// Scintilla source code edit control /** @file LexNull.cxx ** Lexer for no language. Used for plain text and unrecognized files. **/ // Copyright 1998-2001 by Neil Hodgson // The License.txt file describes the conditions under which this software may be distributed. #include #include #include #include #include #include #include #include #include "ILexer.h" #include "Scintilla.h" #include "SciLexer.h" #include "WordList.h" #include "LexAccessor.h" #include "Accessor.h" #include "StyleContext.h" #include "CharacterSet.h" #include "LexerModule.h" using namespace Lexilla; static void ColouriseNullDoc(Sci_PositionU startPos, Sci_Position length, int, WordList *[], Accessor &styler) { // Null language means all style bytes are 0 so just mark the end - no need to fill in. if (length > 0) { styler.StartAt(startPos + length - 1); styler.StartSegment(startPos + length - 1); styler.ColourTo(startPos + length - 1, 0); } } extern const LexerModule lmNull(SCLEX_NULL, ColouriseNullDoc, "null");