portainer/api/http/security/authorization.go

185 lines
6.3 KiB
Go
Raw Normal View History

package security
import (
"github.com/portainer/portainer"
)
// AuthorizedResourceControlDeletion ensure that the user can delete a resource control object.
// A non-administrator user cannot delete a resource control where:
// * the Public flag is false
// * he is not one of the users in the user accesses
// * he is not a member of any team within the team accesses
func AuthorizedResourceControlDeletion(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
if context.IsAdmin || resourceControl.Public {
return true
}
userAccessesCount := len(resourceControl.UserAccesses)
teamAccessesCount := len(resourceControl.TeamAccesses)
if teamAccessesCount > 0 {
for _, access := range resourceControl.TeamAccesses {
for _, membership := range context.UserMemberships {
if membership.TeamID == access.TeamID {
return true
}
}
}
}
if userAccessesCount > 0 {
for _, access := range resourceControl.UserAccesses {
if access.UserID == context.UserID {
return true
}
}
}
return false
}
// AuthorizedResourceControlAccess checks whether the user can alter an existing resource control.
func AuthorizedResourceControlAccess(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
if context.IsAdmin || resourceControl.Public {
return true
}
for _, access := range resourceControl.TeamAccesses {
for _, membership := range context.UserMemberships {
if membership.TeamID == access.TeamID {
return true
}
}
}
for _, access := range resourceControl.UserAccesses {
if context.UserID == access.UserID {
return true
}
}
return false
}
// AuthorizedResourceControlUpdate ensure that the user can update a resource control object.
// It reuses the creation restrictions and adds extra checks.
// A non-administrator user cannot update a resource control where:
// * he wants to put one or more user in the user accesses
func AuthorizedResourceControlUpdate(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
userAccessesCount := len(resourceControl.UserAccesses)
if !context.IsAdmin && userAccessesCount > 0 {
return false
}
return AuthorizedResourceControlCreation(resourceControl, context)
}
// AuthorizedResourceControlCreation ensure that the user can create a resource control object.
// A non-administrator user cannot create a resource control where:
// * the Public flag is set false
// * he wants to create a resource control without any user/team accesses
// * he wants to add more than one user in the user accesses
// * he wants tp add a user in the user accesses that is not corresponding to its id
// * he wants to add a team he is not a member of
func AuthorizedResourceControlCreation(resourceControl *portainer.ResourceControl, context *RestrictedRequestContext) bool {
if context.IsAdmin || resourceControl.Public {
return true
}
userAccessesCount := len(resourceControl.UserAccesses)
teamAccessesCount := len(resourceControl.TeamAccesses)
if userAccessesCount == 0 && teamAccessesCount == 0 {
return false
}
if userAccessesCount > 1 || (userAccessesCount == 1 && teamAccessesCount == 1) {
return false
}
if userAccessesCount == 1 {
access := resourceControl.UserAccesses[0]
if access.UserID == context.UserID {
return true
}
}
if teamAccessesCount > 0 {
for _, access := range resourceControl.TeamAccesses {
for _, membership := range context.UserMemberships {
if membership.TeamID == access.TeamID {
return true
}
}
}
}
return false
}
// AuthorizedTeamManagement ensure that access to the management of the specified team is granted.
// It will check if the user is either administrator or leader of that team.
func AuthorizedTeamManagement(teamID portainer.TeamID, context *RestrictedRequestContext) bool {
if context.IsAdmin {
return true
}
for _, membership := range context.UserMemberships {
if membership.TeamID == teamID && membership.Role == portainer.TeamLeader {
return true
}
}
return false
}
// AuthorizedUserManagement ensure that access to the management of the specified user is granted.
// It will check if the user is either administrator or the owner of the user account.
func AuthorizedUserManagement(userID portainer.UserID, context *RestrictedRequestContext) bool {
if context.IsAdmin || context.UserID == userID {
return true
}
return false
}
// authorizedEndpointAccess ensure that the user can access the specified endpoint.
// It will check if the user is part of the authorized users or part of a team that is
// listed in the authorized teams of the endpoint and the associated group.
func authorizedEndpointAccess(endpoint *portainer.Endpoint, endpointGroup *portainer.EndpointGroup, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
groupAccess := authorizedAccess(userID, memberships, endpointGroup.AuthorizedUsers, endpointGroup.AuthorizedTeams)
if !groupAccess {
return authorizedAccess(userID, memberships, endpoint.AuthorizedUsers, endpoint.AuthorizedTeams)
}
return true
}
// AuthorizedEndpointGroupAccess ensure that the user can access the specified endpoint group.
// It will check if the user is part of the authorized users or part of a team that is
// listed in the authorized teams.
func AuthorizedEndpointGroupAccess(endpointGroup *portainer.EndpointGroup, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
return authorizedAccess(userID, memberships, endpointGroup.AuthorizedUsers, endpointGroup.AuthorizedTeams)
}
// AuthorizedRegistryAccess ensure that the user can access the specified registry.
// It will check if the user is part of the authorized users or part of a team that is
// listed in the authorized teams.
func AuthorizedRegistryAccess(registry *portainer.Registry, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
return authorizedAccess(userID, memberships, registry.AuthorizedUsers, registry.AuthorizedTeams)
}
func authorizedAccess(userID portainer.UserID, memberships []portainer.TeamMembership, authorizedUsers []portainer.UserID, authorizedTeams []portainer.TeamID) bool {
for _, authorizedUserID := range authorizedUsers {
if authorizedUserID == userID {
return true
}
}
for _, membership := range memberships {
for _, authorizedTeamID := range authorizedTeams {
if membership.TeamID == authorizedTeamID {
return true
}
}
}
return false
}