notepad-plus-plus/scintilla/win32/PlatWin.cxx

3388 lines
101 KiB
C++

// Scintilla source code edit control
/** @file PlatWin.cxx
** Implementation of platform facilities on Windows.
**/
// Copyright 1998-2003 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <cstdio>
#include <cstdarg>
#include <ctime>
#include <cmath>
#include <climits>
#include <string_view>
#include <vector>
#include <map>
#include <algorithm>
#include <memory>
// Want to use std::min and std::max so don't want Windows.h version of min and max
#if !defined(NOMINMAX)
#define NOMINMAX
#endif
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#undef WINVER
#define WINVER 0x0500
#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#include <windowsx.h>
#if !defined(DISABLE_D2D)
#define USE_D2D 1
#endif
#if defined(USE_D2D)
#include <d2d1.h>
#include <dwrite.h>
#endif
#include "Platform.h"
#include "XPM.h"
#include "UniConversion.h"
#include "DBCS.h"
#include "FontQuality.h"
#include "PlatWin.h"
#ifndef SPI_GETFONTSMOOTHINGCONTRAST
#define SPI_GETFONTSMOOTHINGCONTRAST 0x200C
#endif
#ifndef LOAD_LIBRARY_SEARCH_SYSTEM32
#define LOAD_LIBRARY_SEARCH_SYSTEM32 0x00000800
#endif
namespace Scintilla {
UINT CodePageFromCharSet(DWORD characterSet, UINT documentCodePage);
#if defined(USE_D2D)
IDWriteFactory *pIDWriteFactory = nullptr;
ID2D1Factory *pD2DFactory = nullptr;
IDWriteRenderingParams *defaultRenderingParams = nullptr;
IDWriteRenderingParams *customClearTypeRenderingParams = nullptr;
static HMODULE hDLLD2D {};
static HMODULE hDLLDWrite {};
bool LoadD2D() {
static bool triedLoadingD2D = false;
if (!triedLoadingD2D) {
DWORD loadLibraryFlags = 0;
HMODULE kernel32 = ::GetModuleHandle(TEXT("kernel32.dll"));
if (kernel32) {
if (::GetProcAddress(kernel32, "SetDefaultDllDirectories")) {
// Availability of SetDefaultDllDirectories implies Windows 8+ or
// that KB2533623 has been installed so LoadLibraryEx can be called
// with LOAD_LIBRARY_SEARCH_SYSTEM32.
loadLibraryFlags = LOAD_LIBRARY_SEARCH_SYSTEM32;
}
}
typedef HRESULT (WINAPI *D2D1CFSig)(D2D1_FACTORY_TYPE factoryType, REFIID riid,
CONST D2D1_FACTORY_OPTIONS *pFactoryOptions, IUnknown **factory);
typedef HRESULT (WINAPI *DWriteCFSig)(DWRITE_FACTORY_TYPE factoryType, REFIID iid,
IUnknown **factory);
hDLLD2D = ::LoadLibraryEx(TEXT("D2D1.DLL"), 0, loadLibraryFlags);
if (hDLLD2D) {
D2D1CFSig fnD2DCF = reinterpret_cast<D2D1CFSig>(::GetProcAddress(hDLLD2D, "D2D1CreateFactory"));
if (fnD2DCF) {
// A single threaded factory as Scintilla always draw on the GUI thread
fnD2DCF(D2D1_FACTORY_TYPE_SINGLE_THREADED,
__uuidof(ID2D1Factory),
0,
reinterpret_cast<IUnknown**>(&pD2DFactory));
}
}
hDLLDWrite = ::LoadLibraryEx(TEXT("DWRITE.DLL"), 0, loadLibraryFlags);
if (hDLLDWrite) {
DWriteCFSig fnDWCF = reinterpret_cast<DWriteCFSig>(::GetProcAddress(hDLLDWrite, "DWriteCreateFactory"));
if (fnDWCF) {
fnDWCF(DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(&pIDWriteFactory));
}
}
if (pIDWriteFactory) {
const HRESULT hr = pIDWriteFactory->CreateRenderingParams(&defaultRenderingParams);
if (SUCCEEDED(hr)) {
unsigned int clearTypeContrast;
if (::SystemParametersInfo(SPI_GETFONTSMOOTHINGCONTRAST, 0, &clearTypeContrast, 0)) {
FLOAT gamma;
if (clearTypeContrast >= 1000 && clearTypeContrast <= 2200)
gamma = static_cast<FLOAT>(clearTypeContrast) / 1000.0f;
else
gamma = defaultRenderingParams->GetGamma();
pIDWriteFactory->CreateCustomRenderingParams(gamma, defaultRenderingParams->GetEnhancedContrast(), defaultRenderingParams->GetClearTypeLevel(),
defaultRenderingParams->GetPixelGeometry(), defaultRenderingParams->GetRenderingMode(), &customClearTypeRenderingParams);
}
}
}
}
triedLoadingD2D = true;
return pIDWriteFactory && pD2DFactory;
}
#endif
struct FormatAndMetrics {
int technology;
HFONT hfont;
#if defined(USE_D2D)
IDWriteTextFormat *pTextFormat;
#endif
int extraFontFlag;
int characterSet;
FLOAT yAscent;
FLOAT yDescent;
FLOAT yInternalLeading;
FormatAndMetrics(HFONT hfont_, int extraFontFlag_, int characterSet_) noexcept :
technology(SCWIN_TECH_GDI), hfont(hfont_),
#if defined(USE_D2D)
pTextFormat(nullptr),
#endif
extraFontFlag(extraFontFlag_), characterSet(characterSet_), yAscent(2), yDescent(1), yInternalLeading(0) {
}
#if defined(USE_D2D)
FormatAndMetrics(IDWriteTextFormat *pTextFormat_,
int extraFontFlag_,
int characterSet_,
FLOAT yAscent_,
FLOAT yDescent_,
FLOAT yInternalLeading_) noexcept :
technology(SCWIN_TECH_DIRECTWRITE),
hfont{},
pTextFormat(pTextFormat_),
extraFontFlag(extraFontFlag_),
characterSet(characterSet_),
yAscent(yAscent_),
yDescent(yDescent_),
yInternalLeading(yInternalLeading_) {
}
#endif
FormatAndMetrics(const FormatAndMetrics &) = delete;
FormatAndMetrics(FormatAndMetrics &&) = delete;
FormatAndMetrics &operator=(const FormatAndMetrics &) = delete;
FormatAndMetrics &operator=(FormatAndMetrics &&) = delete;
~FormatAndMetrics() {
if (hfont)
::DeleteObject(hfont);
#if defined(USE_D2D)
if (pTextFormat)
pTextFormat->Release();
pTextFormat = nullptr;
#endif
extraFontFlag = 0;
characterSet = 0;
yAscent = 2;
yDescent = 1;
yInternalLeading = 0;
}
HFONT HFont();
};
HFONT FormatAndMetrics::HFont() {
LOGFONTW lf = {};
#if defined(USE_D2D)
if (technology == SCWIN_TECH_GDI) {
if (0 == ::GetObjectW(hfont, sizeof(lf), &lf)) {
return 0;
}
} else {
const HRESULT hr = pTextFormat->GetFontFamilyName(lf.lfFaceName, LF_FACESIZE);
if (!SUCCEEDED(hr)) {
return 0;
}
lf.lfWeight = pTextFormat->GetFontWeight();
lf.lfItalic = pTextFormat->GetFontStyle() == DWRITE_FONT_STYLE_ITALIC;
lf.lfHeight = -static_cast<int>(pTextFormat->GetFontSize());
}
#else
if (0 == ::GetObjectW(hfont, sizeof(lf), &lf)) {
return 0;
}
#endif
return ::CreateFontIndirectW(&lf);
}
#ifndef CLEARTYPE_QUALITY
#define CLEARTYPE_QUALITY 5
#endif
namespace {
void *PointerFromWindow(HWND hWnd) noexcept {
return reinterpret_cast<void *>(::GetWindowLongPtr(hWnd, 0));
}
void SetWindowPointer(HWND hWnd, void *ptr) noexcept {
::SetWindowLongPtr(hWnd, 0, reinterpret_cast<LONG_PTR>(ptr));
}
CRITICAL_SECTION crPlatformLock;
HINSTANCE hinstPlatformRes {};
HCURSOR reverseArrowCursor {};
FormatAndMetrics *FamFromFontID(void *fid) noexcept {
return static_cast<FormatAndMetrics *>(fid);
}
constexpr BYTE Win32MapFontQuality(int extraFontFlag) noexcept {
switch (extraFontFlag & SC_EFF_QUALITY_MASK) {
case SC_EFF_QUALITY_NON_ANTIALIASED:
return NONANTIALIASED_QUALITY;
case SC_EFF_QUALITY_ANTIALIASED:
return ANTIALIASED_QUALITY;
case SC_EFF_QUALITY_LCD_OPTIMIZED:
return CLEARTYPE_QUALITY;
default:
return SC_EFF_QUALITY_DEFAULT;
}
}
#if defined(USE_D2D)
constexpr D2D1_TEXT_ANTIALIAS_MODE DWriteMapFontQuality(int extraFontFlag) noexcept {
switch (extraFontFlag & SC_EFF_QUALITY_MASK) {
case SC_EFF_QUALITY_NON_ANTIALIASED:
return D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
case SC_EFF_QUALITY_ANTIALIASED:
return D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
case SC_EFF_QUALITY_LCD_OPTIMIZED:
return D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
default:
return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
}
}
#endif
void SetLogFont(LOGFONTW &lf, const char *faceName, int characterSet, float size, int weight, bool italic, int extraFontFlag) {
lf = LOGFONTW();
// The negative is to allow for leading
lf.lfHeight = -(abs(lround(size)));
lf.lfWeight = weight;
lf.lfItalic = italic ? 1 : 0;
lf.lfCharSet = static_cast<BYTE>(characterSet);
lf.lfQuality = Win32MapFontQuality(extraFontFlag);
UTF16FromUTF8(faceName, lf.lfFaceName, LF_FACESIZE);
}
FontID CreateFontFromParameters(const FontParameters &fp) {
LOGFONTW lf;
SetLogFont(lf, fp.faceName, fp.characterSet, fp.size, fp.weight, fp.italic, fp.extraFontFlag);
FontID fid = nullptr;
if (fp.technology == SCWIN_TECH_GDI) {
HFONT hfont = ::CreateFontIndirectW(&lf);
fid = new FormatAndMetrics(hfont, fp.extraFontFlag, fp.characterSet);
} else {
#if defined(USE_D2D)
IDWriteTextFormat *pTextFormat = nullptr;
const int faceSize = 200;
WCHAR wszFace[faceSize] = L"";
UTF16FromUTF8(fp.faceName, wszFace, faceSize);
const FLOAT fHeight = fp.size;
const DWRITE_FONT_STYLE style = fp.italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL;
HRESULT hr = pIDWriteFactory->CreateTextFormat(wszFace, nullptr,
static_cast<DWRITE_FONT_WEIGHT>(fp.weight),
style,
DWRITE_FONT_STRETCH_NORMAL, fHeight, L"en-us", &pTextFormat);
if (SUCCEEDED(hr)) {
pTextFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
FLOAT yAscent = 1.0f;
FLOAT yDescent = 1.0f;
FLOAT yInternalLeading = 0.0f;
IDWriteTextLayout *pTextLayout = nullptr;
hr = pIDWriteFactory->CreateTextLayout(L"X", 1, pTextFormat,
100.0f, 100.0f, &pTextLayout);
if (SUCCEEDED(hr)) {
const int maxLines = 2;
DWRITE_LINE_METRICS lineMetrics[maxLines]{};
UINT32 lineCount = 0;
hr = pTextLayout->GetLineMetrics(lineMetrics, maxLines, &lineCount);
if (SUCCEEDED(hr)) {
yAscent = lineMetrics[0].baseline;
yDescent = lineMetrics[0].height - lineMetrics[0].baseline;
FLOAT emHeight;
hr = pTextLayout->GetFontSize(0, &emHeight);
if (SUCCEEDED(hr)) {
yInternalLeading = lineMetrics[0].height - emHeight;
}
}
pTextLayout->Release();
pTextFormat->SetLineSpacing(DWRITE_LINE_SPACING_METHOD_UNIFORM, lineMetrics[0].height, lineMetrics[0].baseline);
}
fid = new FormatAndMetrics(pTextFormat, fp.extraFontFlag, fp.characterSet, yAscent, yDescent, yInternalLeading);
}
#endif
}
return fid;
}
}
Font::Font() noexcept : fid{} {
}
Font::~Font() {
}
void Font::Create(const FontParameters &fp) {
Release();
if (fp.faceName)
fid = CreateFontFromParameters(fp);
}
void Font::Release() {
if (fid)
delete FamFromFontID(fid);
fid = nullptr;
}
// Buffer to hold strings and string position arrays without always allocating on heap.
// May sometimes have string too long to allocate on stack. So use a fixed stack-allocated buffer
// when less than safe size otherwise allocate on heap and free automatically.
template<typename T, int lengthStandard>
class VarBuffer {
T bufferStandard[lengthStandard];
public:
T *buffer;
explicit VarBuffer(size_t length) : buffer(nullptr) {
if (length > lengthStandard) {
buffer = new T[length];
} else {
buffer = bufferStandard;
}
}
// Deleted so VarBuffer objects can not be copied.
VarBuffer(const VarBuffer &) = delete;
VarBuffer(VarBuffer &&) = delete;
VarBuffer &operator=(const VarBuffer &) = delete;
VarBuffer &operator=(VarBuffer &&) = delete;
~VarBuffer() {
if (buffer != bufferStandard) {
delete []buffer;
buffer = nullptr;
}
}
};
const int stackBufferLength = 1000;
class TextWide : public VarBuffer<wchar_t, stackBufferLength> {
public:
int tlen; // Using int instead of size_t as most Win32 APIs take int.
TextWide(std::string_view text, bool unicodeMode, int codePage=0) :
VarBuffer<wchar_t, stackBufferLength>(text.length()) {
if (unicodeMode) {
tlen = static_cast<int>(UTF16FromUTF8(text, buffer, text.length()));
} else {
// Support Asian string display in 9x English
tlen = ::MultiByteToWideChar(codePage, 0, text.data(), static_cast<int>(text.length()),
buffer, static_cast<int>(text.length()));
}
}
};
typedef VarBuffer<XYPOSITION, stackBufferLength> TextPositions;
class SurfaceGDI : public Surface {
bool unicodeMode=false;
HDC hdc{};
bool hdcOwned=false;
HPEN pen{};
HPEN penOld{};
HBRUSH brush{};
HBRUSH brushOld{};
HFONT font{};
HFONT fontOld{};
HBITMAP bitmap{};
HBITMAP bitmapOld{};
int maxWidthMeasure = INT_MAX;
// There appears to be a 16 bit string length limit in GDI on NT.
int maxLenText = 65535;
int codePage = 0;
void BrushColor(ColourDesired back);
void SetFont(Font &font_);
void Clear() noexcept;
public:
SurfaceGDI() noexcept;
// Deleted so SurfaceGDI objects can not be copied.
SurfaceGDI(const SurfaceGDI &) = delete;
SurfaceGDI(SurfaceGDI &&) = delete;
SurfaceGDI &operator=(const SurfaceGDI &) = delete;
SurfaceGDI &operator=(SurfaceGDI &&) = delete;
~SurfaceGDI() noexcept override;
void Init(WindowID wid) override;
void Init(SurfaceID sid, WindowID wid) override;
void InitPixMap(int width, int height, Surface *surface_, WindowID wid) override;
void Release() override;
bool Initialised() override;
void PenColour(ColourDesired fore) override;
int LogPixelsY() override;
int DeviceHeightFont(int points) override;
void MoveTo(int x_, int y_) override;
void LineTo(int x_, int y_) override;
void Polygon(Point *pts, size_t npts, ColourDesired fore, ColourDesired back) override;
void RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired back) override;
void FillRectangle(PRectangle rc, ColourDesired back) override;
void FillRectangle(PRectangle rc, Surface &surfacePattern) override;
void RoundedRectangle(PRectangle rc, ColourDesired fore, ColourDesired back) override;
void AlphaRectangle(PRectangle rc, int cornerSize, ColourDesired fill, int alphaFill,
ColourDesired outline, int alphaOutline, int flags) override;
void GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) override;
void DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) override;
void Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back) override;
void Copy(PRectangle rc, Point from, Surface &surfaceSource) override;
std::unique_ptr<IScreenLineLayout> Layout(const IScreenLine *screenLine) override;
void DrawTextCommon(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, UINT fuOptions);
void DrawTextNoClip(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, ColourDesired fore, ColourDesired back) override;
void DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, ColourDesired fore, ColourDesired back) override;
void DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, ColourDesired fore) override;
void MeasureWidths(Font &font_, std::string_view text, XYPOSITION *positions) override;
XYPOSITION WidthText(Font &font_, std::string_view text) override;
XYPOSITION Ascent(Font &font_) override;
XYPOSITION Descent(Font &font_) override;
XYPOSITION InternalLeading(Font &font_) override;
XYPOSITION Height(Font &font_) override;
XYPOSITION AverageCharWidth(Font &font_) override;
void SetClip(PRectangle rc) override;
void FlushCachedState() override;
void SetUnicodeMode(bool unicodeMode_) override;
void SetDBCSMode(int codePage_) override;
void SetBidiR2L(bool bidiR2L_) override;
};
SurfaceGDI::SurfaceGDI() noexcept {
}
SurfaceGDI::~SurfaceGDI() noexcept {
Clear();
}
void SurfaceGDI::Clear() noexcept {
if (penOld) {
::SelectObject(hdc, penOld);
::DeleteObject(pen);
penOld = 0;
}
pen = 0;
if (brushOld) {
::SelectObject(hdc, brushOld);
::DeleteObject(brush);
brushOld = 0;
}
brush = 0;
if (fontOld) {
// Fonts are not deleted as they are owned by a Font object
::SelectObject(hdc, fontOld);
fontOld = 0;
}
font = 0;
if (bitmapOld) {
::SelectObject(hdc, bitmapOld);
::DeleteObject(bitmap);
bitmapOld = 0;
}
bitmap = 0;
if (hdcOwned) {
::DeleteDC(hdc);
hdc = 0;
hdcOwned = false;
}
}
void SurfaceGDI::Release() {
Clear();
}
bool SurfaceGDI::Initialised() {
return hdc != 0;
}
void SurfaceGDI::Init(WindowID) {
Release();
hdc = ::CreateCompatibleDC(NULL);
hdcOwned = true;
::SetTextAlign(hdc, TA_BASELINE);
}
void SurfaceGDI::Init(SurfaceID sid, WindowID) {
Release();
hdc = static_cast<HDC>(sid);
::SetTextAlign(hdc, TA_BASELINE);
}
void SurfaceGDI::InitPixMap(int width, int height, Surface *surface_, WindowID) {
Release();
SurfaceGDI *psurfOther = static_cast<SurfaceGDI *>(surface_);
hdc = ::CreateCompatibleDC(psurfOther->hdc);
hdcOwned = true;
bitmap = ::CreateCompatibleBitmap(psurfOther->hdc, width, height);
bitmapOld = SelectBitmap(hdc, bitmap);
::SetTextAlign(hdc, TA_BASELINE);
SetUnicodeMode(psurfOther->unicodeMode);
SetDBCSMode(psurfOther->codePage);
}
void SurfaceGDI::PenColour(ColourDesired fore) {
if (pen) {
::SelectObject(hdc, penOld);
::DeleteObject(pen);
pen = 0;
penOld = 0;
}
pen = ::CreatePen(0,1,fore.AsInteger());
penOld = SelectPen(hdc, pen);
}
void SurfaceGDI::BrushColor(ColourDesired back) {
if (brush) {
::SelectObject(hdc, brushOld);
::DeleteObject(brush);
brush = 0;
brushOld = 0;
}
// Only ever want pure, non-dithered brushes
const ColourDesired colourNearest = ColourDesired(::GetNearestColor(hdc, back.AsInteger()));
brush = ::CreateSolidBrush(colourNearest.AsInteger());
brushOld = SelectBrush(hdc, brush);
}
void SurfaceGDI::SetFont(Font &font_) {
if (font_.GetID() != font) {
const FormatAndMetrics *pfm = FamFromFontID(font_.GetID());
PLATFORM_ASSERT(pfm->technology == SCWIN_TECH_GDI);
if (fontOld) {
SelectFont(hdc, pfm->hfont);
} else {
fontOld = SelectFont(hdc, pfm->hfont);
}
font = pfm->hfont;
}
}
int SurfaceGDI::LogPixelsY() {
return ::GetDeviceCaps(hdc, LOGPIXELSY);
}
int SurfaceGDI::DeviceHeightFont(int points) {
return ::MulDiv(points, LogPixelsY(), 72);
}
void SurfaceGDI::MoveTo(int x_, int y_) {
::MoveToEx(hdc, x_, y_, 0);
}
void SurfaceGDI::LineTo(int x_, int y_) {
::LineTo(hdc, x_, y_);
}
void SurfaceGDI::Polygon(Point *pts, size_t npts, ColourDesired fore, ColourDesired back) {
PenColour(fore);
BrushColor(back);
std::vector<POINT> outline;
for (size_t i=0; i<npts; i++) {
POINT pt = {static_cast<LONG>(pts[i].x), static_cast<LONG>(pts[i].y)};
outline.push_back(pt);
}
::Polygon(hdc, &outline[0], static_cast<int>(npts));
}
void SurfaceGDI::RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired back) {
PenColour(fore);
BrushColor(back);
const RECT rcw = RectFromPRectangle(rc);
::Rectangle(hdc, rcw.left, rcw.top, rcw.right, rcw.bottom);
}
void SurfaceGDI::FillRectangle(PRectangle rc, ColourDesired back) {
// Using ExtTextOut rather than a FillRect ensures that no dithering occurs.
// There is no need to allocate a brush either.
const RECT rcw = RectFromPRectangle(rc);
::SetBkColor(hdc, back.AsInteger());
::ExtTextOut(hdc, rcw.left, rcw.top, ETO_OPAQUE, &rcw, TEXT(""), 0, nullptr);
}
void SurfaceGDI::FillRectangle(PRectangle rc, Surface &surfacePattern) {
HBRUSH br;
if (static_cast<SurfaceGDI &>(surfacePattern).bitmap)
br = ::CreatePatternBrush(static_cast<SurfaceGDI &>(surfacePattern).bitmap);
else // Something is wrong so display in red
br = ::CreateSolidBrush(RGB(0xff, 0, 0));
const RECT rcw = RectFromPRectangle(rc);
::FillRect(hdc, &rcw, br);
::DeleteObject(br);
}
void SurfaceGDI::RoundedRectangle(PRectangle rc, ColourDesired fore, ColourDesired back) {
PenColour(fore);
BrushColor(back);
const RECT rcw = RectFromPRectangle(rc);
::RoundRect(hdc,
rcw.left + 1, rcw.top,
rcw.right - 1, rcw.bottom,
8, 8);
}
namespace {
// Plot a point into a DWORD buffer symmetrically to all 4 quadrants
void AllFour(DWORD *pixels, int width, int height, int x, int y, DWORD val) noexcept {
pixels[y*width+x] = val;
pixels[y*width+width-1-x] = val;
pixels[(height-1-y)*width+x] = val;
pixels[(height-1-y)*width+width-1-x] = val;
}
DWORD dwordFromBGRA(byte b, byte g, byte r, byte a) noexcept {
union {
byte pixVal[4];
DWORD val;
} converter;
converter.pixVal[0] = b;
converter.pixVal[1] = g;
converter.pixVal[2] = r;
converter.pixVal[3] = a;
return converter.val;
}
DWORD dwordMultiplied(ColourDesired colour, unsigned int alpha) noexcept {
return dwordFromBGRA(
static_cast<byte>(colour.GetBlue() * alpha / 255),
static_cast<byte>(colour.GetGreen() * alpha / 255),
static_cast<byte>(colour.GetRed() * alpha / 255),
static_cast<byte>(alpha));
}
}
void SurfaceGDI::AlphaRectangle(PRectangle rc, int cornerSize, ColourDesired fill, int alphaFill,
ColourDesired outline, int alphaOutline, int /* flags*/ ) {
const RECT rcw = RectFromPRectangle(rc);
if (rc.Width() > 0) {
HDC hMemDC = ::CreateCompatibleDC(hdc);
const int width = rcw.right - rcw.left;
const int height = rcw.bottom - rcw.top;
// Ensure not distorted too much by corners when small
cornerSize = std::min(cornerSize, (std::min(width, height) / 2) - 2);
const BITMAPINFO bpih = {{sizeof(BITMAPINFOHEADER), width, height, 1, 32, BI_RGB, 0, 0, 0, 0, 0},
{{0, 0, 0, 0}}};
void *image = nullptr;
HBITMAP hbmMem = CreateDIBSection(hMemDC, &bpih,
DIB_RGB_COLORS, &image, NULL, 0);
if (hbmMem) {
HBITMAP hbmOld = SelectBitmap(hMemDC, hbmMem);
const DWORD valEmpty = dwordFromBGRA(0,0,0,0);
const DWORD valFill = dwordMultiplied(fill, alphaFill);
const DWORD valOutline = dwordMultiplied(outline, alphaOutline);
DWORD *pixels = static_cast<DWORD *>(image);
for (int y=0; y<height; y++) {
for (int x=0; x<width; x++) {
if ((x==0) || (x==width-1) || (y == 0) || (y == height-1)) {
pixels[y*width+x] = valOutline;
} else {
pixels[y*width+x] = valFill;
}
}
}
for (int c=0; c<cornerSize; c++) {
for (int x=0; x<c+1; x++) {
AllFour(pixels, width, height, x, c-x, valEmpty);
}
}
for (int x=1; x<cornerSize; x++) {
AllFour(pixels, width, height, x, cornerSize-x, valOutline);
}
const BLENDFUNCTION merge = { AC_SRC_OVER, 0, 255, AC_SRC_ALPHA };
AlphaBlend(hdc, rcw.left, rcw.top, width, height, hMemDC, 0, 0, width, height, merge);
SelectBitmap(hMemDC, hbmOld);
::DeleteObject(hbmMem);
}
::DeleteDC(hMemDC);
} else {
BrushColor(outline);
FrameRect(hdc, &rcw, brush);
}
}
void SurfaceGDI::GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions) {
// Would be better to average start and end.
const ColourAlpha colourAverage = stops[0].colour.MixedWith(stops[1].colour);
AlphaRectangle(rc, 0, colourAverage.GetColour(), colourAverage.GetAlpha(),
colourAverage.GetColour(), colourAverage.GetAlpha(), 0);
}
void SurfaceGDI::DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) {
if (rc.Width() > 0) {
HDC hMemDC = ::CreateCompatibleDC(hdc);
if (rc.Width() > width)
rc.left += floor((rc.Width() - width) / 2);
rc.right = rc.left + width;
if (rc.Height() > height)
rc.top += floor((rc.Height() - height) / 2);
rc.bottom = rc.top + height;
const BITMAPINFO bpih = {{sizeof(BITMAPINFOHEADER), width, height, 1, 32, BI_RGB, 0, 0, 0, 0, 0},
{{0, 0, 0, 0}}};
void *image = nullptr;
HBITMAP hbmMem = CreateDIBSection(hMemDC, &bpih,
DIB_RGB_COLORS, &image, NULL, 0);
if (hbmMem) {
HBITMAP hbmOld = SelectBitmap(hMemDC, hbmMem);
for (int y=height-1; y>=0; y--) {
for (int x=0; x<width; x++) {
unsigned char *pixel = static_cast<unsigned char *>(image) + (y*width+x) * 4;
const unsigned char alpha = pixelsImage[3];
// Input is RGBA, output is BGRA with premultiplied alpha
pixel[2] = static_cast<unsigned char>((*pixelsImage++) * alpha / 255);
pixel[1] = static_cast<unsigned char>((*pixelsImage++) * alpha / 255);
pixel[0] = static_cast<unsigned char>((*pixelsImage++) * alpha / 255);
pixel[3] = *pixelsImage++;
}
}
const BLENDFUNCTION merge = { AC_SRC_OVER, 0, 255, AC_SRC_ALPHA };
AlphaBlend(hdc, static_cast<int>(rc.left), static_cast<int>(rc.top),
static_cast<int>(rc.Width()), static_cast<int>(rc.Height()), hMemDC, 0, 0, width, height, merge);
SelectBitmap(hMemDC, hbmOld);
::DeleteObject(hbmMem);
}
::DeleteDC(hMemDC);
}
}
void SurfaceGDI::Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back) {
PenColour(fore);
BrushColor(back);
const RECT rcw = RectFromPRectangle(rc);
::Ellipse(hdc, rcw.left, rcw.top, rcw.right, rcw.bottom);
}
void SurfaceGDI::Copy(PRectangle rc, Point from, Surface &surfaceSource) {
::BitBlt(hdc,
static_cast<int>(rc.left), static_cast<int>(rc.top),
static_cast<int>(rc.Width()), static_cast<int>(rc.Height()),
static_cast<SurfaceGDI &>(surfaceSource).hdc,
static_cast<int>(from.x), static_cast<int>(from.y), SRCCOPY);
}
std::unique_ptr<IScreenLineLayout> SurfaceGDI::Layout(const IScreenLine *) {
return {};
}
typedef VarBuffer<int, stackBufferLength> TextPositionsI;
void SurfaceGDI::DrawTextCommon(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, UINT fuOptions) {
SetFont(font_);
const RECT rcw = RectFromPRectangle(rc);
const int x = static_cast<int>(rc.left);
const int yBaseInt = static_cast<int>(ybase);
if (unicodeMode) {
const TextWide tbuf(text, unicodeMode, codePage);
::ExtTextOutW(hdc, x, yBaseInt, fuOptions, &rcw, tbuf.buffer, tbuf.tlen, nullptr);
} else {
::ExtTextOutA(hdc, x, yBaseInt, fuOptions, &rcw, text.data(), static_cast<UINT>(text.length()), nullptr);
}
}
void SurfaceGDI::DrawTextNoClip(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore, ColourDesired back) {
::SetTextColor(hdc, fore.AsInteger());
::SetBkColor(hdc, back.AsInteger());
DrawTextCommon(rc, font_, ybase, text, ETO_OPAQUE);
}
void SurfaceGDI::DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore, ColourDesired back) {
::SetTextColor(hdc, fore.AsInteger());
::SetBkColor(hdc, back.AsInteger());
DrawTextCommon(rc, font_, ybase, text, ETO_OPAQUE | ETO_CLIPPED);
}
void SurfaceGDI::DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore) {
// Avoid drawing spaces in transparent mode
for (size_t i=0; i<text.length(); i++) {
if (text[i] != ' ') {
::SetTextColor(hdc, fore.AsInteger());
::SetBkMode(hdc, TRANSPARENT);
DrawTextCommon(rc, font_, ybase, text, 0);
::SetBkMode(hdc, OPAQUE);
return;
}
}
}
XYPOSITION SurfaceGDI::WidthText(Font &font_, std::string_view text) {
SetFont(font_);
SIZE sz={0,0};
if (!unicodeMode) {
::GetTextExtentPoint32A(hdc, text.data(), std::min(static_cast<int>(text.length()), maxLenText), &sz);
} else {
const TextWide tbuf(text, unicodeMode, codePage);
::GetTextExtentPoint32W(hdc, tbuf.buffer, tbuf.tlen, &sz);
}
return static_cast<XYPOSITION>(sz.cx);
}
void SurfaceGDI::MeasureWidths(Font &font_, std::string_view text, XYPOSITION *positions) {
// Zero positions to avoid random behaviour on failure.
std::fill(positions, positions + text.length(), 0.0f);
SetFont(font_);
SIZE sz={0,0};
int fit = 0;
int i = 0;
const int len = static_cast<int>(text.length());
if (unicodeMode) {
const TextWide tbuf(text, unicodeMode, codePage);
TextPositionsI poses(tbuf.tlen);
if (!::GetTextExtentExPointW(hdc, tbuf.buffer, tbuf.tlen, maxWidthMeasure, &fit, poses.buffer, &sz)) {
// Failure
return;
}
// Map the widths given for UTF-16 characters back onto the UTF-8 input string
for (int ui = 0; ui < fit; ui++) {
const unsigned char uch = text[i];
const unsigned int byteCount = UTF8BytesOfLead[uch];
if (byteCount == 4) { // Non-BMP
ui++;
}
for (unsigned int bytePos=0; (bytePos<byteCount) && (i<len); bytePos++) {
positions[i++] = static_cast<XYPOSITION>(poses.buffer[ui]);
}
}
} else {
TextPositionsI poses(len);
if (!::GetTextExtentExPointA(hdc, text.data(), len, maxWidthMeasure, &fit, poses.buffer, &sz)) {
// Eeek - a NULL DC or other foolishness could cause this.
return;
}
while (i<fit) {
positions[i] = static_cast<XYPOSITION>(poses.buffer[i]);
i++;
}
}
// If any positions not filled in then use the last position for them
const XYPOSITION lastPos = (fit > 0) ? positions[fit - 1] : 0.0f;
std::fill(positions+i, positions + text.length(), lastPos);
}
XYPOSITION SurfaceGDI::Ascent(Font &font_) {
SetFont(font_);
TEXTMETRIC tm;
::GetTextMetrics(hdc, &tm);
return static_cast<XYPOSITION>(tm.tmAscent);
}
XYPOSITION SurfaceGDI::Descent(Font &font_) {
SetFont(font_);
TEXTMETRIC tm;
::GetTextMetrics(hdc, &tm);
return static_cast<XYPOSITION>(tm.tmDescent);
}
XYPOSITION SurfaceGDI::InternalLeading(Font &font_) {
SetFont(font_);
TEXTMETRIC tm;
::GetTextMetrics(hdc, &tm);
return static_cast<XYPOSITION>(tm.tmInternalLeading);
}
XYPOSITION SurfaceGDI::Height(Font &font_) {
SetFont(font_);
TEXTMETRIC tm;
::GetTextMetrics(hdc, &tm);
return static_cast<XYPOSITION>(tm.tmHeight);
}
XYPOSITION SurfaceGDI::AverageCharWidth(Font &font_) {
SetFont(font_);
TEXTMETRIC tm;
::GetTextMetrics(hdc, &tm);
return static_cast<XYPOSITION>(tm.tmAveCharWidth);
}
void SurfaceGDI::SetClip(PRectangle rc) {
::IntersectClipRect(hdc, static_cast<int>(rc.left), static_cast<int>(rc.top),
static_cast<int>(rc.right), static_cast<int>(rc.bottom));
}
void SurfaceGDI::FlushCachedState() {
pen = 0;
brush = 0;
font = 0;
}
void SurfaceGDI::SetUnicodeMode(bool unicodeMode_) {
unicodeMode=unicodeMode_;
}
void SurfaceGDI::SetDBCSMode(int codePage_) {
// No action on window as automatically handled by system.
codePage = codePage_;
}
void SurfaceGDI::SetBidiR2L(bool) {
}
#if defined(USE_D2D)
class BlobInline;
class SurfaceD2D : public Surface {
bool unicodeMode;
int x, y;
int codePage;
int codePageText;
ID2D1RenderTarget *pRenderTarget;
bool ownRenderTarget;
int clipsActive;
IDWriteTextFormat *pTextFormat;
FLOAT yAscent;
FLOAT yDescent;
FLOAT yInternalLeading;
ID2D1SolidColorBrush *pBrush;
int logPixelsY;
float dpiScaleX;
float dpiScaleY;
void Clear() noexcept;
void SetFont(Font &font_);
public:
SurfaceD2D() noexcept;
// Deleted so SurfaceD2D objects can not be copied.
SurfaceD2D(const SurfaceD2D &) = delete;
SurfaceD2D(SurfaceD2D &&) = delete;
SurfaceD2D &operator=(const SurfaceD2D &) = delete;
SurfaceD2D &operator=(SurfaceD2D &&) = delete;
~SurfaceD2D() override;
void SetScale();
void Init(WindowID wid) override;
void Init(SurfaceID sid, WindowID wid) override;
void InitPixMap(int width, int height, Surface *surface_, WindowID wid) override;
void Release() override;
bool Initialised() override;
HRESULT FlushDrawing();
void PenColour(ColourDesired fore) override;
void D2DPenColour(ColourDesired fore, int alpha=255);
int LogPixelsY() override;
int DeviceHeightFont(int points) override;
void MoveTo(int x_, int y_) override;
void LineTo(int x_, int y_) override;
void Polygon(Point *pts, size_t npts, ColourDesired fore, ColourDesired back) override;
void RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired back) override;
void FillRectangle(PRectangle rc, ColourDesired back) override;
void FillRectangle(PRectangle rc, Surface &surfacePattern) override;
void RoundedRectangle(PRectangle rc, ColourDesired fore, ColourDesired back) override;
void AlphaRectangle(PRectangle rc, int cornerSize, ColourDesired fill, int alphaFill,
ColourDesired outline, int alphaOutline, int flags) override;
void GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) override;
void DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) override;
void Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back) override;
void Copy(PRectangle rc, Point from, Surface &surfaceSource) override;
std::unique_ptr<IScreenLineLayout> Layout(const IScreenLine *screenLine) override;
void DrawTextCommon(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, UINT fuOptions);
void DrawTextNoClip(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, ColourDesired fore, ColourDesired back) override;
void DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, ColourDesired fore, ColourDesired back) override;
void DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, ColourDesired fore) override;
void MeasureWidths(Font &font_, std::string_view text, XYPOSITION *positions) override;
XYPOSITION WidthText(Font &font_, std::string_view text) override;
XYPOSITION Ascent(Font &font_) override;
XYPOSITION Descent(Font &font_) override;
XYPOSITION InternalLeading(Font &font_) override;
XYPOSITION Height(Font &font_) override;
XYPOSITION AverageCharWidth(Font &font_) override;
void SetClip(PRectangle rc) override;
void FlushCachedState() override;
void SetUnicodeMode(bool unicodeMode_) override;
void SetDBCSMode(int codePage_) override;
void SetBidiR2L(bool bidiR2L_) override;
};
SurfaceD2D::SurfaceD2D() noexcept :
unicodeMode(false),
x(0), y(0) {
codePage = 0;
codePageText = 0;
pRenderTarget = nullptr;
ownRenderTarget = false;
clipsActive = 0;
// From selected font
pTextFormat = nullptr;
yAscent = 2;
yDescent = 1;
yInternalLeading = 0;
pBrush = nullptr;
logPixelsY = 72;
dpiScaleX = 1.0;
dpiScaleY = 1.0;
}
SurfaceD2D::~SurfaceD2D() {
Clear();
}
void SurfaceD2D::Clear() noexcept {
if (pBrush) {
pBrush->Release();
pBrush = nullptr;
}
if (pRenderTarget) {
while (clipsActive) {
pRenderTarget->PopAxisAlignedClip();
clipsActive--;
}
if (ownRenderTarget) {
pRenderTarget->Release();
}
pRenderTarget = nullptr;
}
}
void SurfaceD2D::Release() {
Clear();
}
void SurfaceD2D::SetScale() {
HDC hdcMeasure = ::CreateCompatibleDC(NULL);
logPixelsY = ::GetDeviceCaps(hdcMeasure, LOGPIXELSY);
dpiScaleX = ::GetDeviceCaps(hdcMeasure, LOGPIXELSX) / 96.0f;
dpiScaleY = logPixelsY / 96.0f;
::DeleteDC(hdcMeasure);
}
bool SurfaceD2D::Initialised() {
return pRenderTarget != nullptr;
}
HRESULT SurfaceD2D::FlushDrawing() {
return pRenderTarget->Flush();
}
void SurfaceD2D::Init(WindowID /* wid */) {
Release();
SetScale();
}
void SurfaceD2D::Init(SurfaceID sid, WindowID) {
Release();
SetScale();
pRenderTarget = static_cast<ID2D1RenderTarget *>(sid);
}
void SurfaceD2D::InitPixMap(int width, int height, Surface *surface_, WindowID) {
Release();
SetScale();
SurfaceD2D *psurfOther = static_cast<SurfaceD2D *>(surface_);
ID2D1BitmapRenderTarget *pCompatibleRenderTarget = nullptr;
const D2D1_SIZE_F desiredSize = D2D1::SizeF(static_cast<float>(width), static_cast<float>(height));
D2D1_PIXEL_FORMAT desiredFormat;
#ifdef __MINGW32__
desiredFormat.format = DXGI_FORMAT_UNKNOWN;
#else
desiredFormat = psurfOther->pRenderTarget->GetPixelFormat();
#endif
desiredFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
const HRESULT hr = psurfOther->pRenderTarget->CreateCompatibleRenderTarget(
&desiredSize, nullptr, &desiredFormat, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &pCompatibleRenderTarget);
if (SUCCEEDED(hr)) {
pRenderTarget = pCompatibleRenderTarget;
pRenderTarget->BeginDraw();
ownRenderTarget = true;
}
SetUnicodeMode(psurfOther->unicodeMode);
SetDBCSMode(psurfOther->codePage);
}
void SurfaceD2D::PenColour(ColourDesired fore) {
D2DPenColour(fore);
}
void SurfaceD2D::D2DPenColour(ColourDesired fore, int alpha) {
if (pRenderTarget) {
D2D_COLOR_F col;
col.r = fore.GetRedComponent();
col.g = fore.GetGreenComponent();
col.b = fore.GetBlueComponent();
col.a = alpha / 255.0f;
if (pBrush) {
pBrush->SetColor(col);
} else {
const HRESULT hr = pRenderTarget->CreateSolidColorBrush(col, &pBrush);
if (!SUCCEEDED(hr) && pBrush) {
pBrush->Release();
pBrush = nullptr;
}
}
}
}
void SurfaceD2D::SetFont(Font &font_) {
const FormatAndMetrics *pfm = FamFromFontID(font_.GetID());
PLATFORM_ASSERT(pfm->technology == SCWIN_TECH_DIRECTWRITE);
pTextFormat = pfm->pTextFormat;
yAscent = pfm->yAscent;
yDescent = pfm->yDescent;
yInternalLeading = pfm->yInternalLeading;
codePageText = codePage;
if (pfm->characterSet) {
codePageText = Scintilla::CodePageFromCharSet(pfm->characterSet, codePage);
}
if (pRenderTarget) {
D2D1_TEXT_ANTIALIAS_MODE aaMode;
aaMode = DWriteMapFontQuality(pfm->extraFontFlag);
if (aaMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE && customClearTypeRenderingParams)
pRenderTarget->SetTextRenderingParams(customClearTypeRenderingParams);
else if (defaultRenderingParams)
pRenderTarget->SetTextRenderingParams(defaultRenderingParams);
pRenderTarget->SetTextAntialiasMode(aaMode);
}
}
int SurfaceD2D::LogPixelsY() {
return logPixelsY;
}
int SurfaceD2D::DeviceHeightFont(int points) {
return ::MulDiv(points, LogPixelsY(), 72);
}
void SurfaceD2D::MoveTo(int x_, int y_) {
x = x_;
y = y_;
}
static constexpr int Delta(int difference) noexcept {
if (difference < 0)
return -1;
else if (difference > 0)
return 1;
else
return 0;
}
void SurfaceD2D::LineTo(int x_, int y_) {
if (pRenderTarget) {
const int xDiff = x_ - x;
const int xDelta = Delta(xDiff);
const int yDiff = y_ - y;
const int yDelta = Delta(yDiff);
if ((xDiff == 0) || (yDiff == 0)) {
// Horizontal or vertical lines can be more precisely drawn as a filled rectangle
const int xEnd = x_ - xDelta;
const int left = std::min(x, xEnd);
const int width = abs(x - xEnd) + 1;
const int yEnd = y_ - yDelta;
const int top = std::min(y, yEnd);
const int height = abs(y - yEnd) + 1;
const D2D1_RECT_F rectangle1 = D2D1::RectF(static_cast<float>(left), static_cast<float>(top),
static_cast<float>(left+width), static_cast<float>(top+height));
pRenderTarget->FillRectangle(&rectangle1, pBrush);
} else if ((abs(xDiff) == abs(yDiff))) {
// 45 degree slope
pRenderTarget->DrawLine(D2D1::Point2F(x + 0.5f, y + 0.5f),
D2D1::Point2F(x_ + 0.5f - xDelta, y_ + 0.5f - yDelta), pBrush);
} else {
// Line has a different slope so difficult to avoid last pixel
pRenderTarget->DrawLine(D2D1::Point2F(x + 0.5f, y + 0.5f),
D2D1::Point2F(x_ + 0.5f, y_ + 0.5f), pBrush);
}
x = x_;
y = y_;
}
}
void SurfaceD2D::Polygon(Point *pts, size_t npts, ColourDesired fore, ColourDesired back) {
if (pRenderTarget) {
ID2D1Factory *pFactory = nullptr;
pRenderTarget->GetFactory(&pFactory);
ID2D1PathGeometry *geometry=nullptr;
HRESULT hr = pFactory->CreatePathGeometry(&geometry);
if (SUCCEEDED(hr)) {
ID2D1GeometrySink *sink = nullptr;
hr = geometry->Open(&sink);
if (SUCCEEDED(hr)) {
sink->BeginFigure(D2D1::Point2F(pts[0].x + 0.5f, pts[0].y + 0.5f), D2D1_FIGURE_BEGIN_FILLED);
for (size_t i=1; i<npts; i++) {
sink->AddLine(D2D1::Point2F(pts[i].x + 0.5f, pts[i].y + 0.5f));
}
sink->EndFigure(D2D1_FIGURE_END_CLOSED);
sink->Close();
sink->Release();
D2DPenColour(back);
pRenderTarget->FillGeometry(geometry,pBrush);
D2DPenColour(fore);
pRenderTarget->DrawGeometry(geometry,pBrush);
}
geometry->Release();
}
}
}
void SurfaceD2D::RectangleDraw(PRectangle rc, ColourDesired fore, ColourDesired back) {
if (pRenderTarget) {
const D2D1_RECT_F rectangle1 = D2D1::RectF(round(rc.left) + 0.5f, rc.top+0.5f, round(rc.right) - 0.5f, rc.bottom-0.5f);
D2DPenColour(back);
pRenderTarget->FillRectangle(&rectangle1, pBrush);
D2DPenColour(fore);
pRenderTarget->DrawRectangle(&rectangle1, pBrush);
}
}
void SurfaceD2D::FillRectangle(PRectangle rc, ColourDesired back) {
if (pRenderTarget) {
D2DPenColour(back);
const D2D1_RECT_F rectangle1 = D2D1::RectF(round(rc.left), rc.top, round(rc.right), rc.bottom);
pRenderTarget->FillRectangle(&rectangle1, pBrush);
}
}
void SurfaceD2D::FillRectangle(PRectangle rc, Surface &surfacePattern) {
SurfaceD2D &surfOther = static_cast<SurfaceD2D &>(surfacePattern);
surfOther.FlushDrawing();
ID2D1Bitmap *pBitmap = nullptr;
ID2D1BitmapRenderTarget *pCompatibleRenderTarget = reinterpret_cast<ID2D1BitmapRenderTarget *>(
surfOther.pRenderTarget);
HRESULT hr = pCompatibleRenderTarget->GetBitmap(&pBitmap);
if (SUCCEEDED(hr)) {
ID2D1BitmapBrush *pBitmapBrush = nullptr;
const D2D1_BITMAP_BRUSH_PROPERTIES brushProperties =
D2D1::BitmapBrushProperties(D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
// Create the bitmap brush.
hr = pRenderTarget->CreateBitmapBrush(pBitmap, brushProperties, &pBitmapBrush);
pBitmap->Release();
if (SUCCEEDED(hr)) {
pRenderTarget->FillRectangle(
D2D1::RectF(rc.left, rc.top, rc.right, rc.bottom),
pBitmapBrush);
pBitmapBrush->Release();
}
}
}
void SurfaceD2D::RoundedRectangle(PRectangle rc, ColourDesired fore, ColourDesired back) {
if (pRenderTarget) {
D2D1_ROUNDED_RECT roundedRectFill = {
D2D1::RectF(rc.left+1.0f, rc.top+1.0f, rc.right-1.0f, rc.bottom-1.0f),
4, 4};
D2DPenColour(back);
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush);
D2D1_ROUNDED_RECT roundedRect = {
D2D1::RectF(rc.left + 0.5f, rc.top+0.5f, rc.right - 0.5f, rc.bottom-0.5f),
4, 4};
D2DPenColour(fore);
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush);
}
}
void SurfaceD2D::AlphaRectangle(PRectangle rc, int cornerSize, ColourDesired fill, int alphaFill,
ColourDesired outline, int alphaOutline, int /* flags*/ ) {
if (pRenderTarget) {
if (cornerSize == 0) {
// When corner size is zero, draw square rectangle to prevent blurry pixels at corners
const D2D1_RECT_F rectFill = D2D1::RectF(round(rc.left) + 1.0f, rc.top + 1.0f, round(rc.right) - 1.0f, rc.bottom - 1.0f);
D2DPenColour(fill, alphaFill);
pRenderTarget->FillRectangle(rectFill, pBrush);
const D2D1_RECT_F rectOutline = D2D1::RectF(round(rc.left) + 0.5f, rc.top + 0.5f, round(rc.right) - 0.5f, rc.bottom - 0.5f);
D2DPenColour(outline, alphaOutline);
pRenderTarget->DrawRectangle(rectOutline, pBrush);
} else {
const float cornerSizeF = static_cast<float>(cornerSize);
D2D1_ROUNDED_RECT roundedRectFill = {
D2D1::RectF(round(rc.left) + 1.0f, rc.top + 1.0f, round(rc.right) - 1.0f, rc.bottom - 1.0f),
cornerSizeF, cornerSizeF};
D2DPenColour(fill, alphaFill);
pRenderTarget->FillRoundedRectangle(roundedRectFill, pBrush);
D2D1_ROUNDED_RECT roundedRect = {
D2D1::RectF(round(rc.left) + 0.5f, rc.top + 0.5f, round(rc.right) - 0.5f, rc.bottom - 0.5f),
cornerSizeF, cornerSizeF};
D2DPenColour(outline, alphaOutline);
pRenderTarget->DrawRoundedRectangle(roundedRect, pBrush);
}
}
}
namespace {
D2D_COLOR_F ColorFromColourAlpha(ColourAlpha colour) noexcept {
D2D_COLOR_F col;
col.r = colour.GetRedComponent();
col.g = colour.GetGreenComponent();
col.b = colour.GetBlueComponent();
col.a = colour.GetAlphaComponent();
return col;
}
}
void SurfaceD2D::GradientRectangle(PRectangle rc, const std::vector<ColourStop> &stops, GradientOptions options) {
if (pRenderTarget) {
D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES lgbp;
lgbp.startPoint = D2D1::Point2F(rc.left, rc.top);
switch (options) {
case GradientOptions::leftToRight:
lgbp.endPoint = D2D1::Point2F(rc.right, rc.top);
break;
case GradientOptions::topToBottom:
default:
lgbp.endPoint = D2D1::Point2F(rc.left, rc.bottom);
break;
}
std::vector<D2D1_GRADIENT_STOP> gradientStops;
for (const ColourStop &stop : stops) {
gradientStops.push_back({ stop.position, ColorFromColourAlpha(stop.colour) });
}
ID2D1GradientStopCollection *pGradientStops = nullptr;
HRESULT hr = pRenderTarget->CreateGradientStopCollection(
gradientStops.data(), static_cast<UINT32>(gradientStops.size()), &pGradientStops);
if (FAILED(hr)) {
return;
}
ID2D1LinearGradientBrush *pBrushLinear = nullptr;
hr = pRenderTarget->CreateLinearGradientBrush(
lgbp, pGradientStops, &pBrushLinear);
if (SUCCEEDED(hr)) {
const D2D1_RECT_F rectangle = D2D1::RectF(round(rc.left), rc.top, round(rc.right), rc.bottom);
pRenderTarget->FillRectangle(&rectangle, pBrushLinear);
pBrushLinear->Release();
}
pGradientStops->Release();
}
}
void SurfaceD2D::DrawRGBAImage(PRectangle rc, int width, int height, const unsigned char *pixelsImage) {
if (pRenderTarget) {
if (rc.Width() > width)
rc.left += floor((rc.Width() - width) / 2);
rc.right = rc.left + width;
if (rc.Height() > height)
rc.top += floor((rc.Height() - height) / 2);
rc.bottom = rc.top + height;
std::vector<unsigned char> image(height * width * 4);
for (int yPixel=0; yPixel<height; yPixel++) {
for (int xPixel = 0; xPixel<width; xPixel++) {
unsigned char *pixel = &image[0] + (yPixel*width + xPixel) * 4;
const unsigned char alpha = pixelsImage[3];
// Input is RGBA, output is BGRA with premultiplied alpha
pixel[2] = (*pixelsImage++) * alpha / 255;
pixel[1] = (*pixelsImage++) * alpha / 255;
pixel[0] = (*pixelsImage++) * alpha / 255;
pixel[3] = *pixelsImage++;
}
}
ID2D1Bitmap *bitmap = nullptr;
const D2D1_SIZE_U size = D2D1::SizeU(width, height);
D2D1_BITMAP_PROPERTIES props = {{DXGI_FORMAT_B8G8R8A8_UNORM,
D2D1_ALPHA_MODE_PREMULTIPLIED}, 72.0, 72.0};
const HRESULT hr = pRenderTarget->CreateBitmap(size, &image[0],
width * 4, &props, &bitmap);
if (SUCCEEDED(hr)) {
D2D1_RECT_F rcDestination = {rc.left, rc.top, rc.right, rc.bottom};
pRenderTarget->DrawBitmap(bitmap, rcDestination);
bitmap->Release();
}
}
}
void SurfaceD2D::Ellipse(PRectangle rc, ColourDesired fore, ColourDesired back) {
if (pRenderTarget) {
const FLOAT radius = rc.Width() / 2.0f;
D2D1_ELLIPSE ellipse = {
D2D1::Point2F((rc.left + rc.right) / 2.0f, (rc.top + rc.bottom) / 2.0f),
radius,radius};
PenColour(back);
pRenderTarget->FillEllipse(ellipse, pBrush);
PenColour(fore);
pRenderTarget->DrawEllipse(ellipse, pBrush);
}
}
void SurfaceD2D::Copy(PRectangle rc, Point from, Surface &surfaceSource) {
SurfaceD2D &surfOther = static_cast<SurfaceD2D &>(surfaceSource);
surfOther.FlushDrawing();
ID2D1BitmapRenderTarget *pCompatibleRenderTarget = reinterpret_cast<ID2D1BitmapRenderTarget *>(
surfOther.pRenderTarget);
ID2D1Bitmap *pBitmap = nullptr;
HRESULT hr = pCompatibleRenderTarget->GetBitmap(&pBitmap);
if (SUCCEEDED(hr)) {
D2D1_RECT_F rcDestination = {rc.left, rc.top, rc.right, rc.bottom};
D2D1_RECT_F rcSource = {from.x, from.y, from.x + rc.Width(), from.y + rc.Height()};
pRenderTarget->DrawBitmap(pBitmap, rcDestination, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, rcSource);
hr = pRenderTarget->Flush();
if (FAILED(hr)) {
Platform::DebugPrintf("Failed Flush 0x%x\n", hr);
}
pBitmap->Release();
}
}
class BlobInline : public IDWriteInlineObject {
XYPOSITION width;
// IUnknown
STDMETHODIMP QueryInterface(REFIID riid, PVOID *ppv) override;
STDMETHODIMP_(ULONG)AddRef() override;
STDMETHODIMP_(ULONG)Release() override;
// IDWriteInlineObject
STDMETHODIMP Draw(
void *clientDrawingContext,
IDWriteTextRenderer *renderer,
FLOAT originX,
FLOAT originY,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown *clientDrawingEffect
) override;
STDMETHODIMP GetMetrics(DWRITE_INLINE_OBJECT_METRICS *metrics) override;
STDMETHODIMP GetOverhangMetrics(DWRITE_OVERHANG_METRICS *overhangs) override;
STDMETHODIMP GetBreakConditions(
DWRITE_BREAK_CONDITION *breakConditionBefore,
DWRITE_BREAK_CONDITION *breakConditionAfter) override;
public:
BlobInline(XYPOSITION width_=0.0f) noexcept : width(width_) {
}
// Defaulted so BlobInline objects can be copied.
BlobInline(const BlobInline &) = default;
BlobInline(BlobInline &&) = default;
BlobInline &operator=(const BlobInline &) = default;
BlobInline &operator=(BlobInline &&) = default;
virtual ~BlobInline() {
}
};
/// Implement IUnknown
STDMETHODIMP BlobInline::QueryInterface(REFIID riid, PVOID *ppv) {
// Never called so not checked.
*ppv = nullptr;
if (riid == IID_IUnknown)
*ppv = static_cast<IUnknown *>(this);
if (riid == __uuidof(IDWriteInlineObject))
*ppv = static_cast<IDWriteInlineObject *>(this);
if (!*ppv)
return E_NOINTERFACE;
return S_OK;
}
STDMETHODIMP_(ULONG) BlobInline::AddRef() {
// Lifetime tied to Platform methods so ignore any reference operations.
return 1;
}
STDMETHODIMP_(ULONG) BlobInline::Release() {
// Lifetime tied to Platform methods so ignore any reference operations.
return 1;
}
/// Implement IDWriteInlineObject
HRESULT STDMETHODCALLTYPE BlobInline::Draw(
void*,
IDWriteTextRenderer*,
FLOAT,
FLOAT,
BOOL,
BOOL,
IUnknown*) {
// Since not performing drawing, not necessary to implement
// Could be implemented by calling back into platform-independent code.
// This would allow more of the drawing to be mediated through DirectWrite.
return S_OK;
}
HRESULT STDMETHODCALLTYPE BlobInline::GetMetrics(
DWRITE_INLINE_OBJECT_METRICS *metrics
) {
metrics->width = width;
metrics->height = 2;
metrics->baseline = 1;
metrics->supportsSideways = FALSE;
return S_OK;
}
HRESULT STDMETHODCALLTYPE BlobInline::GetOverhangMetrics(
DWRITE_OVERHANG_METRICS *overhangs
) {
overhangs->left = 0;
overhangs->top = 0;
overhangs->right = 0;
overhangs->bottom = 0;
return S_OK;
}
HRESULT STDMETHODCALLTYPE BlobInline::GetBreakConditions(
DWRITE_BREAK_CONDITION *breakConditionBefore,
DWRITE_BREAK_CONDITION *breakConditionAfter
) {
// Since not performing 2D layout, not necessary to implement
*breakConditionBefore = DWRITE_BREAK_CONDITION_NEUTRAL;
*breakConditionAfter = DWRITE_BREAK_CONDITION_NEUTRAL;
return S_OK;
}
class ScreenLineLayout : public IScreenLineLayout {
IDWriteTextLayout *textLayout = nullptr;
std::string text;
std::wstring buffer;
std::vector<BlobInline> blobs;
static void FillTextLayoutFormats(const IScreenLine *screenLine, IDWriteTextLayout *textLayout, std::vector<BlobInline> &blobs);
static std::wstring ReplaceRepresentation(std::string_view text);
static size_t GetPositionInLayout(std::string_view text, size_t position);
public:
ScreenLineLayout(const IScreenLine *screenLine);
// Deleted so ScreenLineLayout objects can not be copied
ScreenLineLayout(const ScreenLineLayout &) = delete;
ScreenLineLayout(ScreenLineLayout &&) = delete;
ScreenLineLayout &operator=(const ScreenLineLayout &) = delete;
ScreenLineLayout &operator=(ScreenLineLayout &&) = delete;
~ScreenLineLayout() override;
size_t PositionFromX(XYPOSITION xDistance, bool charPosition) override;
XYPOSITION XFromPosition(size_t caretPosition) override;
std::vector<Interval> FindRangeIntervals(size_t start, size_t end) override;
};
// Each char can have its own style, so we fill the textLayout with the textFormat of each char
void ScreenLineLayout::FillTextLayoutFormats(const IScreenLine *screenLine, IDWriteTextLayout *textLayout, std::vector<BlobInline> &blobs) {
// Reserve enough entries up front so they are not moved and the pointers handed
// to textLayout remain valid.
const ptrdiff_t numRepresentations = screenLine->RepresentationCount();
std::string_view text = screenLine->Text();
const ptrdiff_t numTabs = std::count(std::begin(text), std::end(text), '\t');
blobs.reserve(numRepresentations + numTabs);
UINT32 layoutPosition = 0;
for (size_t bytePosition = 0; bytePosition < screenLine->Length();) {
const unsigned char uch = screenLine->Text()[bytePosition];
const unsigned int byteCount = UTF8BytesOfLead[uch];
const UINT32 codeUnits = static_cast<UINT32>(UTF16LengthFromUTF8ByteCount(byteCount));
const DWRITE_TEXT_RANGE textRange = { layoutPosition, codeUnits };
XYPOSITION representationWidth = screenLine->RepresentationWidth(bytePosition);
if ((representationWidth == 0.0f) && (screenLine->Text()[bytePosition] == '\t')) {
Point realPt;
DWRITE_HIT_TEST_METRICS realCaretMetrics;
textLayout->HitTestTextPosition(
layoutPosition,
false, // trailing if false, else leading edge
&realPt.x,
&realPt.y,
&realCaretMetrics
);
const XYPOSITION nextTab = screenLine->TabPositionAfter(realPt.x);
representationWidth = nextTab - realPt.x;
}
if (representationWidth > 0.0f) {
blobs.push_back(BlobInline(representationWidth));
textLayout->SetInlineObject(&blobs.back(), textRange);
};
FormatAndMetrics *pfm =
static_cast<FormatAndMetrics *>(screenLine->FontOfPosition(bytePosition)->GetID());
const unsigned int fontFamilyNameSize = pfm->pTextFormat->GetFontFamilyNameLength();
std::vector<WCHAR> fontFamilyName(fontFamilyNameSize + 1);
pfm->pTextFormat->GetFontFamilyName(fontFamilyName.data(), fontFamilyNameSize + 1);
textLayout->SetFontFamilyName(fontFamilyName.data(), textRange);
textLayout->SetFontSize(pfm->pTextFormat->GetFontSize(), textRange);
textLayout->SetFontWeight(pfm->pTextFormat->GetFontWeight(), textRange);
textLayout->SetFontStyle(pfm->pTextFormat->GetFontStyle(), textRange);
const unsigned int localNameSize = pfm->pTextFormat->GetLocaleNameLength();
std::vector<WCHAR> localName(localNameSize + 1);
pfm->pTextFormat->GetLocaleName(localName.data(), localNameSize);
textLayout->SetLocaleName(localName.data(), textRange);
textLayout->SetFontStretch(pfm->pTextFormat->GetFontStretch(), textRange);
IDWriteFontCollection *fontCollection = nullptr;
if (SUCCEEDED(pfm->pTextFormat->GetFontCollection(&fontCollection))) {
textLayout->SetFontCollection(fontCollection, textRange);
}
bytePosition += byteCount;
layoutPosition += codeUnits;
}
}
/* Convert to a wide character string and replace tabs with X to stop DirectWrite tab expansion */
std::wstring ScreenLineLayout::ReplaceRepresentation(std::string_view text) {
const TextWide wideText(text, true);
std::wstring ws(wideText.buffer, wideText.tlen);
std::replace(ws.begin(), ws.end(), L'\t', L'X');
return ws;
}
// Finds the position in the wide character version of the text.
size_t ScreenLineLayout::GetPositionInLayout(std::string_view text, size_t position) {
const std::string_view textUptoPosition = text.substr(0, position);
return UTF16Length(textUptoPosition);
}
ScreenLineLayout::ScreenLineLayout(const IScreenLine *screenLine) {
// If the text is empty, then no need to go through this function
if (!screenLine->Length())
return;
text = screenLine->Text();
// Get textFormat
FormatAndMetrics *pfm = static_cast<FormatAndMetrics *>(screenLine->FontOfPosition(0)->GetID());
if (!pIDWriteFactory || !pfm->pTextFormat) {
return;
}
// Convert the string to wstring and replace the original control characters with their representative chars.
buffer = ReplaceRepresentation(screenLine->Text());
// Create a text layout
const HRESULT hrCreate = pIDWriteFactory->CreateTextLayout(buffer.c_str(), static_cast<UINT32>(buffer.length()),
pfm->pTextFormat, screenLine->Width(), screenLine->Height(), &textLayout);
if (!SUCCEEDED(hrCreate)) {
return;
}
// Fill the textLayout chars with their own formats
FillTextLayoutFormats(screenLine, textLayout, blobs);
}
ScreenLineLayout::~ScreenLineLayout() {
if (textLayout) {
textLayout->Release();
textLayout = nullptr;
}
}
// Get the position from the provided x
size_t ScreenLineLayout::PositionFromX(XYPOSITION xDistance, bool charPosition) {
if (!textLayout) {
return 0;
}
// Returns the text position corresponding to the mouse x,y.
// If hitting the trailing side of a cluster, return the
// leading edge of the following text position.
BOOL isTrailingHit;
BOOL isInside;
DWRITE_HIT_TEST_METRICS caretMetrics;
textLayout->HitTestPoint(
xDistance,
0.0f,
&isTrailingHit,
&isInside,
&caretMetrics
);
DWRITE_HIT_TEST_METRICS hitTestMetrics = {};
if (isTrailingHit) {
FLOAT caretX = 0.0f;
FLOAT caretY = 0.0f;
// Uses hit-testing to align the current caret position to a whole cluster,
// rather than residing in the middle of a base character + diacritic,
// surrogate pair, or character + UVS.
// Align the caret to the nearest whole cluster.
textLayout->HitTestTextPosition(
caretMetrics.textPosition,
false,
&caretX,
&caretY,
&hitTestMetrics
);
}
size_t pos;
if (charPosition) {
pos = isTrailingHit ? hitTestMetrics.textPosition : caretMetrics.textPosition;
} else {
pos = isTrailingHit ? hitTestMetrics.textPosition + hitTestMetrics.length : caretMetrics.textPosition;
}
// Get the character position in original string
return UTF8PositionFromUTF16Position(text, pos);
}
// Finds the point of the caret position
XYPOSITION ScreenLineLayout::XFromPosition(size_t caretPosition) {
if (!textLayout) {
return 0.0;
}
// Convert byte positions to wchar_t positions
const size_t position = GetPositionInLayout(text, caretPosition);
// Translate text character offset to point x,y.
DWRITE_HIT_TEST_METRICS caretMetrics;
Point pt;
textLayout->HitTestTextPosition(
static_cast<UINT32>(position),
false, // trailing if false, else leading edge
&pt.x,
&pt.y,
&caretMetrics
);
return pt.x;
}
// Find the selection range rectangles
std::vector<Interval> ScreenLineLayout::FindRangeIntervals(size_t start, size_t end) {
std::vector<Interval> ret;
if (!textLayout || (start == end)) {
return ret;
}
// Convert byte positions to wchar_t positions
const size_t startPos = GetPositionInLayout(text, start);
const size_t endPos = GetPositionInLayout(text, end);
// Find selection range length
const size_t rangeLength = (endPos > startPos) ? (endPos - startPos) : (startPos - endPos);
// Determine actual number of hit-test ranges
UINT32 actualHitTestCount = 0;
// First try with 2 elements and if more needed, allocate.
std::vector<DWRITE_HIT_TEST_METRICS> hitTestMetrics(2);
textLayout->HitTestTextRange(
static_cast<UINT32>(startPos),
static_cast<UINT32>(rangeLength),
0, // x
0, // y
hitTestMetrics.data(),
static_cast<UINT32>(hitTestMetrics.size()),
&actualHitTestCount
);
if (actualHitTestCount == 0) {
return ret;
}
if (hitTestMetrics.size() < actualHitTestCount) {
// Allocate enough room to return all hit-test metrics.
hitTestMetrics.resize(actualHitTestCount);
textLayout->HitTestTextRange(
static_cast<UINT32>(startPos),
static_cast<UINT32>(rangeLength),
0, // x
0, // y
hitTestMetrics.data(),
static_cast<UINT32>(hitTestMetrics.size()),
&actualHitTestCount
);
}
// Get the selection ranges behind the text.
for (size_t i = 0; i < actualHitTestCount; ++i) {
// Store selection rectangle
const DWRITE_HIT_TEST_METRICS &htm = hitTestMetrics[i];
Interval selectionInterval;
selectionInterval.left = htm.left;
selectionInterval.right = htm.left + htm.width;
ret.push_back(selectionInterval);
}
return ret;
}
std::unique_ptr<IScreenLineLayout> SurfaceD2D::Layout(const IScreenLine *screenLine) {
return std::make_unique<ScreenLineLayout>(screenLine);
}
void SurfaceD2D::DrawTextCommon(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text, UINT fuOptions) {
SetFont(font_);
// Use Unicode calls
const TextWide tbuf(text, unicodeMode, codePageText);
if (pRenderTarget && pTextFormat && pBrush) {
if (fuOptions & ETO_CLIPPED) {
D2D1_RECT_F rcClip = {rc.left, rc.top, rc.right, rc.bottom};
pRenderTarget->PushAxisAlignedClip(rcClip, D2D1_ANTIALIAS_MODE_ALIASED);
}
// Explicitly creating a text layout appears a little faster
IDWriteTextLayout *pTextLayout;
const HRESULT hr = pIDWriteFactory->CreateTextLayout(tbuf.buffer, tbuf.tlen, pTextFormat,
rc.Width(), rc.Height(), &pTextLayout);
if (SUCCEEDED(hr)) {
D2D1_POINT_2F origin = {rc.left, ybase-yAscent};
pRenderTarget->DrawTextLayout(origin, pTextLayout, pBrush, D2D1_DRAW_TEXT_OPTIONS_NONE);
pTextLayout->Release();
}
if (fuOptions & ETO_CLIPPED) {
pRenderTarget->PopAxisAlignedClip();
}
}
}
void SurfaceD2D::DrawTextNoClip(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore, ColourDesired back) {
if (pRenderTarget) {
FillRectangle(rc, back);
D2DPenColour(fore);
DrawTextCommon(rc, font_, ybase, text, ETO_OPAQUE);
}
}
void SurfaceD2D::DrawTextClipped(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore, ColourDesired back) {
if (pRenderTarget) {
FillRectangle(rc, back);
D2DPenColour(fore);
DrawTextCommon(rc, font_, ybase, text, ETO_OPAQUE | ETO_CLIPPED);
}
}
void SurfaceD2D::DrawTextTransparent(PRectangle rc, Font &font_, XYPOSITION ybase, std::string_view text,
ColourDesired fore) {
// Avoid drawing spaces in transparent mode
for (size_t i=0; i<text.length(); i++) {
if (text[i] != ' ') {
if (pRenderTarget) {
D2DPenColour(fore);
DrawTextCommon(rc, font_, ybase, text, 0);
}
return;
}
}
}
XYPOSITION SurfaceD2D::WidthText(Font &font_, std::string_view text) {
FLOAT width = 1.0;
SetFont(font_);
const TextWide tbuf(text, unicodeMode, codePageText);
if (pIDWriteFactory && pTextFormat) {
// Create a layout
IDWriteTextLayout *pTextLayout = nullptr;
const HRESULT hr = pIDWriteFactory->CreateTextLayout(tbuf.buffer, tbuf.tlen, pTextFormat, 1000.0, 1000.0, &pTextLayout);
if (SUCCEEDED(hr)) {
DWRITE_TEXT_METRICS textMetrics;
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
width = textMetrics.widthIncludingTrailingWhitespace;
pTextLayout->Release();
}
}
return width;
}
void SurfaceD2D::MeasureWidths(Font &font_, std::string_view text, XYPOSITION *positions) {
SetFont(font_);
if (!pIDWriteFactory || !pTextFormat) {
// SetFont failed or no access to DirectWrite so give up.
return;
}
const TextWide tbuf(text, unicodeMode, codePageText);
TextPositions poses(tbuf.tlen);
// Initialize poses for safety.
std::fill(poses.buffer, poses.buffer + tbuf.tlen, 0.0f);
// Create a layout
IDWriteTextLayout *pTextLayout = nullptr;
const HRESULT hrCreate = pIDWriteFactory->CreateTextLayout(tbuf.buffer, tbuf.tlen, pTextFormat, 10000.0, 1000.0, &pTextLayout);
if (!SUCCEEDED(hrCreate)) {
return;
}
const int clusters = stackBufferLength;
DWRITE_CLUSTER_METRICS clusterMetrics[clusters];
UINT32 count = 0;
const HRESULT hrGetCluster = pTextLayout->GetClusterMetrics(clusterMetrics, clusters, &count);
pTextLayout->Release();
if (!SUCCEEDED(hrGetCluster)) {
return;
}
// A cluster may be more than one WCHAR, such as for "ffi" which is a ligature in the Candara font
FLOAT position = 0.0f;
size_t ti=0;
for (size_t ci=0; ci<count; ci++) {
for (size_t inCluster=0; inCluster<clusterMetrics[ci].length; inCluster++) {
poses.buffer[ti++] = position + clusterMetrics[ci].width * (inCluster + 1) / clusterMetrics[ci].length;
}
position += clusterMetrics[ci].width;
}
PLATFORM_ASSERT(ti == static_cast<size_t>(tbuf.tlen));
if (unicodeMode) {
// Map the widths given for UTF-16 characters back onto the UTF-8 input string
int ui=0;
size_t i=0;
while (ui<tbuf.tlen) {
const unsigned char uch = text[i];
const unsigned int byteCount = UTF8BytesOfLead[uch];
if (byteCount == 4) { // Non-BMP
ui++;
}
for (unsigned int bytePos=0; (bytePos<byteCount) && (i<text.length()); bytePos++) {
positions[i++] = poses.buffer[ui];
}
ui++;
}
XYPOSITION lastPos = 0.0f;
if (i > 0)
lastPos = positions[i-1];
while (i<text.length()) {
positions[i++] = lastPos;
}
} else if (codePageText == 0) {
// One char per position
PLATFORM_ASSERT(text.length() == static_cast<size_t>(tbuf.tlen));
for (int kk=0; kk<tbuf.tlen; kk++) {
positions[kk] = poses.buffer[kk];
}
} else {
// May be one or two bytes per position
int ui = 0;
for (size_t i=0; i<text.length() && ui<tbuf.tlen;) {
positions[i] = poses.buffer[ui];
if (DBCSIsLeadByte(codePageText, text[i])) {
positions[i+1] = poses.buffer[ui];
i += 2;
} else {
i++;
}
ui++;
}
}
}
XYPOSITION SurfaceD2D::Ascent(Font &font_) {
SetFont(font_);
return ceil(yAscent);
}
XYPOSITION SurfaceD2D::Descent(Font &font_) {
SetFont(font_);
return ceil(yDescent);
}
XYPOSITION SurfaceD2D::InternalLeading(Font &font_) {
SetFont(font_);
return floor(yInternalLeading);
}
XYPOSITION SurfaceD2D::Height(Font &font_) {
return Ascent(font_) + Descent(font_);
}
XYPOSITION SurfaceD2D::AverageCharWidth(Font &font_) {
FLOAT width = 1.0;
SetFont(font_);
if (pIDWriteFactory && pTextFormat) {
// Create a layout
IDWriteTextLayout *pTextLayout = nullptr;
const WCHAR wszAllAlpha[] = L"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
const size_t lenAllAlpha = wcslen(wszAllAlpha);
const HRESULT hr = pIDWriteFactory->CreateTextLayout(wszAllAlpha, static_cast<UINT32>(lenAllAlpha),
pTextFormat, 1000.0, 1000.0, &pTextLayout);
if (SUCCEEDED(hr)) {
DWRITE_TEXT_METRICS textMetrics;
if (SUCCEEDED(pTextLayout->GetMetrics(&textMetrics)))
width = textMetrics.width / lenAllAlpha;
pTextLayout->Release();
}
}
return width;
}
void SurfaceD2D::SetClip(PRectangle rc) {
if (pRenderTarget) {
D2D1_RECT_F rcClip = {rc.left, rc.top, rc.right, rc.bottom};
pRenderTarget->PushAxisAlignedClip(rcClip, D2D1_ANTIALIAS_MODE_ALIASED);
clipsActive++;
}
}
void SurfaceD2D::FlushCachedState() {
}
void SurfaceD2D::SetUnicodeMode(bool unicodeMode_) {
unicodeMode=unicodeMode_;
}
void SurfaceD2D::SetDBCSMode(int codePage_) {
// No action on window as automatically handled by system.
codePage = codePage_;
}
void SurfaceD2D::SetBidiR2L(bool) {
}
#endif
Surface *Surface::Allocate(int technology) {
#if defined(USE_D2D)
if (technology == SCWIN_TECH_GDI)
return new SurfaceGDI;
else
return new SurfaceD2D;
#else
return new SurfaceGDI;
#endif
}
namespace {
HWND HwndFromWindowID(WindowID wid) noexcept {
return static_cast<HWND>(wid);
}
}
Window::~Window() {
}
void Window::Destroy() {
if (wid)
::DestroyWindow(HwndFromWindowID(wid));
wid = nullptr;
}
PRectangle Window::GetPosition() const {
RECT rc;
::GetWindowRect(HwndFromWindowID(wid), &rc);
return PRectangle::FromInts(rc.left, rc.top, rc.right, rc.bottom);
}
void Window::SetPosition(PRectangle rc) {
::SetWindowPos(HwndFromWindowID(wid),
0, static_cast<int>(rc.left), static_cast<int>(rc.top),
static_cast<int>(rc.Width()), static_cast<int>(rc.Height()), SWP_NOZORDER | SWP_NOACTIVATE);
}
namespace {
static RECT RectFromMonitor(HMONITOR hMonitor) noexcept {
MONITORINFO mi = {};
mi.cbSize = sizeof(mi);
if (GetMonitorInfo(hMonitor, &mi)) {
return mi.rcWork;
}
RECT rc = {0, 0, 0, 0};
if (::SystemParametersInfoA(SPI_GETWORKAREA, 0, &rc, 0) == 0) {
rc.left = 0;
rc.top = 0;
rc.right = 0;
rc.bottom = 0;
}
return rc;
}
}
void Window::SetPositionRelative(PRectangle rc, const Window *relativeTo) {
const LONG style = ::GetWindowLong(HwndFromWindowID(wid), GWL_STYLE);
if (style & WS_POPUP) {
POINT ptOther = {0, 0};
::ClientToScreen(HwndFromWindowID(relativeTo->GetID()), &ptOther);
rc.Move(static_cast<XYPOSITION>(ptOther.x), static_cast<XYPOSITION>(ptOther.y));
const RECT rcMonitor = RectFromPRectangle(rc);
HMONITOR hMonitor = MonitorFromRect(&rcMonitor, MONITOR_DEFAULTTONEAREST);
// If hMonitor is NULL, that's just the main screen anyways.
const RECT rcWork = RectFromMonitor(hMonitor);
if (rcWork.left < rcWork.right) {
// Now clamp our desired rectangle to fit inside the work area
// This way, the menu will fit wholly on one screen. An improvement even
// if you don't have a second monitor on the left... Menu's appears half on
// one screen and half on the other are just U.G.L.Y.!
if (rc.right > rcWork.right)
rc.Move(rcWork.right - rc.right, 0);
if (rc.bottom > rcWork.bottom)
rc.Move(0, rcWork.bottom - rc.bottom);
if (rc.left < rcWork.left)
rc.Move(rcWork.left - rc.left, 0);
if (rc.top < rcWork.top)
rc.Move(0, rcWork.top - rc.top);
}
}
SetPosition(rc);
}
PRectangle Window::GetClientPosition() const {
RECT rc={0,0,0,0};
if (wid)
::GetClientRect(HwndFromWindowID(wid), &rc);
return PRectangle::FromInts(rc.left, rc.top, rc.right, rc.bottom);
}
void Window::Show(bool show) {
if (show)
::ShowWindow(HwndFromWindowID(wid), SW_SHOWNOACTIVATE);
else
::ShowWindow(HwndFromWindowID(wid), SW_HIDE);
}
void Window::InvalidateAll() {
::InvalidateRect(HwndFromWindowID(wid), NULL, FALSE);
}
void Window::InvalidateRectangle(PRectangle rc) {
const RECT rcw = RectFromPRectangle(rc);
::InvalidateRect(HwndFromWindowID(wid), &rcw, FALSE);
}
void Window::SetFont(Font &font) {
::SendMessage(HwndFromWindowID(wid), WM_SETFONT,
reinterpret_cast<WPARAM>(font.GetID()), 0);
}
namespace {
void FlipBitmap(HBITMAP bitmap, int width, int height) noexcept {
HDC hdc = ::CreateCompatibleDC(NULL);
if (hdc) {
HBITMAP prevBmp = SelectBitmap(hdc, bitmap);
::StretchBlt(hdc, width - 1, 0, -width, height, hdc, 0, 0, width, height, SRCCOPY);
SelectBitmap(hdc, prevBmp);
::DeleteDC(hdc);
}
}
HCURSOR GetReverseArrowCursor() noexcept {
if (reverseArrowCursor)
return reverseArrowCursor;
::EnterCriticalSection(&crPlatformLock);
HCURSOR cursor = reverseArrowCursor;
if (!cursor) {
cursor = ::LoadCursor(NULL, IDC_ARROW);
ICONINFO info;
if (::GetIconInfo(cursor, &info)) {
BITMAP bmp;
if (::GetObject(info.hbmMask, sizeof(bmp), &bmp)) {
FlipBitmap(info.hbmMask, bmp.bmWidth, bmp.bmHeight);
if (info.hbmColor)
FlipBitmap(info.hbmColor, bmp.bmWidth, bmp.bmHeight);
info.xHotspot = bmp.bmWidth - 1 - info.xHotspot;
reverseArrowCursor = ::CreateIconIndirect(&info);
if (reverseArrowCursor)
cursor = reverseArrowCursor;
}
::DeleteObject(info.hbmMask);
if (info.hbmColor)
::DeleteObject(info.hbmColor);
}
}
::LeaveCriticalSection(&crPlatformLock);
return cursor;
}
}
void Window::SetCursor(Cursor curs) {
switch (curs) {
case cursorText:
::SetCursor(::LoadCursor(NULL,IDC_IBEAM));
break;
case cursorUp:
::SetCursor(::LoadCursor(NULL,IDC_UPARROW));
break;
case cursorWait:
::SetCursor(::LoadCursor(NULL,IDC_WAIT));
break;
case cursorHoriz:
::SetCursor(::LoadCursor(NULL,IDC_SIZEWE));
break;
case cursorVert:
::SetCursor(::LoadCursor(NULL,IDC_SIZENS));
break;
case cursorHand:
::SetCursor(::LoadCursor(NULL,IDC_HAND));
break;
case cursorReverseArrow:
::SetCursor(GetReverseArrowCursor());
break;
case cursorArrow:
case cursorInvalid: // Should not occur, but just in case.
::SetCursor(::LoadCursor(NULL,IDC_ARROW));
break;
}
}
/* Returns rectangle of monitor pt is on, both rect and pt are in Window's
coordinates */
PRectangle Window::GetMonitorRect(Point pt) {
const PRectangle rcPosition = GetPosition();
POINT ptDesktop = {static_cast<LONG>(pt.x + rcPosition.left),
static_cast<LONG>(pt.y + rcPosition.top)};
HMONITOR hMonitor = MonitorFromPoint(ptDesktop, MONITOR_DEFAULTTONEAREST);
const RECT rcWork = RectFromMonitor(hMonitor);
if (rcWork.left < rcWork.right) {
PRectangle rcMonitor(
rcWork.left - rcPosition.left,
rcWork.top - rcPosition.top,
rcWork.right - rcPosition.left,
rcWork.bottom - rcPosition.top);
return rcMonitor;
} else {
return PRectangle();
}
}
struct ListItemData {
const char *text;
int pixId;
};
class LineToItem {
std::vector<char> words;
std::vector<ListItemData> data;
public:
void Clear() noexcept {
words.clear();
data.clear();
}
ListItemData Get(size_t index) const {
if (index < data.size()) {
return data[index];
} else {
ListItemData missing = {"", -1};
return missing;
}
}
int Count() const noexcept {
return static_cast<int>(data.size());
}
void AllocItem(const char *text, int pixId) {
ListItemData lid = { text, pixId };
data.push_back(lid);
}
char *SetWords(const char *s) {
words = std::vector<char>(s, s+strlen(s)+1);
return &words[0];
}
};
const TCHAR ListBoxX_ClassName[] = TEXT("ListBoxX");
ListBox::ListBox() noexcept {
}
ListBox::~ListBox() {
}
class ListBoxX : public ListBox {
int lineHeight;
FontID fontCopy;
int technology;
RGBAImageSet images;
LineToItem lti;
HWND lb;
bool unicodeMode;
int desiredVisibleRows;
unsigned int maxItemCharacters;
unsigned int aveCharWidth;
Window *parent;
int ctrlID;
IListBoxDelegate *delegate;
const char *widestItem;
unsigned int maxCharWidth;
WPARAM resizeHit;
PRectangle rcPreSize;
Point dragOffset;
Point location; // Caret location at which the list is opened
int wheelDelta; // mouse wheel residue
HWND GetHWND() const;
void AppendListItem(const char *text, const char *numword);
static void AdjustWindowRect(PRectangle *rc);
int ItemHeight() const;
int MinClientWidth() const;
int TextOffset() const;
POINT GetClientExtent() const;
POINT MinTrackSize() const;
POINT MaxTrackSize() const;
void SetRedraw(bool on);
void OnDoubleClick();
void OnSelChange();
void ResizeToCursor();
void StartResize(WPARAM);
LRESULT NcHitTest(WPARAM, LPARAM) const;
void CentreItem(int n);
void Paint(HDC);
static LRESULT PASCAL ControlWndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam);
static const Point ItemInset; // Padding around whole item
static const Point TextInset; // Padding around text
static const Point ImageInset; // Padding around image
public:
ListBoxX() : lineHeight(10), fontCopy{}, technology(0), lb{}, unicodeMode(false),
desiredVisibleRows(9), maxItemCharacters(0), aveCharWidth(8),
parent(nullptr), ctrlID(0),
delegate(nullptr),
widestItem(nullptr), maxCharWidth(1), resizeHit(0), wheelDelta(0) {
}
~ListBoxX() override {
if (fontCopy) {
::DeleteObject(fontCopy);
fontCopy = 0;
}
}
void SetFont(Font &font) override;
void Create(Window &parent_, int ctrlID_, Point location_, int lineHeight_, bool unicodeMode_, int technology_) override;
void SetAverageCharWidth(int width) override;
void SetVisibleRows(int rows) override;
int GetVisibleRows() const override;
PRectangle GetDesiredRect() override;
int CaretFromEdge() override;
void Clear() override;
void Append(char *s, int type = -1) override;
int Length() override;
void Select(int n) override;
int GetSelection() override;
int Find(const char *prefix) override;
void GetValue(int n, char *value, int len) override;
void RegisterImage(int type, const char *xpm_data) override;
void RegisterRGBAImage(int type, int width, int height, const unsigned char *pixelsImage) override;
void ClearRegisteredImages() override;
void SetDelegate(IListBoxDelegate *lbDelegate) override;
void SetList(const char *list, char separator, char typesep) override;
void Draw(DRAWITEMSTRUCT *pDrawItem);
LRESULT WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam);
static LRESULT PASCAL StaticWndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam);
};
const Point ListBoxX::ItemInset(0, 0);
const Point ListBoxX::TextInset(2, 0);
const Point ListBoxX::ImageInset(1, 0);
ListBox *ListBox::Allocate() {
ListBoxX *lb = new ListBoxX();
return lb;
}
void ListBoxX::Create(Window &parent_, int ctrlID_, Point location_, int lineHeight_, bool unicodeMode_, int technology_) {
parent = &parent_;
ctrlID = ctrlID_;
location = location_;
lineHeight = lineHeight_;
unicodeMode = unicodeMode_;
technology = technology_;
HWND hwndParent = HwndFromWindowID(parent->GetID());
HINSTANCE hinstanceParent = GetWindowInstance(hwndParent);
// Window created as popup so not clipped within parent client area
wid = ::CreateWindowEx(
WS_EX_WINDOWEDGE, ListBoxX_ClassName, TEXT(""),
WS_POPUP | WS_THICKFRAME,
100,100, 150,80, hwndParent,
NULL,
hinstanceParent,
this);
POINT locationw = {static_cast<LONG>(location.x), static_cast<LONG>(location.y)};
::MapWindowPoints(hwndParent, NULL, &locationw, 1);
location = Point::FromInts(locationw.x, locationw.y);
}
void ListBoxX::SetFont(Font &font) {
if (font.GetID()) {
if (fontCopy) {
::DeleteObject(fontCopy);
fontCopy = 0;
}
FormatAndMetrics *pfm = static_cast<FormatAndMetrics *>(font.GetID());
fontCopy = pfm->HFont();
::SendMessage(lb, WM_SETFONT, reinterpret_cast<WPARAM>(fontCopy), 0);
}
}
void ListBoxX::SetAverageCharWidth(int width) {
aveCharWidth = width;
}
void ListBoxX::SetVisibleRows(int rows) {
desiredVisibleRows = rows;
}
int ListBoxX::GetVisibleRows() const {
return desiredVisibleRows;
}
HWND ListBoxX::GetHWND() const {
return HwndFromWindowID(GetID());
}
PRectangle ListBoxX::GetDesiredRect() {
PRectangle rcDesired = GetPosition();
int rows = Length();
if ((rows == 0) || (rows > desiredVisibleRows))
rows = desiredVisibleRows;
rcDesired.bottom = rcDesired.top + ItemHeight() * rows;
int width = MinClientWidth();
HDC hdc = ::GetDC(lb);
HFONT oldFont = SelectFont(hdc, fontCopy);
SIZE textSize = {0, 0};
int len = 0;
if (widestItem) {
len = static_cast<int>(strlen(widestItem));
if (unicodeMode) {
const TextWide tbuf(widestItem, unicodeMode);
::GetTextExtentPoint32W(hdc, tbuf.buffer, tbuf.tlen, &textSize);
} else {
::GetTextExtentPoint32A(hdc, widestItem, len, &textSize);
}
}
TEXTMETRIC tm;
::GetTextMetrics(hdc, &tm);
maxCharWidth = tm.tmMaxCharWidth;
SelectFont(hdc, oldFont);
::ReleaseDC(lb, hdc);
const int widthDesired = std::max(textSize.cx, (len + 1) * tm.tmAveCharWidth);
if (width < widthDesired)
width = widthDesired;
rcDesired.right = rcDesired.left + TextOffset() + width + (TextInset.x * 2);
if (Length() > rows)
rcDesired.right += ::GetSystemMetrics(SM_CXVSCROLL);
AdjustWindowRect(&rcDesired);
return rcDesired;
}
int ListBoxX::TextOffset() const {
const int pixWidth = images.GetWidth();
return static_cast<int>(pixWidth == 0 ? ItemInset.x : ItemInset.x + pixWidth + (ImageInset.x * 2));
}
int ListBoxX::CaretFromEdge() {
PRectangle rc;
AdjustWindowRect(&rc);
return TextOffset() + static_cast<int>(TextInset.x + (0 - rc.left) - 1);
}
void ListBoxX::Clear() {
::SendMessage(lb, LB_RESETCONTENT, 0, 0);
maxItemCharacters = 0;
widestItem = nullptr;
lti.Clear();
}
void ListBoxX::Append(char *, int) {
// This method is no longer called in Scintilla
PLATFORM_ASSERT(false);
}
int ListBoxX::Length() {
return lti.Count();
}
void ListBoxX::Select(int n) {
// We are going to scroll to centre on the new selection and then select it, so disable
// redraw to avoid flicker caused by a painting new selection twice in unselected and then
// selected states
SetRedraw(false);
CentreItem(n);
::SendMessage(lb, LB_SETCURSEL, n, 0);
OnSelChange();
SetRedraw(true);
}
int ListBoxX::GetSelection() {
return static_cast<int>(::SendMessage(lb, LB_GETCURSEL, 0, 0));
}
// This is not actually called at present
int ListBoxX::Find(const char *) {
return LB_ERR;
}
void ListBoxX::GetValue(int n, char *value, int len) {
const ListItemData item = lti.Get(n);
strncpy(value, item.text, len);
value[len-1] = '\0';
}
void ListBoxX::RegisterImage(int type, const char *xpm_data) {
XPM xpmImage(xpm_data);
images.Add(type, new RGBAImage(xpmImage));
}
void ListBoxX::RegisterRGBAImage(int type, int width, int height, const unsigned char *pixelsImage) {
images.Add(type, new RGBAImage(width, height, 1.0, pixelsImage));
}
void ListBoxX::ClearRegisteredImages() {
images.Clear();
}
void ListBoxX::Draw(DRAWITEMSTRUCT *pDrawItem) {
if ((pDrawItem->itemAction == ODA_SELECT) || (pDrawItem->itemAction == ODA_DRAWENTIRE)) {
RECT rcBox = pDrawItem->rcItem;
rcBox.left += TextOffset();
if (pDrawItem->itemState & ODS_SELECTED) {
RECT rcImage = pDrawItem->rcItem;
rcImage.right = rcBox.left;
// The image is not highlighted
::FillRect(pDrawItem->hDC, &rcImage, reinterpret_cast<HBRUSH>(COLOR_WINDOW+1));
::FillRect(pDrawItem->hDC, &rcBox, reinterpret_cast<HBRUSH>(COLOR_HIGHLIGHT+1));
::SetBkColor(pDrawItem->hDC, ::GetSysColor(COLOR_HIGHLIGHT));
::SetTextColor(pDrawItem->hDC, ::GetSysColor(COLOR_HIGHLIGHTTEXT));
} else {
::FillRect(pDrawItem->hDC, &pDrawItem->rcItem, reinterpret_cast<HBRUSH>(COLOR_WINDOW+1));
::SetBkColor(pDrawItem->hDC, ::GetSysColor(COLOR_WINDOW));
::SetTextColor(pDrawItem->hDC, ::GetSysColor(COLOR_WINDOWTEXT));
}
const ListItemData item = lti.Get(pDrawItem->itemID);
const int pixId = item.pixId;
const char *text = item.text;
const int len = static_cast<int>(strlen(text));
RECT rcText = rcBox;
::InsetRect(&rcText, static_cast<int>(TextInset.x), static_cast<int>(TextInset.y));
if (unicodeMode) {
const TextWide tbuf(text, unicodeMode);
::DrawTextW(pDrawItem->hDC, tbuf.buffer, tbuf.tlen, &rcText, DT_NOPREFIX|DT_END_ELLIPSIS|DT_SINGLELINE|DT_NOCLIP);
} else {
::DrawTextA(pDrawItem->hDC, text, len, &rcText, DT_NOPREFIX|DT_END_ELLIPSIS|DT_SINGLELINE|DT_NOCLIP);
}
// Draw the image, if any
const RGBAImage *pimage = images.Get(pixId);
if (pimage) {
std::unique_ptr<Surface> surfaceItem(Surface::Allocate(technology));
if (technology == SCWIN_TECH_GDI) {
surfaceItem->Init(pDrawItem->hDC, pDrawItem->hwndItem);
const long left = pDrawItem->rcItem.left + static_cast<int>(ItemInset.x + ImageInset.x);
const PRectangle rcImage = PRectangle::FromInts(left, pDrawItem->rcItem.top,
left + images.GetWidth(), pDrawItem->rcItem.bottom);
surfaceItem->DrawRGBAImage(rcImage,
pimage->GetWidth(), pimage->GetHeight(), pimage->Pixels());
::SetTextAlign(pDrawItem->hDC, TA_TOP);
} else {
#if defined(USE_D2D)
const D2D1_RENDER_TARGET_PROPERTIES props = D2D1::RenderTargetProperties(
D2D1_RENDER_TARGET_TYPE_DEFAULT,
D2D1::PixelFormat(
DXGI_FORMAT_B8G8R8A8_UNORM,
D2D1_ALPHA_MODE_IGNORE),
0,
0,
D2D1_RENDER_TARGET_USAGE_NONE,
D2D1_FEATURE_LEVEL_DEFAULT
);
ID2D1DCRenderTarget *pDCRT = nullptr;
HRESULT hr = pD2DFactory->CreateDCRenderTarget(&props, &pDCRT);
if (SUCCEEDED(hr)) {
RECT rcWindow;
GetClientRect(pDrawItem->hwndItem, &rcWindow);
hr = pDCRT->BindDC(pDrawItem->hDC, &rcWindow);
if (SUCCEEDED(hr)) {
surfaceItem->Init(pDCRT, pDrawItem->hwndItem);
pDCRT->BeginDraw();
const long left = pDrawItem->rcItem.left + static_cast<long>(ItemInset.x + ImageInset.x);
const PRectangle rcImage = PRectangle::FromInts(left, pDrawItem->rcItem.top,
left + images.GetWidth(), pDrawItem->rcItem.bottom);
surfaceItem->DrawRGBAImage(rcImage,
pimage->GetWidth(), pimage->GetHeight(), pimage->Pixels());
pDCRT->EndDraw();
pDCRT->Release();
}
}
#endif
}
}
}
}
void ListBoxX::AppendListItem(const char *text, const char *numword) {
int pixId = -1;
if (numword) {
pixId = 0;
char ch;
while ((ch = *++numword) != '\0') {
pixId = 10 * pixId + (ch - '0');
}
}
lti.AllocItem(text, pixId);
const unsigned int len = static_cast<unsigned int>(strlen(text));
if (maxItemCharacters < len) {
maxItemCharacters = len;
widestItem = text;
}
}
void ListBoxX::SetDelegate(IListBoxDelegate *lbDelegate) {
delegate = lbDelegate;
}
void ListBoxX::SetList(const char *list, char separator, char typesep) {
// Turn off redraw while populating the list - this has a significant effect, even if
// the listbox is not visible.
SetRedraw(false);
Clear();
const size_t size = strlen(list);
char *words = lti.SetWords(list);
char *startword = words;
char *numword = nullptr;
for (size_t i=0; i < size; i++) {
if (words[i] == separator) {
words[i] = '\0';
if (numword)
*numword = '\0';
AppendListItem(startword, numword);
startword = words + i + 1;
numword = nullptr;
} else if (words[i] == typesep) {
numword = words + i;
}
}
if (startword) {
if (numword)
*numword = '\0';
AppendListItem(startword, numword);
}
// Finally populate the listbox itself with the correct number of items
const int count = lti.Count();
::SendMessage(lb, LB_INITSTORAGE, count, 0);
for (int j=0; j<count; j++) {
::SendMessage(lb, LB_ADDSTRING, 0, j+1);
}
SetRedraw(true);
}
void ListBoxX::AdjustWindowRect(PRectangle *rc) {
RECT rcw = RectFromPRectangle(*rc);
::AdjustWindowRectEx(&rcw, WS_THICKFRAME, false, WS_EX_WINDOWEDGE);
*rc = PRectangle::FromInts(rcw.left, rcw.top, rcw.right, rcw.bottom);
}
int ListBoxX::ItemHeight() const {
int itemHeight = lineHeight + (static_cast<int>(TextInset.y) * 2);
const int pixHeight = images.GetHeight() + (static_cast<int>(ImageInset.y) * 2);
if (itemHeight < pixHeight) {
itemHeight = pixHeight;
}
return itemHeight;
}
int ListBoxX::MinClientWidth() const {
return 12 * (aveCharWidth+aveCharWidth/3);
}
POINT ListBoxX::MinTrackSize() const {
PRectangle rc = PRectangle::FromInts(0, 0, MinClientWidth(), ItemHeight());
AdjustWindowRect(&rc);
POINT ret = {static_cast<LONG>(rc.Width()), static_cast<LONG>(rc.Height())};
return ret;
}
POINT ListBoxX::MaxTrackSize() const {
PRectangle rc = PRectangle::FromInts(0, 0,
std::max(static_cast<unsigned int>(MinClientWidth()),
maxCharWidth * maxItemCharacters + static_cast<int>(TextInset.x) * 2 +
TextOffset() + ::GetSystemMetrics(SM_CXVSCROLL)),
ItemHeight() * lti.Count());
AdjustWindowRect(&rc);
POINT ret = {static_cast<LONG>(rc.Width()), static_cast<LONG>(rc.Height())};
return ret;
}
void ListBoxX::SetRedraw(bool on) {
::SendMessage(lb, WM_SETREDRAW, on, 0);
if (on)
::InvalidateRect(lb, NULL, TRUE);
}
void ListBoxX::ResizeToCursor() {
PRectangle rc = GetPosition();
POINT ptw;
::GetCursorPos(&ptw);
Point pt = Point::FromInts(ptw.x, ptw.y);
pt.x += dragOffset.x;
pt.y += dragOffset.y;
switch (resizeHit) {
case HTLEFT:
rc.left = pt.x;
break;
case HTRIGHT:
rc.right = pt.x;
break;
case HTTOP:
rc.top = pt.y;
break;
case HTTOPLEFT:
rc.top = pt.y;
rc.left = pt.x;
break;
case HTTOPRIGHT:
rc.top = pt.y;
rc.right = pt.x;
break;
case HTBOTTOM:
rc.bottom = pt.y;
break;
case HTBOTTOMLEFT:
rc.bottom = pt.y;
rc.left = pt.x;
break;
case HTBOTTOMRIGHT:
rc.bottom = pt.y;
rc.right = pt.x;
break;
}
const POINT ptMin = MinTrackSize();
const POINT ptMax = MaxTrackSize();
// We don't allow the left edge to move at present, but just in case
rc.left = std::clamp(rc.left, rcPreSize.right - ptMax.x, rcPreSize.right - ptMin.x);
rc.top = std::clamp(rc.top, rcPreSize.bottom - ptMax.y, rcPreSize.bottom - ptMin.y);
rc.right = std::clamp(rc.right, rcPreSize.left + ptMin.x, rcPreSize.left + ptMax.x);
rc.bottom = std::clamp(rc.bottom, rcPreSize.top + ptMin.y, rcPreSize.top + ptMax.y);
SetPosition(rc);
}
void ListBoxX::StartResize(WPARAM hitCode) {
rcPreSize = GetPosition();
POINT cursorPos;
::GetCursorPos(&cursorPos);
switch (hitCode) {
case HTRIGHT:
case HTBOTTOM:
case HTBOTTOMRIGHT:
dragOffset.x = rcPreSize.right - cursorPos.x;
dragOffset.y = rcPreSize.bottom - cursorPos.y;
break;
case HTTOPRIGHT:
dragOffset.x = rcPreSize.right - cursorPos.x;
dragOffset.y = rcPreSize.top - cursorPos.y;
break;
// Note that the current hit test code prevents the left edge cases ever firing
// as we don't want the left edge to be moveable
case HTLEFT:
case HTTOP:
case HTTOPLEFT:
dragOffset.x = rcPreSize.left - cursorPos.x;
dragOffset.y = rcPreSize.top - cursorPos.y;
break;
case HTBOTTOMLEFT:
dragOffset.x = rcPreSize.left - cursorPos.x;
dragOffset.y = rcPreSize.bottom - cursorPos.y;
break;
default:
return;
}
::SetCapture(GetHWND());
resizeHit = hitCode;
}
LRESULT ListBoxX::NcHitTest(WPARAM wParam, LPARAM lParam) const {
const PRectangle rc = GetPosition();
LRESULT hit = ::DefWindowProc(GetHWND(), WM_NCHITTEST, wParam, lParam);
// There is an apparent bug in the DefWindowProc hit test code whereby it will
// return HTTOPXXX if the window in question is shorter than the default
// window caption height + frame, even if one is hovering over the bottom edge of
// the frame, so workaround that here
if (hit >= HTTOP && hit <= HTTOPRIGHT) {
const int minHeight = GetSystemMetrics(SM_CYMINTRACK);
const int yPos = GET_Y_LPARAM(lParam);
if ((rc.Height() < minHeight) && (yPos > ((rc.top + rc.bottom)/2))) {
hit += HTBOTTOM - HTTOP;
}
}
// Nerver permit resizing that moves the left edge. Allow movement of top or bottom edge
// depending on whether the list is above or below the caret
switch (hit) {
case HTLEFT:
case HTTOPLEFT:
case HTBOTTOMLEFT:
hit = HTERROR;
break;
case HTTOP:
case HTTOPRIGHT: {
// Valid only if caret below list
if (location.y < rc.top)
hit = HTERROR;
}
break;
case HTBOTTOM:
case HTBOTTOMRIGHT: {
// Valid only if caret above list
if (rc.bottom <= location.y)
hit = HTERROR;
}
break;
}
return hit;
}
void ListBoxX::OnDoubleClick() {
if (delegate) {
ListBoxEvent event(ListBoxEvent::EventType::doubleClick);
delegate->ListNotify(&event);
}
}
void ListBoxX::OnSelChange() {
if (delegate) {
ListBoxEvent event(ListBoxEvent::EventType::selectionChange);
delegate->ListNotify(&event);
}
}
POINT ListBoxX::GetClientExtent() const {
RECT rc;
::GetWindowRect(HwndFromWindowID(wid), &rc);
POINT ret { rc.right - rc.left, rc.bottom - rc.top };
return ret;
}
void ListBoxX::CentreItem(int n) {
// If below mid point, scroll up to centre, but with more items below if uneven
if (n >= 0) {
const POINT extent = GetClientExtent();
const int visible = extent.y/ItemHeight();
if (visible < Length()) {
const LRESULT top = ::SendMessage(lb, LB_GETTOPINDEX, 0, 0);
const int half = (visible - 1) / 2;
if (n > (top + half))
::SendMessage(lb, LB_SETTOPINDEX, n - half , 0);
}
}
}
// Performs a double-buffered paint operation to avoid flicker
void ListBoxX::Paint(HDC hDC) {
const POINT extent = GetClientExtent();
HBITMAP hBitmap = ::CreateCompatibleBitmap(hDC, extent.x, extent.y);
HDC bitmapDC = ::CreateCompatibleDC(hDC);
HBITMAP hBitmapOld = SelectBitmap(bitmapDC, hBitmap);
// The list background is mainly erased during painting, but can be a small
// unpainted area when at the end of a non-integrally sized list with a
// vertical scroll bar
const RECT rc = { 0, 0, extent.x, extent.y };
::FillRect(bitmapDC, &rc, reinterpret_cast<HBRUSH>(COLOR_WINDOW+1));
// Paint the entire client area and vertical scrollbar
::SendMessage(lb, WM_PRINT, reinterpret_cast<WPARAM>(bitmapDC), PRF_CLIENT|PRF_NONCLIENT);
::BitBlt(hDC, 0, 0, extent.x, extent.y, bitmapDC, 0, 0, SRCCOPY);
// Select a stock brush to prevent warnings from BoundsChecker
SelectBrush(bitmapDC, GetStockBrush(WHITE_BRUSH));
SelectBitmap(bitmapDC, hBitmapOld);
::DeleteDC(bitmapDC);
::DeleteObject(hBitmap);
}
LRESULT PASCAL ListBoxX::ControlWndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam) {
try {
ListBoxX *lbx = static_cast<ListBoxX *>(PointerFromWindow(::GetParent(hWnd)));
switch (iMessage) {
case WM_ERASEBKGND:
return TRUE;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hDC = ::BeginPaint(hWnd, &ps);
if (lbx) {
lbx->Paint(hDC);
}
::EndPaint(hWnd, &ps);
}
return 0;
case WM_MOUSEACTIVATE:
// This prevents the view activating when the scrollbar is clicked
return MA_NOACTIVATE;
case WM_LBUTTONDOWN: {
// We must take control of selection to prevent the ListBox activating
// the popup
const LRESULT lResult = ::SendMessage(hWnd, LB_ITEMFROMPOINT, 0, lParam);
const int item = LOWORD(lResult);
if (HIWORD(lResult) == 0 && item >= 0) {
::SendMessage(hWnd, LB_SETCURSEL, item, 0);
if (lbx) {
lbx->OnSelChange();
}
}
}
return 0;
case WM_LBUTTONUP:
return 0;
case WM_LBUTTONDBLCLK: {
if (lbx) {
lbx->OnDoubleClick();
}
}
return 0;
case WM_MBUTTONDOWN:
// disable the scroll wheel button click action
return 0;
}
WNDPROC prevWndProc = reinterpret_cast<WNDPROC>(GetWindowLongPtr(hWnd, GWLP_USERDATA));
if (prevWndProc) {
return ::CallWindowProc(prevWndProc, hWnd, iMessage, wParam, lParam);
} else {
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
}
} catch (...) {
}
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
}
LRESULT ListBoxX::WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam) {
switch (iMessage) {
case WM_CREATE: {
HINSTANCE hinstanceParent = GetWindowInstance(HwndFromWindowID(parent->GetID()));
// Note that LBS_NOINTEGRALHEIGHT is specified to fix cosmetic issue when resizing the list
// but has useful side effect of speeding up list population significantly
lb = ::CreateWindowEx(
0, TEXT("listbox"), TEXT(""),
WS_CHILD | WS_VSCROLL | WS_VISIBLE |
LBS_OWNERDRAWFIXED | LBS_NODATA | LBS_NOINTEGRALHEIGHT,
0, 0, 150,80, hWnd,
reinterpret_cast<HMENU>(static_cast<ptrdiff_t>(ctrlID)),
hinstanceParent,
0);
WNDPROC prevWndProc = SubclassWindow(lb, ControlWndProc);
::SetWindowLongPtr(lb, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(prevWndProc));
}
break;
case WM_SIZE:
if (lb) {
SetRedraw(false);
::SetWindowPos(lb, 0, 0,0, LOWORD(lParam), HIWORD(lParam), SWP_NOZORDER|SWP_NOACTIVATE|SWP_NOMOVE);
// Ensure the selection remains visible
CentreItem(GetSelection());
SetRedraw(true);
}
break;
case WM_PAINT: {
PAINTSTRUCT ps;
::BeginPaint(hWnd, &ps);
::EndPaint(hWnd, &ps);
}
break;
case WM_COMMAND:
// This is not actually needed now - the registered double click action is used
// directly to action a choice from the list.
::SendMessage(HwndFromWindowID(parent->GetID()), iMessage, wParam, lParam);
break;
case WM_MEASUREITEM: {
MEASUREITEMSTRUCT *pMeasureItem = reinterpret_cast<MEASUREITEMSTRUCT *>(lParam);
pMeasureItem->itemHeight = ItemHeight();
}
break;
case WM_DRAWITEM:
Draw(reinterpret_cast<DRAWITEMSTRUCT *>(lParam));
break;
case WM_DESTROY:
lb = 0;
::SetWindowLong(hWnd, 0, 0);
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
case WM_ERASEBKGND:
// To reduce flicker we can elide background erasure since this window is
// completely covered by its child.
return TRUE;
case WM_GETMINMAXINFO: {
MINMAXINFO *minMax = reinterpret_cast<MINMAXINFO*>(lParam);
minMax->ptMaxTrackSize = MaxTrackSize();
minMax->ptMinTrackSize = MinTrackSize();
}
break;
case WM_MOUSEACTIVATE:
return MA_NOACTIVATE;
case WM_NCHITTEST:
return NcHitTest(wParam, lParam);
case WM_NCLBUTTONDOWN:
// We have to implement our own window resizing because the DefWindowProc
// implementation insists on activating the resized window
StartResize(wParam);
return 0;
case WM_MOUSEMOVE: {
if (resizeHit == 0) {
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
} else {
ResizeToCursor();
}
}
break;
case WM_LBUTTONUP:
case WM_CANCELMODE:
if (resizeHit != 0) {
resizeHit = 0;
::ReleaseCapture();
}
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
case WM_MOUSEWHEEL:
wheelDelta -= GET_WHEEL_DELTA_WPARAM(wParam);
if (abs(wheelDelta) >= WHEEL_DELTA) {
const int nRows = GetVisibleRows();
int linesToScroll = 1;
if (nRows > 1) {
linesToScroll = nRows - 1;
}
if (linesToScroll > 3) {
linesToScroll = 3;
}
linesToScroll *= (wheelDelta / WHEEL_DELTA);
LRESULT top = ::SendMessage(lb, LB_GETTOPINDEX, 0, 0) + linesToScroll;
if (top < 0) {
top = 0;
}
::SendMessage(lb, LB_SETTOPINDEX, top, 0);
// update wheel delta residue
if (wheelDelta >= 0)
wheelDelta = wheelDelta % WHEEL_DELTA;
else
wheelDelta = - (-wheelDelta % WHEEL_DELTA);
}
break;
default:
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
}
return 0;
}
LRESULT PASCAL ListBoxX::StaticWndProc(
HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam) {
if (iMessage == WM_CREATE) {
CREATESTRUCT *pCreate = reinterpret_cast<CREATESTRUCT *>(lParam);
SetWindowPointer(hWnd, pCreate->lpCreateParams);
}
// Find C++ object associated with window.
ListBoxX *lbx = static_cast<ListBoxX *>(PointerFromWindow(hWnd));
if (lbx) {
return lbx->WndProc(hWnd, iMessage, wParam, lParam);
} else {
return ::DefWindowProc(hWnd, iMessage, wParam, lParam);
}
}
namespace {
bool ListBoxX_Register() noexcept {
WNDCLASSEX wndclassc;
wndclassc.cbSize = sizeof(wndclassc);
// We need CS_HREDRAW and CS_VREDRAW because of the ellipsis that might be drawn for
// truncated items in the list and the appearance/disappearance of the vertical scroll bar.
// The list repaint is double-buffered to avoid the flicker this would otherwise cause.
wndclassc.style = CS_GLOBALCLASS | CS_HREDRAW | CS_VREDRAW;
wndclassc.cbClsExtra = 0;
wndclassc.cbWndExtra = sizeof(ListBoxX *);
wndclassc.hInstance = hinstPlatformRes;
wndclassc.hIcon = NULL;
wndclassc.hbrBackground = NULL;
wndclassc.lpszMenuName = NULL;
wndclassc.lpfnWndProc = ListBoxX::StaticWndProc;
wndclassc.hCursor = ::LoadCursor(NULL, IDC_ARROW);
wndclassc.lpszClassName = ListBoxX_ClassName;
wndclassc.hIconSm = 0;
return ::RegisterClassEx(&wndclassc) != 0;
}
bool ListBoxX_Unregister() noexcept {
return ::UnregisterClass(ListBoxX_ClassName, hinstPlatformRes) != 0;
}
}
Menu::Menu() noexcept : mid{} {
}
void Menu::CreatePopUp() {
Destroy();
mid = ::CreatePopupMenu();
}
void Menu::Destroy() {
if (mid)
::DestroyMenu(static_cast<HMENU>(mid));
mid = 0;
}
void Menu::Show(Point pt, Window &w) {
::TrackPopupMenu(static_cast<HMENU>(mid),
TPM_RIGHTBUTTON, static_cast<int>(pt.x - 4), static_cast<int>(pt.y), 0,
HwndFromWindowID(w.GetID()), nullptr);
Destroy();
}
class DynamicLibraryImpl : public DynamicLibrary {
protected:
HMODULE h;
public:
explicit DynamicLibraryImpl(const char *modulePath) noexcept {
h = ::LoadLibraryA(modulePath);
}
~DynamicLibraryImpl() override {
if (h)
::FreeLibrary(h);
}
// Use GetProcAddress to get a pointer to the relevant function.
Function FindFunction(const char *name) noexcept override {
if (h) {
// C++ standard doesn't like casts between function pointers and void pointers so use a union
union {
FARPROC fp;
Function f;
} fnConv;
fnConv.fp = ::GetProcAddress(h, name);
return fnConv.f;
} else {
return nullptr;
}
}
bool IsValid() noexcept override {
return h != NULL;
}
};
DynamicLibrary *DynamicLibrary::Load(const char *modulePath) {
return static_cast<DynamicLibrary *>(new DynamicLibraryImpl(modulePath));
}
ColourDesired Platform::Chrome() {
return ColourDesired(::GetSysColor(COLOR_3DFACE));
}
ColourDesired Platform::ChromeHighlight() {
return ColourDesired(::GetSysColor(COLOR_3DHIGHLIGHT));
}
const char *Platform::DefaultFont() {
return "Verdana";
}
int Platform::DefaultFontSize() {
return 8;
}
unsigned int Platform::DoubleClickTime() {
return ::GetDoubleClickTime();
}
void Platform::DebugDisplay(const char *s) {
::OutputDebugStringA(s);
}
//#define TRACE
#ifdef TRACE
void Platform::DebugPrintf(const char *format, ...) {
char buffer[2000];
va_list pArguments;
va_start(pArguments, format);
vsprintf(buffer,format,pArguments);
va_end(pArguments);
Platform::DebugDisplay(buffer);
}
#else
void Platform::DebugPrintf(const char *, ...) {
}
#endif
static bool assertionPopUps = true;
bool Platform::ShowAssertionPopUps(bool assertionPopUps_) {
const bool ret = assertionPopUps;
assertionPopUps = assertionPopUps_;
return ret;
}
void Platform::Assert(const char *c, const char *file, int line) {
char buffer[2000];
sprintf(buffer, "Assertion [%s] failed at %s %d%s", c, file, line, assertionPopUps ? "" : "\r\n");
if (assertionPopUps) {
const int idButton = ::MessageBoxA(0, buffer, "Assertion failure",
MB_ABORTRETRYIGNORE|MB_ICONHAND|MB_SETFOREGROUND|MB_TASKMODAL);
if (idButton == IDRETRY) {
::DebugBreak();
} else if (idButton == IDIGNORE) {
// all OK
} else {
abort();
}
} else {
Platform::DebugDisplay(buffer);
::DebugBreak();
abort();
}
}
void Platform_Initialise(void *hInstance) {
::InitializeCriticalSection(&crPlatformLock);
hinstPlatformRes = static_cast<HINSTANCE>(hInstance);
ListBoxX_Register();
}
void Platform_Finalise(bool fromDllMain) {
#if defined(USE_D2D)
if (!fromDllMain) {
if (defaultRenderingParams) {
defaultRenderingParams->Release();
defaultRenderingParams = nullptr;
}
if (customClearTypeRenderingParams) {
customClearTypeRenderingParams->Release();
customClearTypeRenderingParams = nullptr;
}
if (pIDWriteFactory) {
pIDWriteFactory->Release();
pIDWriteFactory = nullptr;
}
if (pD2DFactory) {
pD2DFactory->Release();
pD2DFactory = nullptr;
}
if (hDLLDWrite) {
FreeLibrary(hDLLDWrite);
hDLLDWrite = NULL;
}
if (hDLLD2D) {
FreeLibrary(hDLLD2D);
hDLLD2D = NULL;
}
}
#endif
if (reverseArrowCursor)
::DestroyCursor(reverseArrowCursor);
ListBoxX_Unregister();
::DeleteCriticalSection(&crPlatformLock);
}
}