portainer/api/filesystem/serialize.go

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package filesystem
import (
"encoding/base64"
"fmt"
"os"
"path/filepath"
"strings"
"golang.org/x/mod/semver"
)
type DirEntry struct {
Name string
Content string
IsFile bool
Permissions os.FileMode
}
// FilterDirForEntryFile filers the given dirEntries, returns entries of the entryFile and .env file
func FilterDirForEntryFile(dirEntries []DirEntry, entryFile string) []DirEntry {
var filteredDirEntries []DirEntry
dotEnvFile := filepath.Join(filepath.Dir(entryFile), ".env")
filters := []string{entryFile, dotEnvFile}
for _, dirEntry := range dirEntries {
match := false
if dirEntry.IsFile {
for _, filter := range filters {
if filter == dirEntry.Name {
match = true
break
}
}
} else {
for _, filter := range filters {
if strings.HasPrefix(filter, dirEntry.Name) {
match = true
break
}
}
}
if match {
filteredDirEntries = append(filteredDirEntries, dirEntry)
}
}
return filteredDirEntries
}
// FilterDirForCompatibility returns the content of the entry file if agent version is less than 2.19.0
func FilterDirForCompatibility(dirEntries []DirEntry, entryFilePath, agentVersion string) (string, error) {
if semver.Compare(fmt.Sprintf("v%s", agentVersion), "v2.19.0") == -1 {
for _, dirEntry := range dirEntries {
if dirEntry.IsFile {
if dirEntry.Name == entryFilePath {
return DecodeFileContent(dirEntry.Content)
}
}
}
return "", fmt.Errorf("Entry file %s not found in dir entries", entryFilePath)
}
return "", nil
}
// LoadDir reads all files and folders recursively from the given directory
// File content is base64-encoded
func LoadDir(dir string) ([]DirEntry, error) {
var dirEntries []DirEntry
err := filepath.WalkDir(
dir,
func(path string, d os.DirEntry, err error) error {
if err != nil {
return err
}
fileInfo, err := d.Info()
if err != nil {
return err
}
relativePath, err := filepath.Rel(dir, path)
if err != nil {
return err
}
if relativePath == "." {
return nil
}
dirEntry := DirEntry{
Name: relativePath,
Permissions: fileInfo.Mode().Perm(),
}
if !fileInfo.IsDir() {
// Read file contents
fileContent, err := os.ReadFile(path)
if err != nil {
return err
}
dirEntry.Content = base64.StdEncoding.EncodeToString(fileContent)
dirEntry.IsFile = true
}
dirEntries = append(dirEntries, dirEntry)
return nil
})
if err != nil {
return nil, err
}
return dirEntries, nil
}
// PersistDir writes the provided array of files and folders back to the given directory.
func PersistDir(dir string, dirEntries []DirEntry) error {
for _, dirEntry := range dirEntries {
path := filepath.Join(dir, dirEntry.Name)
if dirEntry.IsFile {
// Create the directory path if it doesn't exist
err := os.MkdirAll(filepath.Dir(path), 0744)
if err != nil {
return err
}
// Write file contents
err = os.WriteFile(path, []byte(dirEntry.Content), dirEntry.Permissions)
if err != nil {
return err
}
} else {
// Create the directory
err := os.MkdirAll(path, dirEntry.Permissions)
if err != nil {
return err
}
}
}
return nil
}
func DecodeFileContent(encodedFileContent string) (string, error) {
decodedBytes, err := base64.StdEncoding.DecodeString(encodedFileContent)
if err != nil {
return "", err
}
return string(decodedBytes), nil
}
func DecodeDirEntries(dirEntries []DirEntry) error {
for index, dirEntry := range dirEntries {
if dirEntry.IsFile && dirEntry.Content != "" {
decodedFile, err := DecodeFileContent(dirEntry.Content)
if err != nil {
return err
}
dirEntries[index].Content = decodedFile
}
}
return nil
}