// Scintilla source code edit control /** @file UniqueString.h ** Define UniqueString, a unique_ptr based string type for storage in containers ** and an allocator for UniqueString. ** Define UniqueStringSet which holds a set of strings, used to avoid holding many copies ** of font names. **/ // Copyright 2017 by Neil Hodgson // The License.txt file describes the conditions under which this software may be distributed. #ifndef UNIQUESTRING_H #define UNIQUESTRING_H namespace Scintilla { constexpr bool IsNullOrEmpty(const char *text) noexcept { return text == nullptr || *text == '\0'; } using UniqueString = std::unique_ptr; /// Equivalent to strdup but produces a std::unique_ptr allocation to go /// into collections. UniqueString UniqueStringCopy(const char *text); // A set of strings that always returns the same pointer for each string. class UniqueStringSet { private: std::vector strings; public: UniqueStringSet() noexcept; // UniqueStringSet objects can not be copied. UniqueStringSet(const UniqueStringSet &) = delete; UniqueStringSet &operator=(const UniqueStringSet &) = delete; // UniqueStringSet objects can be moved. UniqueStringSet(UniqueStringSet &&) = default; UniqueStringSet &operator=(UniqueStringSet &&) = default; ~UniqueStringSet(); void Clear() noexcept; const char *Save(const char *text); }; } #endif