mirror of https://github.com/portainer/portainer
185 lines
6.3 KiB
Go
185 lines
6.3 KiB
Go
package security
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import (
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"github.com/portainer/portainer"
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)
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// AuthorizedResourceControlDeletion ensure that the user can delete a resource control object.
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// A non-administrator user cannot delete a resource control where:
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// * the Public flag is false
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// * he is not one of the users in the user accesses
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// * he is not a member of any team within the team accesses
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func AuthorizedResourceControlDeletion(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
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if context.IsAdmin || resourceControl.Public {
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return true
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}
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userAccessesCount := len(resourceControl.UserAccesses)
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teamAccessesCount := len(resourceControl.TeamAccesses)
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if teamAccessesCount > 0 {
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for _, access := range resourceControl.TeamAccesses {
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for _, membership := range context.UserMemberships {
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if membership.TeamID == access.TeamID {
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return true
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}
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}
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}
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}
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if userAccessesCount > 0 {
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for _, access := range resourceControl.UserAccesses {
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if access.UserID == context.UserID {
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return true
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}
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}
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}
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return false
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}
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// AuthorizedResourceControlAccess checks whether the user can alter an existing resource control.
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func AuthorizedResourceControlAccess(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
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if context.IsAdmin || resourceControl.Public {
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return true
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}
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for _, access := range resourceControl.TeamAccesses {
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for _, membership := range context.UserMemberships {
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if membership.TeamID == access.TeamID {
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return true
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}
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}
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}
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for _, access := range resourceControl.UserAccesses {
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if context.UserID == access.UserID {
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return true
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}
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}
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return false
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}
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// AuthorizedResourceControlUpdate ensure that the user can update a resource control object.
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// It reuses the creation restrictions and adds extra checks.
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// A non-administrator user cannot update a resource control where:
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// * he wants to put one or more user in the user accesses
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func AuthorizedResourceControlUpdate(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
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userAccessesCount := len(resourceControl.UserAccesses)
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if !context.IsAdmin && userAccessesCount > 0 {
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return false
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}
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return AuthorizedResourceControlCreation(resourceControl, context)
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}
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// AuthorizedResourceControlCreation ensure that the user can create a resource control object.
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// A non-administrator user cannot create a resource control where:
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// * the Public flag is set false
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// * he wants to create a resource control without any user/team accesses
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// * he wants to add more than one user in the user accesses
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// * he wants tp add a user in the user accesses that is not corresponding to its id
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// * he wants to add a team he is not a member of
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func AuthorizedResourceControlCreation(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
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if context.IsAdmin || resourceControl.Public {
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return true
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}
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userAccessesCount := len(resourceControl.UserAccesses)
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teamAccessesCount := len(resourceControl.TeamAccesses)
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if userAccessesCount == 0 && teamAccessesCount == 0 {
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return false
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}
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if userAccessesCount > 1 || (userAccessesCount == 1 && teamAccessesCount == 1) {
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return false
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}
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if userAccessesCount == 1 {
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access := resourceControl.UserAccesses[0]
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if access.UserID == context.UserID {
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return true
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}
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}
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if teamAccessesCount > 0 {
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for _, access := range resourceControl.TeamAccesses {
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for _, membership := range context.UserMemberships {
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if membership.TeamID == access.TeamID {
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return true
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}
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}
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}
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}
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return false
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}
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// AuthorizedTeamManagement ensure that access to the management of the specified team is granted.
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// It will check if the user is either administrator or leader of that team.
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func AuthorizedTeamManagement(teamID portainer.TeamID, context *RestrictedRequestContext) bool {
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if context.IsAdmin {
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return true
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}
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for _, membership := range context.UserMemberships {
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if membership.TeamID == teamID && membership.Role == portainer.TeamLeader {
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return true
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}
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}
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return false
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}
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// AuthorizedUserManagement ensure that access to the management of the specified user is granted.
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// It will check if the user is either administrator or the owner of the user account.
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func AuthorizedUserManagement(userID portainer.UserID, context *RestrictedRequestContext) bool {
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if context.IsAdmin || context.UserID == userID {
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return true
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}
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return false
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}
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// authorizedEndpointAccess ensure that the user can access the specified endpoint.
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// It will check if the user is part of the authorized users or part of a team that is
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// listed in the authorized teams of the endpoint and the associated group.
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func authorizedEndpointAccess(endpoint *portainer.Endpoint, endpointGroup *portainer.EndpointGroup, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
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groupAccess := authorizedAccess(userID, memberships, endpointGroup.AuthorizedUsers, endpointGroup.AuthorizedTeams)
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if !groupAccess {
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return authorizedAccess(userID, memberships, endpoint.AuthorizedUsers, endpoint.AuthorizedTeams)
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}
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return true
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}
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// AuthorizedEndpointGroupAccess ensure that the user can access the specified endpoint group.
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// It will check if the user is part of the authorized users or part of a team that is
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// listed in the authorized teams.
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func AuthorizedEndpointGroupAccess(endpointGroup *portainer.EndpointGroup, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
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return authorizedAccess(userID, memberships, endpointGroup.AuthorizedUsers, endpointGroup.AuthorizedTeams)
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}
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// AuthorizedRegistryAccess ensure that the user can access the specified registry.
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// It will check if the user is part of the authorized users or part of a team that is
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// listed in the authorized teams.
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func AuthorizedRegistryAccess(registry *portainer.Registry, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
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return authorizedAccess(userID, memberships, registry.AuthorizedUsers, registry.AuthorizedTeams)
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}
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func authorizedAccess(userID portainer.UserID, memberships []portainer.TeamMembership, authorizedUsers []portainer.UserID, authorizedTeams []portainer.TeamID) bool {
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for _, authorizedUserID := range authorizedUsers {
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if authorizedUserID == userID {
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return true
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}
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}
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for _, membership := range memberships {
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for _, authorizedTeamID := range authorizedTeams {
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if membership.TeamID == authorizedTeamID {
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return true
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}
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}
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}
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return false
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}
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