nps/lib/udp.go

84 lines
1.9 KiB
Go
Executable File

package lib
import (
"io"
"log"
"net"
"strings"
"time"
)
type UdpModeServer struct {
bridge *Tunnel
udpPort int //监听的udp端口
tunnelTarget string //udp目标地址
listener *net.UDPConn
udpMap map[string]*Conn
enCompress int
deCompress int
vKey string
crypt bool
}
func NewUdpModeServer(udpPort int, tunnelTarget string, bridge *Tunnel, enCompress int, deCompress int, vKey string, crypt bool) *UdpModeServer {
s := new(UdpModeServer)
s.udpPort = udpPort
s.tunnelTarget = tunnelTarget
s.bridge = bridge
s.udpMap = make(map[string]*Conn)
s.enCompress = enCompress
s.deCompress = deCompress
s.vKey = vKey
s.crypt = crypt
return s
}
//开始
func (s *UdpModeServer) Start() error {
s.listener, err = net.ListenUDP("udp", &net.UDPAddr{net.ParseIP("0.0.0.0"), s.udpPort, ""})
if err != nil {
return err
}
data := make([]byte, 1472) //udp数据包大小
for {
n, addr, err := s.listener.ReadFromUDP(data)
if err != nil {
if strings.Contains(err.Error(), "use of closed network connection") {
break
}
continue
}
go s.process(addr, data[:n])
}
return nil
}
//TODO:效率问题有待解决
func (s *UdpModeServer) process(addr *net.UDPAddr, data []byte) {
conn, err := s.bridge.GetTunnel(getverifyval(s.vKey), s.enCompress, s.deCompress, s.crypt)
if err != nil {
log.Println(err)
return
}
if _, err := conn.WriteHost(CONN_UDP, s.tunnelTarget); err != nil {
conn.Close()
return
}
conn.WriteTo(data, s.enCompress,s.crypt)
go func(addr *net.UDPAddr, conn *Conn) {
buf := make([]byte, 1024)
conn.conn.SetReadDeadline(time.Now().Add(time.Duration(time.Second * 3)))
n, err := conn.ReadFrom(buf, s.deCompress,s.crypt)
if err != nil || err == io.EOF {
conn.Close()
return
}
s.listener.WriteToUDP(buf[:n], addr)
conn.Close()
}(addr, conn)
}
func (s *UdpModeServer) Close() error {
return s.listener.Close()
}