lx-music-desktop/src/main/utils/autoUpdate.js

117 lines
3.8 KiB
JavaScript

const { log } = require('../../common/utils')
const { autoUpdater } = require('electron-updater')
const { mainOn } = require('../../common/ipc')
autoUpdater.logger = log
// autoUpdater.autoDownload = false
autoUpdater.logger.transports.file.level = 'info'
log.info('App starting...')
// -------------------------------------------------------------------
// Open a window that displays the version
//
// THIS SECTION IS NOT REQUIRED
//
// This isn't required for auto-updates to work, but it's easier
// for the app to show a window than to have to click "About" to see
// that updates are working.
// -------------------------------------------------------------------
// let win
function sendStatusToWindow(text) {
log.info(text)
// ipcMain.send('message', text)
}
// -------------------------------------------------------------------
// Auto updates
//
// For details about these events, see the Wiki:
// https://github.com/electron-userland/electron-builder/wiki/Auto-Update#events
//
// The app doesn't need to listen to any events except `update-downloaded`
//
// Uncomment any of the below events to listen for them. Also,
// look in the previous section to see them being used.
// -------------------------------------------------------------------
// autoUpdater.on('checking-for-update', () => {
// })
// autoUpdater.on('update-available', (ev, info) => {
// })
// autoUpdater.on('update-not-available', (ev, info) => {
// })
// autoUpdater.on('error', (ev, err) => {
// })
// autoUpdater.on('download-progress', (ev, progressObj) => {
// })
// autoUpdater.on('update-downloaded', (ev, info) => {
// // Wait 5 seconds, then quit and install
// // In your application, you don't need to wait 5 seconds.
// // You could call autoUpdater.quitAndInstall(); immediately
// // setTimeout(function() {
// // autoUpdater.quitAndInstall()
// // }, 5000)
// })
let waitEvent = []
const handleSendEvent = action => {
if (global.mainWindow) {
setTimeout(() => { // 延迟发送事件,过早发送可能渲染进程还没启动完成
global.mainWindow.webContents.send(action.type, action.info)
}, 2000)
} else {
waitEvent.push(action)
}
}
module.exports = isFirstCheckedUpdate => {
if (!isFirstCheckedUpdate) {
if (waitEvent.length) {
waitEvent.forEach((event, index) => {
setTimeout(() => { // 延迟发送事件,过早发送可能渲染进程还没启动完成
global.mainWindow.webContents.send(event.type, event.info)
}, 2000 * (index + 1))
})
waitEvent = []
}
return
}
autoUpdater.on('checking-for-update', () => {
sendStatusToWindow('Checking for update...')
})
autoUpdater.on('update-available', info => {
sendStatusToWindow('Update available.')
handleSendEvent({ type: 'update-available', info })
})
autoUpdater.on('update-not-available', info => {
sendStatusToWindow('Update not available.')
handleSendEvent({ type: 'update-not-available' })
})
autoUpdater.on('error', err => {
sendStatusToWindow('Error in auto-updater.')
handleSendEvent({ type: 'update-error', info: err.message })
})
autoUpdater.on('download-progress', progressObj => {
let log_message = 'Download speed: ' + progressObj.bytesPerSecond
log_message = log_message + ' - Downloaded ' + progressObj.percent + '%'
log_message = log_message + ' (' + progressObj.transferred + '/' + progressObj.total + ')'
sendStatusToWindow(log_message)
handleSendEvent({ type: 'update-progress', info: progressObj })
})
autoUpdater.on('update-downloaded', info => {
sendStatusToWindow('Update downloaded.')
handleSendEvent({ type: 'update-downloaded', info })
})
mainOn('quit-update', () => {
setTimeout(() => {
autoUpdater.quitAndInstall(true, true)
}, 1000)
})
autoUpdater.checkForUpdates()
}