portainer/api/http/handler/teams/team_create.go

52 lines
1.5 KiB
Go

package teams
import (
"errors"
"net/http"
"github.com/asaskevich/govalidator"
httperror "github.com/portainer/libhttp/error"
"github.com/portainer/libhttp/request"
"github.com/portainer/libhttp/response"
"github.com/portainer/portainer/api"
bolterrors "github.com/portainer/portainer/api/bolt/errors"
)
type teamCreatePayload struct {
Name string
}
func (payload *teamCreatePayload) Validate(r *http.Request) error {
if govalidator.IsNull(payload.Name) {
return errors.New("Invalid team name")
}
return nil
}
func (handler *Handler) teamCreate(w http.ResponseWriter, r *http.Request) *httperror.HandlerError {
var payload teamCreatePayload
err := request.DecodeAndValidateJSONPayload(r, &payload)
if err != nil {
return &httperror.HandlerError{http.StatusBadRequest, "Invalid request payload", err}
}
team, err := handler.DataStore.Team().TeamByName(payload.Name)
if err != nil && err != bolterrors.ErrObjectNotFound {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to retrieve teams from the database", err}
}
if team != nil {
return &httperror.HandlerError{http.StatusConflict, "A team with the same name already exists", errors.New("Team already exists")}
}
team = &portainer.Team{
Name: payload.Name,
}
err = handler.DataStore.Team().CreateTeam(team)
if err != nil {
return &httperror.HandlerError{http.StatusInternalServerError, "Unable to persist the team inside the database", err}
}
return response.JSON(w, team)
}