Code enhancement: prevent from signed integer overflow

Ref:
94154b0f0e (commitcomment-66609009)
pull/11225/head
Don Ho 3 years ago
parent 51b1c9377c
commit 2df765e189

@ -3494,7 +3494,7 @@ void FindReplaceDlg::enableProjectCheckmarks()
for (int i = 0; i < 3; i++)
{
UINT s = GetMenuState (hMenu, idm [i], MF_BYCOMMAND);
if (static_cast<int>(s) != -1)
if (s != ((UINT)-1))
{
if (s & MF_CHECKED)
{

@ -104,7 +104,7 @@ void ContextMenu::create(HWND hParent, const std::vector<MenuItemUnit> & menuIte
if (mainMenuHandle)
{
UINT s = ::GetMenuState(mainMenuHandle, item._cmdID, MF_BYCOMMAND);
if (static_cast<int>(s) != -1)
if (s != ((UINT)-1))
{
bool isEnabled = (s & (MF_DISABLED | MF_GRAYED)) == 0;
bool isChecked = (s & (MF_CHECKED)) != 0;

@ -897,9 +897,9 @@ void WindowsDlg::doClose()
{
// Trying to retain sort order. fairly sure there is a much better algorithm for this
vector<int>::iterator kitr = key.begin();
for (UINT i=0; i<n; ++i, ++kitr)
for (UINT i = 0; i < n; ++i, ++kitr)
{
if (static_cast<int>(nmdlg.Items[i]) == -1)
if (nmdlg.Items[i] == ((UINT)-1))
{
int oldVal = _idxMap[*kitr];
_idxMap[*kitr] = -1;
@ -1115,7 +1115,7 @@ void WindowsMenu::initPopupMenu(HMENU hMenu, DocTabView *pTab)
mii.wID = id;
UINT state = GetMenuState(hMenu, id, MF_BYCOMMAND);
if (static_cast<int>(state) == -1)
if (state == ((UINT)-1))
InsertMenuItem(hMenu, IDM_WINDOW_WINDOWS, FALSE, &mii);
else
SetMenuItemInfo(hMenu, id, FALSE, &mii);

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