nps/lib/mux/map.go

76 lines
1.2 KiB
Go

package mux
import (
"sync"
)
type connMap struct {
connMap map[int32]*conn
//closeCh chan struct{}
sync.RWMutex
}
func NewConnMap() *connMap {
connMap := &connMap{
connMap: make(map[int32]*conn),
//closeCh: make(chan struct{}),
}
//go connMap.clean()
return connMap
}
func (s *connMap) Size() (n int) {
s.Lock()
n = len(s.connMap)
s.Unlock()
return
}
func (s *connMap) Get(id int32) (*conn, bool) {
s.Lock()
v, ok := s.connMap[id]
s.Unlock()
if ok && v != nil {
return v, true
}
return nil, false
}
func (s *connMap) Set(id int32, v *conn) {
s.Lock()
s.connMap[id] = v
s.Unlock()
}
func (s *connMap) Close() {
//s.closeCh <- struct{}{} // stop the clean goroutine first
for _, v := range s.connMap {
v.Close() // close all the connections in the mux
}
}
func (s *connMap) Delete(id int32) {
s.Lock()
delete(s.connMap, id)
s.Unlock()
}
//func (s *connMap) clean() {
// ticker := time.NewTimer(time.Minute * 1)
// for {
// select {
// case <-ticker.C:
// s.Lock()
// for _, v := range s.connMap {
// if v.isClose {
// delete(s.connMap, v.connId)
// }
// }
// s.Unlock()
// case <-s.closeCh:
// ticker.Stop()
// return
// }
// }
//}