nps/server/udp.go

86 lines
2.1 KiB
Go
Executable File

package server
import (
"github.com/cnlh/easyProxy/bridge"
"github.com/cnlh/easyProxy/utils"
"io"
"log"
"net"
"strings"
)
type UdpModeServer struct {
server
listener *net.UDPConn
udpMap map[string]*utils.Conn
}
func NewUdpModeServer(bridge *bridge.Bridge, task *utils.Tunnel) *UdpModeServer {
s := new(UdpModeServer)
s.bridge = bridge
s.udpMap = make(map[string]*utils.Conn)
s.task = task
s.config = utils.DeepCopyConfig(task.Config)
return s
}
//开始
func (s *UdpModeServer) Start() error {
var err error
s.listener, err = net.ListenUDP("udp", &net.UDPAddr{net.ParseIP("0.0.0.0"), s.task.TcpPort, ""})
if err != nil {
return err
}
data := make([]byte, 1472) //udp数据包大小
for {
n, addr, err := s.listener.ReadFromUDP(data)
if err != nil {
if strings.Contains(err.Error(), "use of closed network connection") {
break
}
continue
}
s.ResetConfig()
go s.process(addr, data[:n])
}
return nil
}
//TODO:效率问题有待解决--->建立稳定通道,重复利用,提高效率,下个版本
func (s *UdpModeServer) process(addr *net.UDPAddr, data []byte) {
conn, err := s.bridge.GetTunnel(s.task.Client.Id, s.config.CompressEncode, s.config.CompressDecode, s.config.Crypt, s.config.Mux)
if err != nil {
log.Println(err)
return
}
if _, err := conn.WriteHost(utils.CONN_UDP, s.task.Target); err != nil {
conn.Close()
return
}
if flag, err := conn.ReadFlag(); err == nil {
defer func() {
if conn != nil && s.config.Mux {
conn.WriteTo([]byte(utils.IO_EOF), s.config.CompressEncode, s.config.Crypt)
s.bridge.ReturnTunnel(conn, s.task.Client.Id)
} else {
conn.Close()
}
}()
if flag == utils.CONN_SUCCESS {
in, _ := conn.WriteTo(data, s.config.CompressEncode, s.config.Crypt)
buf := utils.BufPoolUdp.Get().([]byte)
out, err := conn.ReadFrom(buf, s.config.CompressDecode, s.config.Crypt)
if err != nil || err == io.EOF {
return
}
s.listener.WriteToUDP(buf[:out], addr)
s.FlowAdd(int64(in), int64(out))
utils.BufPoolUdp.Put(buf)
}
}
}
func (s *UdpModeServer) Close() error {
return s.listener.Close()
}