notepad-plus-plus/scintilla/macosx/TRect.h

497 lines
14 KiB
C++

/*
File: TRect.h
Version: 1.0
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc.
("Apple") in consideration of your agreement to the following terms, and your
use, installation, modification or redistribution of this Apple software
constitutes acceptance of these terms. If you do not agree with these terms,
please do not use, install, modify or redistribute this Apple software.
In consideration of your agreement to abide by the following terms, and subject
to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs
copyrights in this original Apple software (the "Apple Software"), to use,
reproduce, modify and redistribute the Apple Software, with or without
modifications, in source and/or binary forms; provided that if you redistribute
the Apple Software in its entirety and without modifications, you must retain
this notice and the following text and disclaimers in all such redistributions of
the Apple Software. Neither the name, trademarks, service marks or logos of
Apple Computer, Inc. may be used to endorse or promote products derived from the
Apple Software without specific prior written permission from Apple. Except as
expressly stated in this notice, no other rights or licenses, express or implied,
are granted by Apple herein, including but not limited to any patent rights that
may be infringed by your derivative works or by other works in which the Apple
Software may be incorporated.
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
COMBINATION WITH YOUR PRODUCTS.
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION
OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT
(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Copyright © 2002 Apple Computer, Inc., All Rights Reserved
*/
#ifndef TRect_H_
#define TRect_H_
#include <Carbon/Carbon.h>
class TRect
: public HIRect
{
public:
// Construction/Destruction
TRect();
TRect(
const HIRect* inRect );
TRect(
const HIRect& inRect );
TRect(
const HIPoint& inOrigin,
const HISize& inSize );
TRect(
float inX,
float inY,
float inWidth,
float inHeight );
TRect(
const Rect& inRect );
~TRect();
// Operators
operator HIRect*()
{ return this; }
operator Rect() const;
// Accessors
float MinX() const
{ return CGRectGetMinX( *this ); }
float MaxX() const
{ return CGRectGetMaxX( *this ); }
float MinY() const
{ return CGRectGetMinY( *this ); }
float MaxY() const
{ return CGRectGetMaxY( *this ); }
float Width() const
{ return CGRectGetWidth( *this ); }
float Height() const
{ return CGRectGetHeight( *this ); }
const HIPoint& Origin() const
{ return origin; }
const HISize& Size() const
{ return size; }
float CenterX() const
{ return CGRectGetMidX( *this ); }
float CenterY() const
{ return CGRectGetMidY( *this ); }
HIPoint Center() const;
// Modifiers
const HIRect& Inset(
float inX,
float inY );
const HIRect& Outset(
float inX,
float inY );
const HIRect& MoveBy(
float inDx,
float inDy );
const HIRect& MoveTo(
float inX,
float inY );
const HIRect& Set(
const HIRect* inRect );
const HIRect& Set(
const HIRect& inRect );
const HIRect& Set(
float inX,
float inY,
float inWidth,
float inHeight );
const HIRect& Set(
const Rect* inRect );
const HIRect& SetAroundCenter(
float inCenterX,
float inCenterY,
float inWidth,
float inHeight );
const HIRect& SetWidth(
float inWidth );
const HIRect& SetHeight(
float inHeight );
const HIRect& SetOrigin(
const HIPoint& inOrigin );
const HIRect& SetOrigin(
float inX,
float inY );
const HIRect& SetSize(
const HISize& inSize );
const HIRect& SetSize(
float inWidth,
float inHeight );
// Tests
bool Contains(
const HIPoint& inPoint );
bool Contains(
const HIRect& inRect );
bool Contains(
const Point& inPoint );
bool Contains(
const Rect& inRect );
};
//-----------------------------------------------------------------------------------
// TRect constructor
//-----------------------------------------------------------------------------------
//
inline TRect::TRect()
{
}
//-----------------------------------------------------------------------------------
// TRect constructor
//-----------------------------------------------------------------------------------
//
inline TRect::TRect(
const HIRect* inRect )
{
*this = *inRect;
}
//-----------------------------------------------------------------------------------
// TRect constructor
//-----------------------------------------------------------------------------------
//
inline TRect::TRect(
const HIRect& inRect )
{
origin = inRect.origin;
size = inRect.size;
}
//-----------------------------------------------------------------------------------
// TRect constructor
//-----------------------------------------------------------------------------------
//
inline TRect::TRect(
const HIPoint& inOrigin,
const HISize& inSize )
{
origin = inOrigin;
size = inSize;
}
//-----------------------------------------------------------------------------------
// TRect constructor
//-----------------------------------------------------------------------------------
//
inline TRect::TRect(
float inX,
float inY,
float inWidth,
float inHeight )
{
*this = CGRectMake( inX, inY, inWidth, inHeight );
}
//-----------------------------------------------------------------------------------
// TRect destructor
//-----------------------------------------------------------------------------------
//
inline TRect::~TRect()
{
}
//-----------------------------------------------------------------------------------
// TRect constructor
//-----------------------------------------------------------------------------------
//
inline TRect::TRect(
const Rect& inRect )
{
Set( &inRect );
}
//-----------------------------------------------------------------------------------
// Rect operator
//-----------------------------------------------------------------------------------
// Converts the HIRect to a QD rect and returns it
//
inline TRect::operator Rect() const
{
Rect qdRect;
qdRect.top = (SInt16) MinY();
qdRect.left = (SInt16) MinX();
qdRect.bottom = (SInt16) MaxY();
qdRect.right = (SInt16) MaxX();
return qdRect;
}
//-----------------------------------------------------------------------------------
// Center
//-----------------------------------------------------------------------------------
//
inline HIPoint TRect::Center() const
{
return CGPointMake( CGRectGetMidX( *this ), CGRectGetMidY( *this ) );
}
//-----------------------------------------------------------------------------------
// Inset
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::Inset(
float inX,
float inY )
{
*this = CGRectInset( *this, inX, inY );
return *this;
}
//-----------------------------------------------------------------------------------
// Outset
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::Outset(
float inX,
float inY )
{
*this = CGRectInset( *this, -inX, -inY );
return *this;
}
//-----------------------------------------------------------------------------------
// MoveBy
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::MoveBy(
float inDx,
float inDy )
{
origin = CGPointMake( MinX() + inDx, MinY() + inDy );
return *this;
}
//-----------------------------------------------------------------------------------
// MoveTo
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::MoveTo(
float inX,
float inY )
{
origin = CGPointMake( inX, inY );
return *this;
}
//-----------------------------------------------------------------------------------
// Set
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::Set(
const HIRect* inRect )
{
*this = *inRect;
return *this;
}
//-----------------------------------------------------------------------------------
// Set
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::Set(
const HIRect& inRect )
{
*this = inRect;
return *this;
}
//-----------------------------------------------------------------------------------
// Set
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::Set(
float inX,
float inY,
float inWidth,
float inHeight )
{
*this = CGRectMake( inX, inY, inWidth, inHeight );
return *this;
}
//-----------------------------------------------------------------------------------
// Set
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::Set(
const Rect* inRect )
{
origin.x = inRect->left;
origin.y = inRect->top;
size.width = inRect->right - inRect->left;
size.height = inRect->bottom - inRect->top;
return *this;
}
//-----------------------------------------------------------------------------------
// SetAroundCenter
//-----------------------------------------------------------------------------------
// Sets the rectangle by specifying dimensions around a center point
//
inline const HIRect& TRect::SetAroundCenter(
float inCenterX,
float inCenterY,
float inWidth,
float inHeight )
{
*this = CGRectMake( inCenterX - inWidth/2, inCenterY - inHeight/2, inWidth, inHeight );
return *this;
}
//-----------------------------------------------------------------------------------
// SetWidth
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::SetWidth(
float inWidth )
{
size.width = inWidth;
return *this;
}
//-----------------------------------------------------------------------------------
// SetHeight
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::SetHeight(
float inHeight )
{
size.height = inHeight;
return *this;
}
//-----------------------------------------------------------------------------------
// SetOrigin
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::SetOrigin(
const HIPoint& inOrigin )
{
origin = inOrigin;
return *this;
}
//-----------------------------------------------------------------------------------
// SetOrigin
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::SetOrigin(
float inX,
float inY )
{
origin = CGPointMake( inX, inY );
return *this;
}
//-----------------------------------------------------------------------------------
// SetSize
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::SetSize(
const HISize& inSize )
{
size = inSize;
return *this;
}
//-----------------------------------------------------------------------------------
// SetSize
//-----------------------------------------------------------------------------------
//
inline const HIRect& TRect::SetSize(
float inWidth,
float inHeight )
{
size = CGSizeMake( inWidth, inHeight );
return *this;
}
//-----------------------------------------------------------------------------------
// Contains
//-----------------------------------------------------------------------------------
//
inline bool TRect::Contains(
const HIPoint& inPoint )
{
return CGRectContainsPoint( *this, inPoint );
}
//-----------------------------------------------------------------------------------
// Contains
//-----------------------------------------------------------------------------------
//
inline bool TRect::Contains(
const HIRect& inRect )
{
return CGRectContainsRect( *this, inRect );
}
//-----------------------------------------------------------------------------------
// Contains
//-----------------------------------------------------------------------------------
//
inline bool TRect::Contains(
const Point& inPoint )
{
return Contains( CGPointMake( inPoint.h, inPoint.v ) );
}
//-----------------------------------------------------------------------------------
// Contains
//-----------------------------------------------------------------------------------
//
inline bool TRect::Contains(
const Rect& inRect )
{
return Contains( CGRectMake( inRect.left, inRect.top,
inRect.right - inRect.left, inRect.bottom - inRect.top ) );
}
#endif // TRect_H_