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			feat(exec): add DEBUG statement when validating license (#3191)
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			@ -4,6 +4,7 @@ import (
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	"bytes"
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	"encoding/json"
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	"errors"
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	"log"
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	"os/exec"
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	"path"
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	"runtime"
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			@ -193,6 +194,7 @@ func validateLicense(binaryPath, licenseKey string) ([]string, error) {
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	err := licenseCheckProcess.Run()
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	if err != nil {
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		log.Printf("[DEBUG] [exec,extension] [message: unable to run extension process] [err: %s]", err)
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		return nil, errors.New("Invalid extension license key")
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	}
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