// Scintilla source code edit control // @file LexASY.cxx //Author: instanton (email: soft_share126com) // The License.txt file describes the conditions under which this software may be distributed. #include #include #include #include #include #include "ILexer.h" #include "Scintilla.h" #include "SciLexer.h" #include "WordList.h" #include "LexAccessor.h" #include "Accessor.h" #include "StyleContext.h" #include "CharacterSet.h" #include "LexerModule.h" using namespace Scintilla; static void ColouriseAsyDoc(Sci_PositionU startPos, Sci_Position length, int initStyle, WordList *keywordlists[], Accessor &styler) { WordList &keywords = *keywordlists[0]; WordList &keywords2 = *keywordlists[1]; CharacterSet setWordStart(CharacterSet::setAlpha, "_", 0x80, true); CharacterSet setWord(CharacterSet::setAlphaNum, "._", 0x80, true); int visibleChars = 0; StyleContext sc(startPos, length, initStyle, styler); for (; sc.More(); sc.Forward()) { if (sc.atLineStart) { if (sc.state == SCE_ASY_STRING) { sc.SetState(SCE_ASY_STRING); } visibleChars = 0; } if (sc.ch == '\\') { if (sc.chNext == '\n' || sc.chNext == '\r') { sc.Forward(); if (sc.ch == '\r' && sc.chNext == '\n') { sc.Forward(); } // continuationLine = true; continue; } } // Determine if the current state should terminate. switch (sc.state) { case SCE_ASY_OPERATOR: sc.SetState(SCE_ASY_DEFAULT); break; case SCE_ASY_NUMBER: if (!setWord.Contains(sc.ch)) { sc.SetState(SCE_ASY_DEFAULT); } break; case SCE_ASY_IDENTIFIER: if (!setWord.Contains(sc.ch) || (sc.ch == '.')) { char s[1000]; sc.GetCurrentLowered(s, sizeof(s)); if (keywords.InList(s)) { sc.ChangeState(SCE_ASY_WORD); } else if (keywords2.InList(s)) { sc.ChangeState(SCE_ASY_WORD2); } sc.SetState(SCE_ASY_DEFAULT); } break; case SCE_ASY_COMMENT: if (sc.Match('*', '/')) { sc.Forward(); sc.ForwardSetState(SCE_ASY_DEFAULT); } break; case SCE_ASY_COMMENTLINE: if (sc.atLineStart) { sc.SetState(SCE_ASY_DEFAULT); } break; case SCE_ASY_STRING: if (sc.atLineEnd) { sc.ChangeState(SCE_ASY_STRINGEOL); } else if (sc.ch == '\\') { if (sc.chNext == '\"' || sc.chNext == '\'' || sc.chNext == '\\') { sc.Forward(); } } else if (sc.ch == '\"') { sc.ForwardSetState(SCE_ASY_DEFAULT); } break; case SCE_ASY_CHARACTER: if (sc.atLineEnd) { sc.ChangeState(SCE_ASY_STRINGEOL); } else if (sc.ch == '\\') { if (sc.chNext == '\"' || sc.chNext == '\'' || sc.chNext == '\\') { sc.Forward(); } } else if (sc.ch == '\'') { sc.ForwardSetState(SCE_ASY_DEFAULT); } break; } // Determine if a new state should be entered. if (sc.state == SCE_ASY_DEFAULT) { if (setWordStart.Contains(sc.ch) || (sc.ch == '@')) { sc.SetState(SCE_ASY_IDENTIFIER); } else if (sc.Match('/', '*')) { sc.SetState(SCE_ASY_COMMENT); sc.Forward(); // } else if (sc.Match('/', '/')) { sc.SetState(SCE_ASY_COMMENTLINE); } else if (sc.ch == '\"') { sc.SetState(SCE_ASY_STRING); } else if (sc.ch == '\'') { sc.SetState(SCE_ASY_CHARACTER); } else if (sc.ch == '#' && visibleChars == 0) { do { sc.Forward(); } while ((sc.ch == ' ' || sc.ch == '\t') && sc.More()); if (sc.atLineEnd) { sc.SetState(SCE_ASY_DEFAULT); } } else if (isoperator(static_cast(sc.ch))) { sc.SetState(SCE_ASY_OPERATOR); } } } sc.Complete(); } static bool IsAsyCommentStyle(int style) { return style == SCE_ASY_COMMENT; } static inline bool isASYidentifier(int ch) { return ((ch >= 'a') && (ch <= 'z')) || ((ch >= 'A') && (ch <= 'Z')) ; } static int ParseASYWord(Sci_PositionU pos, Accessor &styler, char *word) { int length=0; char ch=styler.SafeGetCharAt(pos); *word=0; while(isASYidentifier(ch) && length<100){ word[length]=ch; length++; ch=styler.SafeGetCharAt(pos+length); } word[length]=0; return length; } static bool IsASYDrawingLine(Sci_Position line, Accessor &styler) { Sci_Position pos = styler.LineStart(line); Sci_Position eol_pos = styler.LineStart(line + 1) - 1; Sci_Position startpos = pos; char buffer[100]=""; while (startpos 0) levelCurrent = styler.LevelAt(lineCurrent-1) >> 16; int levelMinCurrent = levelCurrent; int levelNext = levelCurrent; char chNext = styler[startPos]; int styleNext = styler.StyleAt(startPos); int style = initStyle; for (Sci_PositionU i = startPos; i < endPos; i++) { char ch = chNext; chNext = styler.SafeGetCharAt(i + 1); int stylePrev = style; style = styleNext; styleNext = styler.StyleAt(i + 1); bool atEOL = (ch == '\r' && chNext != '\n') || (ch == '\n'); if (foldComment && IsAsyCommentStyle(style)) { if (!IsAsyCommentStyle(stylePrev) && (stylePrev != SCE_ASY_COMMENTLINEDOC)) { levelNext++; } else if (!IsAsyCommentStyle(styleNext) && (styleNext != SCE_ASY_COMMENTLINEDOC) && !atEOL) { levelNext--; } } if (style == SCE_ASY_OPERATOR) { if (ch == '{') { if (levelMinCurrent > levelNext) { levelMinCurrent = levelNext; } levelNext++; } else if (ch == '}') { levelNext--; } } if (atEOL && IsASYDrawingLine(lineCurrent, styler)){ if (lineCurrent==0 && IsASYDrawingLine(lineCurrent + 1, styler)) levelNext++; else if (lineCurrent!=0 && !IsASYDrawingLine(lineCurrent - 1, styler) && IsASYDrawingLine(lineCurrent + 1, styler) ) levelNext++; else if (lineCurrent!=0 && IsASYDrawingLine(lineCurrent - 1, styler) && !IsASYDrawingLine(lineCurrent+1, styler)) levelNext--; } if (atEOL) { int levelUse = levelCurrent; if (foldAtElse) { levelUse = levelMinCurrent; } int lev = levelUse | levelNext << 16; if (visibleChars == 0 && foldCompact) lev |= SC_FOLDLEVELWHITEFLAG; if (levelUse < levelNext) lev |= SC_FOLDLEVELHEADERFLAG; if (lev != styler.LevelAt(lineCurrent)) { styler.SetLevel(lineCurrent, lev); } lineCurrent++; levelCurrent = levelNext; levelMinCurrent = levelCurrent; visibleChars = 0; } if (!IsASpace(ch)) visibleChars++; } } static const char * const asyWordLists[] = { "Primary keywords and identifiers", "Secondary keywords and identifiers", 0, }; LexerModule lmASY(SCLEX_ASYMPTOTE, ColouriseAsyDoc, "asy", FoldAsyDoc, asyWordLists);