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portainer/api/chisel/tunnel.go

201 lines
5.6 KiB

package chisel
import (
"encoding/base64"
"errors"
"fmt"
"math/rand"
"strings"
"time"
portainer "github.com/portainer/portainer/api"
"github.com/portainer/portainer/api/internal/edge/cache"
"github.com/portainer/portainer/pkg/libcrypto"
"github.com/dchest/uniuri"
)
const (
minAvailablePort = 49152
maxAvailablePort = 65535
)
// NOTE: it needs to be called with the lock acquired
// getUnusedPort is used to generate an unused random port in the dynamic port range.
// Dynamic ports (also called private ports) are 49152 to 65535.
func (service *Service) getUnusedPort() int {
port := randomInt(minAvailablePort, maxAvailablePort)
for _, tunnel := range service.tunnelDetailsMap {
if tunnel.Port == port {
return service.getUnusedPort()
}
}
return port
}
func randomInt(min, max int) int {
return min + rand.Intn(max-min)
}
// NOTE: it needs to be called with the lock acquired
func (service *Service) getTunnelDetails(endpointID portainer.EndpointID) *portainer.TunnelDetails {
if tunnel, ok := service.tunnelDetailsMap[endpointID]; ok {
return tunnel
}
tunnel := &portainer.TunnelDetails{
Status: portainer.EdgeAgentIdle,
}
service.tunnelDetailsMap[endpointID] = tunnel
cache.Del(endpointID)
return tunnel
}
// GetTunnelDetails returns information about the tunnel associated to an environment(endpoint).
func (service *Service) GetTunnelDetails(endpointID portainer.EndpointID) portainer.TunnelDetails {
service.mu.Lock()
defer service.mu.Unlock()
return *service.getTunnelDetails(endpointID)
}
// GetActiveTunnel retrieves an active tunnel which allows communicating with edge agent
func (service *Service) GetActiveTunnel(endpoint *portainer.Endpoint) (portainer.TunnelDetails, error) {
if endpoint.Edge.AsyncMode {
return portainer.TunnelDetails{}, errors.New("cannot open tunnel on async endpoint")
}
tunnel := service.GetTunnelDetails(endpoint.ID)
if tunnel.Status == portainer.EdgeAgentActive {
// update the LastActivity
service.SetTunnelStatusToActive(endpoint.ID)
}
if tunnel.Status == portainer.EdgeAgentIdle || tunnel.Status == portainer.EdgeAgentManagementRequired {
err := service.SetTunnelStatusToRequired(endpoint.ID)
if err != nil {
return portainer.TunnelDetails{}, fmt.Errorf("failed opening tunnel to endpoint: %w", err)
}
if endpoint.EdgeCheckinInterval == 0 {
settings, err := service.dataStore.Settings().Settings()
if err != nil {
return portainer.TunnelDetails{}, fmt.Errorf("failed fetching settings from db: %w", err)
}
endpoint.EdgeCheckinInterval = settings.EdgeAgentCheckinInterval
}
time.Sleep(2 * time.Duration(endpoint.EdgeCheckinInterval) * time.Second)
}
return service.GetTunnelDetails(endpoint.ID), nil
}
// SetTunnelStatusToActive update the status of the tunnel associated to the specified environment(endpoint).
// It sets the status to ACTIVE.
func (service *Service) SetTunnelStatusToActive(endpointID portainer.EndpointID) {
service.mu.Lock()
tunnel := service.getTunnelDetails(endpointID)
tunnel.Status = portainer.EdgeAgentActive
tunnel.Credentials = ""
tunnel.LastActivity = time.Now()
service.mu.Unlock()
cache.Del(endpointID)
}
// SetTunnelStatusToIdle update the status of the tunnel associated to the specified environment(endpoint).
// It sets the status to IDLE.
// It removes any existing credentials associated to the tunnel.
func (service *Service) SetTunnelStatusToIdle(endpointID portainer.EndpointID) {
service.mu.Lock()
tunnel := service.getTunnelDetails(endpointID)
tunnel.Status = portainer.EdgeAgentIdle
tunnel.Port = 0
tunnel.LastActivity = time.Now()
credentials := tunnel.Credentials
if credentials != "" {
tunnel.Credentials = ""
if service.chiselServer != nil {
service.chiselServer.DeleteUser(strings.Split(credentials, ":")[0])
}
}
service.ProxyManager.DeleteEndpointProxy(endpointID)
service.mu.Unlock()
cache.Del(endpointID)
}
// SetTunnelStatusToRequired update the status of the tunnel associated to the specified environment(endpoint).
// It sets the status to REQUIRED.
// If no port is currently associated to the tunnel, it will associate a random unused port to the tunnel
// and generate temporary credentials that can be used to establish a reverse tunnel on that port.
// Credentials are encrypted using the Edge ID associated to the environment(endpoint).
func (service *Service) SetTunnelStatusToRequired(endpointID portainer.EndpointID) error {
defer cache.Del(endpointID)
tunnel := service.getTunnelDetails(endpointID)
service.mu.Lock()
defer service.mu.Unlock()
if tunnel.Port == 0 {
endpoint, err := service.dataStore.Endpoint().Endpoint(endpointID)
if err != nil {
return err
}
tunnel.Status = portainer.EdgeAgentManagementRequired
tunnel.Port = service.getUnusedPort()
tunnel.LastActivity = time.Now()
username, password := generateRandomCredentials()
authorizedRemote := fmt.Sprintf("^R:0.0.0.0:%d$", tunnel.Port)
if service.chiselServer != nil {
err = service.chiselServer.AddUser(username, password, authorizedRemote)
if err != nil {
return err
}
}
credentials, err := encryptCredentials(username, password, endpoint.EdgeID)
if err != nil {
return err
}
tunnel.Credentials = credentials
}
return nil
}
func generateRandomCredentials() (string, string) {
username := uniuri.NewLen(8)
password := uniuri.NewLen(8)
return username, password
}
func encryptCredentials(username, password, key string) (string, error) {
credentials := fmt.Sprintf("%s:%s", username, password)
encryptedCredentials, err := libcrypto.Encrypt([]byte(credentials), []byte(key))
if err != nil {
return "", err
}
return base64.RawStdEncoding.EncodeToString(encryptedCredentials), nil
}