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//+build !linux
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package wifi
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var _ osClient = &client{}
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// A conn is the no-op implementation of a netlink sockets connection.
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type client struct{}
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// newClient always returns an error.
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func newClient() (*client, error) {
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return nil, errUnimplemented
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}
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// Close always returns an error.
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func (c *client) Close() error {
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return errUnimplemented
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}
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// Interfaces always returns an error.
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func (c *client) Interfaces() ([]*Interface, error) {
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return nil, errUnimplemented
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}
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// BSS always returns an error.
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func (c *client) BSS(ifi *Interface) (*BSS, error) {
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return nil, errUnimplemented
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}
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// StationInfo always returns an error.
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func (c *client) StationInfo(ifi *Interface) ([]*StationInfo, error) {
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return nil, errUnimplemented
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}
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