bucketName string, matching func(o interface{}) (id int, ok bool)) error {
return connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
cursor := bucket.Cursor()
for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
var obj interface{}
err := UnmarshalObject(v, &obj)
if err != nil {
return err
}
if id, ok := matching(obj); ok {
err := bucket.Delete(connection.ConvertToKey(id))
if err != nil {
return err
}
}
}
return nil
})
}
// GetNextIdentifier is a generic function that returns the specified bucket identifier incremented by 1.
func (connection *DbConnection) GetNextIdentifier(bucketName string) int {
var identifier int
connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
id, err := bucket.NextSequence()
if err != nil {
return err
}
identifier = int(id)
return nil
})
return identifier
}
// CreateObject creates a new object in the bucket, using the next bucket sequence id
func (connection *DbConnection) CreateObject(bucketName string, fn func(uint64) (int, interface{})) error {
return connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
seqId, _ := bucket.NextSequence()
id, obj := fn(seqId)
data, err := MarshalObject(obj)
if err != nil {
return err
}
return bucket.Put(connection.ConvertToKey(int(id)), data)
})
}
// CreateObjectWithId creates a new object in the bucket, using the specified id
func (connection *DbConnection) CreateObjectWithId(bucketName string, id int, obj interface{}) error {
return connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
data, err := MarshalObject(obj)
if err != nil {
return err
}
return bucket.Put(connection.ConvertToKey(id), data)
})
}
// CreateObjectWithSetSequence creates a new object in the bucket, using the specified id, and sets the bucket sequence
// avoid this :)
func (connection *DbConnection) CreateObjectWithSetSequence(bucketName string, id int, obj interface{}) error {
return connection.Update(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
// We manually manage sequences for schedules
err := bucket.SetSequence(uint64(id))
if err != nil {
return err
}
data, err := MarshalObject(obj)
if err != nil {
return err
}
return bucket.Put(connection.ConvertToKey(id), data)
})
}
func (connection *DbConnection) GetAll(bucketName string, obj interface{}, append func(o interface{}) (interface{}, error)) error {
err := connection.View(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
cursor := bucket.Cursor()
for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
err := UnmarshalObject(v, obj)
if err != nil {
return err
}
obj, err = append(obj)
if err != nil {
return err
}
}
return nil
})
return err
}
// TODO: decide which Unmarshal to use, and use one...
func (connection *DbConnection) GetAllWithJsoniter(bucketName string, obj interface{}, append func(o interface{}) (interface{}, error)) error {
err := connection.View(func(tx *bolt.Tx) error {
bucket := tx.Bucket([]byte(bucketName))
cursor := bucket.Cursor()
for k, v := cursor.First(); k != nil; k, v = cursor.Next() {
err := UnmarshalObjectWithJsoniter(v, obj)
if err != nil {
return err
}
obj, err = append(obj)
if err != nil {
return err
}
}
return nil
})
return err
}