239 lines
8.5 KiB
C++
239 lines
8.5 KiB
C++
/*
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* ScintillaMacOSX.h
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* tutorial
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*
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* Original code by Evan Jones on Sun Sep 01 2002.
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* Contributors:
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* Shane Caraveo, ActiveState
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* Bernd Paradies, Adobe
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*
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*/
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#include "TView.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <time.h>
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#include <vector>
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#include "Platform.h"
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#include "Scintilla.h"
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#include "PlatMacOSX.h"
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#include "ScintillaWidget.h"
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#ifdef SCI_LEXER
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#include "SciLexer.h"
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#include "PropSetSimple.h"
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#include "ILexer.h"
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#include "LexAccessor.h"
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#include "Accessor.h"
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#endif
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#include "SVector.h"
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#include "SplitVector.h"
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#include "Partitioning.h"
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#include "RunStyles.h"
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#include "ContractionState.h"
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#include "CellBuffer.h"
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#include "CallTip.h"
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#include "KeyMap.h"
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#include "Indicator.h"
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#include "XPM.h"
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#include "LineMarker.h"
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#include "Style.h"
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#include "AutoComplete.h"
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#include "ViewStyle.h"
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#include "CharClassify.h"
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#include "Decoration.h"
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#include "Document.h"
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#include "Selection.h"
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#include "PositionCache.h"
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#include "Editor.h"
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#include "ScintillaBase.h"
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#include "ScintillaCallTip.h"
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static const OSType scintillaMacOSType = 'Scin';
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namespace Scintilla {
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/**
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On the Mac, there is no WM_COMMAND or WM_NOTIFY message that can be sent
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back to the parent. Therefore, there must be a callback handler that acts
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like a Windows WndProc, where Scintilla can send notifications to. Use
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ScintillaMacOSX::registerNotifyHandler() to register such a handler.
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Messgae format is:
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<br>
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WM_COMMAND: HIWORD (wParam) = notification code, LOWORD (wParam) = 0 (no control ID), lParam = ScintillaMacOSX*
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<br>
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WM_NOTIFY: wParam = 0 (no control ID), lParam = ptr to SCNotification structure, with hwndFrom set to ScintillaMacOSX*
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*/
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typedef void(*SciNotifyFunc) (intptr_t windowid, unsigned int iMessage, uintptr_t wParam, uintptr_t lParam);
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/**
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Scintilla sends these two messages to the nofity handler. Please refer
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to the Windows API doc for details about the message format.
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*/
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#define WM_COMMAND 1001
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#define WM_NOTIFY 1002
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class ScintillaMacOSX : public ScintillaBase, public TView
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{
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public:
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HIViewRef vScrollBar;
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HIViewRef hScrollBar;
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SInt32 scrollBarFixedSize;
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SciNotifyFunc notifyProc;
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intptr_t notifyObj;
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bool capturedMouse;
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// true if scintilla initiated the drag session
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bool inDragSession() { return inDragDrop == ddDragging; };
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bool isTracking;
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// Private so ScintillaMacOSX objects can not be copied
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ScintillaMacOSX(const ScintillaMacOSX &) : ScintillaBase(), TView( NULL ) {}
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ScintillaMacOSX &operator=(const ScintillaMacOSX &) { return * this; }
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public:
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/** This is the class ID that we've assigned to Scintilla. */
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static const CFStringRef kScintillaClassID;
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static const ControlKind kScintillaKind;
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ScintillaMacOSX( void* windowid );
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virtual ~ScintillaMacOSX();
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//~ static void ClassInit(GtkObjectClass* object_class, GtkWidgetClass *widget_class);
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/** Returns the HIView object kind, needed to subclass TView. */
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virtual ControlKind GetKind() { return kScintillaKind; }
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/// Register the notify callback
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void registerNotifyCallback(intptr_t windowid, SciNotifyFunc callback);
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private:
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virtual void Initialise();
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virtual void Finalise();
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// pasteboard support
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bool GetPasteboardData(PasteboardRef &pasteBoard,
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SelectionText *selectedText, bool *isFileURL);
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void SetPasteboardData(PasteboardRef &pasteBoard,
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const SelectionText &selectedText,
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bool inDragDropSession);
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char *GetStringFromCFString(CFStringRef &textString, int *textLen);
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// Drag and drop
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virtual void StartDrag();
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Scintilla::Point GetDragPoint(DragRef inDrag);
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bool GetDragData(DragRef inDrag, PasteboardRef &pasteBoard,
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SelectionText *selectedText,
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bool *isFileURL);
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void SetDragCursor(DragRef inDrag);
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virtual bool DragEnter(DragRef inDrag );
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virtual bool DragWithin(DragRef inDrag );
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virtual bool DragLeave(DragRef inDrag );
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virtual OSStatus DragReceive(DragRef inDrag );
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void DragScroll();
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int scrollSpeed;
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int scrollTicks;
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EventRecord mouseDownEvent;
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MouseTrackingRef mouseTrackingRef;
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MouseTrackingRegionID mouseTrackingID;
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HIPoint GetLocalPoint(::Point pt);
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void InsertCharacters (const UniChar* buf, int len);
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static pascal void IdleTimerEventHandler(EventLoopTimerRef inTimer,
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EventLoopIdleTimerMessage inState,
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void *scintilla );
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public: // Public for scintilla_send_message
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virtual sptr_t WndProc(unsigned int iMessage, uptr_t wParam, sptr_t lParam);
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void SyncPaint( void* gc, PRectangle rc);
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//void FullPaint( void* gc );
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virtual void Draw( RgnHandle rgn, CGContextRef gc );
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virtual sptr_t DefWndProc(unsigned int iMessage, uptr_t wParam, sptr_t lParam);
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virtual void SetTicking(bool on);
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virtual bool SetIdle(bool on);
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virtual void SetMouseCapture(bool on);
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virtual bool HaveMouseCapture();
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virtual PRectangle GetClientRectangle();
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virtual void ScrollText(int linesToMove);
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virtual void SetVerticalScrollPos();
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virtual void SetHorizontalScrollPos();
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virtual bool ModifyScrollBars(int nMax, int nPage);
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virtual void ReconfigureScrollBars();
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void Resize(int width, int height);
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static pascal void LiveScrollHandler( ControlHandle control, SInt16 part );
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bool ScrollBarHit(HIPoint location);
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virtual void NotifyChange();
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virtual void NotifyFocus(bool focus);
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virtual void NotifyParent(SCNotification scn);
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void NotifyKey(int key, int modifiers);
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void NotifyURIDropped(const char *list);
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#ifndef EXT_INPUT
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// Extended UTF8-UTF6-conversion to handle surrogate pairs correctly (CL265070)
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virtual int KeyDefault(int key, int modifiers);
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#endif
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static pascal OSStatus CommandEventHandler( EventHandlerCallRef inCallRef, EventRef inEvent, void* data );
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bool HasSelection();
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bool CanUndo();
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bool CanRedo();
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bool AlwaysTrue();
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virtual void CopyToClipboard(const SelectionText &selectedText);
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virtual void Copy();
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virtual bool CanPaste();
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virtual void Paste();
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virtual void Paste(bool rectangular);
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virtual void CreateCallTipWindow(PRectangle rc);
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virtual void AddToPopUp(const char *label, int cmd = 0, bool enabled = true);
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virtual void ClaimSelection();
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void ClearSelectionSimple() {
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ClearSelection();
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}
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static sptr_t DirectFunction(ScintillaMacOSX *sciThis,
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unsigned int iMessage, uptr_t wParam, sptr_t lParam);
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/** Timer event handler. Simply turns around and calls Tick. */
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virtual void TimerFired( EventLoopTimerRef );
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virtual OSStatus BoundsChanged( UInt32 inOptions, const HIRect& inOriginalBounds, const HIRect& inCurrentBounds, RgnHandle inInvalRgn );
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virtual ControlPartCode HitTest( const HIPoint& where );
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virtual OSStatus SetFocusPart( ControlPartCode desiredFocus, RgnHandle, Boolean, ControlPartCode* outActualFocus );
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virtual OSStatus TextInput( TCarbonEvent& event );
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// Configure the features of this control
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virtual UInt32 GetBehaviors();
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virtual OSStatus MouseDown( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount, TCarbonEvent& inEvent );
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virtual OSStatus MouseDown( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
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virtual OSStatus MouseDown( EventRecord *rec );
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virtual OSStatus MouseUp( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
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virtual OSStatus MouseUp( EventRecord *rec );
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virtual OSStatus MouseDragged( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
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virtual OSStatus MouseDragged( EventRecord *rec );
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virtual OSStatus MouseEntered( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
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virtual OSStatus MouseExited( HIPoint& location, UInt32 modifiers, EventMouseButton button, UInt32 clickCount );
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virtual OSStatus MouseWheelMoved( EventMouseWheelAxis axis, SInt32 delta, UInt32 modifiers );
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virtual OSStatus ContextualMenuClick( HIPoint& location );
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virtual OSStatus ActiveStateChanged();
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virtual void CallTipClick();
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public:
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static HIViewRef Create();
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private:
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static OSStatus Construct( HIViewRef inControl, TView** outView );
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};
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}
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