notepad-plus-plus/scintilla/test/unit/testCellBuffer.cxx

1020 lines
32 KiB
C++

/** @file testCellBuffer.cxx
** Unit Tests for Scintilla internal data structures
**/
#include <cstddef>
#include <cassert>
#include <cstring>
#include <stdexcept>
#include <string_view>
#include <vector>
#include <optional>
#include <algorithm>
#include <memory>
#include "ScintillaTypes.h"
#include "Debugging.h"
#include "Position.h"
#include "SplitVector.h"
#include "Partitioning.h"
#include "RunStyles.h"
#include "SparseVector.h"
#include "ChangeHistory.h"
#include "CellBuffer.h"
#include "catch.hpp"
using namespace Scintilla;
using namespace Scintilla::Internal;
// Test CellBuffer.
TEST_CASE("CellBuffer") {
const char sText[] = "Scintilla";
const Sci::Position sLength = static_cast<Sci::Position>(strlen(sText));
CellBuffer cb(true, false);
SECTION("InsertOneLine") {
bool startSequence = false;
const char *cpChange = cb.InsertString(0, sText, sLength, startSequence);
REQUIRE(startSequence);
REQUIRE(sLength == cb.Length());
REQUIRE(memcmp(cpChange, sText, sLength) == 0);
REQUIRE(1 == cb.Lines());
REQUIRE(0 == cb.LineStart(0));
REQUIRE(0 == cb.LineFromPosition(0));
REQUIRE(sLength == cb.LineStart(1));
REQUIRE(0 == cb.LineFromPosition(static_cast<int>(sLength)));
REQUIRE(cb.CanUndo());
REQUIRE(!cb.CanRedo());
}
SECTION("InsertTwoLines") {
const char sText2[] = "Two\nLines";
const Sci::Position sLength2 = static_cast<Sci::Position>(strlen(sText2));
bool startSequence = false;
const char *cpChange = cb.InsertString(0, sText2, sLength2, startSequence);
REQUIRE(startSequence);
REQUIRE(sLength2 == cb.Length());
REQUIRE(memcmp(cpChange, sText2, sLength2) == 0);
REQUIRE(2 == cb.Lines());
REQUIRE(0 == cb.LineStart(0));
REQUIRE(0 == cb.LineFromPosition(0));
REQUIRE(4 == cb.LineStart(1));
REQUIRE(1 == cb.LineFromPosition(5));
REQUIRE(sLength2 == cb.LineStart(2));
REQUIRE(1 == cb.LineFromPosition(sLength2));
REQUIRE(cb.CanUndo());
REQUIRE(!cb.CanRedo());
}
SECTION("UndoOff") {
REQUIRE(cb.IsCollectingUndo());
cb.SetUndoCollection(false);
REQUIRE(!cb.IsCollectingUndo());
bool startSequence = false;
const char *cpChange = cb.InsertString(0, sText, sLength, startSequence);
REQUIRE(!startSequence);
REQUIRE(sLength == cb.Length());
REQUIRE(memcmp(cpChange, sText, sLength) == 0);
REQUIRE(!cb.CanUndo());
REQUIRE(!cb.CanRedo());
}
SECTION("UndoRedo") {
const char sTextDeleted[] = "ci";
const char sTextAfterDeletion[] = "Sntilla";
bool startSequence = false;
const char *cpChange = cb.InsertString(0, sText, sLength, startSequence);
REQUIRE(startSequence);
REQUIRE(sLength == cb.Length());
REQUIRE(memcmp(cpChange, sText, sLength) == 0);
REQUIRE(memcmp(cb.BufferPointer(), sText, sLength) == 0);
REQUIRE(cb.CanUndo());
REQUIRE(!cb.CanRedo());
const char *cpDeletion = cb.DeleteChars(1, 2, startSequence);
REQUIRE(startSequence);
REQUIRE(memcmp(cpDeletion, sTextDeleted, strlen(sTextDeleted)) == 0);
REQUIRE(memcmp(cb.BufferPointer(), sTextAfterDeletion, strlen(sTextAfterDeletion)) == 0);
REQUIRE(cb.CanUndo());
REQUIRE(!cb.CanRedo());
int steps = cb.StartUndo();
REQUIRE(steps == 1);
cb.PerformUndoStep();
REQUIRE(memcmp(cb.BufferPointer(), sText, sLength) == 0);
REQUIRE(cb.CanUndo());
REQUIRE(cb.CanRedo());
steps = cb.StartUndo();
REQUIRE(steps == 1);
cb.PerformUndoStep();
REQUIRE(cb.Length() == 0);
REQUIRE(!cb.CanUndo());
REQUIRE(cb.CanRedo());
steps = cb.StartRedo();
REQUIRE(steps == 1);
cb.PerformRedoStep();
REQUIRE(memcmp(cb.BufferPointer(), sText, sLength) == 0);
REQUIRE(cb.CanUndo());
REQUIRE(cb.CanRedo());
steps = cb.StartRedo();
REQUIRE(steps == 1);
cb.PerformRedoStep();
REQUIRE(memcmp(cb.BufferPointer(), sTextAfterDeletion, strlen(sTextAfterDeletion)) == 0);
REQUIRE(cb.CanUndo());
REQUIRE(!cb.CanRedo());
cb.DeleteUndoHistory();
REQUIRE(!cb.CanUndo());
REQUIRE(!cb.CanRedo());
}
SECTION("LineEndTypes") {
REQUIRE(cb.GetLineEndTypes() == LineEndType::Default);
cb.SetLineEndTypes(LineEndType::Unicode);
REQUIRE(cb.GetLineEndTypes() == LineEndType::Unicode);
cb.SetLineEndTypes(LineEndType::Default);
REQUIRE(cb.GetLineEndTypes() == LineEndType::Default);
}
SECTION("ReadOnly") {
REQUIRE(!cb.IsReadOnly());
cb.SetReadOnly(true);
REQUIRE(cb.IsReadOnly());
bool startSequence = false;
cb.InsertString(0, sText, sLength, startSequence);
REQUIRE(cb.Length() == 0);
}
}
TEST_CASE("CharacterIndex") {
CellBuffer cb(true, false);
SECTION("Setup") {
REQUIRE(cb.LineCharacterIndex() == LineCharacterIndexType::None);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 0);
cb.SetUTF8Substance(true);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16);
REQUIRE(cb.LineCharacterIndex() == LineCharacterIndexType::Utf16);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 0);
cb.ReleaseLineCharacterIndex(LineCharacterIndexType::Utf16);
REQUIRE(cb.LineCharacterIndex() == LineCharacterIndexType::None);
}
SECTION("Insertion") {
cb.SetUTF8Substance(true);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16 | LineCharacterIndexType::Utf32);
bool startSequence = false;
cb.InsertString(0, "a", 1, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 1);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 1);
const char *hwair = "\xF0\x90\x8D\x88";
cb.InsertString(0, hwair, strlen(hwair), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 3);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 2);
}
SECTION("Deletion") {
cb.SetUTF8Substance(true);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16 | LineCharacterIndexType::Utf32);
bool startSequence = false;
const char *hwair = "a\xF0\x90\x8D\x88z";
cb.InsertString(0, hwair, strlen(hwair), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 4);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 3);
cb.DeleteChars(5, 1, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 3);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 2);
cb.DeleteChars(1, 4, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 1);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 1);
}
SECTION("Insert Complex") {
cb.SetUTF8Substance(true);
cb.SetLineEndTypes(LineEndType::Unicode);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16 | LineCharacterIndexType::Utf32);
bool startSequence = false;
// 3 lines of text containing 8 bytes
const char *data = "a\n\xF0\x90\x8D\x88\nz";
cb.InsertString(0, data, strlen(data), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 5);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 6);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 4);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 5);
// Insert a new line at end -> "a\n\xF0\x90\x8D\x88\nz\n" 4 lines
// Last line empty
cb.InsertString(strlen(data), "\n", 1, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 5);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 7);
REQUIRE(cb.IndexLineStart(4, LineCharacterIndexType::Utf16) == 7);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 4);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 6);
REQUIRE(cb.IndexLineStart(4, LineCharacterIndexType::Utf32) == 6);
// Insert a new line before end -> "a\n\xF0\x90\x8D\x88\nz\n\n" 5 lines
cb.InsertString(strlen(data), "\n", 1, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 5);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 7);
REQUIRE(cb.IndexLineStart(4, LineCharacterIndexType::Utf16) == 8);
REQUIRE(cb.IndexLineStart(5, LineCharacterIndexType::Utf16) == 8);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 4);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 6);
REQUIRE(cb.IndexLineStart(4, LineCharacterIndexType::Utf32) == 7);
REQUIRE(cb.IndexLineStart(5, LineCharacterIndexType::Utf32) == 7);
// Insert a valid 3-byte UTF-8 character at start ->
// "\xE2\x82\xACa\n\xF0\x90\x8D\x88\nz\n\n" 5 lines
const char *euro = "\xE2\x82\xAC";
cb.InsertString(0, euro, strlen(euro), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 6);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 8);
REQUIRE(cb.IndexLineStart(4, LineCharacterIndexType::Utf16) == 9);
REQUIRE(cb.IndexLineStart(5, LineCharacterIndexType::Utf16) == 9);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 5);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 7);
REQUIRE(cb.IndexLineStart(4, LineCharacterIndexType::Utf32) == 8);
REQUIRE(cb.IndexLineStart(5, LineCharacterIndexType::Utf32) == 8);
// Insert a lone lead byte implying a 3 byte character at start of line 2 ->
// "\xE2\x82\xACa\n\EF\xF0\x90\x8D\x88\nz\n\n" 5 lines
// Should be treated as a single byte character
const char *lead = "\xEF";
cb.InsertString(5, lead, strlen(lead), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 7);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 9);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 6);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 8);
// Insert an ASCII lead byte inside the 3-byte initial character ->
// "\xE2!\x82\xACa\n\EF\xF0\x90\x8D\x88\nz\n\n" 5 lines
// It should b treated as a single character and should cause the
// byte before and the 2 bytes after also be each treated as singles
// so 3 more characters on line 0.
const char *ascii = "!";
cb.InsertString(1, ascii, strlen(ascii), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 6);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 10);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 6);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 9);
// Insert a NEL after the '!' to trigger the utf8 line end case ->
// "\xE2!\xC2\x85 \x82\xACa\n \EF\xF0\x90\x8D\x88\n z\n\n" 5 lines
const char *nel = "\xC2\x85";
cb.InsertString(2, nel, strlen(nel), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 7);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 11);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 7);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 10);
}
SECTION("Delete Multiple lines") {
cb.SetUTF8Substance(true);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16 | LineCharacterIndexType::Utf32);
bool startSequence = false;
// 3 lines of text containing 8 bytes
const char *data = "a\n\xF0\x90\x8D\x88\nz\nc";
cb.InsertString(0, data, strlen(data), startSequence);
// Delete first 2 new lines -> "az\nc"
cb.DeleteChars(1, strlen(data) - 4, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 4);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 4);
}
SECTION("Delete Complex") {
cb.SetUTF8Substance(true);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16 | LineCharacterIndexType::Utf32);
bool startSequence = false;
// 3 lines of text containing 8 bytes
const char *data = "a\n\xF0\x90\x8D\x88\nz";
cb.InsertString(0, data, strlen(data), startSequence);
// Delete lead byte from character on line 1 ->
// "a\n\x90\x8D\x88\nz"
// line 1 becomes 4 single byte characters
cb.DeleteChars(2, 1, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 6);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 7);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 6);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf32) == 7);
// Delete first new line ->
// "a\x90\x8D\x88\nz"
// Only 2 lines with line 0 containing 5 single byte characters
cb.DeleteChars(1, 1, startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 5);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 6);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 5);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 6);
// Restore lead byte from character on line 0 making a 4-byte character ->
// "a\xF0\x90\x8D\x88\nz"
const char *lead4 = "\xF0";
cb.InsertString(1, lead4, strlen(lead4), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 4);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 5);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf32) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf32) == 3);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf32) == 4);
}
SECTION("Insert separates new line bytes") {
cb.SetUTF8Substance(true);
cb.AllocateLineCharacterIndex(LineCharacterIndexType::Utf16 | LineCharacterIndexType::Utf32);
bool startSequence = false;
// 2 lines of text containing 4 bytes
const char *data = "a\r\nb";
cb.InsertString(0, data, strlen(data), startSequence);
// 3 lines of text containing 5 bytes ->
// "a\r!\nb"
const char *ascii = "!";
cb.InsertString(2, ascii, strlen(ascii), startSequence);
REQUIRE(cb.IndexLineStart(0, LineCharacterIndexType::Utf16) == 0);
REQUIRE(cb.IndexLineStart(1, LineCharacterIndexType::Utf16) == 2);
REQUIRE(cb.IndexLineStart(2, LineCharacterIndexType::Utf16) == 4);
REQUIRE(cb.IndexLineStart(3, LineCharacterIndexType::Utf16) == 5);
}
}
TEST_CASE("ChangeHistory") {
ChangeHistory il;
struct Spanner {
Sci::Position position = 0;
Sci::Position length = 0;
};
SECTION("Start") {
REQUIRE(il.Length() == 0);
REQUIRE(il.DeletionCount(0,0) == 0);
REQUIRE(il.EditionAt(0) == 0);
REQUIRE(il.EditionEndRun(0) == 0);
REQUIRE(il.EditionDeletesAt(0) == 0);
REQUIRE(il.EditionNextDelete(0) == 1);
}
SECTION("Some Space") {
il.Insert(0, 10, false, true);
REQUIRE(il.Length() == 10);
REQUIRE(il.DeletionCount(0,10) == 0);
REQUIRE(il.EditionAt(0) == 0);
REQUIRE(il.EditionEndRun(0) == 10);
REQUIRE(il.EditionDeletesAt(0) == 0);
REQUIRE(il.EditionNextDelete(0) == 10);
REQUIRE(il.EditionDeletesAt(10) == 0);
REQUIRE(il.EditionNextDelete(10) == 11);
}
SECTION("An insert") {
il.Insert(0, 7, false, true);
il.SetSavePoint();
il.Insert(2, 3, true, true);
REQUIRE(il.Length() == 10);
REQUIRE(il.DeletionCount(0,10) == 0);
REQUIRE(il.EditionAt(0) == 0);
REQUIRE(il.EditionEndRun(0) == 2);
REQUIRE(il.EditionAt(2) == 2);
REQUIRE(il.EditionEndRun(2) == 5);
REQUIRE(il.EditionAt(5) == 0);
REQUIRE(il.EditionEndRun(5) == 10);
REQUIRE(il.EditionAt(10) == 0);
REQUIRE(il.EditionDeletesAt(0) == 0);
REQUIRE(il.EditionNextDelete(0) == 10);
REQUIRE(il.EditionDeletesAt(10) == 0);
}
SECTION("A delete") {
il.Insert(0, 10, false, true);
il.SetSavePoint();
il.DeleteRangeSavingHistory(2, 3, true, false);
REQUIRE(il.Length() == 7);
REQUIRE(il.DeletionCount(0,7) == 1);
REQUIRE(il.EditionAt(0) == 0);
REQUIRE(il.EditionEndRun(0) == 7);
REQUIRE(il.EditionAt(7) == 0);
REQUIRE(il.EditionDeletesAt(0) == 0);
const EditionSet one{ 2 };
REQUIRE(il.EditionNextDelete(0) == 2);
REQUIRE(il.EditionDeletesAt(2) == 2);
REQUIRE(il.EditionNextDelete(2) == 7);
REQUIRE(il.EditionDeletesAt(7) == 0);
}
SECTION("Insert, delete, and undo") {
il.Insert(0, 9, false, true);
il.SetSavePoint();
il.Insert(3, 1, true, true);
REQUIRE(il.EditionEndRun(0) == 3);
REQUIRE(il.EditionAt(3) == 2);
REQUIRE(il.EditionEndRun(3) == 4);
REQUIRE(il.EditionAt(4) == 0);
il.DeleteRangeSavingHistory(2, 3, true, false);
REQUIRE(il.Length() == 7);
REQUIRE(il.DeletionCount(0,7) == 1);
REQUIRE(il.EditionAt(0) == 0);
REQUIRE(il.EditionEndRun(0) == 7);
REQUIRE(il.EditionAt(7) == 0);
REQUIRE(il.EditionDeletesAt(0) == 0);
const EditionSet one{ 2 };
REQUIRE(il.EditionNextDelete(0) == 2);
REQUIRE(il.EditionDeletesAt(2) == 2);
REQUIRE(il.EditionNextDelete(2) == 7);
REQUIRE(il.EditionDeletesAt(7) == 0);
// Undo in detail (normally inside CellBuffer::PerformUndoStep)
il.UndoDeleteStep(2, 3, false);
REQUIRE(il.Length() == 10);
REQUIRE(il.DeletionCount(0, 10) == 0);
// The insertion has reappeared
REQUIRE(il.EditionEndRun(0) == 3);
REQUIRE(il.EditionAt(3) == 2);
REQUIRE(il.EditionEndRun(3) == 4);
REQUIRE(il.EditionAt(4) == 0);
}
SECTION("Deletes") {
il.Insert(0, 10, false, true);
il.SetSavePoint();
il.DeleteRangeSavingHistory(2, 3, true, false);
REQUIRE(il.Length() == 7);
REQUIRE(il.DeletionCount(0,7) == 1);
REQUIRE(il.EditionDeletesAt(0) == 0);
REQUIRE(il.EditionNextDelete(0) == 2);
REQUIRE(il.EditionDeletesAt(2) == 2);
REQUIRE(il.EditionNextDelete(2) == 7);
REQUIRE(il.EditionDeletesAt(7) == 0);
il.DeleteRangeSavingHistory(2, 1, true, false);
REQUIRE(il.Length() == 6);
REQUIRE(il.DeletionCount(0,6) == 2);
REQUIRE(il.EditionDeletesAt(0) == 0);
REQUIRE(il.EditionNextDelete(0) == 2);
REQUIRE(il.EditionDeletesAt(2) == 2);
REQUIRE(il.EditionNextDelete(2) == 6);
REQUIRE(il.EditionDeletesAt(6) == 0);
// Undo in detail (normally inside CellBuffer::PerformUndoStep)
il.UndoDeleteStep(2, 1, false);
REQUIRE(il.Length() == 7);
REQUIRE(il.DeletionCount(0, 7) == 1);
// Undo in detail (normally inside CellBuffer::PerformUndoStep)
il.UndoDeleteStep(2, 3, false);
REQUIRE(il.Length() == 10);
REQUIRE(il.DeletionCount(0, 10) == 0);
}
SECTION("Deletes 101") {
// Deletes that hit the start and end permanent positions
il.Insert(0, 3, false, true);
il.SetSavePoint();
REQUIRE(il.DeletionCount(0, 2) == 0);
il.DeleteRangeSavingHistory(1, 1, true, false);
REQUIRE(il.DeletionCount(0,2) == 1);
const EditionSet at1 = {2};
REQUIRE(il.DeletionsAt(1) == at1);
il.DeleteRangeSavingHistory(1, 1, false, false);
REQUIRE(il.DeletionCount(0,1) == 2);
const EditionSet at2 = { 2, 3 };
REQUIRE(il.DeletionsAt(1) == at2);
il.DeleteRangeSavingHistory(0, 1, false, false);
const EditionSet at3 = { 2, 3, 3 };
REQUIRE(il.DeletionsAt(0) == at3);
REQUIRE(il.DeletionCount(0,0) == 3);
// Undo them
il.UndoDeleteStep(0, 1, false);
REQUIRE(il.DeletionCount(0, 1) == 2);
REQUIRE(il.DeletionsAt(1) == at2);
il.UndoDeleteStep(1, 1, false);
REQUIRE(il.DeletionCount(0, 2) == 1);
REQUIRE(il.DeletionsAt(1) == at1);
il.UndoDeleteStep(1, 1, false);
REQUIRE(il.DeletionCount(0, 3) == 0);
}
SECTION("Deletes Stack") {
std::vector<Spanner> spans = {
{5, 1},
{4, 3},
{1, 1},
{1, 1},
{0, 1},
{0, 3},
};
// Deletes that hit the start and end permanent positions
il.Insert(0, 10, false, true);
REQUIRE(il.Length() == 10);
il.SetSavePoint();
REQUIRE(il.DeletionCount(0, 10) == 0);
for (size_t i = 0; i < std::size(spans); i++) {
il.DeleteRangeSavingHistory(spans[i].position, spans[i].length, false, false);
}
REQUIRE(il.Length() == 0);
for (size_t j = 0; j < std::size(spans); j++) {
const size_t i = std::size(spans) - j - 1;
il.UndoDeleteStep(spans[i].position, spans[i].length, false);
}
REQUIRE(il.DeletionCount(0, 10) == 0);
REQUIRE(il.Length() == 10);
}
}
struct InsertionResult {
Sci::Position position;
Sci::Position length;
int state;
bool operator==(const InsertionResult &other) const noexcept {
return position == other.position &&
length == other.length &&
state == other.state;
}
};
std::ostream &operator << (std::ostream &os, InsertionResult const &value) {
os << value.position << " " << value.length << " " << value.state;
return os;
}
using Insertions = std::vector<InsertionResult>;
std::ostream &operator << (std::ostream &os, Insertions const &value) {
os << "(";
for (const InsertionResult &el : value) {
os << "(" << el << ") ";
}
os << ")";
return os;
}
Insertions HistoryInsertions(const CellBuffer &cb) {
Insertions result;
Sci::Position startPos = 0;
while (startPos < cb.Length()) {
const Sci::Position endPos = cb.EditionEndRun(startPos);
const int ed = cb.EditionAt(startPos);
if (ed) {
result.push_back({ startPos, endPos - startPos, ed });
}
startPos = endPos;
}
return result;
}
struct DeletionResult {
Sci::Position position;
int state;
bool operator==(const DeletionResult &other) const noexcept {
return position == other.position &&
state == other.state;
}
};
std::ostream &operator << (std::ostream &os, DeletionResult const &value) {
os << value.position << " " << value.state;
return os;
}
using Deletions = std::vector<DeletionResult>;
std::ostream &operator << (std::ostream &os, Deletions const &value) {
os << "(";
for (const DeletionResult &el : value) {
os << "(" << el << ") ";
}
os << ")";
return os;
}
Deletions HistoryDeletions(const CellBuffer &cb) {
Deletions result;
Sci::Position positionDeletion = 0;
while (positionDeletion <= cb.Length()) {
const unsigned int editions = cb.EditionDeletesAt(positionDeletion);
if (editions & 1) {
result.push_back({ positionDeletion, 1 });
}
if (editions & 2) {
result.push_back({ positionDeletion, 2 });
}
if (editions & 4) {
result.push_back({ positionDeletion, 3 });
}
if (editions & 8) {
result.push_back({ positionDeletion, 4 });
}
positionDeletion = cb.EditionNextDelete(positionDeletion);
}
return result;
}
struct History {
Insertions insertions;
Deletions deletions;
bool operator==(const History &other) const {
return insertions == other.insertions &&
deletions == other.deletions;
}
};
std::ostream &operator << (std::ostream &os, History const &value) {
os << value.insertions << " " << value.deletions;
return os;
}
History HistoryOf(const CellBuffer &cb) {
return { HistoryInsertions(cb), HistoryDeletions(cb) };
}
void UndoBlock(CellBuffer &cb) {
const int steps = cb.StartUndo();
for (int step = 0; step < steps; step++) {
cb.PerformUndoStep();
}
}
void RedoBlock(CellBuffer &cb) {
const int steps = cb.StartRedo();
for (int step = 0; step < steps; step++) {
cb.PerformRedoStep();
}
}
TEST_CASE("CellBufferWithChangeHistory") {
SECTION("StraightUndoRedoSaveRevertRedo") {
CellBuffer cb(true, false);
cb.SetUndoCollection(false);
std::string sInsert = "abcdefghijklmnopqrstuvwxyz";
bool startSequence = false;
cb.InsertString(0, sInsert.c_str(), sInsert.length(), startSequence);
cb.SetUndoCollection(true);
cb.SetSavePoint();
cb.ChangeHistorySet(true);
const History history0 { {}, {} };
REQUIRE(HistoryOf(cb) == history0);
// 1
cb.InsertString(4, "_", 1, startSequence);
const History history1{ {{4, 1, 3}}, {} };
REQUIRE(HistoryOf(cb) == history1);
// 2
cb.DeleteChars(2, 1, startSequence);
const History history2{ {{3, 1, 3}},
{{2, 3}} };
REQUIRE(HistoryOf(cb) == history2);
// 3
cb.InsertString(1, "[!]", 3, startSequence);
const History history3{ { {1, 3, 3}, {6, 1, 3} },
{ {5, 3} } };
REQUIRE(HistoryOf(cb) == history3);
// 4
cb.DeleteChars(2, 1, startSequence); // Inside an insertion
const History history4{ { {1, 2, 3}, {5, 1, 3} },
{ {2, 3}, {4, 3} }};
REQUIRE(HistoryOf(cb) == history4);
// 5 Delete all the insertions and deletions
cb.DeleteChars(1, 6, startSequence); // Inside an insertion
const History history5{ { },
{ {1, 3} } };
REQUIRE(HistoryOf(cb) == history5);
// Undo all
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == history4);
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == history3);
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == history2);
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == history1);
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == history0);
// Redo all
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history1);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history2);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history3);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history4);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history5);
cb.SetSavePoint();
const History history5s{ { },
{ {1, 2} } };
REQUIRE(HistoryOf(cb) == history5s);
// Change past save point
cb.InsertString(4, "123", 3, startSequence);
const History history6{ { {4, 3, 3} },
{ {1, 2} } };
REQUIRE(HistoryOf(cb) == history6);
// Undo to save point: same as 5 but with save state instead of unsaved
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == history5s);
// Reverting past save point, similar to 4 but with most saved and
// reverted delete at 1
UndoBlock(cb); // Reinsert most of original changes
const History history4s{ { {1, 2, 4}, {3, 2, 1}, {5, 1, 4}, {6, 1, 1} },
{ {2, 2}, {4, 2} } };
REQUIRE(HistoryOf(cb) == history4s);
UndoBlock(cb); // Reinsert "!",
const History history3s{ { {1, 3, 4}, {4, 2, 1}, {6, 1, 4}, {7, 1, 1} },
{ {5, 2} } };
REQUIRE(HistoryOf(cb) == history3s);
UndoBlock(cb); // Revert insertion of [!]
const History history2s{ { {1, 2, 1}, {3, 1, 4}, {4, 1, 1} },
{ {1, 1}, {2, 2} } };
REQUIRE(HistoryOf(cb) == history2s);
UndoBlock(cb); // Revert deletion, inserts at 2
const History history1s{ { {1, 3, 1}, {4, 1, 4}, {5, 1, 1} },
{ {1, 1} } };
REQUIRE(HistoryOf(cb) == history1s);
UndoBlock(cb); // Revert insertion of _ at 4, drops middle insertion run
// So merges down to 1 insertion
const History history0s{ { {1, 4, 1} },
{ {1, 1}, {4, 1} } };
REQUIRE(HistoryOf(cb) == history0s);
// At origin but with changes from disk
// Now redo the steps
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history1s);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history2s);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history3s);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history4s);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history5s);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == history6);
}
SECTION("Detached") {
CellBuffer cb(true, false);
cb.SetUndoCollection(false);
std::string sInsert = "abcdefghijklmnopqrstuvwxyz";
bool startSequence = false;
cb.InsertString(0, sInsert.c_str(), sInsert.length(), startSequence);
cb.SetUndoCollection(true);
cb.SetSavePoint();
cb.ChangeHistorySet(true);
const History history0{ {}, {} };
REQUIRE(HistoryOf(cb) == history0);
// 1
cb.InsertString(4, "_", 1, startSequence);
const History history1{ {{4, 1, 3}}, {} };
REQUIRE(HistoryOf(cb) == history1);
// 2
cb.DeleteChars(2, 1, startSequence);
const History history2{ {{3, 1, 3}},
{{2, 3}} };
REQUIRE(HistoryOf(cb) == history2);
cb.SetSavePoint();
UndoBlock(cb);
const History history1s{ {{2, 1, 1}, {4, 1, 2}}, {} };
REQUIRE(HistoryOf(cb) == history1s);
cb.InsertString(6, "()", 2, startSequence);
const History detached2{ {{2, 1, 1}, {4, 1, 2}, {6, 2, 3}}, {} };
REQUIRE(HistoryOf(cb) == detached2);
cb.DeleteChars(9, 3, startSequence);
const History detached3{ {{2, 1, 1}, {4, 1, 2}, {6, 2, 3}}, {{9,3}} };
REQUIRE(HistoryOf(cb) == detached3);
UndoBlock(cb);
REQUIRE(HistoryOf(cb) == detached2);
UndoBlock(cb);
const History detached1{ {{2, 1, 1}, {4, 1, 2}}, {} };
REQUIRE(HistoryOf(cb) == detached1);
UndoBlock(cb);
const History detached0{ {{2, 1, 1}}, {{4,1}} };
REQUIRE(HistoryOf(cb) == detached0);
REQUIRE(!cb.CanUndo());
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == detached1);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == detached2);
RedoBlock(cb);
REQUIRE(HistoryOf(cb) == detached3);
}
}
namespace {
// Implement low quality reproducible pseudo-random numbers.
// Pseudo-random algorithm based on R. G. Dromey "How to Solve it by Computer" page 122.
class RandomSequence {
static constexpr int mult = 109;
static constexpr int incr = 853;
static constexpr int modulus = 4096;
int randomValue = 127;
public:
int Next() noexcept {
randomValue = (mult * randomValue + incr) % modulus;
return randomValue;
}
};
}
#if 1
TEST_CASE("CellBufferLong") {
// Call methods on CellBuffer pseudo-randomly trying to trigger assertion failures
CellBuffer cb(true, false);
SECTION("Random") {
RandomSequence rseq;
for (size_t i = 0l; i < 20000; i++) {
const int r = rseq.Next() % 10;
if (r <= 2) { // 30%
// Insert text
const int pos = rseq.Next() % (cb.Length() + 1);
const int len = rseq.Next() % 10 + 1;
std::string sInsert;
for (int j = 0; j < len; j++) {
sInsert.push_back(static_cast<char>('a' + j));
}
bool startSequence = false;
cb.InsertString(pos, sInsert.c_str(), len, startSequence);
} else if (r <= 5) { // 30%
// Delete Text
const Sci::Position pos = rseq.Next() % (cb.Length() + 1);
const int len = rseq.Next() % 10 + 1;
if (pos + len <= cb.Length()) {
bool startSequence = false;
cb.DeleteChars(pos, len, startSequence);
}
} else if (r <= 8) { // 30%
// Undo or redo
const bool undo = rseq.Next() % 2 == 1;
if (undo) {
UndoBlock(cb);
} else {
RedoBlock(cb);
}
} else { // 10%
// Save
cb.SetSavePoint();
}
}
}
}
#endif