notepad-plus-plus/scintilla/test/unit/testSplitVector.cxx

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// Unit Tests for Scintilla internal data structures
#include <string.h>
#include <algorithm>
#include "Platform.h"
#include "SplitVector.h"
#include "catch.hpp"
// Test SplitVector.
const int lengthTestArray = 4;
static const int testArray[4] = {3, 4, 5, 6};
TEST_CASE("SplitVector") {
SplitVector<int> sv;
SECTION("IsEmptyInitially") {
REQUIRE(0 == sv.Length());
}
SECTION("InsertOne") {
sv.InsertValue(0, 10, 0);
sv.Insert(5, 3);
REQUIRE(11 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(((i == 5) ? 3 : 0) == sv.ValueAt(i));
}
}
SECTION("Insertion") {
sv.InsertValue(0, 10, 0);
REQUIRE(10 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(0 == sv.ValueAt(i));
}
}
SECTION("EnsureLength") {
sv.EnsureLength(4);
REQUIRE(4 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(0 == sv.ValueAt(i));
}
}
SECTION("InsertFromArray") {
sv.InsertFromArray(0, testArray, 0, lengthTestArray);
REQUIRE(lengthTestArray == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE((i+3) == sv.ValueAt(i));
}
}
SECTION("SetValue") {
sv.InsertValue(0, 10, 0);
sv.SetValueAt(5, 3);
REQUIRE(10 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(((i == 5) ? 3 : 0) == sv.ValueAt(i));
}
// Move the gap
sv.InsertValue(7, 1, 17);
REQUIRE(17 == sv.ValueAt(7));
REQUIRE(0 == sv.ValueAt(8));
// Set after the gap
sv.SetValueAt(8, 19);
REQUIRE(19 == sv.ValueAt(8));
}
SECTION("Indexing") {
sv.InsertValue(0, 10, 0);
sv.SetValueAt(5, 3);
REQUIRE(10 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(((i == 5) ? 3 : 0) == sv[i]);
}
}
SECTION("Fill") {
sv.InsertValue(0, 10, 0);
REQUIRE(10 == sv.Length());
sv.InsertValue(7, 1, 1);
REQUIRE(11 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(((i == 7) ? 1 : 0) == sv.ValueAt(i));
}
}
SECTION("DeleteOne") {
sv.InsertFromArray(0, testArray, 0, lengthTestArray);
sv.Delete(2);
REQUIRE((lengthTestArray-1) == sv.Length());
REQUIRE(3 == sv[0]);
REQUIRE(4 == sv[1]);
REQUIRE(6 == sv[2]);
}
SECTION("DeleteRange") {
sv.InsertValue(0, 10, 0);
REQUIRE(10 == sv.Length());
sv.InsertValue(7, 1, 1);
REQUIRE(11 == sv.Length());
sv.DeleteRange(2, 3);
REQUIRE(8 == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(((i == 4) ? 1 : 0) == sv.ValueAt(i));
}
}
SECTION("DeleteAll") {
sv.InsertValue(0, 10, 0);
sv.InsertValue(7, 1, 1);
sv.DeleteRange(2, 3);
sv.DeleteAll();
REQUIRE(0 == sv.Length());
}
SECTION("GetRange") {
sv.InsertValue(0, 10, 0);
sv.InsertValue(7, 1, 1);
int retrieveArray[11] = {0};
sv.GetRange(retrieveArray, 0, 11);
for (int i=0; i<sv.Length(); i++) {
REQUIRE(((i==7) ? 1 : 0) == retrieveArray[i]);
}
}
SECTION("GetRangeOverGap") {
sv.InsertFromArray(0, testArray, 0, lengthTestArray);
REQUIRE(lengthTestArray == sv.Length());
int retrieveArray[lengthTestArray] = {0};
sv.GetRange(retrieveArray, 0, lengthTestArray);
for (int i=0; i<sv.Length(); i++) {
REQUIRE((i+3) == retrieveArray[i]);
}
}
SECTION("ReplaceUp") {
// Replace each element by inserting and then deleting the displaced element
// This should perform many moves
const int testLength=105;
sv.EnsureLength(testLength);
for (int i=0; i<testLength; i++)
sv.SetValueAt(i, i+2);
REQUIRE(testLength == sv.Length());
for (int i=0; i<sv.Length(); i++) {
sv.InsertValue(i, 1, i+9);
sv.Delete(i+1);
}
for (int i=0; i<sv.Length(); i++)
REQUIRE((i+9) == sv.ValueAt(i));
}
SECTION("ReplaceDown") {
// From the end, replace each element by inserting and then deleting the displaced element
// This should perform many moves
const int testLength=24;
sv.EnsureLength(testLength);
for (int i=0; i<testLength; i++)
sv.SetValueAt(i, i+12);
REQUIRE(testLength == sv.Length());
for (int i=sv.Length()-1; i>=0; i--) {
sv.InsertValue(i, 1, i+5);
sv.Delete(i+1);
}
for (int i=0; i<sv.Length(); i++)
REQUIRE((i+5) == sv.ValueAt(i));
}
SECTION("BufferPointer") {
sv.InsertFromArray(0, testArray, 0, lengthTestArray);
int *retrievePointer = sv.BufferPointer();
for (int i=0; i<sv.Length(); i++) {
REQUIRE((i+3) == retrievePointer[i]);
}
}
SECTION("DeleteBackAndForth") {
sv.InsertValue(0, 10, 87);
for (int i=0; i<10; i+=2) {
int len = 10 - i;
REQUIRE(len == sv.Length());
for (int i=0; i<sv.Length(); i++) {
REQUIRE(87 == sv.ValueAt(i));
}
sv.Delete(len-1);
sv.Delete(0);
}
}
SECTION("GrowSize") {
sv.SetGrowSize(5);
REQUIRE(5 == sv.GetGrowSize());
}
SECTION("OutsideBounds") {
sv.InsertValue(0, 10, 87);
REQUIRE(0 == sv.ValueAt(-1));
REQUIRE(0 == sv.ValueAt(10));
/* Could be a death test as this asserts:
sv.SetValueAt(-1,98);
sv.SetValueAt(10,99);
REQUIRE(0 == sv.ValueAt(-1));
REQUIRE(0 == sv.ValueAt(10));
*/
}
}