497 lines
14 KiB
C++
497 lines
14 KiB
C++
/*
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File: TRect.h
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Version: 1.0
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
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("Apple") in consideration of your agreement to the following terms, and your
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use, installation, modification or redistribution of this Apple software
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constitutes acceptance of these terms. If you do not agree with these terms,
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please do not use, install, modify or redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and subject
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to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
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copyrights in this original Apple software (the "Apple Software"), to use,
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reproduce, modify and redistribute the Apple Software, with or without
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modifications, in source and/or binary forms; provided that if you redistribute
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the Apple Software in its entirety and without modifications, you must retain
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this notice and the following text and disclaimers in all such redistributions of
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the Apple Software. Neither the name, trademarks, service marks or logos of
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Apple Computer, Inc. may be used to endorse or promote products derived from the
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Apple Software without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or implied,
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are granted by Apple herein, including but not limited to any patent rights that
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may be infringed by your derivative works or by other works in which the Apple
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Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
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WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
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WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
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COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
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OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
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(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Copyright © 2002 Apple Computer, Inc., All Rights Reserved
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*/
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#ifndef TRect_H_
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#define TRect_H_
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#include <Carbon/Carbon.h>
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class TRect
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: public HIRect
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{
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public:
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// Construction/Destruction
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TRect();
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TRect(
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const HIRect* inRect );
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TRect(
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const HIRect& inRect );
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TRect(
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const HIPoint& inOrigin,
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const HISize& inSize );
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TRect(
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float inX,
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float inY,
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float inWidth,
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float inHeight );
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TRect(
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const Rect& inRect );
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~TRect();
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// Operators
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operator HIRect*()
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{ return this; }
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operator Rect() const;
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// Accessors
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float MinX() const
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{ return CGRectGetMinX( *this ); }
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float MaxX() const
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{ return CGRectGetMaxX( *this ); }
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float MinY() const
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{ return CGRectGetMinY( *this ); }
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float MaxY() const
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{ return CGRectGetMaxY( *this ); }
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float Width() const
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{ return CGRectGetWidth( *this ); }
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float Height() const
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{ return CGRectGetHeight( *this ); }
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const HIPoint& Origin() const
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{ return origin; }
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const HISize& Size() const
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{ return size; }
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float CenterX() const
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{ return CGRectGetMidX( *this ); }
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float CenterY() const
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{ return CGRectGetMidY( *this ); }
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HIPoint Center() const;
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// Modifiers
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const HIRect& Inset(
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float inX,
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float inY );
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const HIRect& Outset(
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float inX,
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float inY );
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const HIRect& MoveBy(
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float inDx,
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float inDy );
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const HIRect& MoveTo(
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float inX,
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float inY );
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const HIRect& Set(
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const HIRect* inRect );
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const HIRect& Set(
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const HIRect& inRect );
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const HIRect& Set(
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float inX,
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float inY,
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float inWidth,
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float inHeight );
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const HIRect& Set(
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const Rect* inRect );
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const HIRect& SetAroundCenter(
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float inCenterX,
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float inCenterY,
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float inWidth,
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float inHeight );
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const HIRect& SetWidth(
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float inWidth );
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const HIRect& SetHeight(
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float inHeight );
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const HIRect& SetOrigin(
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const HIPoint& inOrigin );
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const HIRect& SetOrigin(
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float inX,
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float inY );
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const HIRect& SetSize(
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const HISize& inSize );
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const HIRect& SetSize(
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float inWidth,
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float inHeight );
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// Tests
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bool Contains(
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const HIPoint& inPoint );
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bool Contains(
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const HIRect& inRect );
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bool Contains(
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const Point& inPoint );
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bool Contains(
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const Rect& inRect );
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};
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//-----------------------------------------------------------------------------------
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// TRect constructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::TRect()
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{
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}
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//-----------------------------------------------------------------------------------
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// TRect constructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::TRect(
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const HIRect* inRect )
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{
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*this = *inRect;
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}
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//-----------------------------------------------------------------------------------
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// TRect constructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::TRect(
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const HIRect& inRect )
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{
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origin = inRect.origin;
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size = inRect.size;
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}
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//-----------------------------------------------------------------------------------
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// TRect constructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::TRect(
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const HIPoint& inOrigin,
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const HISize& inSize )
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{
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origin = inOrigin;
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size = inSize;
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}
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//-----------------------------------------------------------------------------------
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// TRect constructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::TRect(
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float inX,
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float inY,
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float inWidth,
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float inHeight )
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{
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*this = CGRectMake( inX, inY, inWidth, inHeight );
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}
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//-----------------------------------------------------------------------------------
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// TRect destructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::~TRect()
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{
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}
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//-----------------------------------------------------------------------------------
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// TRect constructor
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//-----------------------------------------------------------------------------------
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//
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inline TRect::TRect(
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const Rect& inRect )
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{
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Set( &inRect );
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}
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//-----------------------------------------------------------------------------------
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// Rect operator
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//-----------------------------------------------------------------------------------
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// Converts the HIRect to a QD rect and returns it
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//
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inline TRect::operator Rect() const
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{
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Rect qdRect;
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qdRect.top = (SInt16) MinY();
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qdRect.left = (SInt16) MinX();
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qdRect.bottom = (SInt16) MaxY();
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qdRect.right = (SInt16) MaxX();
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return qdRect;
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}
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//-----------------------------------------------------------------------------------
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// Center
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//-----------------------------------------------------------------------------------
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//
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inline HIPoint TRect::Center() const
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{
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return CGPointMake( CGRectGetMidX( *this ), CGRectGetMidY( *this ) );
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}
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//-----------------------------------------------------------------------------------
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// Inset
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::Inset(
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float inX,
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float inY )
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{
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*this = CGRectInset( *this, inX, inY );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// Outset
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::Outset(
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float inX,
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float inY )
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{
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*this = CGRectInset( *this, -inX, -inY );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// MoveBy
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::MoveBy(
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float inDx,
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float inDy )
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{
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origin = CGPointMake( MinX() + inDx, MinY() + inDy );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// MoveTo
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::MoveTo(
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float inX,
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float inY )
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{
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origin = CGPointMake( inX, inY );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// Set
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::Set(
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const HIRect* inRect )
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{
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*this = *inRect;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// Set
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::Set(
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const HIRect& inRect )
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{
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*this = inRect;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// Set
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::Set(
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float inX,
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float inY,
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float inWidth,
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float inHeight )
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{
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*this = CGRectMake( inX, inY, inWidth, inHeight );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// Set
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::Set(
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const Rect* inRect )
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{
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origin.x = inRect->left;
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origin.y = inRect->top;
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size.width = inRect->right - inRect->left;
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size.height = inRect->bottom - inRect->top;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetAroundCenter
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//-----------------------------------------------------------------------------------
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// Sets the rectangle by specifying dimensions around a center point
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//
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inline const HIRect& TRect::SetAroundCenter(
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float inCenterX,
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float inCenterY,
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float inWidth,
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float inHeight )
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{
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*this = CGRectMake( inCenterX - inWidth/2, inCenterY - inHeight/2, inWidth, inHeight );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetWidth
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::SetWidth(
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float inWidth )
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{
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size.width = inWidth;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetHeight
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::SetHeight(
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float inHeight )
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{
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size.height = inHeight;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetOrigin
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::SetOrigin(
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const HIPoint& inOrigin )
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{
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origin = inOrigin;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetOrigin
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::SetOrigin(
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float inX,
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float inY )
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{
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origin = CGPointMake( inX, inY );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetSize
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::SetSize(
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const HISize& inSize )
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{
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size = inSize;
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// SetSize
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//-----------------------------------------------------------------------------------
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//
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inline const HIRect& TRect::SetSize(
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float inWidth,
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float inHeight )
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{
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size = CGSizeMake( inWidth, inHeight );
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return *this;
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}
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//-----------------------------------------------------------------------------------
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// Contains
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//-----------------------------------------------------------------------------------
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//
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inline bool TRect::Contains(
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const HIPoint& inPoint )
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{
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return CGRectContainsPoint( *this, inPoint );
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}
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//-----------------------------------------------------------------------------------
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// Contains
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//-----------------------------------------------------------------------------------
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//
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inline bool TRect::Contains(
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const HIRect& inRect )
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{
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return CGRectContainsRect( *this, inRect );
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}
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//-----------------------------------------------------------------------------------
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// Contains
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//-----------------------------------------------------------------------------------
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//
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inline bool TRect::Contains(
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const Point& inPoint )
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{
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return Contains( CGPointMake( inPoint.h, inPoint.v ) );
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}
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//-----------------------------------------------------------------------------------
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// Contains
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//-----------------------------------------------------------------------------------
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//
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inline bool TRect::Contains(
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const Rect& inRect )
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{
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return Contains( CGRectMake( inRect.left, inRect.top,
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inRect.right - inRect.left, inRect.bottom - inRect.top ) );
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}
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#endif // TRect_H_
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