mirror of https://github.com/ehang-io/nps
fix conn write block, add priority queue support
parent
6157b1a528
commit
1bf4cf2347
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@ -187,6 +187,7 @@ type window struct {
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windowBuff []byte
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off uint16
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readOp chan struct{}
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readWait bool
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WindowFull bool
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usableReceiveWindow chan uint16
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WriteWg sync.WaitGroup
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@ -274,7 +275,11 @@ func (Self *window) Write(p []byte) (n int, err error) {
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length := Self.len() // length before grow
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Self.grow(len(p)) // grow for copy
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n = copy(Self.windowBuff[length:], p) // must copy data before allow Read
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if length == 0 {
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if Self.readWait {
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// if there condition is length == 0 and
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// Read method just take away all the windowBuff,
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// this method will block until windowBuff is empty again
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// allow continue read
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defer Self.allowRead()
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}
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@ -287,6 +292,9 @@ func (Self *window) allowRead() (closed bool) {
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close(Self.readOp)
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return true
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}
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Self.mutex.Lock()
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Self.readWait = false
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Self.mutex.Unlock()
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select {
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case <-Self.closeOpCh:
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close(Self.readOp)
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@ -303,10 +311,11 @@ func (Self *window) Read(p []byte) (n int, err error) {
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Self.mutex.Lock()
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length := Self.len() // protect the length data, it invokes
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// before Write lock and after Write unlock
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Self.mutex.Unlock()
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if length == 0 {
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// window is empty, waiting for Write method send a success readOp signal
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// or get timeout or close
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Self.readWait = true
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Self.mutex.Unlock()
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ticker := time.NewTicker(2 * time.Minute)
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defer ticker.Stop()
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select {
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@ -322,6 +331,8 @@ func (Self *window) Read(p []byte) (n int, err error) {
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close(Self.readOp)
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return 0, io.EOF // receive close signal, returns eof
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}
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} else {
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Self.mutex.Unlock()
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}
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Self.mutex.Lock()
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n = copy(p, Self.windowBuff[Self.off:])
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103
lib/mux/mux.go
103
lib/mux/mux.go
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@ -22,21 +22,23 @@ type Mux struct {
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IsClose bool
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pingOk int
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connType string
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writeQueue chan *bytes.Buffer
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writeQueue Queue
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bufCh chan *bytes.Buffer
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sync.Mutex
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}
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func NewMux(c net.Conn, connType string) *Mux {
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m := &Mux{
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conn: c,
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connMap: NewConnMap(),
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id: 0,
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closeChan: make(chan struct{}),
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newConnCh: make(chan *conn),
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IsClose: false,
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connType: connType,
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writeQueue: make(chan *bytes.Buffer, 20),
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conn: c,
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connMap: NewConnMap(),
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id: 0,
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closeChan: make(chan struct{}),
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newConnCh: make(chan *conn),
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IsClose: false,
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connType: connType,
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bufCh: make(chan *bytes.Buffer),
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}
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m.writeQueue.New()
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//read session by flag
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go m.readSession()
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//ping
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@ -88,26 +90,27 @@ func (s *Mux) sendInfo(flag uint8, id int32, data interface{}) {
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//logs.Warn("send info content is nil")
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}
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}
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buf := common.BuffPool.Get()
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//buf := common.BuffPool.Get()
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//defer pool.BuffPool.Put(buf)
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pack := common.MuxPack.Get()
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defer common.MuxPack.Put(pack)
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err = pack.NewPac(flag, id, data)
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if err != nil {
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//logs.Warn("new pack err", err)
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common.BuffPool.Put(buf)
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common.MuxPack.Put(pack)
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return
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}
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err = pack.Pack(buf)
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if err != nil {
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//logs.Warn("pack err", err)
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common.BuffPool.Put(buf)
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return
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}
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if pack.Flag == common.MUX_NEW_CONN {
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//logs.Warn("sendinfo mux new conn, insert to write queue", pack.Id)
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}
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s.writeQueue <- buf
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s.writeQueue.Push(pack)
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//err = pack.Pack(buf)
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//if err != nil {
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// //logs.Warn("pack err", err)
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// common.BuffPool.Put(buf)
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// return
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//}
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//if pack.Flag == common.MUX_NEW_CONN {
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// //logs.Warn("sendinfo mux new conn, insert to write queue", pack.Id)
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//}
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//s.writeQueue <- buf
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//_, err = buf.WriteTo(s.conn)
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//if err != nil {
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// s.Close()
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@ -118,20 +121,47 @@ func (s *Mux) sendInfo(flag uint8, id int32, data interface{}) {
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}
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func (s *Mux) writeSession() {
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go func() {
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for {
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buf := <-s.writeQueue
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l := buf.Len()
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n, err := buf.WriteTo(s.conn)
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common.BuffPool.Put(buf)
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go s.packBuf()
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go s.writeBuf()
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<-s.closeChan
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}
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func (s *Mux) packBuf() {
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for {
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pack := s.writeQueue.Pop()
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buffer := common.BuffPool.Get()
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err := pack.Pack(buffer)
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common.MuxPack.Put(pack)
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if err != nil {
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logs.Warn("pack err", err)
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common.BuffPool.Put(buffer)
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break
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}
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select {
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case s.bufCh <- buffer:
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case <-s.closeChan:
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break
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}
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}
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}
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func (s *Mux) writeBuf() {
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for {
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select {
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case buffer := <-s.bufCh:
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l := buffer.Len()
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n, err := buffer.WriteTo(s.conn)
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common.BuffPool.Put(buffer)
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if err != nil || int(n) != l {
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//logs.Warn("close from write session fail ", err, n, l)
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logs.Warn("close from write session fail ", err, n, l)
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s.Close()
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break
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}
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case <-s.closeChan:
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break
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}
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}()
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<-s.closeChan
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}
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}
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func (s *Mux) ping() {
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@ -273,14 +303,11 @@ func (s *Mux) Close() error {
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}
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s.IsClose = true
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s.connMap.Close()
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select {
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case s.closeChan <- struct{}{}:
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}
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select {
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case s.closeChan <- struct{}{}:
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}
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s.closeChan <- struct{}{}
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close(s.writeQueue)
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s.closeChan <- struct{}{}
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s.closeChan <- struct{}{}
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s.closeChan <- struct{}{}
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s.closeChan <- struct{}{}
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close(s.newConnCh)
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return s.conn.Close()
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}
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143
lib/mux/queue.go
143
lib/mux/queue.go
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@ -1,82 +1,95 @@
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package mux
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import (
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"errors"
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"container/list"
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"github.com/cnlh/nps/lib/common"
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"sync"
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)
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type Element *bufNode
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type bufNode struct {
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val []byte //buf value
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l int //length
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type Queue struct {
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list *list.List
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readOp chan struct{}
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cleanOp chan struct{}
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popWait bool
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mutex sync.Mutex
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}
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func NewBufNode(buf []byte, l int) *bufNode {
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return &bufNode{
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val: buf,
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l: l,
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func (Self *Queue) New() {
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Self.list = list.New()
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Self.readOp = make(chan struct{})
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Self.cleanOp = make(chan struct{}, 2)
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}
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func (Self *Queue) Push(packager *common.MuxPackager) {
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Self.mutex.Lock()
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if Self.popWait {
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defer Self.allowPop()
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}
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}
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type Queue interface {
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Push(e Element) //向队列中添加元素
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Pop() Element //移除队列中最前面的元素
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Clear() bool //清空队列
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Size() int //获取队列的元素个数
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IsEmpty() bool //判断队列是否是空
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}
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type sliceEntry struct {
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element []Element
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sync.Mutex
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}
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func NewQueue() *sliceEntry {
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return &sliceEntry{}
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}
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//向队列中添加元素
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func (entry *sliceEntry) Push(e Element) {
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entry.Lock()
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defer entry.Unlock()
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entry.element = append(entry.element, e)
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}
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//移除队列中最前面的额元素
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func (entry *sliceEntry) Pop() (Element, error) {
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if entry.IsEmpty() {
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return nil, errors.New("queue is empty!")
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if packager.Flag == common.MUX_CONN_CLOSE {
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Self.insert(packager) // the close package may need priority,
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// prevent wait too long to close
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} else {
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Self.list.PushBack(packager)
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}
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entry.Lock()
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defer entry.Unlock()
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firstElement := entry.element[0]
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entry.element = entry.element[1:]
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return firstElement, nil
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Self.mutex.Unlock()
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return
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}
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func (entry *sliceEntry) Clear() bool {
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entry.Lock()
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defer entry.Unlock()
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if entry.IsEmpty() {
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func (Self *Queue) allowPop() (closed bool) {
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Self.mutex.Lock()
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Self.popWait = false
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Self.mutex.Unlock()
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select {
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case Self.readOp <- struct{}{}:
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return false
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}
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for i := 0; i < entry.Size(); i++ {
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common.CopyBuff.Put(entry.element[i].val)
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entry.element[i] = nil
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}
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entry.element = nil
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return true
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}
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func (entry *sliceEntry) Size() int {
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return len(entry.element)
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}
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func (entry *sliceEntry) IsEmpty() bool {
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if len(entry.element) == 0 {
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case <-Self.cleanOp:
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return true
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}
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return false
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}
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func (Self *Queue) insert(packager *common.MuxPackager) {
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element := Self.list.Back()
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for {
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if element == nil { // Queue dose not have any of msg package with this close package id
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Self.list.PushFront(packager) // insert close package to first
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break
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}
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if element.Value.(*common.MuxPackager).Flag == common.MUX_NEW_MSG &&
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element.Value.(*common.MuxPackager).Id == packager.Id {
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Self.list.InsertAfter(packager, element) // Queue has some msg package
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// with this close package id, insert close package after last msg package
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break
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}
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element = element.Prev()
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}
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}
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func (Self *Queue) Pop() (packager *common.MuxPackager) {
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Self.mutex.Lock()
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element := Self.list.Front()
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if element != nil {
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packager = element.Value.(*common.MuxPackager)
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Self.list.Remove(element)
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Self.mutex.Unlock()
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return
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}
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Self.popWait = true // Queue is empty, notice Push method
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Self.mutex.Unlock()
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select {
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case <-Self.readOp:
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return Self.Pop()
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case <-Self.cleanOp:
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return nil
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}
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}
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func (Self *Queue) Len() (n int) {
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n = Self.list.Len()
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return
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}
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func (Self *Queue) Clean() {
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Self.cleanOp <- struct{}{}
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Self.cleanOp <- struct{}{}
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close(Self.cleanOp)
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}
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