mirror of https://github.com/portainer/portainer
267 lines
8.2 KiB
Go
267 lines
8.2 KiB
Go
package portainer
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// AuthorizationService represents a service used to
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// update authorizations associated to a user or team.
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type AuthorizationService struct {
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endpointService EndpointService
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endpointGroupService EndpointGroupService
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roleService RoleService
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teamMembershipService TeamMembershipService
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userService UserService
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}
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// AuthorizationServiceParameters are the required parameters
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// used to create a new AuthorizationService.
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type AuthorizationServiceParameters struct {
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EndpointService EndpointService
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EndpointGroupService EndpointGroupService
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RoleService RoleService
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TeamMembershipService TeamMembershipService
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UserService UserService
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}
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// NewAuthorizationService returns a point to a new AuthorizationService instance.
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func NewAuthorizationService(parameters *AuthorizationServiceParameters) *AuthorizationService {
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return &AuthorizationService{
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endpointService: parameters.EndpointService,
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endpointGroupService: parameters.EndpointGroupService,
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roleService: parameters.RoleService,
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teamMembershipService: parameters.TeamMembershipService,
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userService: parameters.UserService,
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}
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}
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// DefaultPortainerAuthorizations returns the default Portainer authorizations used by non-admin users.
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func DefaultPortainerAuthorizations() Authorizations {
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return map[Authorization]bool{
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OperationPortainerDockerHubInspect: true,
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OperationPortainerEndpointGroupList: true,
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OperationPortainerEndpointList: true,
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OperationPortainerEndpointInspect: true,
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OperationPortainerEndpointExtensionAdd: true,
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OperationPortainerEndpointExtensionRemove: true,
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OperationPortainerExtensionList: true,
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OperationPortainerMOTD: true,
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OperationPortainerRegistryList: true,
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OperationPortainerRegistryInspect: true,
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OperationPortainerTeamList: true,
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OperationPortainerTemplateList: true,
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OperationPortainerTemplateInspect: true,
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OperationPortainerUserList: true,
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OperationPortainerUserInspect: true,
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OperationPortainerUserMemberships: true,
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}
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}
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// UpdateUserAuthorizationsFromPolicies will update users authorizations based on the specified access policies.
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func (service *AuthorizationService) UpdateUserAuthorizationsFromPolicies(userPolicies *UserAccessPolicies, teamPolicies *TeamAccessPolicies) error {
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for userID, policy := range *userPolicies {
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if policy.RoleID == 0 {
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continue
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}
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err := service.UpdateUserAuthorizations(userID)
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if err != nil {
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return err
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}
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}
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for teamID, policy := range *teamPolicies {
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if policy.RoleID == 0 {
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continue
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}
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err := service.updateUserAuthorizationsInTeam(teamID)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (service *AuthorizationService) updateUserAuthorizationsInTeam(teamID TeamID) error {
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memberships, err := service.teamMembershipService.TeamMembershipsByTeamID(teamID)
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if err != nil {
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return err
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}
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for _, membership := range memberships {
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err := service.UpdateUserAuthorizations(membership.UserID)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// UpdateUserAuthorizations will trigger an update of the authorizations for the specified user.
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func (service *AuthorizationService) UpdateUserAuthorizations(userID UserID) error {
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user, err := service.userService.User(userID)
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if err != nil {
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return err
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}
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endpointAuthorizations, err := service.getAuthorizations(user)
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if err != nil {
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return err
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}
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user.EndpointAuthorizations = endpointAuthorizations
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return service.userService.UpdateUser(userID, user)
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}
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func (service *AuthorizationService) getAuthorizations(user *User) (EndpointAuthorizations, error) {
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endpointAuthorizations := EndpointAuthorizations{}
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if user.Role == AdministratorRole {
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return endpointAuthorizations, nil
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}
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userMemberships, err := service.teamMembershipService.TeamMembershipsByUserID(user.ID)
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if err != nil {
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return endpointAuthorizations, err
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}
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endpoints, err := service.endpointService.Endpoints()
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if err != nil {
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return endpointAuthorizations, err
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}
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endpointGroups, err := service.endpointGroupService.EndpointGroups()
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if err != nil {
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return endpointAuthorizations, err
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}
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roles, err := service.roleService.Roles()
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if err != nil {
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return endpointAuthorizations, err
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}
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endpointAuthorizations = getUserEndpointAuthorizations(user, endpoints, endpointGroups, roles, userMemberships)
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return endpointAuthorizations, nil
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}
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func getUserEndpointAuthorizations(user *User, endpoints []Endpoint, endpointGroups []EndpointGroup, roles []Role, userMemberships []TeamMembership) EndpointAuthorizations {
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endpointAuthorizations := make(EndpointAuthorizations)
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groupUserAccessPolicies := map[EndpointGroupID]UserAccessPolicies{}
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groupTeamAccessPolicies := map[EndpointGroupID]TeamAccessPolicies{}
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for _, endpointGroup := range endpointGroups {
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groupUserAccessPolicies[endpointGroup.ID] = endpointGroup.UserAccessPolicies
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groupTeamAccessPolicies[endpointGroup.ID] = endpointGroup.TeamAccessPolicies
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}
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for _, endpoint := range endpoints {
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authorizations := getAuthorizationsFromUserEndpointPolicy(user, &endpoint, roles)
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if len(authorizations) > 0 {
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endpointAuthorizations[endpoint.ID] = authorizations
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continue
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}
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authorizations = getAuthorizationsFromUserEndpointGroupPolicy(user, &endpoint, roles, groupUserAccessPolicies)
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if len(authorizations) > 0 {
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endpointAuthorizations[endpoint.ID] = authorizations
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continue
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}
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authorizations = getAuthorizationsFromTeamEndpointPolicies(userMemberships, &endpoint, roles)
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if len(authorizations) > 0 {
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endpointAuthorizations[endpoint.ID] = authorizations
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continue
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}
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endpointAuthorizations[endpoint.ID] = getAuthorizationsFromTeamEndpointGroupPolicies(userMemberships, &endpoint, roles, groupTeamAccessPolicies)
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}
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return endpointAuthorizations
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}
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func getAuthorizationsFromUserEndpointPolicy(user *User, endpoint *Endpoint, roles []Role) Authorizations {
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policyRoles := make([]RoleID, 0)
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policy, ok := endpoint.UserAccessPolicies[user.ID]
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if ok {
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policyRoles = append(policyRoles, policy.RoleID)
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}
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return getAuthorizationsFromRoles(policyRoles, roles)
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}
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func getAuthorizationsFromUserEndpointGroupPolicy(user *User, endpoint *Endpoint, roles []Role, groupAccessPolicies map[EndpointGroupID]UserAccessPolicies) Authorizations {
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policyRoles := make([]RoleID, 0)
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policy, ok := groupAccessPolicies[endpoint.GroupID][user.ID]
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if ok {
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policyRoles = append(policyRoles, policy.RoleID)
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}
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return getAuthorizationsFromRoles(policyRoles, roles)
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}
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func getAuthorizationsFromTeamEndpointPolicies(memberships []TeamMembership, endpoint *Endpoint, roles []Role) Authorizations {
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policyRoles := make([]RoleID, 0)
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for _, membership := range memberships {
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policy, ok := endpoint.TeamAccessPolicies[membership.TeamID]
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if ok {
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policyRoles = append(policyRoles, policy.RoleID)
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}
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}
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return getAuthorizationsFromRoles(policyRoles, roles)
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}
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func getAuthorizationsFromTeamEndpointGroupPolicies(memberships []TeamMembership, endpoint *Endpoint, roles []Role, groupAccessPolicies map[EndpointGroupID]TeamAccessPolicies) Authorizations {
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policyRoles := make([]RoleID, 0)
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for _, membership := range memberships {
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policy, ok := groupAccessPolicies[endpoint.GroupID][membership.TeamID]
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if ok {
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policyRoles = append(policyRoles, policy.RoleID)
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}
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}
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return getAuthorizationsFromRoles(policyRoles, roles)
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}
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func getAuthorizationsFromRoles(roleIdentifiers []RoleID, roles []Role) Authorizations {
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var roleAuthorizations []Authorizations
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for _, id := range roleIdentifiers {
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for _, role := range roles {
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if role.ID == id {
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roleAuthorizations = append(roleAuthorizations, role.Authorizations)
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break
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}
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}
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}
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processedAuthorizations := make(Authorizations)
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if len(roleAuthorizations) > 0 {
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processedAuthorizations = roleAuthorizations[0]
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for idx, authorizations := range roleAuthorizations {
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if idx == 0 {
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continue
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}
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processedAuthorizations = mergeAuthorizations(processedAuthorizations, authorizations)
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}
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}
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return processedAuthorizations
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}
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func mergeAuthorizations(a, b Authorizations) Authorizations {
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c := make(map[Authorization]bool)
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for k := range b {
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if _, ok := a[k]; ok {
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c[k] = true
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}
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}
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return c
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}
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