Update with https://www.scintilla.org/scintilla521.ziphttps://www.scintilla.org/lexilla515.zip
- fix setting to bring Scintilla::PositionCR from ScintillaStructures.h inline with Sci_Position.h Sci_PositionCR
- add workaround to enable lexer for searchResult
commented out SCI_SETILEXER call on searchResult to get one result which is correctly handled by the lexer,
added comment about the current problem with property @MarkingsStruct which seems to disappear after call to SCI_SETILEXER or CreateLexer
- corrected usage of ObjC lexer
- removed unnecessary filter stuff
- use own sections for scintilla and lexilla build targets and allow parallel builds
- as libscilex is no longer existing, changed to libscintilla
- adapt makefiles and cmake
- use VS2019
- started simple changes for createlexer adaptations, nullpointercheck missing on return of lexer name from deprecated LexerNameFromID -> undefined behaviour
- movement from id -> lexer name, mostly done via LexerNameFromID + switching off corresponding compiler warning
- changed to SCI_SETILEXER from SCI_SETLEXER, SCI_SETLEXERLANGUAGE needs to be corrected, see Scintilla5Migration.html
- just commented out: SCI_LOADLEXERLIBRARY
Fix#10504, close#11419
Rename "Unicode Debug" => "Debug", "Unicode Release" => "Release"
since there is no non-Unicode version.
Also, fix the name in other configs for Git, AppVeyor and in the docs.
Fix#10114, close#10278
Project now utilizes the /MP compiler switch to perform
parallelized builds. The number of parallel builds performed
is determined on a per-machine basis based on available
logical CPUs.
Long term this will provide the best performance output to
code maintainability ratio compared to just enabling
precompiled headers.
Using my personal machine (8 cores), I got the following
timings (Debug configuration):
* Normal build : 89 seconds
* Multi-processor build : 28 seconds
* PCH enabled : 27 seconds
Note that the multi-processor build timings can be further
reduced with proper dependency management and removal of
existing precompiled header file (precompiledHeaders.h).
Specific Changes:
* Precompiled header support disabled (not compatible with
/MP flag).
* precompiledHeader.cpp deleted.
* Solution File added.
* Minimal Rebuild (/Gm) disabled (ignored when /MP is on).
precompiledHeaders.h still exists because it contains a ton of
inclusions required by lots of files. A second and less trivial
cleanup will involve removing the precompiledHeaders.h file and
individually correcting and satisfying dependencies in each source
file in the code base.