notepad-plus-plus/scintilla/win32/scintilla.mak

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# Make file for Scintilla on Windows Visual C++ and Borland C++ version
# Copyright 1998-2009 by Neil Hodgson <neilh@scintilla.org>
# The License.txt file describes the conditions under which this software may be distributed.
# This makefile is for using Visual C++ with nmake or Borland C++ with make depending on
# the setting of the VENDOR macro. If no VENDOR is defined n the command line then
# the tool used is automatically detected.
# Usage for Microsoft:
# nmake -f scintilla.mak
# Usage for Borland:
# make -f scintilla.mak
# For debug versions define DEBUG on the command line, for Borland:
# make DEBUG=1 -f scintilla.mak
# The main makefile uses mingw32 gcc and may be more current than this file.
.SUFFIXES: .cxx
DIR_O=.
DIR_BIN=..\bin
COMPONENT=$(DIR_BIN)\Scintilla.dll
LEXCOMPONENT=$(DIR_BIN)\SciLexer.dll
!IFNDEF VENDOR
!IFDEF _NMAKE_VER
#Microsoft nmake so make default VENDOR MICROSOFT
VENDOR=MICROSOFT
!ELSE
VENDOR=BORLAND
!ENDIF
!ENDIF
!IF "$(VENDOR)"=="MICROSOFT"
CC=cl
RC=rc
LD=link
CXXFLAGS=-Zi -TP -W4 -EHsc -Zc:forScope -Zc:wchar_t -D_CRT_SECURE_NO_DEPRECATE=1
# For something scary:-Wp64
CXXDEBUG=-Od -MTd -DDEBUG
CXXNDEBUG=-O1 -MT -DNDEBUG -GL
NAME=-Fo
LDFLAGS=-OPT:REF -LTCG -DEBUG
LDDEBUG=
LIBS=KERNEL32.lib USER32.lib GDI32.lib IMM32.lib OLE32.LIB
NOLOGO=-nologo
!ELSE
# BORLAND
CC=bcc32
RC=brcc32 -r
LD=ilink32
CXXFLAGS=-P -tWM -w -w-prc -w-inl -w-pin -RT-
# Above turns off warnings for clarfying parentheses and inlines with for not expanded
CXXDEBUG=-Od -v -DDEBUG
CXXNDEBUG=-O1 -DNDEBUG
NAME=-o
LDFLAGS=-Gn -x -c
LDDEBUG=-v
LIBS=import32 cw32mt
NOLOGO=-q
!ENDIF
!IFDEF QUIET
CC=@$(CC)
CXXFLAGS=$(CXXFLAGS) $(NOLOGO)
LDFLAGS=$(LDFLAGS) $(NOLOGO)
!ENDIF
!IFDEF DEBUG
CXXFLAGS=$(CXXFLAGS) $(CXXDEBUG)
LDFLAGS=$(LDDEBUG) $(LDFLAGS)
!ELSE
CXXFLAGS=$(CXXFLAGS) $(CXXNDEBUG)
!ENDIF
INCLUDEDIRS=-I../include -I../src
CXXFLAGS=$(CXXFLAGS) $(INCLUDEDIRS)
ALL: $(COMPONENT) $(LEXCOMPONENT) $(DIR_O)\ScintillaWinS.obj $(DIR_O)\WindowAccessor.obj
clean:
-del /q $(DIR_O)\*.obj $(DIR_O)\*.pdb $(COMPONENT) $(LEXCOMPONENT) \
$(DIR_O)\*.res $(DIR_BIN)\*.map $(DIR_BIN)\*.exp $(DIR_BIN)\*.pdb $(DIR_BIN)\*.lib
SOBJS=\
$(DIR_O)\AutoComplete.obj \
$(DIR_O)\CallTip.obj \
$(DIR_O)\CellBuffer.obj \
$(DIR_O)\CharClassify.obj \
$(DIR_O)\ContractionState.obj \
$(DIR_O)\Decoration.obj \
$(DIR_O)\Document.obj \
$(DIR_O)\Editor.obj \
$(DIR_O)\Indicator.obj \
$(DIR_O)\KeyMap.obj \
$(DIR_O)\LineMarker.obj \
$(DIR_O)\PlatWin.obj \
$(DIR_O)\PositionCache.obj \
$(DIR_O)\PropSet.obj \
$(DIR_O)\RESearch.obj \
$(DIR_O)\RunStyles.obj \
$(DIR_O)\ScintillaBase.obj \
$(DIR_O)\ScintillaWin.obj \
$(DIR_O)\Selection.obj \
$(DIR_O)\Style.obj \
$(DIR_O)\UniConversion.obj \
$(DIR_O)\ViewStyle.obj \
$(DIR_O)\XPM.obj \
$(DIR_O)\PerLine.obj
#++Autogenerated -- run src/LexGen.py to regenerate
#**LEXOBJS=\\\n\(\t$(DIR_O)\\\*.obj \\\n\)
LEXOBJS=\
$(DIR_O)\LexAbaqus.obj \
$(DIR_O)\LexAda.obj \
$(DIR_O)\LexAPDL.obj \
$(DIR_O)\LexAsm.obj \
$(DIR_O)\LexAsn1.obj \
$(DIR_O)\LexASY.obj \
$(DIR_O)\LexAU3.obj \
$(DIR_O)\LexAVE.obj \
$(DIR_O)\LexBaan.obj \
$(DIR_O)\LexBash.obj \
$(DIR_O)\LexBasic.obj \
$(DIR_O)\LexBullant.obj \
$(DIR_O)\LexCaml.obj \
$(DIR_O)\LexCLW.obj \
$(DIR_O)\LexCmake.obj \
$(DIR_O)\LexCOBOL.obj \
$(DIR_O)\LexConf.obj \
$(DIR_O)\LexCPP.obj \
$(DIR_O)\LexCrontab.obj \
$(DIR_O)\LexCsound.obj \
$(DIR_O)\LexCSS.obj \
$(DIR_O)\LexD.obj \
$(DIR_O)\LexEiffel.obj \
$(DIR_O)\LexErlang.obj \
$(DIR_O)\LexEScript.obj \
$(DIR_O)\LexFlagship.obj \
$(DIR_O)\LexForth.obj \
$(DIR_O)\LexFortran.obj \
$(DIR_O)\LexGAP.obj \
$(DIR_O)\LexGui4Cli.obj \
$(DIR_O)\LexHaskell.obj \
$(DIR_O)\LexHTML.obj \
$(DIR_O)\LexInno.obj \
$(DIR_O)\LexKix.obj \
$(DIR_O)\LexLisp.obj \
$(DIR_O)\LexLout.obj \
$(DIR_O)\LexLua.obj \
$(DIR_O)\LexMagik.obj \
$(DIR_O)\LexMarkdown.obj \
$(DIR_O)\LexMatlab.obj \
$(DIR_O)\LexMetapost.obj \
$(DIR_O)\LexMMIXAL.obj \
$(DIR_O)\LexMPT.obj \
$(DIR_O)\LexMSSQL.obj \
$(DIR_O)\LexMySQL.obj \
$(DIR_O)\LexNimrod.obj \
$(DIR_O)\LexNsis.obj \
$(DIR_O)\LexOpal.obj \
$(DIR_O)\LexOthers.obj \
$(DIR_O)\LexPascal.obj \
$(DIR_O)\LexPB.obj \
$(DIR_O)\LexPerl.obj \
$(DIR_O)\LexPLM.obj \
$(DIR_O)\LexPOV.obj \
$(DIR_O)\LexPowerPro.obj \
$(DIR_O)\LexPowerShell.obj \
$(DIR_O)\LexProgress.obj \
$(DIR_O)\LexPS.obj \
$(DIR_O)\LexPython.obj \
$(DIR_O)\LexR.obj \
$(DIR_O)\LexRebol.obj \
$(DIR_O)\LexRuby.obj \
$(DIR_O)\LexScriptol.obj \
$(DIR_O)\LexSmalltalk.obj \
$(DIR_O)\LexSML.obj \
$(DIR_O)\LexSorcus.obj \
$(DIR_O)\LexSpecman.obj \
$(DIR_O)\LexSpice.obj \
$(DIR_O)\LexSQL.obj \
$(DIR_O)\LexTACL.obj \
$(DIR_O)\LexTADS3.obj \
$(DIR_O)\LexTAL.obj \
$(DIR_O)\LexTCL.obj \
$(DIR_O)\LexTeX.obj \
$(DIR_O)\LexVB.obj \
$(DIR_O)\LexVerilog.obj \
$(DIR_O)\LexVHDL.obj \
$(DIR_O)\LexYAML.obj \
#--Autogenerated -- end of automatically generated section
LOBJS=\
$(DIR_O)\AutoComplete.obj \
$(DIR_O)\CallTip.obj \
$(DIR_O)\CellBuffer.obj \
$(DIR_O)\CharClassify.obj \
$(DIR_O)\ContractionState.obj \
$(DIR_O)\Decoration.obj \
$(DIR_O)\Document.obj \
$(DIR_O)\DocumentAccessor.obj \
$(DIR_O)\Editor.obj \
$(DIR_O)\ExternalLexer.obj \
$(DIR_O)\Indicator.obj \
$(DIR_O)\KeyMap.obj \
$(DIR_O)\KeyWords.obj \
$(DIR_O)\LineMarker.obj \
$(DIR_O)\PerLine.obj \
$(DIR_O)\PlatWin.obj \
$(DIR_O)\PositionCache.obj \
$(DIR_O)\PropSet.obj \
$(DIR_O)\RESearch.obj \
$(DIR_O)\RunStyles.obj \
$(DIR_O)\ScintillaBaseL.obj \
$(DIR_O)\ScintillaWinL.obj \
$(DIR_O)\Selection.obj \
$(DIR_O)\Style.obj \
$(DIR_O)\StyleContext.obj \
$(DIR_O)\UniConversion.obj \
$(DIR_O)\ViewStyle.obj \
$(DIR_O)\XPM.obj \
$(LEXOBJS)
$(DIR_O)\ScintRes.res : ScintRes.rc
$(RC) -fo$@ $**
!IF "$(VENDOR)"=="MICROSOFT"
$(COMPONENT): $(SOBJS) $(DIR_O)\ScintRes.res
$(LD) $(LDFLAGS) -DEF:Scintilla.def -DLL -OUT:$@ $** $(LIBS)
$(LEXCOMPONENT): $(LOBJS) $(DIR_O)\ScintRes.res
$(LD) $(LDFLAGS) -DEF:Scintilla.def -DLL -OUT:$@ $** $(LIBS)
!ELSE
$(COMPONENT): $(SOBJS) $(DIR_O)\ScintRes.res
$(LD) $(LDFLAGS) -Tpd c0d32 $(SOBJS), $@, , $(LIBS), , $(DIR_O)\ScintRes.res
$(LEXCOMPONENT): $(LOBJS) $(DIR_O)\ScintRes.res
$(LD) $(LDFLAGS) -Tpd c0d32 $(LOBJS), $@, , $(LIBS), , $(DIR_O)\ScintRes.res
!ENDIF
# Define how to build all the objects and what they depend on
# Most of the source is in ..\src with a couple in this directory
{..\src}.cxx{$(DIR_O)}.obj:
$(CC) $(CXXFLAGS) -c $(NAME)$@ $<
{.}.cxx{$(DIR_O)}.obj:
$(CC) $(CXXFLAGS) -c $(NAME)$@ $<
# Some source files are compiled into more than one object because of different conditional compilation
$(DIR_O)\ScintillaBaseL.obj: ..\src\ScintillaBase.cxx
$(CC) $(CXXFLAGS) -DSCI_LEXER -c $(NAME)$@ ..\src\ScintillaBase.cxx
$(DIR_O)\ScintillaWinL.obj: ScintillaWin.cxx
$(CC) $(CXXFLAGS) -DSCI_LEXER -c $(NAME)$@ ScintillaWin.cxx
$(DIR_O)\ScintillaWinS.obj: ScintillaWin.cxx
$(CC) $(CXXFLAGS) -DSTATIC_BUILD -c $(NAME)$@ ScintillaWin.cxx
# Dependencies
# All lexers depend on this set of headers
LEX_HEADERS=..\include\Platform.h ..\include\PropSet.h \
..\include\Accessor.h ..\include\KeyWords.h \
..\include\Scintilla.h ..\include\SciLexer.h ..\src\StyleContext.h
$(DIR_O)\AutoComplete.obj: ../src/AutoComplete.cxx ../include/Platform.h \
../include/PropSet.h ../src/AutoComplete.h
$(DIR_O)\CallTip.obj: ../src/CallTip.cxx ../include/Platform.h \
../include/Scintilla.h ../src/CallTip.h
$(DIR_O)\CellBuffer.obj: ../src/CellBuffer.cxx ../include/Platform.h \
../include/Scintilla.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/CellBuffer.h
$(DIR_O)\CharClassify.obj: ../src/CharClassify.cxx ../src/CharClassify.h
$(DIR_O)\ContractionState.obj: ../src/ContractionState.cxx ../include/Platform.h \
../src/ContractionState.h
$(DIR_O)\Decoration.obj: ../src/Decoration.cxx ../include/Platform.h \
../include/Scintilla.h ../src/SplitVector.h ../src/Partitioning.h \
../src/RunStyles.h ../src/Decoration.h
$(DIR_O)\Document.obj: ../src/Document.cxx ../include/Platform.h \
../include/Scintilla.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/RunStyles.h ../src/CellBuffer.h \
../src/CharClassify.h ../src/Decoration.h ../src/Document.h \
../src/RESearch.h ../src/PerLine.h
$(DIR_O)\DocumentAccessor.obj: ../src/DocumentAccessor.cxx ../include/Platform.h \
../include/PropSet.h ../src/SVector.h \
../include/Accessor.h ../src/DocumentAccessor.h ../src/SplitVector.h \
../src/Partitioning.h ../src/RunStyles.h ../src/CellBuffer.h \
../include/Scintilla.h ../src/CharClassify.h ../src/Decoration.h \
../src/Document.h
$(DIR_O)\Editor.obj: ../src/Editor.cxx ../include/Platform.h ../include/Scintilla.h \
../src/ContractionState.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/CellBuffer.h ../src/KeyMap.h \
../src/RunStyles.h ../src/Indicator.h ../src/XPM.h ../src/LineMarker.h \
../src/Style.h ../src/ViewStyle.h ../src/CharClassify.h \
../src/Decoration.h ../src/Document.h ../src/Editor.h ../src/Selection.h ../src/PositionCache.h
$(DIR_O)\ExternalLexer.obj: ../src/ExternalLexer.cxx ../include/Platform.h \
../include/Scintilla.h ../include/SciLexer.h ../include/PropSet.h \
../include/Accessor.h ../src/DocumentAccessor.h \
../include/KeyWords.h ../src/ExternalLexer.h
$(DIR_O)\Indicator.obj: ../src/Indicator.cxx ../include/Platform.h \
../include/Scintilla.h ../src/Indicator.h
$(DIR_O)\KeyMap.obj: ../src/KeyMap.cxx ../include/Platform.h ../include/Scintilla.h \
../src/KeyMap.h
$(DIR_O)\KeyWords.obj: ../src/KeyWords.cxx ../include/Platform.h \
../include/PropSet.h ../include/Accessor.h \
../include/KeyWords.h ../include/Scintilla.h ../include/SciLexer.h
#++Autogenerated -- run src/LexGen.py to regenerate
#**\n\($(DIR_O)\\\*.obj: ..\\src\\\*.cxx $(LEX_HEADERS)\n\n\)
$(DIR_O)\LexAbaqus.obj: ..\src\LexAbaqus.cxx $(LEX_HEADERS)
$(DIR_O)\LexAda.obj: ..\src\LexAda.cxx $(LEX_HEADERS)
$(DIR_O)\LexAPDL.obj: ..\src\LexAPDL.cxx $(LEX_HEADERS)
$(DIR_O)\LexAsm.obj: ..\src\LexAsm.cxx $(LEX_HEADERS)
$(DIR_O)\LexAsn1.obj: ..\src\LexAsn1.cxx $(LEX_HEADERS)
$(DIR_O)\LexASY.obj: ..\src\LexASY.cxx $(LEX_HEADERS)
$(DIR_O)\LexAU3.obj: ..\src\LexAU3.cxx $(LEX_HEADERS)
$(DIR_O)\LexAVE.obj: ..\src\LexAVE.cxx $(LEX_HEADERS)
$(DIR_O)\LexBaan.obj: ..\src\LexBaan.cxx $(LEX_HEADERS)
$(DIR_O)\LexBash.obj: ..\src\LexBash.cxx $(LEX_HEADERS)
$(DIR_O)\LexBasic.obj: ..\src\LexBasic.cxx $(LEX_HEADERS)
$(DIR_O)\LexBullant.obj: ..\src\LexBullant.cxx $(LEX_HEADERS)
$(DIR_O)\LexCaml.obj: ..\src\LexCaml.cxx $(LEX_HEADERS)
$(DIR_O)\LexCLW.obj: ..\src\LexCLW.cxx $(LEX_HEADERS)
$(DIR_O)\LexCmake.obj: ..\src\LexCmake.cxx $(LEX_HEADERS)
$(DIR_O)\LexCOBOL.obj: ..\src\LexCOBOL.cxx $(LEX_HEADERS)
$(DIR_O)\LexConf.obj: ..\src\LexConf.cxx $(LEX_HEADERS)
$(DIR_O)\LexCPP.obj: ..\src\LexCPP.cxx $(LEX_HEADERS)
$(DIR_O)\LexCrontab.obj: ..\src\LexCrontab.cxx $(LEX_HEADERS)
$(DIR_O)\LexCsound.obj: ..\src\LexCsound.cxx $(LEX_HEADERS)
$(DIR_O)\LexCSS.obj: ..\src\LexCSS.cxx $(LEX_HEADERS)
$(DIR_O)\LexD.obj: ..\src\LexD.cxx $(LEX_HEADERS)
$(DIR_O)\LexEiffel.obj: ..\src\LexEiffel.cxx $(LEX_HEADERS)
$(DIR_O)\LexErlang.obj: ..\src\LexErlang.cxx $(LEX_HEADERS)
$(DIR_O)\LexEScript.obj: ..\src\LexEScript.cxx $(LEX_HEADERS)
$(DIR_O)\LexFlagship.obj: ..\src\LexFlagship.cxx $(LEX_HEADERS)
$(DIR_O)\LexForth.obj: ..\src\LexForth.cxx $(LEX_HEADERS)
$(DIR_O)\LexFortran.obj: ..\src\LexFortran.cxx $(LEX_HEADERS)
$(DIR_O)\LexGAP.obj: ..\src\LexGAP.cxx $(LEX_HEADERS)
$(DIR_O)\LexGui4Cli.obj: ..\src\LexGui4Cli.cxx $(LEX_HEADERS)
$(DIR_O)\LexHaskell.obj: ..\src\LexHaskell.cxx $(LEX_HEADERS)
$(DIR_O)\LexHTML.obj: ..\src\LexHTML.cxx $(LEX_HEADERS)
$(DIR_O)\LexInno.obj: ..\src\LexInno.cxx $(LEX_HEADERS)
$(DIR_O)\LexKix.obj: ..\src\LexKix.cxx $(LEX_HEADERS)
$(DIR_O)\LexLisp.obj: ..\src\LexLisp.cxx $(LEX_HEADERS)
$(DIR_O)\LexLout.obj: ..\src\LexLout.cxx $(LEX_HEADERS)
$(DIR_O)\LexLua.obj: ..\src\LexLua.cxx $(LEX_HEADERS)
$(DIR_O)\LexMagik.obj: ..\src\LexMagik.cxx $(LEX_HEADERS)
$(DIR_O)\LexMarkdown.obj: ..\src\LexMarkdown.cxx $(LEX_HEADERS)
$(DIR_O)\LexMatlab.obj: ..\src\LexMatlab.cxx $(LEX_HEADERS)
$(DIR_O)\LexMetapost.obj: ..\src\LexMetapost.cxx $(LEX_HEADERS)
$(DIR_O)\LexMMIXAL.obj: ..\src\LexMMIXAL.cxx $(LEX_HEADERS)
$(DIR_O)\LexMPT.obj: ..\src\LexMPT.cxx $(LEX_HEADERS)
$(DIR_O)\LexMSSQL.obj: ..\src\LexMSSQL.cxx $(LEX_HEADERS)
$(DIR_O)\LexMySQL.obj: ..\src\LexMySQL.cxx $(LEX_HEADERS)
$(DIR_O)\LexNimrod.obj: ..\src\LexNimrod.cxx $(LEX_HEADERS)
$(DIR_O)\LexNsis.obj: ..\src\LexNsis.cxx $(LEX_HEADERS)
$(DIR_O)\LexOpal.obj: ..\src\LexOpal.cxx $(LEX_HEADERS)
$(DIR_O)\LexOthers.obj: ..\src\LexOthers.cxx $(LEX_HEADERS)
$(DIR_O)\LexPascal.obj: ..\src\LexPascal.cxx $(LEX_HEADERS)
$(DIR_O)\LexPB.obj: ..\src\LexPB.cxx $(LEX_HEADERS)
$(DIR_O)\LexPerl.obj: ..\src\LexPerl.cxx $(LEX_HEADERS)
$(DIR_O)\LexPLM.obj: ..\src\LexPLM.cxx $(LEX_HEADERS)
$(DIR_O)\LexPOV.obj: ..\src\LexPOV.cxx $(LEX_HEADERS)
$(DIR_O)\LexPowerPro.obj: ..\src\LexPowerPro.cxx $(LEX_HEADERS)
$(DIR_O)\LexPowerShell.obj: ..\src\LexPowerShell.cxx $(LEX_HEADERS)
$(DIR_O)\LexProgress.obj: ..\src\LexProgress.cxx $(LEX_HEADERS)
$(DIR_O)\LexPS.obj: ..\src\LexPS.cxx $(LEX_HEADERS)
$(DIR_O)\LexPython.obj: ..\src\LexPython.cxx $(LEX_HEADERS)
$(DIR_O)\LexR.obj: ..\src\LexR.cxx $(LEX_HEADERS)
$(DIR_O)\LexRebol.obj: ..\src\LexRebol.cxx $(LEX_HEADERS)
$(DIR_O)\LexRuby.obj: ..\src\LexRuby.cxx $(LEX_HEADERS)
$(DIR_O)\LexScriptol.obj: ..\src\LexScriptol.cxx $(LEX_HEADERS)
$(DIR_O)\LexSmalltalk.obj: ..\src\LexSmalltalk.cxx $(LEX_HEADERS)
$(DIR_O)\LexSML.obj: ..\src\LexSML.cxx $(LEX_HEADERS)
$(DIR_O)\LexSorcus.obj: ..\src\LexSorcus.cxx $(LEX_HEADERS)
$(DIR_O)\LexSpecman.obj: ..\src\LexSpecman.cxx $(LEX_HEADERS)
$(DIR_O)\LexSpice.obj: ..\src\LexSpice.cxx $(LEX_HEADERS)
$(DIR_O)\LexSQL.obj: ..\src\LexSQL.cxx $(LEX_HEADERS)
$(DIR_O)\LexTACL.obj: ..\src\LexTACL.cxx $(LEX_HEADERS)
$(DIR_O)\LexTADS3.obj: ..\src\LexTADS3.cxx $(LEX_HEADERS)
$(DIR_O)\LexTAL.obj: ..\src\LexTAL.cxx $(LEX_HEADERS)
$(DIR_O)\LexTCL.obj: ..\src\LexTCL.cxx $(LEX_HEADERS)
$(DIR_O)\LexTeX.obj: ..\src\LexTeX.cxx $(LEX_HEADERS)
$(DIR_O)\LexVB.obj: ..\src\LexVB.cxx $(LEX_HEADERS)
$(DIR_O)\LexVerilog.obj: ..\src\LexVerilog.cxx $(LEX_HEADERS)
$(DIR_O)\LexVHDL.obj: ..\src\LexVHDL.cxx $(LEX_HEADERS)
$(DIR_O)\LexYAML.obj: ..\src\LexYAML.cxx $(LEX_HEADERS)
#--Autogenerated -- end of automatically generated section
$(DIR_O)\LineMarker.obj: ../src/LineMarker.cxx ../include/Platform.h \
../include/Scintilla.h ../src/XPM.h ../src/LineMarker.h
$(DIR_O)\PerLine.obj: ../src/PerLine.cxx ../include/Platform.h \
../include/Scintilla.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/RunStyles.h ../src/PerLine.h
$(DIR_O)\PlatWin.obj: PlatWin.cxx ../include/Platform.h PlatformRes.h \
../src/UniConversion.h ../src/XPM.h
$(DIR_O)\PositionCache.obj: ../src/Editor.cxx ../include/Platform.h ../include/Scintilla.h \
../src/ContractionState.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/CellBuffer.h ../src/KeyMap.h \
../src/RunStyles.h ../src/Indicator.h ../src/XPM.h ../src/LineMarker.h \
../src/Style.h ../src/ViewStyle.h ../src/CharClassify.h \
../src/Decoration.h ../src/Document.h ../src/Editor.h ../src/Selection.h ../src/PositionCache.h
$(DIR_O)\PropSet.obj: ../src/PropSet.cxx ../include/Platform.h ../include/PropSet.h
$(DIR_O)\RESearch.obj: ../src/RESearch.cxx ../src/CharClassify.h ../src/RESearch.h
$(DIR_O)\RunStyles.obj: ../src/RunStyles.cxx ../include/Platform.h \
../include/Scintilla.h ../src/SplitVector.h ../src/Partitioning.h \
../src/RunStyles.h
$(DIR_O)\ScintillaBase.obj: ../src/ScintillaBase.cxx ../include/Platform.h \
../include/Scintilla.h ../include/PropSet.h \
../src/ContractionState.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/RunStyles.h ../src/CellBuffer.h \
../src/CallTip.h ../src/KeyMap.h ../src/Indicator.h ../src/XPM.h \
../src/LineMarker.h ../src/Style.h ../src/ViewStyle.h \
../src/AutoComplete.h ../src/CharClassify.h ../src/Decoration.h \
../src/Document.h ../src/Editor.h ../src/Selection.h ../src/ScintillaBase.h
$(DIR_O)\ScintillaBaseL.obj: ../src/ScintillaBase.cxx ../include/Platform.h \
../include/Scintilla.h ../include/PropSet.h \
../src/ContractionState.h ../src/SVector.h ../src/SplitVector.h \
../src/Partitioning.h ../src/RunStyles.h ../src/CellBuffer.h \
../src/CallTip.h ../src/KeyMap.h ../src/Indicator.h ../src/XPM.h \
../src/LineMarker.h ../src/Style.h ../src/ViewStyle.h \
../src/AutoComplete.h ../src/CharClassify.h ../src/Decoration.h \
../src/Document.h ../src/Editor.h ../src/Selection.h ../src/ScintillaBase.h
$(DIR_O)\ScintillaWin.obj: ScintillaWin.cxx ../include/Platform.h \
../include/Scintilla.h ../src/ContractionState.h \
../src/SVector.h ../src/SplitVector.h ../src/Partitioning.h \
../src/RunStyles.h ../src/CellBuffer.h ../src/CallTip.h ../src/KeyMap.h \
../src/Indicator.h ../src/XPM.h ../src/LineMarker.h ../src/Style.h \
../src/AutoComplete.h ../src/ViewStyle.h ../src/CharClassify.h \
../src/Decoration.h ../src/Document.h ../src/Editor.h \
../src/ScintillaBase.h ../src/Selection.h ../src/UniConversion.h
$(DIR_O)\ScintillaWinS.obj: ScintillaWin.cxx ../include/Platform.h \
../include/Scintilla.h ../src/ContractionState.h \
../src/SVector.h ../src/SplitVector.h ../src/Partitioning.h \
../src/RunStyles.h ../src/CellBuffer.h ../src/CallTip.h ../src/KeyMap.h \
../src/Indicator.h ../src/XPM.h ../src/LineMarker.h ../src/Style.h \
../src/AutoComplete.h ../src/ViewStyle.h ../src/CharClassify.h \
../src/Decoration.h ../src/Document.h ../src/Editor.h \
../src/ScintillaBase.h ../src/Selection.h ../src/UniConversion.h
$(DIR_O)\ScintillaWinL.obj: ScintillaWin.cxx ../include/Platform.h \
../include/Scintilla.h ../src/ContractionState.h \
../src/SVector.h ../src/SplitVector.h ../src/Partitioning.h \
../src/RunStyles.h ../src/CellBuffer.h ../src/CallTip.h ../src/KeyMap.h \
../src/Indicator.h ../src/XPM.h ../src/LineMarker.h ../src/Style.h \
../src/AutoComplete.h ../src/ViewStyle.h ../src/CharClassify.h \
../src/Decoration.h ../src/Document.h ../src/Editor.h \
../src/ScintillaBase.h ../src/Selection.h ../src/UniConversion.h
$(DIR_O)\Selection.obj: ../src/Selection.cxx ../include/Platform.h ../include/Scintilla.h \
../src/Selection.h
$(DIR_O)\Style.obj: ../src/Style.cxx ../include/Platform.h ../include/Scintilla.h \
../src/Style.h
$(DIR_O)\StyleContext.obj: ../src/StyleContext.cxx ../include/Platform.h \
../include/PropSet.h ../include/Accessor.h \
../src/StyleContext.h
$(DIR_O)\UniConversion.obj: ../src/UniConversion.cxx ../src/UniConversion.h
$(DIR_O)\ViewStyle.obj: ../src/ViewStyle.cxx ../include/Platform.h \
../include/Scintilla.h ../src/SplitVector.h ../src/Partitioning.h \
../src/RunStyles.h ../src/Indicator.h ../src/XPM.h ../src/LineMarker.h \
../src/Style.h ../src/ViewStyle.h
$(DIR_O)\WindowAccessor.obj: ../src/WindowAccessor.cxx ../include/Platform.h \
../include/PropSet.h ../include/Accessor.h \
../include/WindowAccessor.h ../include/Scintilla.h
$(DIR_O)\XPM.obj: ../src/XPM.cxx ../include/Platform.h ../src/XPM.h